IPXS
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Help Which file shows how many enchant on gun ( IN SHOP) ?
IPXS replied to PainInTheAss's topic in Request Support [English]
You must put a code in source multisellist.java then preparedentry.java , ingredient.java multisell.java MultiSellList.java @@ -119,5 +119,5 @@ else { - writeH(0x00); // enchant level + writeH(ing.getEnchantLevel()); // enchant level writeD(0x00); // augment id writeD(0x00); // mana @@ -154,5 +154,5 @@ else { - writeH(0x00); // enchant level + writeH(ing.getEnchantLevel()); // enchant level writeD(0x00); // augment id writeD(0x00); // mana PreparedEntry.java @@ -72,5 +72,5 @@ adenaAmount += _taxAmount; // do not forget tax if (adenaAmount > 0) - _ingredients.add(new Ingredient(ADENA_ID, adenaAmount, false, false)); + _ingredients.add(new Ingredient(ADENA_ID, adenaAmount,0, false, false)); Ingredient.java @@ -30,4 +30,5 @@ private int _itemId; private long _itemCount; + private int _EnchantmentLevel; private boolean _isTaxIngredient, _maintainIngredient; @@ -35,8 +36,9 @@ private ItemInfo _itemInfo = null; - public Ingredient(int itemId, long itemCount, boolean isTaxIngredient, boolean maintainIngredient) + public Ingredient(int itemId, long itemCount,int EnchantmentLevel, boolean isTaxIngredient, boolean maintainIngredient) { _itemId = itemId; _itemCount = itemCount; + _EnchantmentLevel = EnchantmentLevel; _isTaxIngredient = isTaxIngredient; _maintainIngredient = maintainIngredient; @@ -80,5 +82,5 @@ public final int getEnchantLevel() { - return _itemInfo != null ? _itemInfo.getEnchantLevel() : 0; + return _itemInfo == null?_EnchantmentLevel:_itemInfo.getEnchantLevel(); } MultiSell.java @@ -270,4 +270,8 @@ if ("ingredient".equalsIgnoreCase(n.getNodeName())) { + int enchantmentLevel = 0; + if (n.getAttributes().getNamedItem("enchantmentLevel") != null) + enchantmentLevel = Integer.parseInt(n.getAttributes().getNamedItem("enchantmentLevel").getNodeValue()); + int id = Integer.parseInt(n.getAttributes().getNamedItem("id").getNodeValue()); long count = Long.parseLong(n.getAttributes().getNamedItem("count").getNodeValue()); @@ -286,12 +290,16@@ mantainIngredient = false; - entry.addIngredient(new Ingredient(id, count, isTaxIngredient, mantainIngredient)); + entry.addIngredient(new Ingredient(id, count, enchantmentLevel, isTaxIngredient, mantainIngredient)); } else if ("production".equalsIgnoreCase(n.getNodeName())) { + int enchantmentLevel = 0; + if (n.getAttributes().getNamedItem("enchantmentLevel") != null) + enchantmentLevel = Integer.parseInt(n.getAttributes().getNamedItem("enchantmentLevel").getNodeValue()); + int id = Integer.parseInt(n.getAttributes().getNamedItem("id").getNodeValue()); long count = Long.parseLong(n.getAttributes().getNamedItem("count").getNodeValue()); - entry.addProduct(new Ingredient(id, count, false, false)); + entry.addProduct(new Ingredient(id, count, enchantmentLevel, false, false)); } } And put this: <production id="10452" count="1" enchantmentLevel="20"/> <?xml version='1.0' encoding='utf-8'?> <!-- Armor --> - <list> + <list maintainEnchantment="true"> <!-- your item name --> <item id="1"> <ingredient id="14721" count="3" enchant="0"/> <production id="16168" count="1" enchantmentLevel="12"/> </item> Change <list> to <list maintainEnchantment="true"> -
Help how to change color on player.sendMessage?
IPXS replied to Drazeal's question in Request Server Development Help [L2J]
Check this https://maxcheaters.com/topic/191037-l2-file-editor-chat-colouring-in-lineage2-client/ or this https://maxcheaters.com/topic/11772-guide-systemmsg-edat-explained/ -
Help how to change color on player.sendMessage?
IPXS replied to Drazeal's question in Request Server Development Help [L2J]
player.sendMessage(PrismaColor.SALMON -
Source Lucera 1.7 source + assembly Interlude
IPXS replied to Dection's topic in Server Shares & Files [L2J]
Lol why for VIP members if it's shared? -
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I am looking for man who have bitcoins, I have good offer for him, Write to me in PM Just Need activated account in one page, so looking ...
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[SHARE]Evermore rev.860(private)
IPXS replied to IPXS's topic in Server Development Discussion [L2J]
INTERLUDE -
[SHARE]Evermore rev.860(private)
IPXS replied to IPXS's topic in Server Development Discussion [L2J]
It was like example... -
This pack from private RUSSIAN team, release system: Free Releases assembly will come out one day of each month, the next release will free September 1, 2012 and etc... More info in forum http://forummaxi.ru/index.php?showforum=89 http://depositfiles.com/files/tqptyjh7q http://www29.zippyshare.com/v/81984374/file.html [/code] Fix list: FIX R.760 According to the bug report: + Implemented animation CP regeneration in the arena managers Coliseum. (The OFF) + Implementation of the system. Posts regeneration at CP arena managers Coliseum. (The OFF) On the proposals: + Added new separate config DonatePremiumItemId on itemId which will use the PA. (Add in R700 Need Test) + Added new configuration DonatePremiumAccountDay buy PA (Pattern of this config - ItemId, Count, DayPA ;). (Add in R700 Need Test) + Added new PvP system with color name objectified. : Number of PvP, at the request of clients, in more detail in (config / funs / pvp.ini). (Add in R700) + Added a new color system PK title when objectified. : Number of PK in detail (config / funs / pvp.ini). (Add in R700) Miscellaneous: + Add loading new config system in account manager. - / + Cut almost all configs are responsible for starting option character, now they are all in one common Venecia on the way (config / team / players.ini). * Reworked collection character templates, improved cut outdated used over new. - A Global Cosmetics in templates character. ! Etc. All NPC's L2CastleTeleporter. * Fix not riding a wyvern / strider transfer clan leadership to another character. (The OFF) * Fix not-induced pupil transfer clan leadership to another character. (The OFF) + Implementation of the new system. Post (1987) from the client. (The OFF) * Fixed small typos from Olympus .. - Removed unnecessary htmlki of Cfg, which are no longer used. * Fixed typos with html'kami buy PA under all sections. * Minor fix logging Multi selector lists. Configs: - / + Delivers the most config options for starting a character in a new configuration (config / team / players.ini). - / + Rewritten and optimized working config ShowServerNews. + Added new system spawn new characters (gender [M / F] in the specified location in the config AllNewCharSexLocation) details in config / team / players.ini. + Added new system spawn new characters (all in the definition. Locations specified in the config AllNewCharLocation) details in config / team / players.ini. RB / Au: - / * Rewrote completely loading system AI - Improved optimized and expanded by category. * Minor changes to Ai chests. * Reworked collection Ai FeedableBeasts, improved cut outdated used more advanced. * Minor fix logging Ai Antharas. + Ai Baium now using our collection instead of ArrayList, as for me it is obsolete and does not work very quickly. * Minor fix logging Ai Core. - A small trash and cleaning mechanisms Ai Core. ! Etc. Ai EvaBox. * Global optimization and correction Ai FairyTrees. + Ai FairyTrees now using our collection instead of ArrayList, as for me it is obsolete and does not work very quickly. * Global optimization and correction Ai FleeNpc. * Global optimization and correction Ai Gordon. ! Etc. Ai HotSprings. * Minor fix logging Ai Orfen. - A small trash and cleaning mechanisms Ai Orfen. ! Etc. Ai QueenAnt. * Global optimization and correction Ai Sailren. + Ai Transform now using our collection instead of ArrayList, as for me it is obsolete and does not work very quickly. - / * Clear cleaning and optimization mechanisms Ai Valakas. - / * Clear cleaning and optimization mechanisms Ai VarkaKetraAlly. * Minor fix logging Ai Zaken. - / * Clear debris and cleaning mechanisms Ai Zaken. * Reworked collection Ai ZombieGatekeepers, improved cut outdated used more advanced. ! Etc. Ai General L2AttackableAI. ! Etc. AccountManager, L2NpcInstance, L2LoginServer. Optimization: - / + On the global reorganization of the client package. (Part 1 not Stable) - / + On the global reorganization of the server package. (Part 1 not Stable) - / + On the global reorganization of the client package. (Part 2 not Stable) - / + On the global reorganization of the server package. (Part 2 not Stable) - / + On the global reorganization of the server package. (Part 3 Stable in Core) - / + On the global reorganization of the client package. (Part 3 Stable in Core) - / + On the global reorganization of the server package. (Part 4 Finall Stable in Dp + Quests) - / + On the global reorganization of the client package. (Part 4 Finall Stable in Dp + Quests) - / * Clear cleaning and code optimization Donut shop. - / * Global optimization close connections to the core. (Part 2/3 stable version) - / + On the global reorganization of Olympus and all its attached. - / * Clear cleaning and optimization of the main mechanisms responsible for Ai action mobs npsov, events, and other details. * Global optimization and replacement of old collections to more advanced and sophisticated. (Part 1/5 Stable) - Cut out the collection of outdated processing engine configs. * Global optimization Closing a base for PcInstance. * Global optimzatsiya server / client package paint, cut the excess debris and cleaned outdated methods. (Finall part dye) - Cut L2HennaInstance template is no longer used, is now used one common pattern L2Henna. - Cleaning the garbage bags Multi selector sheet final. - Cleaning the garbage bag RequestBypassToServer, final. Tables: ! Etc. SkillTable. - / + Translation table henna on [. Xml]. - / + Translation tables henna_trees on [. Xml]. + Now, henna, and henna_trees uses one common [. Xml'ku] hennas. - Cut Class HennaTreeTable, create one 1 common Hennas and optimized. Mechanisms: * Minor fixes in config handling mechanism Configs mechanism. + Added a new mechanism for closing connections to a closeRC. + Added a new mechanism for closing connections to a closeST. + Added a new mechanism for closing connections to a closeRST. * Reworked system ActionField package for all NPC's on the type L2Npc STATIC_PACKET. The mechanism addSubClass now synchronized. Skills: * Fixes a chance of getting the disease HotSpring Rheumatism. * Fixes a chance of getting the disease HotSpring Cholera. * Fixes a chance of getting the disease HotSpring Flu. * Fix and complete implementation of the skill Arena CP Recovery. (The OFF) [quote]FIX R.810 According to the bug report: * Fixed now in the clan halls with animation buffs will go. (The OFF) Miscellaneous: * Fixed a clan halls should end with M, but here it is infinite, if not strange, but the bug reports I have not seen this bug, as this can be spread after Free assembly. (The OFF) Configs: + Added new configuration ShowNpcCrest, in detail (config / team / evermore.ini). Optimization: - / + Global replacement collections List, ArrayList our + optimization. * Optimizing L2CastleChamberlain'ov. Mechanisms: + Support Mechanism isAuthedGG (). Skills: * Fixed the skill Item Skill: Blessed Body rollback skill should not depend on caste. AIDS. * Fixed the skill Item Skill: Battle Roar skill rollback should not depend on caste. AIDS. * Fixed the skill Item Skill: Prayer skill rollback should not depend on caste. AIDS. * Fixed the skill Item Skill: Blessed Soul rollback skill should not depend on caste. AIDS. * Fixed the skill Item Skill: Mana Gain skill rollback should not depend on caste. AIDS. * Fixed the skill Item Skill: Cheer rollback skill should not depend on caste. AIDS. * Fixed the skill Item Skill: Might rollback skill should not depend on caste. AIDS. * Fixed the skill Item Skill: Empower rollback skill should not depend on caste. AIDS. * Fixed the skill Item Skill: Duel Might rollback skill should not depend on caste. AIDS. * Fixed the skill Item Skill: Shield skill rollback should not depend on caste. AIDS. * Fixed the skill Item Skill: Magic Barrier skill rollback should not depend on caste. AIDS. * Fixed the skill Item Skill: Heal Empower rollback skill should not depend on caste. AIDS. * Fixed the skill Item Skill: Agility skill rollback should not depend on caste. AIDS. * Fixed the skill Item Skill: Guidance rollback skill should not depend on caste. AIDS. * Fixed the skill Item Skill: Focus rollback skill should not depend on caste. AIDS. * Fixed the skill Item Skill: Wild Magic skill rollback should not depend on caste. AIDS. * Fixed the skill Item Skill: Kiss of Eva skill rollback should not depend on caste. AIDS. * Fixed the skill Item Skill: Acrobatics skill rollback should not depend on caste. AIDS. * Fixed the skill Item Skill: Iron Body skill rollback should not depend on caste. AIDS. * Fixed the skill Item Skill: Vampiric Rage skill rollback should not depend on caste. AIDS. * Fixed the skill Item Skill: Celestial Shield skill rollback should not depend on caste. AIDS. * Fixed the skill Item Skill: Stealth skill rollback should not depend on caste. AIDS. * Fixed the skill Item Skill: Clarity rollback skill should not depend on caste. AIDS. * Fixed the skill Item Skill: Spell Clarity rollback skill should not depend on caste. AIDS. * Fixed the skill Item Skill: Music Clarity rollback skill should not depend on caste. AIDS. * Fixed the skill Item Skill: Skill Clarity rollback skill should not depend on caste. AIDS. * Fixed the skill Item Skill: Skill Refresh rollback skill should not depend on caste. AIDS. * Fixed the skill Item Skill: Spell Refresh rollback skill should not depend on caste. AIDS. * Fixed the skill Item Skill: Music Refresh rollback skill should not depend on caste. AIDS. * Fixed the skill Item Skill: Refresh rollback skill should not depend on caste. AIDS. * Fixed the skill Item Skill: Mystery rollback skill should not depend on caste. AIDS. * Fixed the skill Item Skill: Reflect Damage skill rollback should not depend on caste. AIDS. * Fixed the skill Item Skill: Music rollback skill should not depend on caste. AIDS. Fixed and appended skill Aegis. (The OFF) * Fixed the skill Focus Attack, completely finished writing all the articles. (The OFF) * Fixed skill Wrath, more precisely a fixed distance casting. (The OFF) * Fix and complete implementation of the skill Build Advanced Headquarters. (The OFF) * Fixed skill Wyvern Aegis, to be more precise then added an article on reducing protection Cancel to -100. (The OFF) * Fixed skill Skill Mastery, more specifically the added minimum magic skill lvl. (The OFF) Location: + Localization message about the number of MP in the KX. + Added support for Russian language skills 3100-3199. + Added support for Russian language skills 3200-3299. + Added support for Russian language skills 0300-0399.[/quote] [quote]FIX R.860 According to the bug report: * Fix config ItemBuffSystem, whatever action is not in the config vyberaem, system buffs across an item had been active, now it will also depend only on the config ItemBuffSystem. * Fixed quest 242_PossessorOfAPreciousSoul_2 * Fixed quest 337_AudienceWithTheLandDragon. * Fixed quest 340_SubjugationOfLizardmen * Fix small mistake with the binding character to the password. * Fixed problems with running the server on some NIX / UNIX axes. - / + Fixed path to the logs when starting SH files. + + Updated Setup.sh Miscellaneous: * Minor changes in the Olympiad Manager. * Fix Null-pointer'a in _gameServerTable. Configs: - Cleaning the shit code into the configuration engine. Quest / Au: - Typo in quest 340_SubjugationOfLizardmen. + Implemented a new AI BrekaOrcOverlord. (Java + Core) - / + Re-write ai benom.py, written for the new ai Benom'a on java and passed to the kernel, full compliance with off-like. - / + Translation kastum quest for 5000_MissQueen. Java + Fixed Npc's who have taken this quest. - / + Translation kastum quest for 5001_NewbieCoupons. Java + Fixed Npc's who have taken this quest and added not got Npc's. (Final translation kastum quests for Java) - Cut Custom.java is no longer needed because all kastum quests to java. - Cut kastum quest ArenaCp, do not need more, because Set as support at L2NpcInstance. - Cut the quest for 505_BloodOffering offu no such quest for Interlude, and the client checks and there it just is not present. + Added print for all quests left on Pythone. + Implemented a new AI CatsEyeBandit. (Java + Core) + Implemented a new AI DeluLizardmanSpecialAgent. (Java + Core) + Implemented a new AI DeluLizardmanSpecialCommander. (Java + Core) + Implemented a new AI KarulBugbear. (Java + Core) + Implemented a new AI OlMahumGeneral. (Java + Core) + Implemented a new AI TimakOrcSupplier. (Java + Core) + Implemented a new AI TimakOrcTroopLeader. (Java + Core) + Implemented a new AI TurekOrcFootman. (Java + Core) + Implemented a new AI TurekOrcOverlord. (Java + Core) + Implemented a new AI TurekOrcOverlord. (Java + Core) Optimization: * Optimization of the buff after logging an item. Skills: * / + Fix and complete implementation of skill Extra Inventory. (The OFF) * / + Fix and complete implementation of skill Extra Sell Inventory. (The OFF) * Fixed the skill Focus Skill Mastery. (The OFF) * Fixed skill Fortitude. (The OFF) * Fixed the skill Arcane Wisdom. * Fixed a skill MP consumption Arcane Power. * Fixed a skill MP consumption Arcane Agility. * Fixed time effect skill Parry Stance. * Fixed skill Riposte Stance. (The OFF) * Fixed skill Touch of Life. (The OFF) * Fixed skill Touch of Death. (The OFF) * Fixed the skill Final Frenzy. * Fixed the skill Earthquake. (The OFF) * Fixed skill Spoil Crush. (The OFF) * Fixed skill Song of Renewal. (The OFF) * Fixed the skill Physical Mirror. (The OFF) * Fixed skill Magical Mirror. (The OFF) * Fixed the effect of skill Shield Bash, this skill is as a de-buff.[/quote] Test it and comment...
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Source aCis - another CRAPPY interlude server
IPXS replied to Tryskell's topic in Server Shares & Files [L2J]
Reason spam activity, I had only 6 posts and registered 6 months ago:D So sad Sido, grow up maybe? Be a man and accept the opinions, I now see what type of person you are... -
Source aCis - another CRAPPY interlude server
IPXS replied to Tryskell's topic in Server Shares & Files [L2J]
Reason spam activity, I had only 6 posts and registered 6 months ago:D So sad Sido, grow up maybe? Be a man and accept the opinions, I now see what type of person you are... -
Source aCis - another CRAPPY interlude server
IPXS replied to Tryskell's topic in Server Shares & Files [L2J]
Reason spam activity, I had only 6 posts and registered 6 months ago:D So sad Sido, grow up maybe? Be a man and accept the opinions, I now see what type of person you are... -
Source aCis - another CRAPPY interlude server
IPXS replied to Tryskell's topic in Server Shares & Files [L2J]
Sido is angry man who's insulting people, maybe he is new there and you say to him go away, that's poor...