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[ENG] JOIN ANONYMOUS - A BEGINNER'S GUIDE - FIRE SITES


Yakamoto

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HOW TO JOIN ANONYMOUS - A BEGINNER'S GUIDE

 

Preface: So you want to join Anonymous?

 

You can not join Anonymous. Nobody can join Anonymous.

Anonymous is not an organization. It is not a club, a party or even a movement. There is no charter, no manifest, no membership fees. Anonymous has no leaders, no gurus, no ideologists. In fact, it does not even have a fixed ideology.

 

All we are is people who travel a short distance together - much like commuters who meet in a bus or tram: For a brief period of time we have the same route, share a common goal, purpose or dislike. And on this journey together, we may well change the world.

 

Nobody can speak for Anonymous. Nobody could say: you are in, or you are out. Do you still want to join Anonymous? Well, you are in if you want to.

 

How to get in contact with others?

Anonymous has no centralized infrastructure. We use existing facilities of the Internet, especially social networks, and we are ready to hop on to the next one if this one seems compromised, is under attack, or starts to bore us.

 

At the time of this writing, Facebook, Twitter and the IRC appear to host the most active congregations. But this may change at any time. Still, these are probably the best places to get started. Look for terms like "anonymous", "anonops" and other keywords that might be connected to our activities.

 

How do I recognize other Anonymous?

We come from all places of society: We are students, workers, clerks, unemployed; We are young or old, we wear smart clothes or rugs, we are hedonists, ascetics, joy riders or activists. We come from all races, countries and ethnicities. We are many.

 

We are your neighbours, your co-workers, your hairdressers, your bus drivers and your network administrators. We are the guy on the street with the suitcase and the girl in the bar you are trying to chat up. We are anonymous. Many of us like to wear Guy Fawkes masks on demonstrations. Some of us even show them in their profile pictures in social networks. That helps to recognize each other.

 

Have you been infiltrated?

If you talk to another Anonymous, you will never know who he is. He may be a hacker, cracker, phisher, agent, spy, provocateur - or just the guy from next door. Or his daughter. It is not illegal to be Anonymous. Nor is it illegal to wear Guy Fawkes masks. Keep that in mind. If you personally have not been involved in illegal activities, you have nothing to worry, no matter whom you talk to; If you have, it is wise not to talk about it. To no one.

 

How do I protect my privacy?

Invent an alias, a nick, a pseudonym ... call it as you will, just invent something. Then register a mail account in that name with one of the big mail providers. Use this email address to register your Twitter, Facebook, etc. accounts. Make sure to clear all cookies before you start using your new identity, or better use a different web browser for Anonymous than for your other activities.

 

If you have higher needs for security, ask us about encryption, steganography, TOR, etc. Many of us know how to use them.We will always respect your need for privacy. We will never ask for your personal information. If we do, we will not expect a truthful answer; And neither should you.

 

What is the right thing to do?

The only person who can tell you what is right for you is yourself. This is also the only person you should follow. We have no leaders. You are also the only person responsible for your actions. Do what you think is right. Do not what you think is wrong.

 

How many Anonymous are there?

We are more than you think. We are more than anybody thinks. We are many.

 

And you are now one of us. Welcome to Anonymous.

 

Wanna DDoS with us? USE LOIC and start attacking!

http://sourceforge.net/projects/loic/

use LOIC

 

Please don't spam the topic with bullshits like the first one

Thank you.

 

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List<Integer> skills = BufferManager.getInstance().getSkillsIdsByType(groupType); if (skills.isEmpty()) return "That group doesn't contain any skills."; // Calculate page number. final int max = MathUtil.countPagesNumber(skills.size(), PAGE_LIMIT); if (page > max) page = max; // Cut skills list up to page number. skills = skills.subList((page - 1) * PAGE_LIMIT, Math.min(page * PAGE_LIMIT, skills.size())); final List<Integer> schemeSkills = BufferManager.getInstance().getScheme(player.getObjectId(), schemeName); final StringBuilder sb = new StringBuilder(skills.size() * 150); int row = 0; for (int skillId : skills) { final String icon = (skillId < 100) ? "icon.skill00" + skillId : (skillId < 1000) ? "icon.skill0" + skillId : "icon.skill" + skillId; sb.append(((row % 2) == 0 ? 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The group currently on selection isn't linkable. */ private static String getTypesFrame(String groupType, String schemeName) { final StringBuilder sb = new StringBuilder(500); sb.append("<table>"); int count = 0; for (String type : BufferManager.getInstance().getSkillTypes()) { if (count == 0) sb.append("<tr>"); if (groupType.equalsIgnoreCase(type)) StringUtil.append(sb, "<td width=65>", type, "</td>"); else StringUtil.append(sb, "<td width=65><a action=\"bypass npc_%objectId%_editschemes ", type, " ", schemeName, " 1\">", type, "</a></td>"); count++; if (count == 4) { sb.append("</tr>"); count = 0; } } if (!sb.toString().endsWith("</tr>")) sb.append("</tr>"); sb.append("</table>"); return sb.toString(); } /** * @param list : A {@link List} of skill ids. * @return a global fee for all skills contained in the {@link List}. */ private static int getFee(ArrayList<Integer> list) { if (Config.PBUFFER_STATIC_BUFF_COST > 0) return list.size() * Config.PBUFFER_STATIC_BUFF_COST; int fee = 0; for (int sk : list) fee += BufferManager.getInstance().getAvailableBuff(sk).getPrice(); return fee; } private void autoBuffFunction(Player player, String bufflist) { ArrayList<L2Skill> skills_to_buff = new ArrayList<>(); List<Integer> list = null; if (bufflist.equalsIgnoreCase("fighter")) list = Config.PFIGHTER_SKILL_LIST; else if (bufflist.equalsIgnoreCase("mage")) list = Config.PMAGE_SKILL_LIST; if (list != null) { for (int skillId : list) { L2Skill skill = SkillTable.getInstance().getInfo(skillId, SkillTable.getInstance().getMaxLevel(skillId)); if (skill != null) skills_to_buff.add(skill); } for (L2Skill sk : skills_to_buff) sk.getEffects(player, player); player.updateEffectIcons(); list = null; } skills_to_buff.clear(); showMainWindow(player); } }  
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