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Καλησπέρα,

όπως αναφέρω στο subject πουλάω ένα Freya


 

Config


Class


# ---------------------------------------------------------------------------
# Custom Settings - L2Jserver
# ---------------------------------------------------------------------------

# ===========================================================================
#                WARNING                WARNING
# ===========================================================================
# Those settings can modify the behaviour of your server.
# Your server will NOT be as retail servers.

# Those settings are useful if you own some special server
# or really small server.
# NOTE : "true" to enable "false" to disable.
# ===========================================================================

# ---------------------------------------------------------------------------
# Class Settings - By L2jserver Team
# ---------------------------------------------------------------------------

# Damage Multipliers for Magician characters.
# Default: 1.0
AltPDamageMages = 1.0
AltMDamageMages = 1.0

# Damage Multipliers for Fighter characters.
# Default: 1.0
AltPDamageFighters = 1.0
AltMDamageFighters = 1.0

# Damage Multipliers for pets and summons.
# Default: 1.0
AltPDamagePets = 1.0
AltMDamagePets = 1.0

# Damage Multipliers for NPCs (mobs).
# Default: 1.0
AltPDamageNpc = 1.0
AltMDamageNpc = 1.0

# ---------------------------------------------------------------------------
# Class Settings
# ---------------------------------------------------------------------------
# Both settings can work together .  The order Balancing
# will be "Class vs. Class" and then "Class Balance" .
# Enable Class Balance System (Class Vs Armor Vs (Mage or Fight)).
# Set the variables in the table class_balance.
# Default: False
EnableClassBalanceSystem = True

# Enable Class Vs Class Balance System.
# Set the variables in the table class_vs_class.
# Default: False
EnableClassVsClassSystem = True


#---------------------------------------------
# Balance Dagger Classes                    -
#---------------------------------------------
DaggerVsHeavy = 1.00
DaggerVsLight = 1.00
DaggerVsRobe = 1.80

#---------------------------------------------
# Balance Archer Classes                    -
#---------------------------------------------
ArcherVsHeavy = 1.00
ArcherVsLight = 1.00
ArcherVsRobe = 1.00

#---------------------------------------------
# Balance Blunt Classes                    -
#---------------------------------------------
BluntVsHeavy = 1.00
BluntVsLight = 1.00
BluntVsRobe = 1.00

#---------------------------------------------
# Balance Dual-Weapon Classes                -
#---------------------------------------------
DualVsHeavy = 1.00
DualVsLight = 1.00
DualVsRobe = 1.00

#---------------------------------------------
# Balance Fist Classes                    -
#---------------------------------------------
FistVsHeavy = 1.00
FistVsLight = 1.00
FistVsRobe = 1.00

#---------------------------------------------
# Balance Sword Classes                    -
#---------------------------------------------
SwordVsHeavy = 1.00
SwordVsLight = 1.00
SwordVsRobe = 1.00

#---------------------------------------------
# Balance Pole Classes                    -
#---------------------------------------------
PoleVsHeavy = 1.00
PoleVsLight = 1.00
PoleVsRobe = 1.00

 

custom


#==================================================
#                    Custom Settings By Tange =
#==================================================


# Announce castle lords on enter game. default = false
AnnounceCastleLords = True

#==================================================
#        Custom Start Title          =
#==================================================
# Set this option to true to enable custom titles on new chars.

CharTitle = True
CharAddTitle = L][server

# Set true for custom spawn location.
CustomSpawn = false
SpawnX = 6458
SpawnY = 6455
SpawnZ = 5547

#---------------------------------------#
#  Quick Info For Newbies      #
#---------------------------------------#
#Enable Quick Info Message For Newbies ?
EnableInfoMessage = False
ServerName = L2Jserver

# Show Welcome PM on start
ShowWelcomePM = False
PMFrom = Server
PMText1 = Welcome to our server
PMText2 = Visit our web http://Your.Web.Adress

# Char on start Pm vote
ShowWelcomePM1 = False
PMFrom1 = Vote
PMText3 = Vote for Server ths

# Enable/Disable progressive enchanting system (experimental).
EnchantStepEnabled = False
# Progressive enchanting mode. Values allowed = static, dynamic
EnchantStepMode = static
# If EnchantStepMode = static:
# Value in percent (%). Reduced from enchant rate on each next enchant.
# Example: +3 safe enchant. EnchantChanceWeapon = 66. EnchantStep = 3
#+4 = 66%, +5 = 63%, +7 = 60%, +8 = 57% etc.
# If EnchantStepMode = dynamic:
# enchant chance is multiplied by (EnchantStep^(item enchant level)-safe enchant)
# for example, if enchant step is 0.95
# +10 = 66*(0.95^(10-4))
# it only starts to make a real difference after +10,
# so it's useful for servers with high max enchant.
EnchantStepStatic = 4
EnchantStepDynamic = 0.95

# Enable aura from champion mobs
# 0 - no aura / 1 - blue aura / 2 - red aura
# Default = 0
ChampionEnableAura = 0

# Welcome Html Config
# Show Welcome Html When a Player Logs In?
ShowWelcomeHtmlOnLogin = True

#Captcha
EnableCaptchaSystem = False

#Anti bot System(kill)
#Default 50
AntiBotKills = 35

#============================================
#        S.O.E. In PvP Protection          =
#============================================
#If you set this option to "True" , players can't use SOE when
#they are flagged!
#Default is "False"
SoeInPvpProtection = True

# Turn this off to avoid skill enchanting.
# Default: True
EnableSkillEnchant = True
# When this is enabled it will read the "SkillMaxEnchantLimitLevel" option.
# Default: False
EnableSkillMaxEnchantLimit = False
# When this is over 0, it will cutoff the skill enchant level to it's value.
# When it's 0 it will removed the current skill enchant.
# Default: 30
SkillMaxEnchantLimitLevel = 30

#Npc Id For Pk Guard Protection
GuardId= 36602

# Show online players vcmd
# Default: False
ShowOnlinePlayers = True

# Allow custom starter items?
AllowCustomStarterItems = false

# You must allow custom starter items!
# Usage: id,count;id,count;
CustomStarterItems = 57,1000;

# ---------------------------------------------------------------------------------
#  Custom Clan Leader Color Name
#  Credits to: FFs
# ---------------------------------------------------------------------------------
# Clanleader Color Support
ClanLeaderNameColorEnabled = True

# Default: 00FF00 (green)
ClanLeaderColor = 00FF00

# Min Clan Lvl
# Default = 3
ClanLeaderColorAtClanLevel = 3

# Minimum distance from player / npc to open a new private store shop
# Default: 0
ShopMinRangeFromPlayer = 0
ShopMinRangeFromNpc = 0

# ---------------------------------------------------------------------------
# Alternatif soul crystal
# ---------------------------------------------------------------------------
# This option will enable a alternatif leveling of soul Crystal
# Default: False
EnableNewLevelingSoul = False

# Enable / Disable / gaining experience. (.expon .expoff )
# Default: False
SpExpCommand = False

Hellbound

LowLevelPkProtection

pccafe

pvpcolorsystem

votereward


Npc:

Gm_Shop

Buffer

Gatekeeper

Delevel


Event:

HideAndSeek [event]

Leaderboards [event]

Last Hero [event]

Solo [event]


Full Quest


Opoios thelei na kanei post i na mou steilei pm.

 

Paypal and paysafe

Source:30Eyro

 

  • 2 weeks later...
  • 1 month later...
  • 4 weeks later...
Posted

 

Καλησπέρα,

όπως αναφέρω στο subject πουλάω ένα High Five pack.


 

Συγνωμη για το Double post αλλα Freya δεν λεει το Τittle?
  • 4 weeks later...
Posted

Κάνενα server online βασισμένο πάνω σε αυτό το source; Απο skills , balance , rb πως παει;

o dikos mou htnae online 250 ppl online.alla ton eklisa (vlakia mou) kai to metaniosa. polh kalo pack olla fix!
  • 3 weeks later...
  • 1 month later...

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  • Posts

    • I just found it funny that you reversed the reverse engineer champions. They won't like this for sure.    Anyway, the project vision is very good it is aligned with what the players need and want something that both e-global and l2reborn has failed to provide. These are stable projects, they are not good "games". And players play "games" they don't play "projects".  When no good "games" exist, they flock towards good "projects". Lineage 2 private scene has produced decent projects the last years, but no decent "game". I hope you are the first ones to do so.   Generally there are two axis that Lineage 2 needs to evolve on. Modern gaming concepts and the need to respect the aging player's time. So far, most projects treat these aspects as taboo, they seem so afraid to deviate from what they call "true" Lineage 2. But the reality is that times change, you can't stay static forever, you have to evolve. NCSoft failed,they are not paving the way no more. It is us now, the collective community that have to pave our own pathways. WoW has went the same way, private projects took initiative because the company (while not failed) could not steer the game towards what players want and need in 2026.    For that reason I believe your project is going towards the right direction. The four keystones listed in the vision is what I believe is the community really needs but clearly doesn't understand it wants, because noone so far has give them a glimspe of what is beyond their retail-like garden.    I personally don't respect projects like reborn and e-global. As "games", they are simply trash, regardless of their high professionalism as endeavors. They lack innovation, they lack creativity, they are simply good software products,     
    • Giving up has never been part of my mindset. I respect projects like Reborn and E-Global they've earned their reputation. But every successful project started with people saying it would fail. If everyone gave up because there was competition, nothing new would ever exist. Skepticism is completely fair, and I'm not asking anyone to blindly believe in promises. Judge us by what we release, not by assumptions. That's exactly why we're taking our time instead of rushing something unfinished. At the end of the day, time will tell. I'd rather try to build something different and fail than never try at all.
    • Good luck beating projects like reborn eglobal and other crap l can bet you will give up after 1 year or first grand opening after online drops😁  l am very sceptical if honestly, at least run test server first or make something to show 🙂
    • Dunno, I have a friend who's really good at reverse engineering, so I don't really see a reason for anyone to be mad about it. At the end of the day, if someone has the skills and knowledge to do something, that's just part of the scene. 
    • O boy are the russians gonna get mad now that you connected to their client 😛
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