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Zoey76

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Everything posted by Zoey76

  1. I guess that was the only update that you could actually understand what was changed :D
  2. If you are using L2J Freya/High Five or Frozen Interlude you can do it changing two things in experience.xml file. Probably aCis have it this way too.
  3. L2J Interlude uses the same as High Five since months now.
  4. To edit the wait time is probably in AI, and the quest requeriment is actually an item requeriment in teleporter (crystal or whatever NPC is). Check them and remove/edit the thing you dont like, is pretty easy once you read the code.
  5. Add an "m" and check.
  6. You need to add the new class Id everywhere related, not only to hennas... Like I said you passed wrong class Id.
  7. You passed a wrong class Id.
  8. If you pass the max value with PHX, then the server code sucks, but in Interlude it may be still possible :(
  9. You can always unplug the PC and run around with your arms in the air, may not save you, but it'll be really fun to watch, you may even become an Internet meme.
  10. LOL, Okay makes much more sense now :P
  11. In PTS they have something like that.
  12. No, overenchant is when you go past the safe value. You cannot go past the max and if you can, the server code you are using sucks.
  13. If it helps the original topic is http://www.l2jserver.com/old-forum/thread.php?threadid=32315&page=1
  14. @mexis15 (explanation for High Five beta, I'm sure you will find out how it's in previous chornicles): First PVP zone is not the same as allowed to engage combat, for example an Arena like Aden's Colliseum is a PVP zone, where you don't get karma by killling a non flagged player and you don't get flagged after hitting the player, a zone where "engaging combat" is allowed is like any zone with monsters, if you hit a player you get flagged, if you kill a flagged player +1 PvP, if you kill a non-flagged player you get karma and +1 PK. If you (still) want to make Gludin an Arena, go to data/zones/peace.xml find "gludin_town_peace#" where # is a number from 1 to 5 (in this case) and change type="PeaceZone" to type="ArenaZone", if you want to make it for PvP and PK just delete all the: <zone name="guldiocastle_town_peace#"... ... </zone> If you are using another server version and it might have zones in SQL, find the zone and remove it using a GUI tool like Navicat. @Tryskell don't get so serious about it, you can always provide a generic answer and request more information about it at the same time, is not possible to expect that every user (new or not) in forum post all the information, also I see as best solution if you are tired or you don't care, just don't answer and you will avoid lots of no-sense answers ^_^
  15. @etherian we are open source, are those forks you mention open source? We have made a lot of refactors, in High Five that were required in L2J since a loooooooong time and they were ignored/avoided. You have a problem with names, before there wasn't "BETA" branch and people used untested stuff everyday, now we created a branch to let users know that it's zero-day releases and suddenly all changed? No, it didn't change, is just another name. There was a lot of people that were against L2J moving to Goddess of Destruction because the game changed a lot or because it's free now. Also there is a lot of people that complaints that L2J never "completes" (with quotes because we all know that is not really possible) a game version, and all missing features are kicked to the next version (and if they are removed they never get to be implemented). You guys need to make up your mind, you want stable complete version? Test High Five beta and report bugs and it will get stable and finished faster than ever.
  16. We are doing zero-day fixes in beta branch, if you don't like beta, help on testing when we post contributions and we will update the trunk more often, otherwise watch the time line and cry :D You people are unbelievable, when the team made one month stable releases, everyone attacked the developers because they shared stuff after it had been month in their servers, now that we release everything after is made and partially tested (the test are required to be done by the community) there is still people that complaint, it makes me think that we should do one thing (monthly releases or zero-day fixes) and ignore such comments.
  17. If the line: import com.l2jserver.gameserver.model.effects.AbnormalEffect; is missing you will get an error, "adding the missing import" means copy/paste that line into import definition area, between pakage declaration and class declaration. If it's already there you won't get an error and you may ignore the comment.
  18. stopAbnormalEffect(AbnormalEffect.HOLD_1); // Add import if its missing.
  19. Bleadd don't get me wrong I'm not saying its wrong, but as personal experience in support area, I know now that providing some help to the users while also requesting them to use search and check announcements and sticked topics is a lot more friendly and gets better results, as Tяαnce said you may end up looking like a troll, and some day you may (and you will) need help and that attitude will avoid you to get it, since capable people may not be willing to help someone that acts like that. Finally is very good thing (and sometimes nobody recognizes it) that you help others, not all your post are "use search" kind, some are useful and helped many people. Try to keep up the good work, and try to be more like yourself and less like others ;)
  20. Bleadd is like Tryskell's echo :S
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