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kuriku

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Everything posted by kuriku

  1. It seems scandalous, all the time the red sky in our heads xD
  2. Cuz it's apella animation. It only changes the utx files, like most of the custom armors.
  3. Create and TexEnvMap and import the cube_*** .utx file and call it ****.utx file decompressed wit uModel. When you created a shader, just call the TexEnvMap named **** in Specular options. Don't forget to Compress the _ori and _sp textures in DTX3.
  4. This post is deprecating in yours "economic battles and commercial interests", so if no one post a thing to serve as something, the MOD can close the thread.
  5. This section would be renamed to "redirecting to Google" or "do it yourself and stop to quest". I am not trying to copy the work of others, I wanna do it for myself. I'm only searching for a track to solve it. Anyway thnx to all.
  6. If i can't add socket in l2, what is the solution for shoulders¿?
  7. It's easy spamming the threat and try to trolling the theme, but if no one have an advice or a solution to solve the problem, it's useless that exist a HELP section in this Forum. Yeah I posted this problem in Gildor's Forum too, but nobody wants to help, and I hope that someone in this comunity which is more extensive would help me. And yes, i post a armor's photo for the unbelievers. I do not know about you... but I wanna share this for our community and no sell it like others. The Forum is death without contributions, and although there are leechers or stealers, that make the work of others his own, I wanna improve this. So I pray if you don't have nothing good to say to help me, go to the Marketplace section and spamm him.
  8. There is a prove, that it ins't a fake, I can make all the Goddess' Armors but the only problem is some Shoulders of some Armors (heavy sets, especially) For example in this Eternal Heavy set of Human Fighter Male (R99) the shoulders are part of the same breastplate and this animation is not separate. So it runs perfectly.
  9. I'm making the Goddess of Destruction's Armors but in some breasplates I have a problem with the animation of the shoulders (in ukx files). All the set runs perfectly but shoulder's animation isn't correct cuz my tools doensn't work attaching the sockets of the parts (like shoulders in my case, but it also happens with weapons). I'm trying to attach the socket with the Unreal Editor with the .pka y .psa files that I extracted with my tool, but the UE, i cannot change the fields "ApplyNewSockets" and "ContinuousUpdate" to True value in the shoulder texture. I tried also adding an attachtment socket in the breastplate and the values still not changin'. If i fix this problem, I'll share the four armors of Goddess of Destruction for free. But now the only fix that I can think is use another shoulders of retail client, but this is very sloppy. Anyone can give me an advice to solve it¿?
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