Jump to content

Recommended Posts

Posted

jbtUF3DCwcreLU.jpg

 

 

 

The maximum areal densities of hard disk drives are expected to more than double by 2016, according to an IHS iSuppli report on the memory and storage market published Monday.

 

This isn't the first such forecast -- hard drive maker Seagate has also predicted a doubling of drive density, for example. IHS iSuppli has just confirmed what the vendor community already knew.

 

IHS iSuppli said the increase in densities should bode well for the continued sales of hard drives for use in systems that support data-intensive applications such as video and audio, the market research firm stated.

 

Technologies that will make it possible to expand disk density include heat-assisted magnetic recording (HAMR), which Seagate patented in 2006. Seagate has already said it will be able to produce a 60TB 3.5-in. hard drive by 2016. Laptop drives could reach 10TB to 20TB in the same time frame, according to IHS iSuppli.

 

The research firm expects areal densities to climb to a maximum 1,800Gbit per square inch per platter by 2016, up from 744 Gbit per square inch in 2011. Areal density equals bit density, or bits of information per inch of a track multiplied by tracks per inch on a drive platter.

 

From 2011 to 2016, the five-year compound annual growth rate for HDD areal densities will be equivalent to 19%, IHS iSuppli wrote in its report.

 

It is estimated that hard drive areal densities will reach 780Gbit per square inch per platter this year, and then rise to 900Gbit per square inch next year.

 

"The rise in areal density will pave the way for continued growth of the [hard disk drive] industry," said Fang Zhang, an IHS storage systems analyst.

 

Zhang noted that despite technical limitations associated with today's leading technology for writing to a drive -- perpendicular magnetic recording (PMR) -- other technologies such as HAMR will continue to increase capacity.

 

Before HAMR technology was developed, the most significant breakthrough in the effort to expand drive density was the creation of PMR technology, which Seagate and Hitachi use in their drives today.

 

PMR technology is expected to allow drive makers to reach the 1TB per square inch milestone in the next few years, but that will also mark the technology's upper limits, Seagate and others have said.

 

"In particular, growth opportunities will lie in applications associated with mass enterprise storage requirements, gaming and digital video recorders, where massive capacity is required to store high-definition video," Zhang said.

 

Seagate began shipping the drive that's the current areal density leader in September 2011. Designed for desktop apps, that drive boasts 4TB of capacity in a 3.5-in form factor. It has five platters with 625Gbit per square inch, or the equivalent to more than 1TB of capacity per platter.

Posted

A friend of mine is a DJ, he has 10TB external hard discs in total and its still not enough for him. Also what about video producers?

OR PORN

Posted

why that high? use more than 1 don't need 1 that much... buy 3 of 20TB or w/e :P

also i got 500GB and i use the 100 max... what movie i watch don't keep or things  goes like this

  • 2 weeks later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



  • Posts

    • I would like to know about the Acis base of the data pack I use. The server source and server file could not find that information. I respectfully ask for the help of masters.🥲
    • discord - adver745645   https://t.me/adenala2   THERE ARE A LOT OF ADEN AT A VERY GOOD PRICE!!! HURRY  
    • Artificial Intelligence for all Chronicles. Developed in L2 HighFive branch since 2023 but it can be adapted to any project including Fand-C, aCis, Frozen, Scripts even compiled projects such as Lucera with some aditional cost.   Features:  1. Grouped of templates to create your own BOT (including skill, items, appearance, sex e.t.c.) 2. Bot can participate in Olympiad (+ any event with extra cost base on your event engine) 3. Bot walk nearby NPC to receive buff, receive equipment and teleport to any other area 4. Bot will accept party & clan invitation and follow party leader to wherever he go including teleport 6. Bot will trade player back dropped items from PK or fallen Raid Bosses after they visit a peace zone 7. Bot will open store and sell configurable item in configurable prices to players. 8. Bot will attack and cast spells in a realistic way. All classes are used including buffers, summoners, bishops e.t.c. 9. Buffer and bishops will cast buff to party members when player has no available or overriden buffs. 10. Bot will enchant their equipent and re-purchase upon failure. Their weapon will also switched between hero weapon and retail weapon when they need to. 11. Bot can move in complex map system and find monsters or players but they can also follow routes for specific paths using configurable XML if you want to.   Preview of some features: Olympiad Trade Store PvP   Example of a single configurable template in XML: https://pastebin.com/RXZVGCfA   Price: 270 Euro (Compiled) - 450 Euro (Source)    Contact Me Discord: https://discord.gg/gKAsAhJNuq MaxCheaters: https://maxcheaters.com/profile/243647-out-of-time/ Gmail: l2outoftime@gmail.com RCS Message: +30 698 740 8501  
    • Good day! Due to the increasing number of questions, "Do you provide services for the client?" - I decided to answer with a separate topic. I provide services for editing/modifying the client and individual files, namely: 1. Transfer/Creation/Editing locations, geodata.   2. All kinds of work with NPCs, including transfer, animation, adding effects to them and logos.   3. Actually, Transfer/Creation/Edit any EFFECTS, including Abnormal Effects.   4. Any work with weapons, armor, accessories and everything related to it.   5. Create or edit textures, including dynamic textures.   6. Creating a Lobby Screen, Lobby Char Selection (character selection window) and Lobby Char Creation (character creation window). What I don't do: 1. Coding in any form (except for CB).   I started publishing my work recently, here - YouTube And here - RuTube If required, I respect confidentiality. Any other questions? Welcome to Telegram or PM.
  • Topics

×
×
  • Create New...