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conheonit

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Everything posted by conheonit

  1. You can used (Rnd.get(100) < 30)) ( with 30%, don't test ) EX:
  2. Sorry my English! You can edit title of NPC in Database ( npc table )
  3. Good idea! Thanks a lot...
  4. Good idea! Who make it?
  5. with 70%? I want it is 70%, not 100% :(
  6. Thanks for share :)
  7. Open Eclipse, Your source and go to "com.l2jserver.gameserver.network.clientpackets/RequestEnchantItem.java"
  8. Can you help me? When player1 killer player2 in PvP Zone, player1 can receive a reward with 70%?
  9. Thanks for share! I will test it :)
  10. Sorry, my English! Sorry, I have not seen that post... But here's my idea for my server. I coded it! And I do not find someone to share here and I do it. You can use this code for perfect When you used Blessed enchant: If your enchant item <10: The enchant value of the item became 0 If your enchant item >10: The enchant value of the item became decreases by 1
  11. Nice website! Thanks for share!
  12. - Add farm spoil zone, only Dwarf Fortune Seeker enter here. Dwarf can find ancient adena and materials for make Eternal Armors, Master Weapons... in here
  13. This is clip at Server Lineage II Fervour test global. Welcome! View in Sorry my English.
  14. We will add English vesion in website and forum when server open!
  15. Sorry, but it good for my client... Who tested? You can try it! Who tested?
  16. All files in 17.28 MB? You tested it? I tested it and very good. No bloodrain in game!
  17. I code it for hard server :) You can used a different patch: if (scrollTemplate.isBlessed()) { // blessed enchant - clear enchant value - activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.BLESSED_ENCHANT_FAILED)); - item.setEnchantLevel(0); + activeChar.sendMessage("THE BLESSED ENCHANT FAILED!"); + if (item.getEnchantLevel() >= 10) + { + activeChar.sendMessage("The enchant value of the item became decreases by 1."); + item.setEnchantLevel(item.getEnchantLevel() - 1); + item.updateDatabase(); + activeChar.sendPacket(new EnchantResult(3, 0, 0)); + } + if (item.getEnchantLevel() < 10) + { + activeChar.sendMessage("The enchant value of the item became 0."); + item.setEnchantLevel(0); + item.updateDatabase(); + activeChar.sendPacket(new EnchantResult(3, 0, 0)); + } if (Config.LOG_ITEM_ENCHANTS) { LogRecord record = new LogRecord(Level.INFO, "Blessed Fail"); record.setParameters(new Object[]{activeChar, item, scroll, support, chance}); record.setLoggerName("item"); _logEnchant.log(record); } } When you used Blessed enchant: If your enchant item <10: The enchant value of the item became 0 If your enchant item >10: The enchant value of the item became decreases by 1
  18. thanks for share... nice for my server.
  19. Nice to meet you in my server! I will open server test on 04.11.2011 - welcome!
  20. Can you make it for Hi5? oh my god, very nice, i will use it for patch my server!!! Thanks for share!
  21. nice customs :) thanks for share...
  22. Download and unwinrar it in folder MAPs ( Lineage II/Maps/ ) http://www.mediafire.com/?70vipkmq57cp38y
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