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Question
Goldefinger
Paides epsaksa poli wra na vrw kanena topic pou na leei gia ta sigekrimena pou thelw alla den vrika tpt.
thelw na ftiaksw to Cancellation k to Anchor (ta opoia pianoun poli efkola sxedon me ti mia k as einai o allos full +) k to Touch of Life pou den douleyei kan.Gia c6 milaw k exw to l2joneo tou themental.
Rikste mia matia to pos einai ta skill.
<skill id="1056" levels="12" name="Cancellation">
<table name="#mpConsume_Init"> 9 10 11 11 11 12 12 13 13 13 14 14 </table>
<table name="#mpConsume"> 35 38 41 43 44 46 48 49 51 52 53 55 </table>
<table name="#magicLvl"> 48 52 56 58 60 62 64 66 68 70 72 74 </table>
<set name="mpInitialConsume" val="#mpConsume_Init"/>
<set name="mpConsume" val="#mpConsume"/>
<set name="magicLvl" val="#magicLvl"/>
<set name="power" val="11"/>
<set name="target" val="TARGET_ONE"/>
<set name="hitTime" val="6000"/>
<set name="reuseDelay" val="120000"/>
<set name="skillTime" val="6000"/>
<set name="skillType" val="CANCEL"/>
<set name="isMagic" val="true"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="600"/>
<set name="effectRange" val="1100"/>
<set name="negateStats" val="BUFF"/>
<set name="negatePower" val="9.0"/>
<for>
<skill id="1170" levels="13" name="Anchor" enchantLevels1="30" enchantLevels2="30" >
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
<enchant1 name="magicLvl" val="#enchantMagicLvl"/>
<enchant2 name="magicLvl" val="#enchantMagicLvl"/>
<table name="#ench2MpConsume">
54 54 53 53 52 52 51 51 50 50
49 49 48 48 47 47 46 46 45 45
44 44 43 43 42 42 41 41 40 40
</table>
<table name="#ench2MpConsume_Init">
13 13 13 13 13 13 12 12 12 12
12 12 12 12 11 11 11 11 11 11
11 11 10 10 10 10 10 10 10 10
</table>
<table name="#ench1Power">
20 20 20 20 20 21 21 21 21 21
21 22 22 22 22 22 22 23 23 23
23 23 23 24 24 24 24 24 24 25
</table>
<table name="#mpConsume_Init"> 8 9 10 11 11 11 12 12 13 13 13 14 14 </table>
<table name="#mpConsume"> 31 35 38 41 43 44 46 48 49 51 52 53 55 </table>
<table name="#magicLvl"> 40 48 52 56 58 60 62 64 66 68 70 72 74 </table>
<set name="mpInitialConsume" val="#mpConsume_Init"/>
<set name="mpConsume" val="#mpConsume"/>
<set name="save" val="4"/>
<set name="magicLvl" val="#magicLvl"/>
<set name="power" val="6"/>
<set name="lvlDepend" val="1"/>
<set name="target" val="TARGET_ONE"/>
<set name="hitTime" val="6000"/>
<set name="reuseDelay" val="150000"/>
<set name="skillTime" val="6000"/>
<set name="skillType" val="PARALYZE"/>
<set name="isMagic" val="true"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="buffDuration" val="20000"/>
<set name="castRange" val="400"/>
<set name="effectRange" val="900"/>
<enchant1 name="power" val="#ench1Power"/>
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
<enchant2 name="mpInitialConsume" val="#ench2MpConsume_Init"/>
<for>
<skill id="341" levels="1" name="Touch of Life">
<set name="hpConsume" val="1216"/>
<set name="power" val="30.0"/>
<set name="target" val="TARGET_ONE"/>
<set name="skillType" val="HEAL_PERCENT"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="40"/>
<set name="effectRange" val="400"/>
<set name="reuseDelay" val="1200000"/>
<set name="skillTime" val="1800"/>
<set name="hitTime" val="1800"/>
<set name="isMagic" val="true"/>
<set name="aggroPoints" val="811"/>
<for>
<effect count="1" name="Buff" time="120" val="0">
<mul order="0x30" stat="maxHp" val="1.5"/>
<add order="0x40" stat="regHp" val="50"/>
<mul order="0x30" stat="cancelVuln" val="0.4"/>
<mul order="0x30" stat="debuffVuln" val="0.7"/>
</effect>
</for>
Etsi einai ta skill pou exw an kapoios kserei pos einai i sostes rithmisis as mou pei alios an exei ola ta skill gia C6 na ta kanei Upload :)
13 answers to this question
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