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Synerge

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Everything posted by Synerge

  1. I recently checked the top servers on hopzone, and in a period of 24 hours, in only 1 hour they got like 1k votes, and in the remaining 23 hours nothing Its a matter of paying enough money to the voting sites owners :)
  2. Thats better You just forgot the + in UseG1GC. Gives error otherwise :P
  3. -XX:CompileThreshold=5 causes the cpu to go 100%. Everything becomes really slow with that Setting the permSizes doesn't seems to help neither, but good tips anyway Specially on the workspaces, i didn't knew that, i have like 16 projects in the same workspace xD
  4. New update: Added support for clan statics Improved some checks and queries again
  5. New update: Extended the system to use languages. Created a translation system, where all the texts used in it, are defined in a xml, with support for every language you want. It changes with the l2j language system selection of the character Removed all the cells of the datatables. Now it just defines variable/value, so tables must no modified now when creating or removing stats Reduced the ammount of code, changed some javolution to java when no iteration was neccesary and now the queries use batchs Created a separate config for connections data, specially for packs where server config is different or not in the same place
  6. instal51s doesnt exist. Maybe is it instal5 or instal51?
  7. Added. I will update this post soon with new changes
  8. New update: Fixed most of the black boxes on over buttons Changed some checks to avoid particular issues with types Reduced the size of htmls by 10%, removed most of useless characters Added a new retail border image for selected inventory items Changed the selected inventory item template Fixed the issue that caused the inventory in my auctions to shrink when the characters had less than 5 items As usual, every question or for more information on my skype: elementalgames
  9. Add me on skype for more information elementalgames
  10. New update: Added support to dual item selection. So you can sell items for adena or with a special coin. Sale fee still in adena, but the formula changes if a coin is selected There are no price conditions when coin is selected Added a price limit due to interlude limits Fixed the function that sent the item money to its owner when the item was sold If the seller is online when the item is sold, we inform him of the sale and some extra info Change the windows structure to support 2 items inventory count, and to change the item icon if a coin is selected Fixed the issue that allowed the player to select its own sales Fixed the issue that allowed the player to make multiples sales of the same stackable item, resulting in errors
  11. Good old times. I lost that drawing technique, the results are different now
  12. Yeah, after 4k items the camera barely moves. Lets say that I can do like 10k drawings per day like this. Its not done how you think its done :P
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