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Everything posted by 007florin
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Go to NPC table and see what npc you have with this ID [10002]
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[Share] Custom *S Arrow NoS Sword
007florin replied to Valve's topic in Client Development Discussion
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You had installed this npc? or this is first time you install it?
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Because you have already that npc installed.
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[Share]Death Match Commands - Join and Leave
007florin replied to conheonit's topic in Server Shares & Files [L2J]
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[Guide]Custom items for new player
007florin replied to angelshero's topic in Server Shares & Files [L2J]
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Project under early Beta GoD or we can expect soon to a playable version?
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Update with L2jServer BETA 8622 Fixed in this BETA: - BETA: Few More Improvements for [8328]. - BETA: Admin Clan commands rework. Command clan_changeleader won't do numeric exceptions. Now is possible to use the name of the character, clan_changeleader Zoey76 Removed custom system messages, used available in client (Unharcoded). Removed iteration over clan members, this should improve command performance. Removed e.printStatckTrace(), replaced with proper logger. Implemented off-line privileges set for former clan leader. Better handling of exceptions. Cleanup and code formatting. - BETA: Few updates for staticobjects.csv. - BETA: Admin Command "Target Say" (makes talk any target) by nonom. - BETA: Datapack refactoring: Using same Code warning/error configuration than core. Fixed respective warnings and errors. Fixing Extractable Skills restriction properly. Unhardcode Skills Ids. Now only Item Skills are restricted. Items with consume count won't be consumed without giving the reward. Applied to reuse time greater than 5 seconds, there is no point on restrict item skills with less reuse time. Unhardcoded system message for item reward. Hellbound fixes: Hellbound should start closed at server start (level 0), thanks Trev. Quarry ClassCastException? fix. Q290_ThreatRemoval removed unnecessary int cast. Q636_TruthBeyond proper method to get an int. Skill Santa Claus' Gift - Luck(22018) typo fix. - BETA: Eclipse Default Encoding UTF-8. - BETA: Updating signboards to show proper htmls (also updated their htmls), thans nonom for test. - BETA: Added "enchanted" & "for_npc" to items for future usage (thanks UnAfraid?), also a Minor Improvement for [8612] (thanks nonom). - BETA: Fixing line delimiters in few XSDs. - BETA: Datapack fixes: [8615] Improvements, thanks jurchiks for noticing it/fix contribution. Treykan Transformation fixes, based on thecast/nonom contribution. Darkamane Peacer Transformation fixes. Dissonance(5437) skill fixes. Cursed Body(967) skill pre-implemented, proper effects will come in next updates. - BETA: Event fixes, thanks jurchiks. Gift of Vitality refactoring and cleanup. Heavy Medal refactoring and cleanup. The Valentine Event refactoring and cleanup. - BETA: More event fixes: Code formating and cleanup. Removed QuestManager? calls. Unhardcoded Adena Id. Removed some useless assignments. Fixed minor typo at Heavy Medal event, thanks jurchiks for report. - BETA: Transformation fixes: By Nyaran: Block Checker Blue transformation. Game Manager transformation. Wood Horse transformation. HTML rearranging. Skill Transform Master(6908). Skill Rocking Horse -beep-t(21258). Skill Transformation Scroll - Blue Block Checker(22190). By Zoey76: Added GPL to all transformations. Added author to some transformations. Code formatting and cleanup. - BETA: Implementing Admin command sendhome: The sendhome command can be used: From Alt + G panel. Entering the player's name: //sendhome Zoey76 On a target if it's a player. Note 1: This command send a player to it's race home town, not to the closest town. Note 2: Require [L5124]. - BETA: Few More Improvements for [4886], also enabled it for Community Server too. - BETA: L2SkillSpawn rework: Added support for summoner reference, based on VlLight? work. Now L2SkillSpawn won't have null spawns... Partially reverted [4890] changes on L2SkillSpawn... Minor rework on L2TotemInstance. Unhardcoded all NPC instances. - BETA: Item Auction should be enabled by default. - BETA: Misc fixes: Map Region support to get region by name. Some typo fixes at SystemMessageId?. Sry for the problems on rev 8612 & 8617, something was fked with my eclipse. Now all is fine. @Zoey76 u mean if i compile L2jServer since epilogue?
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GM Shop updated to work with latest L2jServer Revision.
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[Share]Custom Textures For Interlude Client
007florin replied to Dulens.'s topic in Client Development Discussion
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Thx for share.
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Update with L2jServer BETA 8617 Fixed in this BETA: - BETA: Fixing line delimiters in few XSDs. - BETA: Added "enchanted" & "for_npc" to items for future usage (thanks UnAfraid?), also a Minor Improvement for [8612] (thanks nonom). - BETA: Updating signboards to show proper htmls (also updated their htmls), thans nonom for test. - BETA: Eclipse Default Encoding UTF-8. - BETA: Datapack refactoring: Using same Code warning/error configuration than core. Fixed respective warnings and errors. Fixing Extractable Skills restriction properly. Unhardcode Skills Ids. Now only Item Skills are restricted. Items with consume count won't be consumed without giving the reward. Applied to reuse time greater than 5 seconds, there is no point on restrict item skills with less reuse time. Unhardcoded system message for item reward. Hellbound fixes: Hellbound should start closed at server start (level 0), thanks Trev. Quarry ClassCastException? fix. Q290_ThreatRemoval removed unnecessary int cast. Q636_TruthBeyond proper method to get an int. Skill Santa Claus' Gift - Luck(22018) typo fix. - BETA: Item Auction should be enabled by default.
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Update with L2jServer BETA 8612 Fixed in this BETA: - BETA: L2SkillSpawn rework: Added support for summoner reference, based on VlLight? work. Now L2SkillSpawn won't have null spawns... Partially reverted [4890] changes on L2SkillSpawn... Minor rework on L2TotemInstance. Unhardcoded all NPC instances. - BETA: Few More Improvements for [4886], also enabled it for Community Server too. - BETA: Removing Deprecated method - BETA: L2World's objects debug fix thanks nik for report. - BETA: Admin Command "Target Say" (makes talk any target) by nonom. - BETA: Few updates for staticobjects.csv. - BETA: Admin Clan commands rework. Command clan_changeleader won't do numeric exceptions. Now is possible to use the name of the character, clan_changeleader Zoey76 Removed custom system messages, used available in client (Unharcoded). Removed iteration over clan members, this should improve command performance. Removed e.printStatckTrace(), replaced with proper logger. Implemented off-line privileges set for former clan leader. Better handling of exceptions. Cleanup and code formatting.
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You forgot to mention some important info such as project and revision.
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Slow VIPE ;) With this guide i can't even wipe my Mario server.
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Update with L2jServer BETA 8607 Fixed in this BETA: - BETA: Fixing "Three Bridges Arena" minZ. - BETA: Fantasy Isle Chairs (for future usage). - BETA: Collision, Height and type for some NPCs. - BETA: Let's comment spawn type="entrance" in clan hall zones (until support is done), to avoid warnings during server startup. - BETA: Fixing some "qn" in quests, thanks nonom. - BETA: NPC shift action improvements: Heading is now displayed. Collision Radius is now displayed. Collision Height is now displayed. Useful for debug new NPCs. - BETA: Removed PeaceZone? sysmsg (is not used in H5 at least). - BETA: Unhardcoded more things in Zones. - BETA: Chairs should not require castle. - BETA: Event Drop List OOP rework: Backward compatible. With support for one single item. Cleaner and formatted. Now is possible to initialize all event drops statically for an event and keep them in one single array. The old "constructor" is still present, but I'd recommend the use of the OOP form. - BETA: Unhardcoded few things in Zones and Cleanup. - BETA: L2TIntObjectHashMap updates. Fixes deadlock on server shutdown. - BETA: Fixing Recommendation bonus to give bonus EXP/SP