public boolean doDie(L2Character killer)
{
if (Config.TW_RESS_ON_DIE)
{
int x1, y1, z1;
x1 = getX();
y1 = getY();
z1 = getZ();
L2TownZone Town;
Town = TownManager.getInstance().getTown(x1, y1, z1);
if (Town != null && isinTownWar())
{
if (Town.getTownId() == Config.TW_TOWN_ID && !Config.TW_ALL_TOWNS)
{
reviveRequest(this, null, false);
}
else if (Config.TW_ALL_TOWNS)
{
reviveRequest(this, null, false);
}
}
}
// Kill the L2PcInstance
if (!super.doDie(killer))
return false;