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Posted

u are wrong.. server is opened manny time ago..and have alot of pll registred..with disconect i dont know it.. but really is the frist sv custom balanced..but u need time for armor..and almost have it..u can take it onlly with vote reward...

yea man vote reward!!!! i take from vote reward..!! while server has 20 votes !! you kidding me right?? i wont wait 50 days for a star wars super power light laloua armor! i prefer an gm server from this ! :/ soz men ..soz dev but thats the true.. thats why you have 20 votes...

come on..there is no theme for this server...it is just  a fail.. if you are 10 years old kid..and you still watching animated films you can play this srerver and say oooo he has a gold armor!!

Posted

yea man vote reward!!!! i take from vote reward..!! while server has 20 votes !! you kidding me right?? i wont wait 50 days for a star wars super power light laloua armor! i prefer an gm server from this ! :/ soz men ..soz dev but thats the true.. thats why you have 20 votes...

come on..there is no theme for this server...it is just  a fail.. if you are 10 years old kid..and you still watching animated films you can play this srerver and say oooo he has a gold armor!!

the vote are new.. some time ago he got more..i dont know what is wrong..

but if u wanna play in 1 server without custom why u make post here u wil test it?? i dont get the point..in frist page of that topic say CUSTOM SERVER WITH CUSTOM ITEMS>.!

Posted

yea man vote reward!!!! i take from vote reward..!! while server has 20 votes !! you kidding me right?? i wont wait 50 days for a star wars super power light laloua armor! i prefer an gm server from this ! :/ soz men ..soz dev but thats the true.. thats why you have 20 votes...

come on..there is no theme for this server...it is just  a fail.. if you are 10 years old kid..and you still watching animated films you can play this srerver and say oooo he has a gold armor!!

 

Finally someone got the point of 'vote farm' is beyond stupidity.

Posted

The farm is not hard. So you have chance to get armor from raid bosses wich has a chance to drop armor and also from FARM.

Who like to do bosses than do it and also i know alot of players who like to farm..than they will farm..

 

Si what's wrong?? I saw players that in 2 days they got full gear and almost killing the old players.

So is not too hard u know?? Just give a try and have some time to spent here to really see how is it.

Posted

[ro] copilu lu maicata e "fail"[/ro]

 

Join the server than write here nabz stop writing sh*ts without to know.

Posted

this server is made by a kid on a home PC.

 

Previous servers from this user CLOSER WITHOUT WARNING AND PLAYERS LOST ALL ITEMS.

 

if "GM" will say thais is not true i will ddos this server untill death. lets see you noob.

 

offtopic. dragul meu , inca un cuvant si serverul tau pica. incearca-ma.

Posted

[ro]mai dute-n plm de sclav cu picatu tau..dute pune-i piedica lu mata poate pica ea in bot. inaptule.

si kid o fi din nou copchilu lu mata :| auzi kid la el..

dute in kkt pe topicu  tau, creeaza-ti unu ca e moca si posteaza tampenii acolo[/ro]

 

I'm sick of stupids like this..they don't even play and post theyr shitty opinions :|

Posted

[ro]Nighty lasa ma ca toti sunt hakeri si shmekeri pe net ..nu lua prostimea in seama ....toti stiu sa flodeze servere da ei defapt nu stiu cat face 2x2 ......asta e adevaru

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
    • ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
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