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Posted

Hi i wanted to share this "addon"

its nothing special

since you know Armors giving stats when all parts enchanted over+6 and this simple patch allows you to give stats when the Armor is enchanted also to +12 and +16

 

here we go:

Index: java/com/l2jserver/gameserver/datatables/ArmorSetsTable.java
===================================================================
--- java/com/l2jserver/gameserver/datatables/ArmorSetsTable.java	(revision 5101)
+++ java/com/l2jserver/gameserver/datatables/ArmorSetsTable.java	(working copy)
@@ -60,7 +60,7 @@
		try
		{
			con = L2DatabaseFactory.getInstance().getConnection();
-			PreparedStatement statement = con.prepareStatement("SELECT chest, legs, head, gloves, feet, skill, shield, shield_skill_id, enchant6skill, mw_legs, mw_head, mw_gloves, mw_feet, mw_shield FROM armorsets");
+			PreparedStatement statement = con.prepareStatement("SELECT chest, legs, head, gloves, feet, skill, shield, shield_skill_id, enchant6skill, enchant12skill, enchant16skill, mw_legs, mw_head, mw_gloves, mw_feet, mw_shield FROM armorsets");
			ResultSet rset = statement.executeQuery();

			while (rset.next())
@@ -74,12 +74,14 @@
				int shield = rset.getInt("shield");
				int shield_skill_id = rset.getInt("shield_skill_id");
				int enchant6skill = rset.getInt("enchant6skill");
+				int enchant12skill = rset.getInt("enchant12skill");
+				int enchant16skill = rset.getInt("enchant16skill");
				int mw_legs = rset.getInt("mw_legs");
				int mw_head = rset.getInt("mw_head");
				int mw_gloves = rset.getInt("mw_gloves");
				int mw_feet = rset.getInt("mw_feet");
				int mw_shield = rset.getInt("mw_shield");
-				_armorSets.put(chest, new L2ArmorSet(chest, legs, head, gloves, feet, skills, shield, shield_skill_id, enchant6skill, mw_legs, mw_head, mw_gloves, mw_feet, mw_shield));
+				_armorSets.put(chest, new L2ArmorSet(chest, legs, head, gloves, feet, skills, shield, shield_skill_id, enchant6skill, enchant12skill, enchant16skill, mw_legs, mw_head, mw_gloves, mw_feet, mw_shield));
			}

			rset.close();
@@ -101,7 +103,7 @@
			{
				int cSets = _armorSets.size();
				con = L2DatabaseFactory.getInstance().getConnection();
-				PreparedStatement statement = con.prepareStatement("SELECT chest, legs, head, gloves, feet, skill, shield, shield_skill_id, enchant6skill, mw_legs, mw_head, mw_gloves, mw_feet, mw_shield FROM custom_armorsets");
+				PreparedStatement statement = con.prepareStatement("SELECT chest, legs, head, gloves, feet, skill, shield, shield_skill_id, enchant6skill, enchant12skill, enchant16skill, mw_legs, mw_head, mw_gloves, mw_feet, mw_shield FROM custom_armorsets");
				ResultSet rset = statement.executeQuery();
				while (rset.next())
				{
@@ -114,12 +116,14 @@
					int shield = rset.getInt("shield");
					int shield_skill_id = rset.getInt("shield_skill_id");
					int enchant6skill = rset.getInt("enchant6skill");
+					int enchant12skill = rset.getInt("enchant12skill");
+					int enchant16skill = rset.getInt("enchant16skill");
					int mw_legs = rset.getInt("mw_legs");
					int mw_head = rset.getInt("mw_head");
					int mw_gloves = rset.getInt("mw_gloves");
					int mw_feet = rset.getInt("mw_feet");
					int mw_shield = rset.getInt("mw_shield");
-					_armorSets.put(chest, new L2ArmorSet(chest, legs, head, gloves, feet, skills, shield, shield_skill_id, enchant6skill, mw_legs, mw_head, mw_gloves, mw_feet, mw_shield));
+					_armorSets.put(chest, new L2ArmorSet(chest, legs, head, gloves, feet, skills, shield, shield_skill_id, enchant6skill, enchant12skill, enchant16skill, mw_legs, mw_head, mw_gloves, mw_feet, mw_shield));
				}

				rset.close();
Index: java/com/l2jserver/gameserver/model/itemcontainer/Inventory.java
===================================================================
--- java/com/l2jserver/gameserver/model/itemcontainer/Inventory.java	(revision 5101)
+++ java/com/l2jserver/gameserver/model/itemcontainer/Inventory.java	(working copy)
@@ -552,6 +537,40 @@
								_log.warning("Inventory.ArmorSetListener: Incorrect skill: "+armorSet.getEnchant6skillId()+".");
						}
					}
+					if (armorSet.isEnchanted12(player)) // has all parts of set enchanted to 12 or more
+					{
+						final int skillId12 = armorSet.getEnchant12skillId();
+						
+						if (skillId12 > 0)
+						{
+							L2Skill skille = SkillTable.getInstance().getInfo(skillId12,1);
+							
+							if (skille != null)
+							{
+								player.addSkill(skille, false);
+								update = true;
+							}
+							else
+								_log.warning("Inventory.ArmorSetListener: Incorrect skill: "+armorSet.getEnchant12skillId()+".");
+						}
+					}
+					if (armorSet.isEnchanted16(player)) // has all parts of set enchanted to 16 or more
+					{
+						final int skillId16 = armorSet.getEnchant16skillId();
+						
+						if (skillId16 > 0)
+						{
+							L2Skill skille = SkillTable.getInstance().getInfo(skillId16,1);
+							
+							if (skille != null)
+							{
+								player.addSkill(skille, false);
+								update = true;
+							}
+							else
+								_log.warning("Inventory.ArmorSetListener: Incorrect skill: "+armorSet.getEnchant16skillId()+".");
+						}
+					}
				}
			}
			else if (armorSet.containShield(item.getItemId()))
@@ -579,7 +598,6 @@
			}
		}

-		@Override
		public void notifyUnequiped(int slot, L2ItemInstance item, Inventory inventory)
		{
			if (!(inventory.getOwner() instanceof L2PcInstance))
@@ -593,6 +611,8 @@
			String[] skills = null;
			int shieldSkill = 0; // shield skill
			int skillId6 = 0; // enchant +6 skill
+			int skillId12 = 0; // enchant +12 skill
+			int skillId16 = 0; // enchant +16 skill

			if (slot == PAPERDOLL_CHEST)
			{
@@ -604,6 +624,8 @@
				skills = armorSet.getSkills();
				shieldSkill = armorSet.getShieldSkillId();
				skillId6 = armorSet.getEnchant6skillId();
+				skillId12 = armorSet.getEnchant12skillId();
+				skillId16 = armorSet.getEnchant16skillId();
			}
			else
			{
@@ -621,6 +643,8 @@
					skills = armorSet.getSkills();
					shieldSkill = armorSet.getShieldSkillId();
					skillId6 = armorSet.getEnchant6skillId();
+					skillId12 = armorSet.getEnchant12skillId();
+					skillId16 = armorSet.getEnchant16skillId();
				}
				else if (armorSet.containShield(item.getItemId())) // removed shield
				{
@@ -679,6 +703,24 @@
						_log.warning("Inventory.ArmorSetListener: Incorrect skill: "+skillId6+".");
				}

+				if (skillId12 != 0)
+				{
+					L2Skill skill = SkillTable.getInstance().getInfo(skillId12,1);
+					if (skill != null)
+						player.removeSkill(skill, false, skill.isPassive());
+					else
+						_log.warning("Inventory.ArmorSetListener: Incorrect skill: "+skillId12+".");
+				}
+				
+				if (skillId16 != 0)
+				{
+					L2Skill skill = SkillTable.getInstance().getInfo(skillId16,1);
+					if (skill != null)
+						player.removeSkill(skill, false, skill.isPassive());
+					else
+						_log.warning("Inventory.ArmorSetListener: Incorrect skill: "+skillId16+".");
+				}
+				
				player.checkItemRestriction();
				player.sendSkillList();
			}

Index: java/com/l2jserver/gameserver/model/L2ArmorSet.java
===================================================================
--- java/com/l2jserver/gameserver/model/L2ArmorSet.java	(revision 5101)
+++ java/com/l2jserver/gameserver/model/L2ArmorSet.java	(working copy)
@@ -39,8 +39,10 @@
	private final int _shieldSkillId;

	private final int _enchant6Skill;
+	private final int _enchant12Skill;
+	private final int _enchant16Skill;

-	public L2ArmorSet(int chest, int legs, int head, int gloves, int feet, String[] skills, int shield, int shield_skill_id, int enchant6skill, int mw_legs, int mw_head, int mw_gloves, int mw_feet, int mw_shield)
+	public L2ArmorSet(int chest, int legs, int head, int gloves, int feet, String[] skills, int shield, int shield_skill_id, int enchant6skill, int enchant12skill, int enchant16skill, int mw_legs, int mw_head, int mw_gloves, int mw_feet, int mw_shield)
	{
		_chest = chest;
		_legs = legs;
@@ -58,6 +60,8 @@
		_shieldSkillId = shield_skill_id;

		_enchant6Skill = enchant6skill;
+		_enchant12Skill = enchant12skill;
+		_enchant16Skill = enchant16skill;
	}

	/**
@@ -162,9 +166,21 @@
		return _enchant6Skill;
	}

+	public int getEnchant12skillId()
+	{
+		return _enchant12Skill;
+	}
+	
+	public int getEnchant16skillId()
+	{
+		return _enchant16Skill;
+	}
+	
	public boolean isEnchanted6(L2PcInstance player)
	{
@@ -193,4 +209,58 @@

		return true;
	}
+	public boolean isEnchanted12(L2PcInstance player)
+	{
+		// Player don't have full set
+		if (!containAll(player))
+			return false;
+		
+		Inventory inv = player.getInventory();
+		
+		L2ItemInstance chestItem = inv.getPaperdollItem(Inventory.PAPERDOLL_CHEST);
+		L2ItemInstance legsItem = inv.getPaperdollItem(Inventory.PAPERDOLL_LEGS);
+		L2ItemInstance headItem = inv.getPaperdollItem(Inventory.PAPERDOLL_HEAD);
+		L2ItemInstance glovesItem = inv.getPaperdollItem(Inventory.PAPERDOLL_GLOVES);
+		L2ItemInstance feetItem = inv.getPaperdollItem(Inventory.PAPERDOLL_FEET);
+		
+		if (chestItem == null || chestItem.getEnchantLevel() < 12)
+			return false;
+		if (_legs != 0 && (legsItem == null || legsItem.getEnchantLevel() < 12))
+			return false;
+		if (_gloves != 0 && (glovesItem == null || glovesItem.getEnchantLevel() < 12))
+			return false;
+		if (_head != 0 && (headItem == null || headItem.getEnchantLevel() < 12))
+			return false;
+		if (_feet != 0 && (feetItem == null || feetItem.getEnchantLevel() < 12))
+			return false;
+		
+		return true;
+	}
+	public boolean isEnchanted16(L2PcInstance player)
+	{
+		// Player don't have full set
+		if (!containAll(player))
+			return false;
+		
+		Inventory inv = player.getInventory();
+		
+		L2ItemInstance chestItem = inv.getPaperdollItem(Inventory.PAPERDOLL_CHEST);
+		L2ItemInstance legsItem = inv.getPaperdollItem(Inventory.PAPERDOLL_LEGS);
+		L2ItemInstance headItem = inv.getPaperdollItem(Inventory.PAPERDOLL_HEAD);
+		L2ItemInstance glovesItem = inv.getPaperdollItem(Inventory.PAPERDOLL_GLOVES);
+		L2ItemInstance feetItem = inv.getPaperdollItem(Inventory.PAPERDOLL_FEET);
+		
+		if (chestItem == null || chestItem.getEnchantLevel() < 16)
+			return false;
+		if (_legs != 0 && (legsItem == null || legsItem.getEnchantLevel() < 16))
+			return false;
+		if (_gloves != 0 && (glovesItem == null || glovesItem.getEnchantLevel() < 16))
+			return false;
+		if (_head != 0 && (headItem == null || headItem.getEnchantLevel() < 16))
+			return false;
+		if (_feet != 0 && (feetItem == null || feetItem.getEnchantLevel() < 16))
+			return false;
+		
+		return true;
+	}
}

 

 

after this you have to add 2 new column at "armorsets" table

 `enchant12skill` smallint(5) unsigned NOT NULL DEFAULT '0',
`enchant16skill` smallint(5) unsigned NOT NULL DEFAULT '0',

 

it explains it self...you have to add the id of the skill that give the stats (\gameserver\data\stats\skills) to the column enchant12skill or enchant16skill of the armor you want

 

or example:

 

<skill id="1234" levels="1" name="Example Stats for the Armorstats">
	<set name="magicLvl" val="1" />
	<set name="target" val="TARGET_SELF" />
	<set name="skillType" val="BUFF" />
	<set name="operateType" val="OP_PASSIVE" />
	<for>
		<add order="0x40" stat="pDef" val="100">
			<using kind="Heavy" />
		</add>
		<add order="0x40" stat="mDef" val="100">
			<using kind="Heavy" />
		</add>
	</for>
</skill>

 

if you care about credits they goes to me

 

  • 4 years later...
Posted

why you undig such old and crappy topics? :D

because for pvp server this custom code can be useful so if someone can adapt it it will be good 

Posted

why you undig such old and crappy topics? :D

 

because for pvp server this custom code can be useful so if someone can adapt it it will be good 

Why is it that the model has not gotten an adaptation and has not found a more current version, but could have been adapted?

  • 4 weeks later...
Posted

Why is it that the model has not gotten an adaptation and has not found a more current version, but could have been adapted?

  :-X  :-X  :-X Up , adapted for L2JFrozen plis?  :-X

  • 5 weeks later...
Posted

my last post was "Posted 29 November 2016 - 10:25 PM" but still nothing ? what the fuck is wrong with this pro forum that everything is so easy ? maybe no one cares if there are not money involved ?

:dat:  :dat:

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+import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.network.serverpackets.MagicSkillUse; + +/** + * Handles the voice command for exiting the Solo Zone with delay and effects. + * + * @author MarGaZeaS + */ +public class VoiceExitSoloZone implements IVoiceCommandHandler +{ + private static final String[] VOICE_COMMANDS = + { + "exit" + }; + + // Default location to teleport players when exiting the Solo Zone + private static final Location EXIT_LOCATION = new Location(81318, 148064, -3464); // Replace with your desired coordinates + + // Προσθήκη της μεθόδου για να πάρουμε την τοποθεσία εξόδου + public static Location getExitLocation() { + return EXIT_LOCATION; + } + + @Override + public void useVoiceCommand(Player player, String command) + { + if (command.equalsIgnoreCase("exit")) + { + if (!player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You are not inside the Solo Zone."); + return; + } + + // Notify the player about the delay + player.sendMessage("You will be teleported out of the Solo Zone in 2 seconds."); + + // Cast skill effect (Skill ID: 2100, Level: 1) + player.broadcastPacket(new MagicSkillUse(player, player, 2100, 1, 2000, 0)); + + // Schedule the teleportation after a 2-second delay + ThreadPool.schedule(() -> { + // Teleport the player to the designated exit location + player.teleportTo(EXIT_LOCATION.getX(), EXIT_LOCATION.getY(), EXIT_LOCATION.getZ(), 0); + + // Inform the player + player.sendMessage("You have exited the Solo Zone."); + }, 2000); // Delay in milliseconds (2000ms = 2 seconds) + } + } + + @Override + public String[] getVoiceCommandList() + { + return VOICE_COMMANDS; + } +} diff --git a/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java b/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java public class VoiceCommandHandler { private final Map<String, IVoiceCommandHandler> _entries = new HashMap<>(); protected VoiceCommandHandler() { ............ ............ + registerHandler(new VoiceExitSoloZone()); } public void registerHandler(IVoiceCommandHandler handler) { for (String command : handler.getVoiceCommandList()) _entries.put(command, handler); } diff --git a/java/net/sf/l2j/gameserver/model/actor/Npc.java b/java/net/sf/l2j/gameserver/model/actor/Npc.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/actor/Npc.java else if (command.startsWith("Chat")) { int val = 0; try { val = Integer.parseInt(command.substring(5)); } catch (final IndexOutOfBoundsException ioobe) { } catch (final NumberFormatException nfe) { } showChatWindow(player, val); + ) + else if (command.startsWith("solopvp")) + { + SoloZoneTaskManager.getInstance(); + player.teleportTo(SoloZoneTaskManager.getCurrentZone().getLoc(), 25); + } else if (command.startsWith("Link")) { final String path = command.substring(5).trim(); if (path.indexOf("..") != -1) return; final NpcHtmlMessage html = new NpcHtmlMessage(getObjectId()); html.setFile("data/html/" + path); html.replace("%objectId%", getObjectId()); player.sendPacket(html); } diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java b/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java // Fixed. - else if (_requestType == 4) - { - if (!player.isGM() && !player.isFestivalParticipant()) - return; - - loc = player.getPosition(); - } + if (_requestType == 4) + { + // Έλεγχος αν ο παίκτης δεν είναι GM, δεν είναι μέρος του φεστιβάλ και δεν είναι στην Solo Zone + if (!player.isGM() && !player.isFestivalParticipant() && !player.isInsideZone(ZoneId.SOLO)) + { + return; + } + + SoloZoneTaskManager.getInstance(); + SoloZone currentZone = SoloZoneTaskManager.getCurrentZone(); + if (currentZone != null && currentZone.getLoc() != null) + { + // Αν υπάρχει ζώνη και οι τοποθεσίες δεν είναι κενές, χρησιμοποιούμε τυχαία τοποθεσία από την ζώνη + loc = currentZone.getLoc(); + } else + { + // Διαφορετικά, κάνουμε respawn στην τρέχουσα θέση του παίκτη + loc = player.getPosition(); + } + } diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java b/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java if (player.isFestivalParticipant() && FestivalOfDarknessManager.getInstance().isFestivalInitialized()) { player.sendPacket(SystemMessageId.NO_RESTART_HERE); sendPacket(RestartResponse.valueOf(false)); return; } + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + sendPacket(RestartResponse.valueOf(false)); + return; + } player.removeFromBossZone(); diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java b/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java player.removeFromBossZone(); player.logout(true); } } + + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot logout or restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + player.sendPacket(ActionFailed.STATIC_PACKET); + return; + } + player.removeFromBossZone(); player.logout(true); } } diff --git a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java b/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java +package net.sf.l2j.gameserver.model.zone.type; + +import java.util.ArrayList; +import java.util.List; +import java.util.Random; + +import net.sf.l2j.commons.random.Rnd; + +import net.sf.l2j.Config; +import net.sf.l2j.gameserver.enums.MessageType; +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.handler.voicecommandhandlers.VoiceExitSoloZone; +import net.sf.l2j.gameserver.model.World; +import net.sf.l2j.gameserver.model.actor.Creature; +import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.model.zone.type.subtype.ZoneType; +import net.sf.l2j.gameserver.network.SystemMessageId; +import net.sf.l2j.gameserver.network.serverpackets.EtcStatusUpdate; +import net.sf.l2j.gameserver.taskmanager.PvpFlagTaskManager; +import net.sf.l2j.gameserver.taskmanager.SoloZoneTaskManager; + +/** + * @author MarGaZeaS + * + */ +public class SoloZone extends ZoneType +{ + private String _name; + private List<Location> _locations = new ArrayList<>(); + + public SoloZone(int id) + { + super(id); + } + + @Override + public void setParameter(String name, String value) + { + if (name.equals("name")) + _name = value; + else if (name.equals("locs")) + { + for (String locs : value.split(";")) + { + String[] coordinates = locs.split(","); + if (coordinates.length == 3) + { + int x = Integer.parseInt(coordinates[0]); + int y = Integer.parseInt(coordinates[1]); + int z = Integer.parseInt(coordinates[2]); + _locations.add(new Location(x, y, z)); + } + else + { + LOGGER.warn("Invalid location format: " + locs); + } + } + } + } + + + @Override + protected void onEnter(Creature character) + { + if (character instanceof Player) + { + final Player player = (Player) character; + + if ((player.getClassId().getId() == 15 || player.getClassId().getId() == 16 || player.getClassId().getId() == 97)) + { + Location respawnLocation = VoiceExitSoloZone.getExitLocation(); + player.instantTeleportTo(respawnLocation, 20); + player.sendMessage("Your class is not allowed in this zone."); + return; + } + + String randomName = SoloZoneTaskManager.getInstance().getAName(); + if (randomName == null || randomName.isEmpty() || !isValidName(randomName)) + { + randomName = generateRandomName(); + } + if (isNameAlreadyTaken(randomName)) + { + randomName = generateRandomName(); + } + player.setFakeName(randomName); + player.sendMessage("Welcome to the Solo Zone, your random name is: " + randomName); + player.sendPacket(SystemMessageId.ENTERED_COMBAT_ZONE); + character.setInsideZone(ZoneId.SOLO, true); + character.setInsideZone(ZoneId.NO_STORE, true); + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, true); + + if (player.getParty() != null) + { + player.getParty().removePartyMember(player, MessageType.DISCONNECTED); + } + + if (player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().remove(player, true); + + player.updatePvPStatus(); + player.broadcastUserInfo(); + } + } + + private static boolean isValidName(String name) { + return name.matches("[a-zA-Z0-9_]+"); + } + + private static String generateRandomName() { + Random rand = new Random(); + int nameLength = rand.nextInt(12) + 4; + StringBuilder nameBuilder = new StringBuilder(); + + for (int i = 0; i < nameLength; i++) { + char randomChar = (char) (rand.nextInt(26) + 'a'); + nameBuilder.append(randomChar); + } + + return nameBuilder.toString(); + } + + private static boolean isNameAlreadyTaken(String name) { + return World.getInstance().getPlayers().stream().anyMatch(player -> player.getFakeName().equals(name)); + } + + @Override + protected void onExit(Creature character) + { + character.setInsideZone(ZoneId.SOLO, false); // Solo zone + character.setInsideZone(ZoneId.NO_STORE, false); // Allow making a store + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, false); // Allow summon + + if (character instanceof Player) + { + final Player player = (Player) character; + + if (player.getFakeName() != null) + { + player.setFakeName(null); + } + + player.sendPacket(SystemMessageId.LEFT_COMBAT_ZONE); + { + if(!player.isInObserverMode() && player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().add(player, Config.PVP_NORMAL_TIME); + + player.sendPacket(new EtcStatusUpdate(player)); + player.broadcastUserInfo(); + } + } + } + + public String getName() + { + return _name; + } + + public Location getLoc() + { + if (_locations.isEmpty()) + { + return null; // Αν η λίστα είναι κενή, επιστρέφουμε null + } + return _locations.get(Rnd.get(0, _locations.size() - 1)); // Επιλέγουμε τυχαία τοποθεσία + } +} diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/GameServer.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/GameServer.java if (Config.ALLOW_FISH_CHAMPIONSHIP) FishingChampionshipManager.getInstance(); + StringUtil.printSection("Custom Features"); + SoloZoneTaskManager.getInstance(); StringUtil.printSection("Handlers"); LOGGER.info("Loaded {} admin command handlers.", AdminCommandHandler.getInstance().size()); diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/Shutdown.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/Shutdown.java // disconnect players try { disconnectAllPlayers(); LOGGER.info("All players have been disconnected."); } catch (Exception e) { // Silent catch. } + // Restore real names for players in SoloZone + restoreRealNamesInSoloZone(); // stop all threadpolls ThreadPool.shutdown(); try { LoginServerThread.getInstance().interrupt(); } catch (Exception e) { // Silent catch. } // avoids new players from logging in if (_secondsShut <= 60 && LoginServerThread.getInstance().getServerType() != ServerType.DOWN) LoginServerThread.getInstance().setServerType(ServerType.DOWN); _secondsShut--; Thread.sleep(1000); } } catch (InterruptedException e) { } } + // This method restores the real names of players in SoloZone + private static void restoreRealNamesInSoloZone() + { + for (Player player : World.getInstance().getPlayers()) + { + // Check if player is inside the SoloZone + if (player.isInsideZone(ZoneId.SOLO)) + { + // Restore the real name by removing the fake name + if (player.getFakeName() != null) + { + player.setFakeName(null); // Restore the real name + LOGGER.info("Player {}'s fake name has been removed and real name restored.", player.getName()); + } + } + } + } private static void sendServerQuit(int seconds) { World.toAllOnlinePlayers(SystemMessage.getSystemMessage(SystemMessageId.THE_SERVER_WILL_BE_COMING_DOWN_IN_S1_SECONDS).addNumber(seconds)); } diff --git a/java/net/sf/l2j/gameserver/enums/ZoneId.java b/java/net/sf/l2j/gameserver/enums/ZoneId.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/enums/ZoneId.java public enum ZoneId { PVP(0), PEACE(1), SIEGE(2), MOTHER_TREE(3), CLAN_HALL(4), NO_LANDING(5), WATER(6), JAIL(7), MONSTER_TRACK(8), CASTLE(9), SWAMP(10), NO_SUMMON_FRIEND(11), NO_STORE(12), TOWN(13), HQ(14), DANGER_AREA(15), CAST_ON_ARTIFACT(16), NO_RESTART(17), SCRIPT(18), - BOSS(19), + BOSS(19), + SOLO(20); private final int _id; private ZoneId(int id) { _id = id; } diff --git a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java b/java/net/sf/l2j/gameserver/network/serverpackets/Die.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java if (creature instanceof Player) { Player player = (Player) creature; - _allowFixedRes = player.getAccessLevel().allowFixedRes(); + _allowFixedRes = player.getAccessLevel().allowFixedRes() || player.isInsideZone(ZoneId.SOLO); _clan = player.getClan(); } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver//model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java // Attacker or spectator logging into a siege zone will be ported at town. if (player.isInsideZone(ZoneId.SIEGE) && player.getSiegeState() < 2) player.teleportTo(TeleportType.TOWN); + if (player.isInsideZone(ZoneId.SOLO)) + { + ThreadPool.schedule(() -> { + Location exitLocation = VoiceExitSoloZone.getExitLocation(); + + if (exitLocation != null) + { + player.teleportTo(exitLocation.getX(), exitLocation.getY(), exitLocation.getZ(), 0); + player.sendMessage("You have been moved to the exit of the SoloZone."); + } + }, 5000); // 5000 milliseconds (5sec) + } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver/model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/actor/Player.java @Override public void doRevive() { super.doRevive(); stopEffects(EffectType.CHARM_OF_COURAGE); sendPacket(new EtcStatusUpdate(this)); getStatus().setCpHpMp(getStatus().getMaxCp(), getStatus().getMaxHp(), getStatus().getMaxMp()); _reviveRequested = 0; _revivePower = 0; if (isMounted()) startFeed(_mountNpcId); + if (isInsideZone(ZoneId.SOLO)) + { + // Give Nobless (1323 ID) + L2Skill no = SkillTable.getInstance().getInfo(1323, 1); + no.getEffects(this, this); + sendMessage("You have received the Nobless status in the Solo Zone."); + } + }   If anyone thinks the code is wrong, please make an update and upload it here so I can update the post. A part was edited with chatgpt
    • Always remember, when you buy files, just compare with my files that I publish for free. and you will know that you are being ripped off. Greetings to all community!!! 🙂
    • Thank you for sharing. You are a capable and skilled person. Thank you again for your selfless dedication, Guytis🫡
    • he kept his promise! i think it's a good idea to unban his old account. he shares files with the community and could help both new and veteran l2off users! good job, Guytis!
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