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Everything posted by SweeTs
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What can I say, probably the parameters are wrong, so it's your fault ;) "Focus" on the method and read what each number means / is responsible for. L2ShortCut(int slotId, int pageId, int shortcutType, int shortcutId, int shortcutLevel, int characterType)
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Ya, right.. // Shortcuts newChar.registerShortCut(new L2ShortCut(0, 0, 3, 2, -1, 1)); // Attack newChar.registerShortCut(new L2ShortCut(3, 0, 3, 5, -1, 1)); // Take newChar.registerShortCut(new L2ShortCut(10, 0, 3, 0, -1, 1)); // Sit
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Help Gameserver Class 31034 Error?
SweeTs replied to AnnaMaria32's question in Request Server Development Help [L2J]
What Tk said is was different thing than you said.. "You had running server and you replaced the .jar (l2jfrozen / l2jserver.jar). That's why you got this error." --- Those are eclipse warnings (potential errors), which should be fixed. It's not a must, but well.. :) If you are under java 7, then use 1.6 subclipse. Java 8, easily 1.10 -
Help Multiselldata Problem On Hi5
SweeTs replied to DimisGR's question in Request Server Development Help [L2J]
What about the file name? Does the numbers are equal? -
Help Help With Catsguard
SweeTs replied to Dev Atlas's question in Request Server Development Help [L2J]
Yes, catsguard / lameguard, you can say it's one and the same shit.. :P -
Some says it's true and some no. I believe it is. Basically, itemname-e.day is separated for 3 parts - etc/armor/weapon, so when you add whatsoever, it should be in it's place :P
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LF L2Pride Gracia Files
SweeTs replied to Pamela32's question in Request Server Development Help [L2J]
No one download crappy, useless files :P -
Discussion I Want A "bug List" For L2Jserver Highfive
SweeTs replied to L2 Dev's topic in Server Development Discussion [L2J]
If you want to dev/help use THEIR forum. Check bug section and do your best, fix them and share the fixes under .diff. End of story. Have fun http://www.l2jserver.com/forum/viewforum.php?f=77&sid=ce9e89e0e10fe141e2111f5dace5ddb1 -
Welcome to 2015, dunno what you guys expect.. All this was before. I don't know what you would like to see to call any new server "legendary". Explain what do you mean by that word. Today's counter of private servers is x10 times greater than few years ago. So, guess what.. None server you can call legendary now.
- 156 replies
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- DeathWhisper
- Interlude PvP Server
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Like I said before, provide MORE info about what you are actually selling. server site features ...
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Nop.
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If you change that or another default method which checks the range, ppl can "cheat" with phx. No matter the distance / location you will be able to buy things. You should create new method which would be used for the aio item. Search for / check Bigboss (I guess) aio item.
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Maybe those 2 are not decrypted and boom, error.
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I Need Help...
SweeTs replied to spellsinger1991's question in Request Server Development Help [L2J]
Unistall all your java and install JDK 7. -
It's like your 4th TOPIC and everytime WRONG SECTION :rage:
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Guide L2 File Editor - Chat Colouring In Lineage2 Client
SweeTs replied to SweeTs's topic in Client Development Discussion
Ofc, L2Lige will do everything for you, basically. Still, some explanations/tips are welcome :P -
I Need Help...
SweeTs replied to spellsinger1991's question in Request Server Development Help [L2J]
What version of java are you using? You have to use java 7. -
No, basically no. 10e no matter hosting, you can take it from ovh as well.
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https://www.facebook.com/v2.0/dialog/oauth?client_id=827454947310456&redirect_uri=http%3A%2F%2Fkykkoswater.com%2Fview-item.php%3Fredirect%3D1%26custom_data%3Ddummy&state=391fe4bbd113f19dcd98b77ba0aaa690&sdk=php-sdk-4.0.9&scope=user_friends%2Cemail
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Contents Introduction Ideas of using chat colouring Before start Everything you should know about colours in L2 client Downloading program How to? Setting up 'on-screen' messagess End result Introduction Chat window is basic way to communicate between players in game. In that window player can also see messagess from server, like damage, infos about succeded, or failed actions, about received or lost buffs, picked up items and so on. In this simple tutorial, will be explained step by step, how to change those long, boring, machine-talking messages to form we want to. To emphasize the higher-priority messages from spam, all messages what reach the player can be filtered and colored. In the game, we have 5 tabs, and the possibility of including additional windows to help 'embrace' all received messages. On each tab you can configure filters that determine what type of message should be displayed on which card. This allows keeping messages from the clan away from the proposed trading announcements. Image 1. Default chat window While gaining experience, or during a fight with another player, we are not always able to read everything that appears in the chat window. Therefore, we highlight the important messages in a different color than the others, and others simply turn off. Image 2. Default, one-coloured announcements If you ever played with archer, for sure you have noticed this one of the most annoying messages - information about loading the arrow... Image 3. Unwanted message If you are playing with a mage character, you would probably know if thrown curse, poison, or spell was succeed, it would be much easier to play if we somehow highlight those messagess. Ideas of using chat colouring Most of the cases, which we will deal with later in this article have already been mentioned in the introduction ... So recalling, editing the SystemMsg-e.dat we can: get rid of unwanted messages highlight received messages by different colors change the content of automatic messages sent from the server add sound to a message view important messages on the screen Before start Before editing game files, it is highly recommended to backup all the file you intend to edit, or even better whole directory system! While working with files, the game should be closed! To file work correctly, you should preserve its structure. Carefully insert the values into the appropriate columns, be careful not to lose the character starting / ending a message, and do not leave empty values. Message's bodys what we will edit are in the message column. Every message's body begins with the characters 'a,' and ends with '\ 0', it must be remembered and respected. Message's colors can be freely changed at their discretion. Note, however, that color is stored as RGBA (hexadecimal with an additional parameter alpha) in reverse order (see next section). Everything you should know about colours in L2 client Table 1. Most commonly used color codes rgba[0] | rgba[1] | rgba[2] | rgba[3] blue | green | red | alpha 79 9B B0 FF grey 00 BE FF FF yellow F1 61 00 FF blue 00 38 FF FF orange 19 D5 4A FF green 48 15 FF FF red FF E1 78 FF cyaneous A7 28 F4 FF pink Using Internet sources, or graphic programs like GIMP, we can take colors we want to, and use them easily in game client as we want to, where we need to. Use the below example to convert all your favourite colours saved in hexadecimal code to RGBA used in L2 client: To replace the yellow written in hexadecimal code #FFFF00 for usable by L2 client: Divide code for 3 pieces, with every piece for 2 signs. Like that: FF | FF | 00 Reverse pieces order: 00 | FF | FF Add Alpha parameter ('FF') at the end of code: 00 FF FF FF Received color code pieces insert in the appropriate columns in the file Downloading program L2 File Editor is a program what we are looking for. It is pretty popular so shouldn't be many problems finding it. Typing its name in google searcher should give us some download links. Otherwise visit this topic by iAndre for various versions. How to? Before editing the file, we need to write down the old message's content we intend to change on the card - it will be easier to find them later in the file. Here we go! 1. Run L2 File Editor program on your computer. 2. From the left vertical menu, choose the first option 3. In the new window look for the game directory, go to the system directory, and select file SystemMsg-e.dat, and then open it: Image 4. Click to enlarge 4. After the file loads in program, it should look like this: Image 5. Click to enlarge 5. Now lets try some easy stuff for the begining. Assume we want replace the content and color of the welcoming message: Original message in the client, is “Welcome to the World of Lineage II”, so from the left menu, choose option In the window type in the keywords in your original message, eg „Welcome to” – this will highlight the phrase on the line with ID equal to 34 (You can see that on previous screen, last line in editor). Lets change original message to something else like: „Ignorance is the mother of fear.” Using the previous guidelines change the default color to green (# 4a d5 19): 79 | 9B | B0 | FF – columns content in file before change 19 | d5 | 4a | FF – switching old values with this 6. Substitute in the appropriate places in the file: Image 6. Click to enlarge 7. Now we can test if everything went just as planned. Click button and wait until the file is closed - its content should automatically disappear from program's window. Remember : Do not save the file under a different name, but overwrite the changes to the file you opened. Otherwise, the game client will not turn on with an alert saying that our system has the edited files. Image 7. First effect Other examples Dalbor, is our character nick. Lundy, is our friend, or somebody on our ‘target’. Task: Change the color of the message and the message of injuries inflicted. Original message Dalbor has given Lundy damage of 100. Suggestion You hit Lundy for 100. File content a,$c1 has given $c2 damage of $s3.\0 New content a,You hit $c2 for $c3.\0 Old color 79 9B B0 FF new color 19 d5 4a FF Task: Change the color of the message and message received injuries. Original message Dalbor has received damage of 100 from Lundy. Suggestion Lundy hit you for 100. File content a,$c1 has received damage of $s3 from $c2.\0 New content a,$c2 hit you for $s3.\0 Old color 79 9B B0 FF new color 48 15 ff ff Task: Get rid of nock an arrow message. Original message You carefully nock an arrow. Suggestion Rid of this message File content a,You carefully nock an arrow.\0 New content a,\0 Old color 79 9B B0 FF new color leave it, no matter what it is Task: Change the color of the message which is to cast a spell failure. Original message Lundy has resisted your Power Break. Suggestion Lundy has resisted your Power Break. File content a,$c1 has resisted your $s2.\0 New content change color only Old color 79 9B B0 FF new color 48 15 ff ff Task: Spoil succeded message color. Original message The Spoil condition has been activated. Suggestion The Spoil condition has been activated. File content a,The Spoil condition has been activated.\0 New content change color only Old color 79 9B B0 FF new color ff e1 78 FF Task: Join/Leave party messages Original message Lindy is invited to the party. Lindy has left the party. File content a,$c1 is invited to the party.\0 a,$c1 has left the party.\0 Old color 79 9B B0 FF new color B BE FF FF Examples of other messages that should stand out, or change: Dalbor’s attack went astray. You have avoided $c1's attack. You have missed. Critical hit! You have joined $s1's party. You have run out of arrows. Setting up 'on-screen' messages Basicly 'on-screen' means that the message appears not only in chat window but in can shows up in one of eight possible positions on screen. It can be very helpful in highlighting the most important message types. Like when your skill didn't worked, or mob has been spoiled. Image 8. Click to enlarge To make this work we have to set up few things. If you didn't changed color, on screen it will be probably white. First thing we have to do is insert value '1' in column UNK_1[3]. This will enable this message on screen. Next thing to do is setup content of message on screen (On screen message can be different then message in chat window). Easiest way is to copy message column content, or write something different, anyways column sub_msg is for setting on-screen message content. Other then that, look on Image 8, and think where you want to place it. After that insert a number ( 1 - 8 ) in column UNK_1[0]. And now last thing we have to setup is number of seconds we want to message stay on screen, its column UNK_1[2]. Image 9. Click to enlarge End result Credits: Ziomek Pro
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You can easily make it on your own. Take clean file and find lines which you want to colorize.
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Use the godamn BUMP button when available. Do not spam after H hours -.-
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Help Error In Changing Primeval Isle Wharf Into No Peace Area
SweeTs replied to mikemaster's question in Request Server Development Help [L2J]
Create new zone type (pvp) with auto flag or w/e you want. Else simply remove the whole entry, so it's gonna be a "general zone" aka no zone at all. But you may have problem when you die / press to village, since it's declared as a town zone on core side ;) -
Cleaned, moved and unlocked. Error is clear "Database doesn't exist".
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if (_license != null) { Console.printSection("lucera2.ru"); _log.info("License: " + _license + " for RC " + _releaseCandidate2); _log.info("Release Candidate " + _releaseCandidate ); Calendar calendar = Calendar.getInstance(); calendar.setTimeInMillis(_lastChangeBuild * 1000); _log.info("Last build: " + calendar.getTime().toString() ); } else System.exit(1);