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IPXS

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  1. Check this :
  2. L2smr is your tool, try it
  3. You must put a code in source multisellist.java then preparedentry.java , ingredient.java multisell.java MultiSellList.java @@ -119,5 +119,5 @@ else { - writeH(0x00); // enchant level + writeH(ing.getEnchantLevel()); // enchant level writeD(0x00); // augment id writeD(0x00); // mana @@ -154,5 +154,5 @@ else { - writeH(0x00); // enchant level + writeH(ing.getEnchantLevel()); // enchant level writeD(0x00); // augment id writeD(0x00); // mana PreparedEntry.java @@ -72,5 +72,5 @@ adenaAmount += _taxAmount; // do not forget tax if (adenaAmount > 0) - _ingredients.add(new Ingredient(ADENA_ID, adenaAmount, false, false)); + _ingredients.add(new Ingredient(ADENA_ID, adenaAmount,0, false, false)); Ingredient.java @@ -30,4 +30,5 @@ private int _itemId; private long _itemCount; + private int _EnchantmentLevel; private boolean _isTaxIngredient, _maintainIngredient; @@ -35,8 +36,9 @@ private ItemInfo _itemInfo = null; - public Ingredient(int itemId, long itemCount, boolean isTaxIngredient, boolean maintainIngredient) + public Ingredient(int itemId, long itemCount,int EnchantmentLevel, boolean isTaxIngredient, boolean maintainIngredient) { _itemId = itemId; _itemCount = itemCount; + _EnchantmentLevel = EnchantmentLevel; _isTaxIngredient = isTaxIngredient; _maintainIngredient = maintainIngredient; @@ -80,5 +82,5 @@ public final int getEnchantLevel() { - return _itemInfo != null ? _itemInfo.getEnchantLevel() : 0; + return _itemInfo == null?_EnchantmentLevel:_itemInfo.getEnchantLevel(); } MultiSell.java @@ -270,4 +270,8 @@ if ("ingredient".equalsIgnoreCase(n.getNodeName())) { + int enchantmentLevel = 0; + if (n.getAttributes().getNamedItem("enchantmentLevel") != null) + enchantmentLevel = Integer.parseInt(n.getAttributes().getNamedItem("enchantmentLevel").getNodeValue()); + int id = Integer.parseInt(n.getAttributes().getNamedItem("id").getNodeValue()); long count = Long.parseLong(n.getAttributes().getNamedItem("count").getNodeValue()); @@ -286,12 +290,16@@ mantainIngredient = false; - entry.addIngredient(new Ingredient(id, count, isTaxIngredient, mantainIngredient)); + entry.addIngredient(new Ingredient(id, count, enchantmentLevel, isTaxIngredient, mantainIngredient)); } else if ("production".equalsIgnoreCase(n.getNodeName())) { + int enchantmentLevel = 0; + if (n.getAttributes().getNamedItem("enchantmentLevel") != null) + enchantmentLevel = Integer.parseInt(n.getAttributes().getNamedItem("enchantmentLevel").getNodeValue()); + int id = Integer.parseInt(n.getAttributes().getNamedItem("id").getNodeValue()); long count = Long.parseLong(n.getAttributes().getNamedItem("count").getNodeValue()); - entry.addProduct(new Ingredient(id, count, false, false)); + entry.addProduct(new Ingredient(id, count, enchantmentLevel, false, false)); } } And put this: <production id="10452" count="1" enchantmentLevel="20"/> <?xml version='1.0' encoding='utf-8'?> <!-- Armor --> - <list> + <list maintainEnchantment="true"> <!-- your item name --> <item id="1"> <ingredient id="14721" count="3" enchant="0"/> <production id="16168" count="1" enchantmentLevel="12"/> </item> Change <list> to <list maintainEnchantment="true">
  4. Check this https://maxcheaters.com/topic/191037-l2-file-editor-chat-colouring-in-lineage2-client/ or this https://maxcheaters.com/topic/11772-guide-systemmsg-edat-explained/
  5. player.sendMessage(PrismaColor.SALMON
  6. Lol why for VIP members if it's shared?
  7. Thanks u , i was on search button !!! Got this error
  8. IPXS

    Bitcoins

    I am looking for man who have bitcoins, I have good offer for him, Write to me in PM Just Need activated account in one page, so looking ...
  9. It was like example...
  10. This pack from private RUSSIAN team, release system: Free Releases assembly will come out one day of each month, the next release will free September 1, 2012 and etc... More info in forum http://forummaxi.ru/index.php?showforum=89 http://depositfiles.com/files/tqptyjh7q http://www29.zippyshare.com/v/81984374/file.html [/code] Fix list: FIX R.760 According to the bug report: + Implemented animation CP regeneration in the arena managers Coliseum. (The OFF) + Implementation of the system. Posts regeneration at CP arena managers Coliseum. (The OFF) On the proposals: + Added new separate config DonatePremiumItemId on itemId which will use the PA. (Add in R700 Need Test) + Added new configuration DonatePremiumAccountDay buy PA (Pattern of this config - ItemId, Count, DayPA ;). (Add in R700 Need Test) + Added new PvP system with color name objectified. : Number of PvP, at the request of clients, in more detail in (config / funs / pvp.ini). (Add in R700) + Added a new color system PK title when objectified. : Number of PK in detail (config / funs / pvp.ini). (Add in R700) Miscellaneous: + Add loading new config system in account manager. - / + Cut almost all configs are responsible for starting option character, now they are all in one common Venecia on the way (config / team / players.ini). * Reworked collection character templates, improved cut outdated used over new. - A Global Cosmetics in templates character. ! Etc. All NPC's L2CastleTeleporter. * Fix not riding a wyvern / strider transfer clan leadership to another character. (The OFF) * Fix not-induced pupil transfer clan leadership to another character. (The OFF) + Implementation of the new system. Post (1987) from the client. (The OFF) * Fixed small typos from Olympus .. - Removed unnecessary htmlki of Cfg, which are no longer used. * Fixed typos with html'kami buy PA under all sections. * Minor fix logging Multi selector lists. Configs: - / + Delivers the most config options for starting a character in a new configuration (config / team / players.ini). - / + Rewritten and optimized working config ShowServerNews. + Added new system spawn new characters (gender [M / F] in the specified location in the config AllNewCharSexLocation) details in config / team / players.ini. + Added new system spawn new characters (all in the definition. Locations specified in the config AllNewCharLocation) details in config / team / players.ini. RB / Au: - / * Rewrote completely loading system AI - Improved optimized and expanded by category. * Minor changes to Ai chests. * Reworked collection Ai FeedableBeasts, improved cut outdated used more advanced. * Minor fix logging Ai Antharas. + Ai Baium now using our collection instead of ArrayList, as for me it is obsolete and does not work very quickly. * Minor fix logging Ai Core. - A small trash and cleaning mechanisms Ai Core. ! Etc. Ai EvaBox. * Global optimization and correction Ai FairyTrees. + Ai FairyTrees now using our collection instead of ArrayList, as for me it is obsolete and does not work very quickly. * Global optimization and correction Ai FleeNpc. * Global optimization and correction Ai Gordon. ! Etc. Ai HotSprings. * Minor fix logging Ai Orfen. - A small trash and cleaning mechanisms Ai Orfen. ! Etc. Ai QueenAnt. * Global optimization and correction Ai Sailren. + Ai Transform now using our collection instead of ArrayList, as for me it is obsolete and does not work very quickly. - / * Clear cleaning and optimization mechanisms Ai Valakas. - / * Clear cleaning and optimization mechanisms Ai VarkaKetraAlly. * Minor fix logging Ai Zaken. - / * Clear debris and cleaning mechanisms Ai Zaken. * Reworked collection Ai ZombieGatekeepers, improved cut outdated used more advanced. ! Etc. Ai General L2AttackableAI. ! Etc. AccountManager, L2NpcInstance, L2LoginServer. Optimization: - / + On the global reorganization of the client package. (Part 1 not Stable) - / + On the global reorganization of the server package. (Part 1 not Stable) - / + On the global reorganization of the client package. (Part 2 not Stable) - / + On the global reorganization of the server package. (Part 2 not Stable) - / + On the global reorganization of the server package. (Part 3 Stable in Core) - / + On the global reorganization of the client package. (Part 3 Stable in Core) - / + On the global reorganization of the server package. (Part 4 Finall Stable in Dp + Quests) - / + On the global reorganization of the client package. (Part 4 Finall Stable in Dp + Quests) - / * Clear cleaning and code optimization Donut shop. - / * Global optimization close connections to the core. (Part 2/3 stable version) - / + On the global reorganization of Olympus and all its attached. - / * Clear cleaning and optimization of the main mechanisms responsible for Ai action mobs npsov, events, and other details. * Global optimization and replacement of old collections to more advanced and sophisticated. (Part 1/5 Stable) - Cut out the collection of outdated processing engine configs. * Global optimization Closing a base for PcInstance. * Global optimzatsiya server / client package paint, cut the excess debris and cleaned outdated methods. (Finall part dye) - Cut L2HennaInstance template is no longer used, is now used one common pattern L2Henna. - Cleaning the garbage bags Multi selector sheet final. - Cleaning the garbage bag RequestBypassToServer, final. Tables: ! Etc. SkillTable. - / + Translation table henna on [. Xml]. - / + Translation tables henna_trees on [. Xml]. + Now, henna, and henna_trees uses one common [. Xml'ku] hennas. - Cut Class HennaTreeTable, create one 1 common Hennas and optimized. Mechanisms: * Minor fixes in config handling mechanism Configs mechanism. + Added a new mechanism for closing connections to a closeRC. + Added a new mechanism for closing connections to a closeST. + Added a new mechanism for closing connections to a closeRST. * Reworked system ActionField package for all NPC's on the type L2Npc STATIC_PACKET. The mechanism addSubClass now synchronized. Skills: * Fixes a chance of getting the disease HotSpring Rheumatism. * Fixes a chance of getting the disease HotSpring Cholera. * Fixes a chance of getting the disease HotSpring Flu. * Fix and complete implementation of the skill Arena CP Recovery. (The OFF) [quote]FIX R.810 According to the bug report: * Fixed now in the clan halls with animation buffs will go. (The OFF) Miscellaneous: * Fixed a clan halls should end with M, but here it is infinite, if not strange, but the bug reports I have not seen this bug, as this can be spread after Free assembly. (The OFF) Configs: + Added new configuration ShowNpcCrest, in detail (config / team / evermore.ini). Optimization: - / + Global replacement collections List, ArrayList our + optimization. * Optimizing L2CastleChamberlain'ov. Mechanisms: + Support Mechanism isAuthedGG (). Skills: * Fixed the skill Item Skill: Blessed Body rollback skill should not depend on caste. AIDS. * Fixed the skill Item Skill: Battle Roar skill rollback should not depend on caste. AIDS. * Fixed the skill Item Skill: Prayer skill rollback should not depend on caste. AIDS. * Fixed the skill Item Skill: Blessed Soul rollback skill should not depend on caste. AIDS. * Fixed the skill Item Skill: Mana Gain skill rollback should not depend on caste. AIDS. * Fixed the skill Item Skill: Cheer rollback skill should not depend on caste. AIDS. * Fixed the skill Item Skill: Might rollback skill should not depend on caste. AIDS. * Fixed the skill Item Skill: Empower rollback skill should not depend on caste. AIDS. * Fixed the skill Item Skill: Duel Might rollback skill should not depend on caste. AIDS. * Fixed the skill Item Skill: Shield skill rollback should not depend on caste. AIDS. * Fixed the skill Item Skill: Magic Barrier skill rollback should not depend on caste. AIDS. * Fixed the skill Item Skill: Heal Empower rollback skill should not depend on caste. AIDS. * Fixed the skill Item Skill: Agility skill rollback should not depend on caste. AIDS. * Fixed the skill Item Skill: Guidance rollback skill should not depend on caste. AIDS. * Fixed the skill Item Skill: Focus rollback skill should not depend on caste. AIDS. * Fixed the skill Item Skill: Wild Magic skill rollback should not depend on caste. AIDS. * Fixed the skill Item Skill: Kiss of Eva skill rollback should not depend on caste. AIDS. * Fixed the skill Item Skill: Acrobatics skill rollback should not depend on caste. AIDS. * Fixed the skill Item Skill: Iron Body skill rollback should not depend on caste. AIDS. * Fixed the skill Item Skill: Vampiric Rage skill rollback should not depend on caste. AIDS. * Fixed the skill Item Skill: Celestial Shield skill rollback should not depend on caste. AIDS. * Fixed the skill Item Skill: Stealth skill rollback should not depend on caste. AIDS. * Fixed the skill Item Skill: Clarity rollback skill should not depend on caste. AIDS. * Fixed the skill Item Skill: Spell Clarity rollback skill should not depend on caste. AIDS. * Fixed the skill Item Skill: Music Clarity rollback skill should not depend on caste. AIDS. * Fixed the skill Item Skill: Skill Clarity rollback skill should not depend on caste. AIDS. * Fixed the skill Item Skill: Skill Refresh rollback skill should not depend on caste. AIDS. * Fixed the skill Item Skill: Spell Refresh rollback skill should not depend on caste. AIDS. * Fixed the skill Item Skill: Music Refresh rollback skill should not depend on caste. AIDS. * Fixed the skill Item Skill: Refresh rollback skill should not depend on caste. AIDS. * Fixed the skill Item Skill: Mystery rollback skill should not depend on caste. AIDS. * Fixed the skill Item Skill: Reflect Damage skill rollback should not depend on caste. AIDS. * Fixed the skill Item Skill: Music rollback skill should not depend on caste. AIDS. Fixed and appended skill Aegis. (The OFF) * Fixed the skill Focus Attack, completely finished writing all the articles. (The OFF) * Fixed skill Wrath, more precisely a fixed distance casting. (The OFF) * Fix and complete implementation of the skill Build Advanced Headquarters. (The OFF) * Fixed skill Wyvern Aegis, to be more precise then added an article on reducing protection Cancel to -100. (The OFF) * Fixed skill Skill Mastery, more specifically the added minimum magic skill lvl. (The OFF) Location: + Localization message about the number of MP in the KX. + Added support for Russian language skills 3100-3199. + Added support for Russian language skills 3200-3299. + Added support for Russian language skills 0300-0399.[/quote] [quote]FIX R.860 According to the bug report: * Fix config ItemBuffSystem, whatever action is not in the config vyberaem, system buffs across an item had been active, now it will also depend only on the config ItemBuffSystem. * Fixed quest 242_PossessorOfAPreciousSoul_2 * Fixed quest 337_AudienceWithTheLandDragon. * Fixed quest 340_SubjugationOfLizardmen * Fix small mistake with the binding character to the password. * Fixed problems with running the server on some NIX / UNIX axes. - / + Fixed path to the logs when starting SH files. + + Updated Setup.sh Miscellaneous: * Minor changes in the Olympiad Manager. * Fix Null-pointer'a in _gameServerTable. Configs: - Cleaning the shit code into the configuration engine. Quest / Au: - Typo in quest 340_SubjugationOfLizardmen. + Implemented a new AI BrekaOrcOverlord. (Java + Core) - / + Re-write ai benom.py, written for the new ai Benom'a on java and passed to the kernel, full compliance with off-like. - / + Translation kastum quest for 5000_MissQueen. Java + Fixed Npc's who have taken this quest. - / + Translation kastum quest for 5001_NewbieCoupons. Java + Fixed Npc's who have taken this quest and added not got Npc's. (Final translation kastum quests for Java) - Cut Custom.java is no longer needed because all kastum quests to java. - Cut kastum quest ArenaCp, do not need more, because Set as support at L2NpcInstance. - Cut the quest for 505_BloodOffering offu no such quest for Interlude, and the client checks and there it just is not present. + Added print for all quests left on Pythone. + Implemented a new AI CatsEyeBandit. (Java + Core) + Implemented a new AI DeluLizardmanSpecialAgent. (Java + Core) + Implemented a new AI DeluLizardmanSpecialCommander. (Java + Core) + Implemented a new AI KarulBugbear. (Java + Core) + Implemented a new AI OlMahumGeneral. (Java + Core) + Implemented a new AI TimakOrcSupplier. (Java + Core) + Implemented a new AI TimakOrcTroopLeader. (Java + Core) + Implemented a new AI TurekOrcFootman. (Java + Core) + Implemented a new AI TurekOrcOverlord. (Java + Core) + Implemented a new AI TurekOrcOverlord. (Java + Core) Optimization: * Optimization of the buff after logging an item. Skills: * / + Fix and complete implementation of skill Extra Inventory. (The OFF) * / + Fix and complete implementation of skill Extra Sell Inventory. (The OFF) * Fixed the skill Focus Skill Mastery. (The OFF) * Fixed skill Fortitude. (The OFF) * Fixed the skill Arcane Wisdom. * Fixed a skill MP consumption Arcane Power. * Fixed a skill MP consumption Arcane Agility. * Fixed time effect skill Parry Stance. * Fixed skill Riposte Stance. (The OFF) * Fixed skill Touch of Life. (The OFF) * Fixed skill Touch of Death. (The OFF) * Fixed the skill Final Frenzy. * Fixed the skill Earthquake. (The OFF) * Fixed skill Spoil Crush. (The OFF) * Fixed skill Song of Renewal. (The OFF) * Fixed the skill Physical Mirror. (The OFF) * Fixed skill Magical Mirror. (The OFF) * Fixed the effect of skill Shield Bash, this skill is as a de-buff.[/quote] Test it and comment...
  11. Reason spam activity, I had only 6 posts and registered 6 months ago:D So sad Sido, grow up maybe? Be a man and accept the opinions, I now see what type of person you are...
  12. Reason spam activity, I had only 6 posts and registered 6 months ago:D So sad Sido, grow up maybe? Be a man and accept the opinions, I now see what type of person you are...
  13. Reason spam activity, I had only 6 posts and registered 6 months ago:D So sad Sido, grow up maybe? Be a man and accept the opinions, I now see what type of person you are...
  14. Sido is angry man who's insulting people, maybe he is new there and you say to him go away, that's poor...
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