Jump to content

Recommended Posts

Posted

This is a fun contest, even though special awards will be applied for the winners!

 

You can vote only one for each category, but the same name can be applied in different sections!

 

You can vote people about the period 2011-2012(even earlies 2011) ;)

 

Here are the categories:

 

1: Most Popular User

2: Funnier User

3: Active User

4: Spammer

5: Top Shares

6: Most trolling

7: Most Hated

8: Most loved

9: Most Missed

10: Most loved moderator

 

Please put the categories before the name !

 

 

PS: You cant vote yourselves

PS2:1 post per user

 

Posted

1: Most Popular User - none

2: Funnier User - none

3: Active User - none

4: Spammer - none

5: Top Shares - none

6: Weirdest - none

7: Most Hated - none

8: Most loved - none

9: Most Missed - GrisoM O.o?

10: Most loved moderator - Noble ofc

Posted

1: Most Popular User - Maxtor(?)

2: Funnier User - Dask

3: Active User - Gold3x (heh) - *Raule*

4: Spammer - Vazelos

5: Top Shares - Elfocrash

6: Weirdest - WeirdSituation??

7: Most Hated - R€V€nGeR^

8: Most loved - (me?)

9: Most Missed - CriticalError

10: Most loved moderator - Dev

 

Posted

1: Most Popular User - idc

2: Funnier User - Dask U.U

3: Active User - WeirdSituation

4: Spammer - Demy

5: Top Shares - None sharing

6: Most trolling - DejaVu

7: Most Hated - i dont hate anyone so :D

8: Most loved - Tryskell <3

9: Most Missed - Fakoykas aka Versus

10: Most loved moderator - GrisoM

Posted

1: Most Popular User - ExtremeDwarf (much time offered his service on this forum so a lot users knows him @talking for 2011)

2: Funnier User - Chucky (always a "haha" will exist at conversations with him ;D )

3: Active User - Finito (much drama for his activity,finito post omgomgomgo timeonline)

4: Spammer - WeirdSituation (he was always there for spam ,even i hate his noobSpam)

5: Top Shares - Psomas (many shares,good guyyy)

6: Most trolling - Vazelos ( on some strange way,when i hear the word troll,the name vazelos come in my mind o.o)

7: Most Hated - Youtube (warmaster) (ddosss)

8: Most loved - Tryskell (loved by guys who got helped many times on l2j boards & except that,try to chat with him. He is kewl guy, funny aha.

9: Most Missed - Chandy (everyone saying a hello when he is back)

10: Most loved moderator - ExtremeDwarf - Raule (You always can have conversation with them,funny or serious,mods that didn't make any trouble on forum, except to maxtor (REVOLUTION) >:D)

 

Posted

2: Funnier User - Chucky (always a "haha" will exist at conversations with him ;D )

eh bro thnx ^^

 

1: Most Popular User -

2: Funnier User - Crystalin

3: Active User - weirdsituation

4: Spammer - finito, as in old days

5: Top Shares -

6: Most trolling - dejavu

7: Most Hated -

8: Most loved - Crystalin

9: Most Missed - Myself :o, been so long that i've been 24/7 spammin'

10: Most loved moderator - Noble 4sure

Posted

1: Most Popular User -D e v o n aka P O U T A N A K I A

2: Funnier User l22expert

3: Active User Elfocrash(...)

4: Spammer Finito

5: Top Shares psomas

6: Most trolling Vazelos

7: Most Hated Erol-Grisom and their fanboyz 8)

8: Most loved Dask

9: Most Missed Nitrous System

10: Most loved moderator K4rmaArr0ws

Posted

1: Most Popular User -D e v o n aka P O U T A N A K I A

2: Funnier User Vazelos

3: Active User Raule

4: Spammer Finito

5: Top Shares Raule

6: Most trolling Vazelos

10: Most loved moderator Noble,Crystalin

 

For other 3 categories cant choose, they are many :D

Posted

1: Most Popular User - Tryskell, Raule

2: Funnier User - l22expert, DejaVu

3: Active User - Dask, Raule

4: Spammer - Coolis aka Fort

5: Top Shares - Elfocrash

6: Most trolling - Vazelos *.*

7: Most Hated - Teddy

8: Most loved - Dask, FighterBoss, Raule

9: Most Missed - GrisoM

10: Most loved moderator - Noble

 

Raule FTW!

Posted

1: Most Popular User - Michael Jackson

2: Funnier User - D e v o n aka P O U T A N A K I A

3: Active User - ExTrEmEDwarf

4: Spammer - Finito

5: Top Shares - Jesus

6: Most trolling - Raule

7: Most Hated - Maxtor(not by me..by banned users :D)

8: Most loved - Raule

9: Most Missed - My grandma

10: Most loved moderator - Noble

Posted

1: Most Popular User - ED

2: Funnier User - Nikoloudos

3: Active User - No clue

4: Spammer - Weird(gay-ros)

5: Top Shares - Psomas

6: Most trolling - Nikoloudos7

7: Most Hated - Demy

8: Most loved - Versus,ED,Phoenix,MD,FB,Finito

9: Most Missed - Versus

10: Most loved moderator - Noble always.

Posted

1: Most Popular User: Maxtor

2: Funnier User: Empty

3: Active User: MixMaster

4: Spammer: Pwnzor

5: Top Shares: Elfocrash

6: Most trolling: Empty

7: Most Hated: Empty

8: Most loved: Empty

9: Most Missed: Empty

10: Most loved moderator: Noble

Posted

1: Most Popular User - ED

2: Funnier User - Nikoloudos

3: Active User - No clue

4: Spammer - Weird(gay-ros)

5: Top Shares - Psomas

6: Most trolling - Nikoloudos7

7: Most Hated - Demy

8: Most loved - Versus,ED,Phoenix,MD,FB,Finito

9: Most Missed - Versus

10: Most loved moderator - Noble always.

1: Most Popular User - Raule

2: Funnier User - D e v o n aka P O U T A N A K I A

3: Active User - ExTrEmEDwarf

4: Spammer - Finito

5: Top Shares - Psomas

6: Most trolling - Raule/Vazelos

7: Most Hated - Maxtor(not by me..by banned users :D)

8: Most loved - Raule

9: Most Missed - Vazelos

10: Most loved moderator - Noble

<3
Guest
This topic is now closed to further replies.



  • Posts

    • Verify if following is supposed to be the way to handle movement npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new Location(point.getX(), point.getY(), point.getZ())); For me, it's not enough. And if it's the case, whole AI system is probably buggy.
    • hello, i want to wtt my charracter in l2elmorelab 1x harbor for 1.5kkk adena in l2reborn 10x new. Or if you interested tell me your offer. :)) Clean Mail 30 lvl Cleric Naked   Updated.
    • package ai.npc.NFWalker; import java.util.ArrayList; import java.util.HashMap; import java.util.List; import java.util.Map; import java.util.Random; import l2r.gameserver.enums.CtrlIntention; import l2r.gameserver.model.Location; import l2r.gameserver.model.actor.L2Npc; import l2r.gameserver.model.quest.Quest; import l2r.gameserver.network.clientpackets.Say2; import l2r.gameserver.network.serverpackets.NpcSay; public class NFWalkerAI extends Quest { private static final int WALKER_NPC_ID = 20116; private final Map<String, Route> routes = new HashMap<>(); private final Map<Integer, Integer> npcIndexes = new HashMap<>(); private final Map<Integer, Boolean> npcReverse = new HashMap<>(); private final Map<Integer, String> npcCurrentRoute = new HashMap<>(); public NFWalkerAI() { super(-1, NFWalkerAI.class.getSimpleName(), "ai/npc/NFWalker"); loadRoutes(); addSpawnId(WALKER_NPC_ID); } private void loadRoutes() { // Route 1 Data Route route1 = new Route("route1"); route1.addPoint(new RoutePoint(0, 149363, 172341, -941, 0, false, "")); route1.addPoint(new RoutePoint(1, 148568, 172328, -980, 5, true, "Puff")); route1.addPoint(new RoutePoint(2, 148536, 172792, -980, 0, false, "")); // Route 2 Data Route route2 = new Route("route2"); route2.addPoint(new RoutePoint(0, 149363, 172341, -941, 0, false, "")); route2.addPoint(new RoutePoint(1, 150248, 172328, -980, 5, true, "Rise my children! Bring me the servants of the god! Let them be offered to our god Bifrons!")); route2.addPoint(new RoutePoint(2, 150248, 172776, -980, 0, false, "")); // Add routes to the map routes.put("route1", route1); routes.put("route2", route2); } @Override public String onSpawn(L2Npc npc) { if (npc.getId() == WALKER_NPC_ID) { selectInitialRouteForNpc(npc); } return super.onSpawn(npc); } @Override public String onAdvEvent(String event, L2Npc npc, l2r.gameserver.model.actor.instance.L2PcInstance player) { if (event.equalsIgnoreCase("move")) { moveNpc(npc); } else if (event.equalsIgnoreCase("check_reached")) { checkIfReached(npc); } return null; } private void moveNpc(L2Npc npc) { String routeName = npcCurrentRoute.get(npc.getObjectId()); Route route = routes.get(routeName); Integer pointIndex = npcIndexes.get(npc.getObjectId()); if (route != null && pointIndex != null) { RoutePoint point = route.getPoints().get(pointIndex); if (point.isRun()) { npc.setRunning(); } else { npc.setWalking(); } if (!point.getChat().isEmpty()) { npc.broadcastPacket(new NpcSay(npc.getObjectId(), Say2.NPC_ALL, npc.getId(), point.getChat())); } npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new Location(point.getX(), point.getY(), point.getZ())); // Log movement intention System.out.println("NPC " + npc.getObjectId() + " moving to " + point.getX() + ", " + point.getY() + ", " + point.getZ()); // Schedule a check to see if the NPC has reached its destination startQuestTimer("check_reached", 1000, npc, null); } } private void checkIfReached(L2Npc npc) { String routeName = npcCurrentRoute.get(npc.getObjectId()); Route route = routes.get(routeName); Integer pointIndex = npcIndexes.get(npc.getObjectId()); if (route != null && pointIndex != null) { RoutePoint point = route.getPoints().get(pointIndex); Location currentLocation = npc.getLocation(); Location targetLocation = new Location(point.getX(), point.getY(), point.getZ()); // Check if the NPC has reached the target location if (currentLocation.equals(targetLocation)) { // Log that the NPC has reached the target System.out.println("NPC " + npc.getObjectId() + " reached target " + targetLocation); // Schedule the next movement startQuestTimer("move", point.getDelay() * 1000, npc, null); if (!npcReverse.get(npc.getObjectId())) { pointIndex++; if (pointIndex >= route.getPoints().size()) { npcReverse.put(npc.getObjectId(), true); pointIndex = route.getPoints().size() - 1; } } else { pointIndex--; if (pointIndex < 0) { npcReverse.put(npc.getObjectId(), false); pointIndex = 0; // Choose a new route after completing the current one in both directions switchRouteForNpc(npc); return; } } npcIndexes.put(npc.getObjectId(), pointIndex); } else { // Check again after 1 second startQuestTimer("check_reached", 1000, npc, null); } } } private void selectInitialRouteForNpc(L2Npc npc) { // Randomly select either route1 or route2 String selectedRouteName = "route" + (new Random().nextInt(2) + 1); npcCurrentRoute.put(npc.getObjectId(), selectedRouteName); npcIndexes.put(npc.getObjectId(), 0); npcReverse.put(npc.getObjectId(), false); startQuestTimer("move", 5000, npc, null); // Log initial route selection System.out.println("NPC " + npc.getObjectId() + " selected initial route " + selectedRouteName); } private void switchRouteForNpc(L2Npc npc) { String currentRoute = npcCurrentRoute.get(npc.getObjectId()); String newRoute = currentRoute.equals("route1") ? "route2" : "route1"; npcCurrentRoute.put(npc.getObjectId(), newRoute); npcIndexes.put(npc.getObjectId(), 0); npcReverse.put(npc.getObjectId(), false); startQuestTimer("move", 5000, npc, null); // Log route switching System.out.println("NPC " + npc.getObjectId() + " switched to route " + newRoute); } private static class Route { private List<RoutePoint> points = new ArrayList<>(); public Route(String name) { } public void addPoint(RoutePoint point) { points.add(point); } public List<RoutePoint> getPoints() { return points; } } private static class RoutePoint { private int id; private int x, y, z, delay; private boolean run; private String chat; public RoutePoint(int id, int x, int y, int z, int delay, boolean run, String chat) { this.id = id; this.x = x; this.y = y; this.z = z; this.delay = delay; this.run = run; this.chat = chat; } public int getId() { return id; } public int getX() { return x; } public int getY() { return y; } public int getZ() { return z; } public int getDelay() { return delay; } public boolean isRun() { return run; } public String getChat() { return chat; } } } I looking for help, with this, the npc not start to move. Im trying to create, an NPC wich have multiple walk routes basic logic is  random pick a route complite the route  like Route 1 start form zero (0 -> 1 -> 2(or more) -> 1 -> 0) When the npc return to 0, the script should pic the other route and start again.  And if there is a message like point 1 here     "route1.addPoint(new RoutePoint(1, 148568, 172328, -980, 5, true, "Puff"));" The npc should display the chat message. Currently my problem is the npc not moving, but if I manage it to start moving its randomly move between the route 1 and 2 set of coordinates. Currently for me its  a nightmare. I hope anyone can help somhow.
    • We are certainly not an ambulance, but we will definitely cure you of blacklists and empty pockets. Live freely with SX! Each of you will receive a trial version of SX to familiarize yourself with the product, all you have to do is post in this thread
  • Topics

×
×
  • Create New...