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HaddWik

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  1. Hello all title saying it all. The domain name is www.l2-desire.com paid untill 23.06.2012 If you are interested PM here or send email @ valeri.lubenov@gmail.com
  2. First code? -> http://maxcheaters.com/forum/index.php?topic=95689.msg672745#msg672745
  3. You have started with the attack against me. I have described anything in the topic... About that I'm not looking to sell my system to kids that do not know a thing about BOT-ing (no personal abuse!) Also it is not my task to learn my customers to setup bots because tomorrow they will fuck up some other server with that ... And I do not want that because Im fighting against that idiots. If you have BOT's in your server this is the saving.. I'm offering test server, there are tons of topics/guides and anything that is explaning clearly how to setup bot.
  4. This mean that you saw the part of what im telling that there will be opened TEST SERVER FOR THE ONES THAT WANTS TO TEST THE SYSTEM!
  5. The guy is scammer! I have solved his error and I did not get my promised money.
  6. Active Administrator/Moderators More Events for awards/karma The current moderation is just awful.
  7. Mate this is your MSN? I have send an email to you but I did not get any reply.
  8. Are you tired of staying online 24/7 to protect your server from BOTs? Well enough! I'm here to introduce you the solution! GhostEngine is automized bot tracker that will punish the lamers and the "hackers" in your server. About month ago an worried administrator of famous Bulgarian low rate server contacted me with the request to make him an anti bot protection. (The server required to be save in anonymous) And I have started to invent the system at the moment.! About three weeks ago the system was completed (BETA) and we have installed it at the server to test/update/correct and organize it. Well after month of work I can tell you bravely "Guys this is the saving!", so the system is running in the server that I have created it and the bots was successfully banned for less then a week! FAQ: What is GhostEngine? Well it is combined engine of BotTracker and BotChecker witch is impossible to pass the BOTs inside your server. What the hell is BotTracker? Yep.! BotTracker is special engine that is checking the Packets that are sending from the client and recognizing the right packets (send from real player) and the fake ones (send by bots). Well we I reveal some of my secret for success. Just to be sure that I'm not making fool of you! Listen, when a bot is controlling the character he is sending only AttackRequest & Action packets to your server, the client do not send AttackRequest unless CTRL is pressed and also sends ValidatePosition & MoveBackwardToLocation, while the bot doesn't. Since BotTracker seems successful why you did add the BotChecker? Well the BotTracker is not made to automatically deal with the BOTs, it is made only to store SQL messages in your database so when GM login ingame and check for bots "//bottracker" it will show him the BOTs that has been already detected even if they are offline you can ban them. But the BotChecker is an automized engine that spawning fake monsters near all players that are farming. The special thing is that the monsters are running with you so an normal player will decide "will I hit this or not?" but the BOT will directly attack it because it is close to him, once the bot attack the fake monster, the monster will start sending packets witch normal player will respond (client based, also secret) but the bot will ignore (100% tested and safe!) How can I be sure that GhostEngine will not ban innocent players? The system is tested with players and BOTs! Neither bots and players was instructed to do same actions. And only BOTs ware detected and banned instantly! Nice! I want to buy your system but how can I be sure that works and I will not get scammed? Well, I'm offering test server and you can try your luck with setting up bot and testing by your self? And about the scam part... Well at today's time noone can be sure in the freak that is sitting at the next side of the keyboard.. There is no way to earn your respect and trust, so you are choosing are you going to trust your money? But I think that my name is clear (for now) and I hope that this will help you :) NOTE: The engine is currently available For: Epilogue, Freya and H5 clients. But! If you willing to buy it it can be improved to fit for other clients! Tested only in L2J server but I do not see why should not work in L2JFree. If you are interested of buying this protection please leave message with your email, msn or skype to contact. Email me at valeri.lubenov@gmail.com or just send me PM in the forum. The price of the engine is 20 Euro
  9. What buffer do you use? Give us the script if you use python buffer.
  10. @ loginserver.properties did you change: LoginHostname = * with your IP?
  11. Did you return all IP's in configuration files in gameserver/login to default? If there is problem again just add your IP to LoginHost
  12. Same is for freya. The patch that you are using to connect to your game/server is old or new. My advice is to update your freya client to latest available and download new patch from the client mod section.
  13. Mate the solution is here! Also do not bump old topics..
  14. Firstly all the IP's that you have changed are wrong. You have to don't touch them. All the IP's that has to be changed are here: <?xml version="1.0" encoding="UTF-8"?> <!-- Externalhost here (Internet IP) or Localhost IP for local test --> <gameserver address="127.0.0.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="ipconfig.xsd"> <!-- Localhost here --> <define subnet="127.0.0.0/8" address="127.0.0.1" /> <!-- Internalhosts here (LANs IPs) --> <define subnet="10.0.0.0/8" address="10.0.0.0" /> <define subnet="172.16.0.0/19" address="172.16.0.0" /> <define subnet="192.168.0.0/16" address="192.168.0.0" /> </gameserver> and mostly this one: <gameserver address="127.0.0.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="ipconfig.xsd"> Now to the fix. 1) go to www.whatismyip.com and locate your original IP because router givin you random and virtual IP's 2) Open your network center and find your local network. 3) Go to Local Network Connection and open it. 4) At the "Support" window click "Details" and record your details -> Image 5) Follow the next Image and fill the Blue circle with your details. PS: Use the IP from www.whatismyip.com for your server IP. Because this one that you will configure is the WiFi network and your players cannot connect from there. - Have fun with your L2 server
  15. Ahaha! Really nice and smart share! :) This inspired me for much modifications. Thank you!
  16. Yep. Let me help you. When player die 10 times without flagging he will get an skill that will give him 4k CP and next time when he flag the skill will be removed. But! The code is not working. Long time ago I have fixed this code for and server that I was working for and Rain was developer there...
  17. You want to change that messages, or add new or what? Also what pack do you use.? From the image I see that it is an Interlude version.
  18. Your IP is the problem. Tell me do you use an router? I got the same problem when I have changed my modem with WiFi router. If at you is the same just tell me I can offer you an fix.
  19. What client you use. What pack you use? Personally I got this problem in H5 L2J. The solution is: Just download new patch because this one is not the same as your game version.
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