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KillSwith

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    Garanhuns-PE

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  1. As I'm not very experienced in java, would not I have a way to make it "functional" until I can redo?
  2. In your database, click with button right in table "character", and "Design Table" and before last table added "vip" Type INT Length 10 Decimals 0, and save.
  3. U need added in character the colun Unknown column 'vip'
  4. Yes, I used the Elf code as a base, but I did a npc for it, the code itself, that's it.
  5. https://pastebin.com/Q9fHL9CK Example, the configuration looks like this: Item ID, Quantity, Enchant, and Chance But even if I put the chance 000000001, if there are few items in the list, for example 4, the chance is going to be 1/4.
  6. Every time I try to post, it gives error in the page: /
  7. What SO do you using? and server files?
  8. Index: config/functions/l2jfrozen.properties =================================================================== --- config/functions/l2jfrozen.properties (revision 1132) +++ config/functions/l2jfrozen.properties (working copy) @@ -281,4 +293,19 @@ ProtectorSkillLevel = 13 ProtectorSkillTime = 600 # Npc Protector Message -ProtectorMessage = Hey You!, Never Kill On This Area, Go Read The Rules! \ No newline at end of file +ProtectorMessage = Hey You!, Never Kill On This Area, Go Read The Rules! + + +# ----------------------------------------- +# DressMe system - +# ----------------------------------------- +# +AllowDressMeSystem = False +# DressMe values. +# Note: It works like name,id;name,id +# WARNING: No spaces on names, use _ instead of space. +DressMeChests = Draconic,6379;Imperial,6373;Arcana,6383 +DressMeLegs = Imperial,6374 +DressMeBoots = Draconic,6381;Imperial,6376;Arcana,6385 +DressMeGloves = Draconic,6380;Imperial,6375;Arcana,6384 +DressMeWeapons = Draconic_Bow,7577;Shining_Bow,6594;Arcana_Mace,6608 \ No newline at end of file Index: head-src/com/l2jfrozen/Config.java =================================================================== --- head-src/com/l2jfrozen/Config.java (revision 1132) +++ head-src/com/l2jfrozen/Config.java (working copy) @@ -2427,6 +2431,13 @@ public static String FARM2_CUSTOM_MESSAGE; public static String PVP1_CUSTOM_MESSAGE; public static String PVP2_CUSTOM_MESSAGE; + public static boolean ALLOW_DRESS_ME_SYSTEM; + public static Map<String, Integer> DRESS_ME_CHESTS = new HashMap<>(); + public static Map<String, Integer> DRESS_ME_LEGS = new HashMap<>(); + public static Map<String, Integer> DRESS_ME_BOOTS = new HashMap<>(); + public static Map<String, Integer> DRESS_ME_GLOVES = new HashMap<>(); + public static Map<String, Integer> DRESS_ME_WEAPONS = new HashMap<>(); + // ============================================================ public static void loadL2JFrozenConfig() @@ -2546,6 +2563,42 @@ FARM2_CUSTOM_MESSAGE = L2JFrozenSettings.getProperty("Farm2CustomMeesage", "You have been teleported to Farm Zone 2!"); PVP1_CUSTOM_MESSAGE = L2JFrozenSettings.getProperty("PvP1CustomMeesage", "You have been teleported to PvP Zone 1!"); PVP2_CUSTOM_MESSAGE = L2JFrozenSettings.getProperty("PvP2CustomMeesage", "You have been teleported to PvP Zone 2!"); + ALLOW_DRESS_ME_SYSTEM = Boolean.parseBoolean(L2JFrozenSettings.getProperty("AllowDressMeSystem", "false")); + String temp = L2JFrozenSettings.getProperty("DressMeChests", ""); + String[] temp2 = temp.split(";"); + for (String s : temp2) + { + String[] t = s.split(","); + DRESS_ME_CHESTS.put(t[0], Integer.parseInt(t[1])); + } + temp = L2JFrozenSettings.getProperty("DressMeLegs", ""); + temp2 = temp.split(";"); + for (String s : temp2) + { + String[] t = s.split(","); + DRESS_ME_LEGS.put(t[0], Integer.parseInt(t[1])); + } + temp = L2JFrozenSettings.getProperty("DressMeBoots", ""); + temp2 = temp.split(";"); + for (String s : temp2) + { + String[] t = s.split(","); + DRESS_ME_BOOTS.put(t[0], Integer.parseInt(t[1])); + } + temp = L2JFrozenSettings.getProperty("DressMeGloves", ""); + temp2 = temp.split(";"); + for (String s : temp2) + { + String[] t = s.split(","); + DRESS_ME_GLOVES.put(t[0], Integer.parseInt(t[1])); + } + temp = L2JFrozenSettings.getProperty("DressMeWeapons", ""); + temp2 = temp.split(";"); + for (String s : temp2) + { + String[] t = s.split(","); + DRESS_ME_WEAPONS.put(t[0], Integer.parseInt(t[1])); + } } catch (final Exception e) { Index: head-src/com/l2jfrozen/gameserver/handler/VoicedCommandHandler.java =================================================================== --- head-src/com/l2jfrozen/gameserver/handler/VoicedCommandHandler.java (revision 1132) +++ head-src/com/l2jfrozen/gameserver/handler/VoicedCommandHandler.java (working copy) @@ -32,7 +30,9 @@ import com.l2jfrozen.gameserver.handler.voicedcommandhandlers.BankingCmd; import com.l2jfrozen.gameserver.handler.voicedcommandhandlers.CTFCmd; import com.l2jfrozen.gameserver.handler.voicedcommandhandlers.DMCmd; +import com.l2jfrozen.gameserver.handler.voicedcommandhandlers.DressMe; import com.l2jfrozen.gameserver.handler.voicedcommandhandlers.FarmPvpCmd; import com.l2jfrozen.gameserver.handler.voicedcommandhandlers.OfflineShop; import com.l2jfrozen.gameserver.handler.voicedcommandhandlers.Online; @@ -121,6 +123,14 @@ registerVoicedCommandHandler(new OfflineShop()); } + + if (Config.ALLOW_DRESS_ME_SYSTEM) + registerVoicedCommandHandler(new DressMe()); + LOGGER.info("VoicedCommandHandler: Loaded " + _datatable.size() + " handlers."); } Index: head-src/com/l2jfrozen/gameserver/model/actor/instance/L2PcInstance.java =================================================================== --- head-src/com/l2jfrozen/gameserver/model/actor/instance/L2PcInstance.java (revision 1132) +++ head-src/com/l2jfrozen/gameserver/model/actor/instance/L2PcInstance.java (working copy) @@ -81,6 +77,7 @@ import com.l2jfrozen.gameserver.handler.IItemHandler; import com.l2jfrozen.gameserver.handler.ItemHandler; import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminEditChar; +import com.l2jfrozen.gameserver.handler.custom.DressMeData; import com.l2jfrozen.gameserver.handler.skillhandlers.SiegeFlag; import com.l2jfrozen.gameserver.handler.skillhandlers.StrSiegeAssault; import com.l2jfrozen.gameserver.handler.skillhandlers.TakeCastle; @@ -305,6 +306,30 @@ /** The TOGGLE_USE time. */ protected long TOGGLE_USE = 0; + private DressMeData _dressmedata = null; + private boolean _dressed = false; + + + public DressMeData getDressMeData() + { + return _dressmedata; + } + + public void setDressMeData(DressMeData val) + { + _dressmedata = val; + } + + public boolean isDressMeEnabled() + { + return _dressed; + } + + public void setDressMeEnabled(boolean val) + { + _dressed = val; + } + /** * Gets the actual status. * @return the actual status Index: head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestBypassToServer.java =================================================================== --- head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestBypassToServer.java (revision 1132) +++ head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestBypassToServer.java (working copy) @@ -20,6 +20,8 @@ */ package com.l2jfrozen.gameserver.network.clientpackets; +import java.util.StringTokenizer; + import org.apache.log4j.Logger; import com.l2jfrozen.Config; @@ -26,9 +28,13 @@ import com.l2jfrozen.gameserver.ai.CtrlIntention; import com.l2jfrozen.gameserver.communitybbs.CommunityBoard; import com.l2jfrozen.gameserver.datatables.sql.AdminCommandAccessRights; +import com.l2jfrozen.gameserver.datatables.sql.ItemTable; import com.l2jfrozen.gameserver.handler.AdminCommandHandler; import com.l2jfrozen.gameserver.handler.IAdminCommandHandler; import com.l2jfrozen.gameserver.handler.custom.CustomBypassHandler; +import com.l2jfrozen.gameserver.handler.custom.DressMeData; +import com.l2jfrozen.gameserver.handler.voicedcommandhandlers.DressMe; +import com.l2jfrozen.gameserver.model.Inventory; import com.l2jfrozen.gameserver.model.L2Object; import com.l2jfrozen.gameserver.model.L2World; import com.l2jfrozen.gameserver.model.actor.instance.L2ClassMasterInstance; @@ -117,6 +123,51 @@ ach.useAdminCommand(_command, activeChar); } + else if (_command.equals("bp_changedressmestatus")) + { + if (activeChar.isDressMeEnabled()) + { + activeChar.setDressMeEnabled(false); + activeChar.broadcastUserInfo(); + } + else + { + activeChar.setDressMeEnabled(true); + activeChar.broadcastUserInfo(); + } + + DressMe.sendMainWindow(activeChar); + } + else if (_command.startsWith("bp_editWindow")) + { + String bp = _command.substring(14); + StringTokenizer st = new StringTokenizer(bp); + + sendEditWindow(activeChar, st.nextToken()); + } + else if (_command.startsWith("bp_setpart")) + { + String bp = _command.substring(11); + StringTokenizer st = new StringTokenizer(bp); + + String part = st.nextToken(); + String type = st.nextToken(); + + setPart(activeChar, part, type); + } + else if (_command.startsWith("bp_gettarget")) + { + String bp = _command.substring(13); + StringTokenizer st = new StringTokenizer(bp); + + String part = st.nextToken(); + + stealTarget(activeChar, part); + } + else if (_command.equals("bp_main")) + { + DressMe.sendMainWindow(activeChar); + } else if (_command.equals("come_here") && activeChar.isGM()) { comeHere(activeChar); @@ -362,6 +413,303 @@ activeChar.sendPacket(html); } + public void stealTarget(L2PcInstance p, String part) + { + if (p.getTarget() == null || !(p.getTarget() instanceof L2PcInstance)) + { + p.sendMessage("Invalid target."); + return; + } + + L2PcInstance t = (L2PcInstance)p.getTarget(); + + if (p.getDressMeData() == null) + { + DressMeData dmd = new DressMeData(); + p.setDressMeData(dmd); + } + + boolean returnMain = false; + + switch (part) + { + case "chest": + { + if (t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_CHEST) == null) + { + p.getDressMeData().setChestId(0); + } + else + { + p.getDressMeData().setChestId(t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_CHEST).getItemId()); + } + break; + } + case "legs": + { + if (t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_LEGS) == null) + { + p.getDressMeData().setLegsId(0); + } + else + { + p.getDressMeData().setLegsId(t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_LEGS).getItemId()); + } + break; + } + case "gloves": + { + if (t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_GLOVES) == null) + { + p.getDressMeData().setGlovesId(0); + } + else + { + p.getDressMeData().setGlovesId(t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_GLOVES).getItemId()); + } + break; + } + case "boots": + { + if (t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_FEET) == null) + { + p.getDressMeData().setBootsId(0); + } + else + { + p.getDressMeData().setBootsId(t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_FEET).getItemId()); + } + break; + } + case "weap": + { + if (t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND) == null) + { + p.getDressMeData().setWeapId(0); + } + else + { + p.getDressMeData().setWeapId(t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND).getItemId()); + } + break; + } + case "all": + { + if (t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_CHEST) == null) + { + p.getDressMeData().setChestId(0); + } + else + { + p.getDressMeData().setChestId(t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_CHEST).getItemId()); + } + if (t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_LEGS) == null) + { + p.getDressMeData().setLegsId(0); + } + else + { + p.getDressMeData().setLegsId(t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_LEGS).getItemId()); + } + if (t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_GLOVES) == null) + { + p.getDressMeData().setGlovesId(0); + } + else + { + p.getDressMeData().setGlovesId(t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_GLOVES).getItemId()); + } + if (t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_FEET) == null) + { + p.getDressMeData().setBootsId(0); + } + else + { + p.getDressMeData().setBootsId(t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_FEET).getItemId()); + } + if (t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND) == null) + { + p.getDressMeData().setWeapId(0); + } + else + { + p.getDressMeData().setWeapId(t.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND).getItemId()); + } + returnMain = true; + break; + } + } + + p.broadcastUserInfo(); + if (!returnMain) + sendEditWindow(p, part); + else + DressMe.sendMainWindow(p); + } + + public void setPart(L2PcInstance p, String part, String type) + { + if (p.getDressMeData() == null) + { + DressMeData dmd = new DressMeData(); + p.setDressMeData(dmd); + } + + switch (part) + { + case "chest": + { + if (Config.DRESS_ME_CHESTS.keySet().contains(type)) + { + p.getDressMeData().setChestId(Config.DRESS_ME_CHESTS.get(type)); + } + + break; + } + case "legs": + { + if (Config.DRESS_ME_LEGS.keySet().contains(type)) + { + p.getDressMeData().setLegsId(Config.DRESS_ME_LEGS.get(type)); + } + + break; + } + case "gloves": + { + if (Config.DRESS_ME_GLOVES.keySet().contains(type)) + { + p.getDressMeData().setGlovesId(Config.DRESS_ME_GLOVES.get(type)); + } + + break; + } + case "boots": + { + if (Config.DRESS_ME_BOOTS.keySet().contains(type)) + { + p.getDressMeData().setBootsId(Config.DRESS_ME_BOOTS.get(type)); + } + + break; + } + case "weap": + { + if (Config.DRESS_ME_WEAPONS.keySet().contains(type)) + { + p.getDressMeData().setWeapId(Config.DRESS_ME_WEAPONS.get(type)); + } + + break; + } + } + + p.broadcastUserInfo(); + sendEditWindow(p, part); + } + + public void sendEditWindow(L2PcInstance p, String part) + { + NpcHtmlMessage htm = new NpcHtmlMessage(0); + htm.setFile("./data/html/custom/dressme/edit.htm"); + htm.replace("%part%", part); + switch (part) + { + case "chest": + { + if (p.getDressMeData() == null) + { + htm.replace("%partinfo%", "You have no custom chest."); + } + else + { + htm.replace("%partinfo%", p.getDressMeData().getChestId() == 0 ? "You have no custom chest." : ItemTable.getInstance().getTemplate(p.getDressMeData().getChestId()).getName()); + } + String temp = ""; + for (String s : Config.DRESS_ME_CHESTS.keySet()) + { + temp += s+";"; + } + htm.replace("%dropboxdata%", temp); + break; + } + case "legs": + { + if (p.getDressMeData() == null) + { + htm.replace("%partinfo%", "You have no custom legs."); + } + else + { + htm.replace("%partinfo%", p.getDressMeData().getLegsId() == 0 ? "You have no custom legs." : ItemTable.getInstance().getTemplate(p.getDressMeData().getLegsId()).getName()); + } + String temp = ""; + for (String s : Config.DRESS_ME_LEGS.keySet()) + { + temp += s+";"; + } + htm.replace("%dropboxdata%", temp); + break; + } + case "gloves": + { + if (p.getDressMeData() == null) + { + htm.replace("%partinfo%", "You have no custom gloves."); + } + else + { + htm.replace("%partinfo%", p.getDressMeData().getGlovesId() == 0 ? "You have no custom gloves." : ItemTable.getInstance().getTemplate(p.getDressMeData().getGlovesId()).getName()); + } + String temp = ""; + for (String s : Config.DRESS_ME_GLOVES.keySet()) + { + temp += s+";"; + } + htm.replace("%dropboxdata%", temp); + break; + } + case "boots": + { + if (p.getDressMeData() == null) + { + htm.replace("%partinfo%", "You have no custom boots."); + } + else + { + htm.replace("%partinfo%", p.getDressMeData().getBootsId() == 0 ? "You have no custom boots." : ItemTable.getInstance().getTemplate(p.getDressMeData().getBootsId()).getName()); + } + String temp = ""; + for (String s : Config.DRESS_ME_BOOTS.keySet()) + { + temp += s+";"; + } + htm.replace("%dropboxdata%", temp); + break; + } + case "weap": + { + if (p.getDressMeData() == null) + { + htm.replace("%partinfo%", "You have no custom weapon."); + } + else + { + htm.replace("%partinfo%", p.getDressMeData().getWeapId() == 0 ? "You have no custom weapon." : ItemTable.getInstance().getTemplate(p.getDressMeData().getWeapId()).getName()); + } + String temp = ""; + for (String s : Config.DRESS_ME_WEAPONS.keySet()) + { + temp += s+";"; + } + htm.replace("%dropboxdata%", temp); + break; + } + } + + p.sendPacket(htm); + } + @Override public String getType() { Index: head-src/com/l2jfrozen/gameserver/network/serverpackets/CharInfo.java =================================================================== --- head-src/com/l2jfrozen/gameserver/network/serverpackets/CharInfo.java (revision 1132) +++ head-src/com/l2jfrozen/gameserver/network/serverpackets/CharInfo.java (working copy) @@ -230,19 +230,36 @@ writeD(_activeChar.getBaseClass()); } - writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_DHAIR)); - writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_HEAD)); - writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_RHAND)); - writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_LHAND)); - writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_GLOVES)); - writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_CHEST)); - writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_LEGS)); - writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_FEET)); - writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_BACK)); - writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_LRHAND)); - writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_HAIR)); - writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_FACE)); - + if (!_activeChar.isDressMeEnabled()) + { + writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_DHAIR)); + writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_HEAD)); + writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_RHAND)); + writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_LHAND)); + writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_GLOVES)); + writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_CHEST)); + writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_LEGS)); + writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_FEET)); + writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_BACK)); + writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_RHAND)); + writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_HAIR)); + writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_FACE)); + } + else + { + writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_DHAIR)); + writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_HEAD)); + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_RHAND) : (_activeChar.getDressMeData().getWeapId() == 0 ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_RHAND) : _activeChar.getDressMeData().getWeapId())); + writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_LHAND)); + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_GLOVES) : (_activeChar.getDressMeData().getGlovesId() == 0 ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_GLOVES) : _activeChar.getDressMeData().getGlovesId())); + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_CHEST) : (_activeChar.getDressMeData().getChestId() == 0 ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_CHEST) : _activeChar.getDressMeData().getChestId())); + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LEGS) : (_activeChar.getDressMeData().getLegsId() == 0 ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LEGS) : _activeChar.getDressMeData().getLegsId())); + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_FEET) : (_activeChar.getDressMeData().getBootsId() == 0 ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_FEET) : _activeChar.getDressMeData().getBootsId())); + writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_BACK)); + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_RHAND) : (_activeChar.getDressMeData().getWeapId() == 0 ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_RHAND) : _activeChar.getDressMeData().getWeapId())); + writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_HAIR)); + writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_FACE)); + } // c6 new h's writeH(0x00); writeH(0x00); Index: head-src/com/l2jfrozen/gameserver/network/serverpackets/UserInfo.java =================================================================== --- head-src/com/l2jfrozen/gameserver/network/serverpackets/UserInfo.java (revision 1132) +++ head-src/com/l2jfrozen/gameserver/network/serverpackets/UserInfo.java (working copy) @@ -139,42 +139,83 @@ writeD(_activeChar.getActiveWeaponItem() != null ? 40 : 20); // 20 no weapon, 40 weapon equippe - writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_DHAIR)); - writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_REAR)); - writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_LEAR)); - writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_NECK)); - writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_RFINGER)); - writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_LFINGER)); - writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_HEAD)); - writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_RHAND)); - writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_LHAND)); - writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_GLOVES)); - writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_CHEST)); - writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_LEGS)); - writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_FEET)); - writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_BACK)); - writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_LRHAND)); - writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_HAIR)); - writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_FACE)); - writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_DHAIR)); - writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_REAR)); - writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LEAR)); - writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_NECK)); - writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_RFINGER)); - writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LFINGER)); - writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_HEAD)); - writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_RHAND)); - writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LHAND)); - writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_GLOVES)); - writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_CHEST)); - writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LEGS)); - writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_FEET)); - writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_BACK)); - writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LRHAND)); - writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_HAIR)); - writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_FACE)); - + if (!_activeChar.isDressMeEnabled()) + { + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_DHAIR)); + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_REAR)); + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_LEAR)); + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_NECK)); + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_RFINGER)); + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_LFINGER)); + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_HEAD)); + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_RHAND)); + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_LHAND)); + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_GLOVES)); + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_CHEST)); + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_LEGS)); + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_FEET)); + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_BACK)); + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_RHAND)); + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_HAIR)); + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_FACE)); + + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_DHAIR)); + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_REAR)); + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LEAR)); + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_NECK)); + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_RFINGER)); + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LFINGER)); + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_HEAD)); + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_RHAND)); + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LHAND)); + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_GLOVES)); + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_CHEST)); + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LEGS)); + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_FEET)); + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_BACK)); + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_RHAND)); + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_HAIR)); + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_FACE)); + } + else + { + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_DHAIR)); + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_REAR)); + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_LEAR)); + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_NECK)); + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_RFINGER)); + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_LFINGER)); + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_HEAD)); + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_RHAND) : (_activeChar.getDressMeData().getWeapId() == 0 ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_RHAND) : _activeChar.getDressMeData().getWeapId())); + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_LHAND)); + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_GLOVES) : (_activeChar.getDressMeData().getGlovesId() == 0 ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_GLOVES) : _activeChar.getDressMeData().getGlovesId())); + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_CHEST) : (_activeChar.getDressMeData().getChestId() == 0 ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_CHEST) : _activeChar.getDressMeData().getChestId())); + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_LEGS) : (_activeChar.getDressMeData().getLegsId() == 0 ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_LEGS) : _activeChar.getDressMeData().getLegsId())); + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_FEET) : (_activeChar.getDressMeData().getBootsId() == 0 ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_FEET) : _activeChar.getDressMeData().getBootsId())); + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_BACK)); + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_RHAND) : (_activeChar.getDressMeData().getWeapId() == 0 ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_RHAND) : _activeChar.getDressMeData().getWeapId())); + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_HAIR)); + writeD(_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_FACE)); + + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_DHAIR)); + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_REAR)); + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LEAR)); + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_NECK)); + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_RFINGER)); + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LFINGER)); + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_HEAD)); + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_RHAND) : (_activeChar.getDressMeData().getWeapId() == 0 ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_RHAND) : _activeChar.getDressMeData().getWeapId())); + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LHAND)); + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_GLOVES) : (_activeChar.getDressMeData().getGlovesId() == 0 ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_GLOVES) : _activeChar.getDressMeData().getGlovesId())); + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_CHEST) : (_activeChar.getDressMeData().getChestId() == 0 ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_CHEST) : _activeChar.getDressMeData().getChestId())); + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LEGS) : (_activeChar.getDressMeData().getLegsId() == 0 ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LEGS) : _activeChar.getDressMeData().getLegsId())); + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_FEET) : (_activeChar.getDressMeData().getBootsId() == 0 ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_FEET) : _activeChar.getDressMeData().getBootsId())); + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_BACK)); + writeD(_activeChar.getDressMeData() == null ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_RHAND) : (_activeChar.getDressMeData().getWeapId() == 0 ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_RHAND) : _activeChar.getDressMeData().getWeapId())); + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_HAIR)); + writeD(_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_FACE)); + } writeH(0x00); writeH(0x00); writeH(0x00); Index: custom/DressMeData.java =================================================================== --- custom/DressMeData.java (nonexistent) +++ custom/DressMeData.java (working copy) @@ -0,0 +1,73 @@ +package com.l2jfrozen.gameserver.handler.custom; + +/** + * @author Anarchy + * @adaptação Tayran.JavaDev + * + */ +public class DressMeData +{ + private int chestId, + legsId, + glovesId, + feetId, + weapId; + + public DressMeData() + { + chestId = 0; + legsId = 0; + glovesId = 0; + feetId = 0; + weapId = 0; + } + + public int getChestId() + { + return chestId; + } + + public int getLegsId() + { + return legsId; + } + + public int getGlovesId() + { + return glovesId; + } + + public int getBootsId() + { + return feetId; + } + + public int getWeapId() + { + return weapId; + } + + public void setChestId(int val) + { + chestId = val; + } + + public void setLegsId(int val) + { + legsId = val; + } + + public void setGlovesId(int val) + { + glovesId = val; + } + + public void setBootsId(int val) + { + feetId = val; + } + + public void setWeapId(int val) + { + weapId = val; + } +} \ No newline at end of file Index: voicedcommandhandlers/DressMe.java =================================================================== --- voicedcommandhandlers/DressMe.java (nonexistent) +++ voicedcommandhandlers/DressMe.java (working copy) @@ -0,0 +1,58 @@ +package com.l2jfrozen.gameserver.handler.voicedcommandhandlers; + +import com.l2jfrozen.gameserver.datatables.sql.ItemTable; +import com.l2jfrozen.gameserver.handler.IVoicedCommandHandler; +import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance; +import com.l2jfrozen.gameserver.network.serverpackets.NpcHtmlMessage; + +/** + * @author Anarchy + * @adaptação Tayran.JavaDev + * + */ +public class DressMe implements IVoicedCommandHandler +{ + private static final String[] VOICED_COMMANDS = { "dressme" }; + + + @Override + public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target) + { + if (command.equals("dressme")) + { + sendMainWindow(activeChar); + } + + return true; + } + + public static void sendMainWindow(L2PcInstance activeChar) + { + NpcHtmlMessage htm = new NpcHtmlMessage(0); + htm.setFile("./data/html/custom/dressme/main.htm"); + htm.replace("%enabled%", activeChar.isDressMeEnabled() ? "enabled" : "disabled"); + if (activeChar.getDressMeData() == null) + { + htm.replace("%chestinfo%", "You have no custom chest."); + htm.replace("%legsinfo%", "You have no custom legs."); + htm.replace("%bootsinfo%", "You have no custom boots."); + htm.replace("%glovesinfo%", "You have no custom gloves."); + htm.replace("%weapinfo%", "You have no custom weapon."); + } + else + { + htm.replace("%chestinfo%", activeChar.getDressMeData().getChestId() == 0 ? "You have no custom chest." : ItemTable.getInstance().getTemplate(activeChar.getDressMeData().getChestId()).getName()); + htm.replace("%legsinfo%", activeChar.getDressMeData().getLegsId() == 0 ? "You have no custom legs." : ItemTable.getInstance().getTemplate(activeChar.getDressMeData().getLegsId()).getName()); + htm.replace("%bootsinfo%", activeChar.getDressMeData().getBootsId() == 0 ? "You have no custom boots." : ItemTable.getInstance().getTemplate(activeChar.getDressMeData().getBootsId()).getName()); + htm.replace("%glovesinfo%", activeChar.getDressMeData().getGlovesId() == 0 ? "You have no custom gloves." : ItemTable.getInstance().getTemplate(activeChar.getDressMeData().getGlovesId()).getName()); + htm.replace("%weapinfo%", activeChar.getDressMeData().getWeapId() == 0 ? "You have no custom weapon." : ItemTable.getInstance().getTemplate(activeChar.getDressMeData().getWeapId()).getName()); + } + + activeChar.sendPacket(htm); + } + + @Override + public String[] getVoicedCommandList() + { + return VOICED_COMMANDS; + } +} \ No newline at end of file Index: data\dressme\edit.htm =================================================================== --- data\dressme\edit.htm (nonexistent) +++ data\dressme\edit.htm (working copy) @@ -0,0 +1,13 @@ +<html><body> +<center> +Current %part%: %partinfo% +<br> +<combobox width=120 height=17 var=val list=%dropboxdata%> +<br1> +<a action="bypass -h bp_setpart %part% $val">Set.</a> +<br1> +<a action="bypass -h bp_gettarget %part%">Get target's.</a> +<br> +<a action="bypass -h bp_main">Back.</a> +</center> +</body></html> \ No newline at end of file Index: data\dressme\main.htm =================================================================== --- data\dressme\main.htm (nonexistent) +++ data\dressme\main.htm (working copy) @@ -0,0 +1,32 @@ +<html><body> +<center> +Here you can change your appearance! +<br> +Dress me status is currently <font color="LEVEL">%enabled%</font>.<br1> +<a action="bypass -h bp_changedressmestatus">Change status.</a> +<br> +Your current custom appearance items: +<br> +</center> +Chest: %chestinfo% +<br1> +<a action="bypass -h bp_editWindow chest">Edit.</a> +<br> +Legs: %legsinfo% +<br1> +<a action="bypass -h bp_editWindow legs">Edit.</a> +<br> +Gloves: %glovesinfo% +<br1> +<a action="bypass -h bp_editWindow gloves">Edit.</a> +<br> +Boots: %bootsinfo% +<br1> +<a action="bypass -h bp_editWindow boots">Edit.</a> +<br> +Weapon: %weapinfo% +<br1> +<a action="bypass -h bp_editWindow weap">Edit.</a> +<br> +<center><a action="bypass -h bp_gettarget all">Get target's appearance.</a></center> +</body></html> \ No newline at end of file
  9. Could someone help me how do I create a probability with 2 arrays? The problem is this, I created a npc for ticket exchange per item, and using Luckywhell that posted here in the forum, the item configuration is like this: IDItem, Quantity, Enchant, Chance. But the chance is according to the quantity of items, not by chance of each item, could you help me to solve this problem?
  10. I'am alter this on notepad++, close and open program.. and not decodify the characters :S
  11. Hey guys, how i decodify this on notepad++ ?
  12. Hello Masterio, Can post the files from gameserver/config?
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