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007florin

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Everything posted by 007florin

  1. Update with L2jServer BETA 8682 on February 20 Fixed in this BETA: - BETA: Misc fixes: Fixed Scroll of Resurrection typo from [8679], thanks baluu for report. Fixed JavaDocs?, removed non-JavaDocs? comments and some @see JavaDocs?. Formatted CancelDebuff? class. - BETA: Full Install DB should clean up character_item_reuse_save.sql. - BETA: Updated formatter for Community Server too.
  2. Update with L2jServer BETA 8680 on February 18 Fixed in this BETA: - BETA: Moving extractable skill handler to effects: Improved formatter a bit. Implemented RestorationRandom? effect. Unhardcoded for target, now a player can extract items into it's target depending on skill's target type. Fixed some typos on AdminEventEngine? HTML dynamic build. Removed debug messages from ItemSkillsTemplate?. Removed extractable skill handler. Fixed OracleTeleport? teleport. Replaced all skill types for extractable skills with DUMMY, and added RestorationRandom? effect. - BETA: Datapack part for ​[L5180]: Wondrous Cubic - 1 time use should be consumed upon usage. Added more missing GPL notices. Implemented Calculator item handler. Moved some high time reuses from items skills to it's items, it's a temp fix for missing global skill reuse, since item reuse is global to all classes. Removed custom check based on skill type for Extractable skills with high reuse not being able to be used in sub-classes. - BETA: Add telnet command to send packet data to players (equivalent to using packet forge from telnet) - BETA: Moving Extractable skill handler to effects: Improved formatter a bit. Implemented ConditionTargetInvSize?: Allows to check inventory size conditions on target. Implemented ConditionTargetWeight? Allows to check weight gauge conditions on target. Reworked the way Extractable skills data is parsed. Removed old skill types and added RESTORATION_RANDOM effect type. - BETA: Items reuse implementation: Item handlers return true on successful usage, false otherwise. Implemented item reuse delay and shared reuse group. Implemented database persistence for item reuse time. Moved reuse stamps for skills to FastMap? as they originally were. Reworked TimeStamp? class and moved out of L2PcInstance. Added proper JavaDocs? to L2ItemInstance. Unhardcoded Calculator.
  3. Update with L2jServer BETA 8677 on February 16 Fixed in this BETA: - BETA: Addressing the problem of unchecked casting in AugmentationData?. - BETA: Fix for Ticket #2844 by anónimo (please next time post the fix in forum, not trac). - BETA: Misc fixes: Typo fixes in comments. Deleted useless comments. Typo fixes in logs. Added missing GPL notice. Updated some GPL notices. Formatted and cleaned up some classes. Moved misplaced author JavaDoc?. Note: Takes few minutes check misspellings, misplaced comments, GPL notice, JavaDocs?, but takes years to get fixed after they get committed, please check before commit :D - BETA: Minor Improvements/Cleanup? for database_installer.bat.
  4. @MaDu7zU I can log without any problem. Tested for 2 days and result is: lots of features missing, many exploit's are working, admin panel it's a disaster, stability 25% since during 12h test server crashed for at least 3 times, of course it was expected this result since C4 is an outdated chronicle. Have Fun.
  5. No update today since there is nothing new. Next update tomorrow: 16.02.2012 if it's commited anything new. Have Fun.
  6. No update today since there is only one change in Server: 5177 Next update tomorrow: 15.02.2012 if it's commited anything new to Datapack. Have Fun
  7. Update with L2jServer BETA 8676 on February 12 Fixed in this BETA: - BETA: Reverting [5168] due is not working as should. - BETA: Moving all util methods from QuestState? to Quest class to be usable directly from quests which doesn't really needs to implement QuestState?. Backward compatibility still remains until all quests are re-writen in java. - BETA: Support for setTeam for all L2Character extending classes
  8. /Off Topic I don't know why some people start to argue about the language they or others speak or any other languages. For me as romanian language speaker is very easy to learn spanish, italian or any language latin based since many words are almost similar. Have Fun.
  9. Update with L2jServer BETA 8675 on February 10 Fixed in this BETA: - BETA: Updated SQL Documentation a bit. - BETA: More Indexes for [8337]. - BETA: Full Install DB should clean up mods_wedding.sql. - BETA: Revert DebugHandler?.java from [8670]. - BETA: Organizing xsd's into data/xsd/ folder and Unifying multisell's data. - BETA: AdminSiege? handler typo fix and source format - BETA: Minor fix for [8663], thanks UnAfraid? for report. - BETA: StatsSet? class format - BETA: Re-Added [5167] & [5168] please don't remove this! because is used for safe check (for example when character is deleted from outside game, directly in db from a admin website or manually), like we do with others SQL Queries there. - BETA: Handing [5167:5168] where it should be. - BETA: Avoiding boxing/unboxing of int and boolean. Continuing with [4451]. Note: valueOf(..) returns an object, this is useful when using List/Map? (not Trove ones), if it's only required an int (or boolean) use parseInt(..) (or parseBoolean(..)). - BETA: Small SQL Query Improvement for [5167]. - BETA: Added clean up for invalid Weddings.
  10. It was expected that NCsoft will sue Bluehole Studios before NA launch of Terra. :D
  11. Update with L2jServer BETA 8667 on February 7 Fixed in this BETA: - BETA: Simplified support for daily quests by UnAfraid?. Spelling fixes in L2Character comments by me. Usage: Exit quests using exitQuest(QuestType?.DAILY); the quest will be completed and a penalty will be added, use isNowAvailable() to verify if the quest is available. - BETA: Quests updates, thanks jurchiks for report. Into The Large Cavern (179) updated checks and htmls. New Recruits (182) updated checks and htmls. - BETA: Voiced commands update, format and cleanup. - BETA: Quests from Jython to Java by nonom: Exploration of the Giants' Cave - Part 1 (376) Exploration of the Giants' Cave - Part 2 (377) Note 1: Quest name changed, require database update. Note 2: Empty folder cleanup on next commits. - BETA: Quest Perfect Form (458) by centrio, code refactoring and improvements and tests by me. Note: This quest require ​[L5166] ! Quest I Must Be a Genius (463) cleanup, format and minor refactor. - BETA: Fix for Sweeper, thanks VlLight?. - BETA: Half-Kill is now possible against monsters in h5.
  12. Good luck with the project.
  13. Update with L2jServer STABLE on February 5 Fixed in this STABLE: - Everything from BETA version until: Server:5134 Datapack:8629 Also first page has been cleaned, all download link's of BETA rev's until 8600 was deleted. Added High Five revisions folder for those who need older versions of H5. =============================== Gracia Final | Gracia Epilogue | Freya High Five ===============================
  14. Update with L2jServer BETA 8662 on February 5 Fixed in this BETA: - BETA: Elcadia's Skills. - BETA: More LF -> CRLF (this are probably the last files). - BETA: You will now be returned to Hunter's Village when you use a Scroll of Escape in Anthara's Lair. - BETA: Few typo fixes from [8548].
  15. Today ill update the topic with STABLE & BETA Hi5 versions for those who don't want to use BETA version for live servers. Have Fun.
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