Jump to content

Which Of These Two Games Is Better?  

36 members have voted

  1. 1. Which Of These Two Games Is Better?

    • WoW (World Of Warcraft)
      3
    • L2 (Lineage 2)
      33


Recommended Posts

Posted

Well I think that u cant compare those 2 games,coz l2 is pvp oriented and wow is more rpg oriented.

(lvl up;grind;do some quests etc. In l2 in my whole 4 years of playin I did..5 quests or smthin;baium,antharas,1class change,noble and 3rd class)

 

 

Posted

I prefere World Of Warcraft.

 

Reasons Are Simple.

 

@WoW u need to be more like

inteligent person to understand it's purpose.

 

It is pvp. Battlegrounds are 4 that & opposite faction.

No noobs playing there (almost).

 

World Map is undefinitely much longer than L2's.

 

RPG applies to both Lineage / WoW since in order to

succeed lvl 80 (with the new expansion) u need to do some quests/xp.

 

To sum up,

World Of Warcraft is much more playable with more tactics.

 

As far as the grafics are concerned, you can't compare L2's with WoW's

'cuz it's a different story of those 2 games.

 

Posted

L2! i played w0w but nahhh didn't like it at all as a general view of wow it seems good but graphics are terrible the RaidBosses are like toys! About the strategic part  L2 with kamaels became more strategic if you want to play kamael char you  must do combos(like wow) and not a brainless spam of skills and thats all.. About the quest part many ppl say that L2 doesn't have that part as wow has it well wrong why? OfC l2 has quests and has many quest tha help you a lot to exp and lvl up fast and the adena part but just ppl don't take them into account cause are bored of quests! So I think l2 is better ^^ although iam a bit tired of L2 and Bored but still if you have a good company and play in a nice organized server nothing is boring ^^

Posted

L2<--

You can feel the difference when you see how many ppl play l2/wow

In good l2 servers the ppl are around 3k and in a good wow server 200-300~

And i know that more naabs play l2 then wow but i cant say thats bad cause its rly rly nice to pwn them ;D

Posted

Lineage][ for ever ... World of warcraft is very good though ...

 

L2<--

You can feel the difference when you see how many ppl play l2/wow

In good l2 servers the ppl are around 3k and in a good wow server 200-300~

And i know that more naabs play l2 then wow but i cant say thats bad cause its rly rly nice to pwn them ;D

 

Retail L2: 14.000.000+ players

Retail WoW: 9.000.000+ players

Posted

17 v 1

 

Who voted for wow? :P :P :P

 

Ah now I saw it.

 

Btw I dont agree wow is pvp game,its more RPG game :P

Posted

what the... 20:1 for lineage ][ i vote for l2 beacuse...i'm playing L2 for free,wow maybe have private servers hmm but its harder to install, i saw one guide then "no thx" ^^

Guest
This topic is now closed to further replies.



  • Posts

    • fixed the flickering , if you noticed to an other specific page please let me know
    • And Discord: https://discord.gg/3aYqWNqb
    • Ofc: https://discord.gg/3aYqWNqb
    • You can find some H5 skins shared in old L2 modding Discords, but most of the higher‑quality ones are either paid or come bundled with full client edits. I usually mix in commissioned work and whatever I can patch myself. On a side note, I fund a lot of these commissions by selling off game items through instant sell cs2 skins, which has been a quick way for me to get some cash for projects.
    • There is no need for gRPC in this case, even tho originally it was gRPC based but since we don't need it to be bi-directional, we switched to simple http requests for the web calls and SSEs for the data streamed from the server. There are distributed locks in place to precent race conditions between actions that can happen between multiple web instances and the server.   Local models can also be slow depending on the model, and most external models can actually be faster than local ones if you use Flash 2.5 or something along those lines. I am running on 512GB of Unified Memory on my Mac Studio M3 Ultra so the speed of the local model for a small model is pretty good but I tested it with Gemini too and it works equally as fast and in some cases faster. The way it works is that I'm using pgvector (one of the benefits of moving to Postgres) to search the data and see what the player can see etc and there is some batching of the next few actions for 2-4 seconds for the user until the next LLM request fires. The batching also includes branching on logic so if they for example fall under some HP they will move to kiting instead of attacking or maybe they heal etc.   Everything is authed and permission-based. The server and the backend of the frontend have secure communication between them, either with a symmetric key (not recommended for production) or a certificate (the recommended way), so there is no worry. It's all tied to the account's access level, etc., so nobody can make an action that they normally wouldn't be allowed to do. Even the MCP is token-based, and there are prompt injection protections in place. The MCP is audited, and every mutation needs confirmation. The admin area is only accessible to the admin account anyway so normal users can't access it.  
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..