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Everything posted by 007florin
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Update with L2jServer BETA 8298 Fixed in this BETA: - BETA: Let's split telnet.properties file for Login & Server. - BETA: New GM Skills support: Configuration option to allow new GM Skills added on enter world. Now Area/Aura skills can be casted in pace zones if they aren't offensive. New skill set added to GMSkillTable. - BETA: Fix for CharNameTable? when name get's changed. - BETA: Moved concat for propertie file to dist target. - BETA: Organizing Some Files & Cleanup in CommunityServer?, and some other fixes in the others of builders. - BETA: AbnormalEffect? update - BETA: Added Arcane Shield abnormal effect - BETA: Added Hunting Bonus abnormal effect (Thanks Nyaran) - BETA: Dual Dagger Mastery can be learned by Fortune Seekers, thanks Battlecruiser for report. - BETA: Minor fix for hitTime in teleport skills to match retail animation. - BETA: Minor formatting for OlympiadManagerLink?. - BETA: New GM Skills: New admin command to switch between single and aura target buffs, //switch_gm_buffs If both configurations are enabled or disabled at the same time, there will be no buffs to switch. Support for new skill Master's Call, summons target's party around the target. Implemented new skills: Master's Blessing - Eye of Pa'agrio Master's Blessing - Soul of Pa'agrio Master's Blessing - Chant of Magnus Master's Blessing - Chant of Blood Awakening Master's Blessing - Spike Master's Blessing - Bowstring Master's Blessing - Hard Tanning Master's Blessing - Embroider Master's Blessing - Counter Critical Master's Blessing - Elemental Protection Master's Blessing - Arcane Protection Master's Call Implemented all new Aura type buffs. - BETA: Olympiad htmls for noble player thanks osiride - BETA: The Special Abilities of the Hero Weapon Infinity Spear have changed as follows: The Cancel effect and the number of buffs canceled have been reduced. The skill reflection rate has been increased. - BETA: Removed custom self effect from skill 1557. - BETA: Fixing Ticket #2761 again, also some cleanup/improvements for Fishing.java by Zoey76. - BETA: Unrecognized <player> condition - BETA: Fixed missing player levelRange in few skills. - BETA: Small fix for skill 6059. - BETA: Moved concat for propertie file to dist target. - BETA: Code refactoring and new condition for Recipes item handler.
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Update with L2jServer BETA 8281 Fixed in this BETA: - BETA: Config option to set offline traders invulnerable. - BETA: Small Cleanup in Builders. - BETA: Let's catch some exceptions in Login Server. - BETA: SystemMessage? update: * Added multiple missing system messages. * Fixed some typos. * Proper English in hardcoded custom system messages. * Now proper system messages are displayed for Social Couple Actions. * Minor cleanup and code refactoring. * Community Board bypass fix. * Friend Invite and Party Join cannot be requested while participating in the Olympiad Games. * Pre-implemented isInHideoutSiege() function, returns false until Siegeable Clan Halls are done. - BETA: Organizing Some Files & Cleanup - BETA: Fixed a small (but hard to find xD) bug in core preventing NPC Pinter (30298) to handle chat bypass correctly, thanks osiride. - BETA: LF -> CRLF in two config files, thanks Raikkon35. - BETA: Minor typo fixes in NpcStringId?.java (thanks pmq, Battlecruiser & jt75cz for report). - BETA: Changed id version with class version (WalkerRoutes?.xml with IDs) by Nyaran. - BETA: NicknameChanged? packet for L2Character (It works on monsters too) thanks FBIagent - BETA: Small Cleanup in Builders. - BETA: Missing nextActionAttack in Shield Strike skill. - BETA: More H5 Changes to NPC Traders by osiride... Blacksmith NPCs in villages can now perform the following roles that were previously reserved for the Blacksmith of Mammon: * Remove the seal of A-Grade armor / magic armor accessories. * Re-seal A-Grade armor. The following roles were added to Blacksmith NPCs in every village for more convenient item conversion: * Bestow special abilities on B-Grade and lower-grade weapons. * Remove or add the sealing of B-Grade gloves / boots. * Perform and removed weapon augmentations. Other Item Changes: * S-Grade and A-Grade Crystals are no longer available from Trader of Mammon. Other Changes related * Updated all Blacksmiths htms to reflect these changes. * Cost for seal/reseal A-grade items is the same as before, but it's in adena instead (confirmed by Korean Powerwiki). * Updated Merchant/Blacksmith of Mammon htms. * According to retail html, split Mammon exchange multisell in two files: one for D-B grade items, one for A-grade items. * Added Eternal Core Dual Sword to Mammon's S-grade Dualsword craft. - BETA: Unhardcoding Quests names using NpcStrings?. * Thanks tukune for first implementation. * Thanks centrio for morphism algorithm for Quest Ids and Npc Strings Ids. * Support for custom quests and code refactoring by me. Note: Custom quest scripts should use and Id not listed in client and set to custom script using setIsCustom(true). - BETA: Code refactoring and fix for #5568 - BETA: Noblesse Gate Passes have been moved from the Quest Inventory to the General Inventory, and can now be sold to a shop as a common item for 100 Adena, Thanks horato. - BETA: Moved Community SQL tables to a proper folder. - BETA: Cleanup/Improvements in DP Builders. - BETA: Changed id version with class version (WalkerRoutes?.xml with IDs) by Nyaran.
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Update with L2jServer BETA 8269 Fixed in this BETA: - BETA: Small fixes in Squash Skills, also added Birthday Skills. - BETA: Updating Christmas Trees. - BETA: Cleft Zone for future usage. - BETA: npcstring improvements by Nyaran, for more detailed info about this and examples, look here: http://www.l2jserver.com/forum/viewtopic.php?f=69&t=22632 - BETA: MapRegion? Separation by lasarus. - BETA: Added gm command to set player as noblesse //setnoble or shift + click on player -> Edit - BETA: Multisells cleanup - BETA: Disabled some NPC skills that should be controlled by AI, due are making immortal and suicide NPCs. - BETA: little Hack and Fix for Blinding Blow skill thanks Osiride for tests - BETA: Better using the Antversion Task - BETA: Minor fix in globmapper to make it more specific for *.jar files. - BETA: Licenses & Docs now in: /doc/ by default. - BETA: Adding more server shutdown log messages and a nice feature that tracks down methods' execution time and overall server shutdown time. - BETA: Added some extras to L2TIntObjectHashMap and fixed a problem where server shutdown didnt run properly. - BETA: Fixed the problems caused by my last commits. This time I've tested it and its working, sorry for commiting untested stuff even if it looks like it should work.
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Update with L2jServer BETA 8255 Fixed in this BETA: - BETA: Added back things in builders that I deleted accidentally in [4788], some other minor fixes included. - BETA: Minor update in builders. - BETA: Updating Builders, now Ant Version is verified. - BETA: System message update. - BETA: Some more cleanup, getting rid of some warnings. - BETA: More cleanup and code refactoring. - BETA: Some cleanup and code improves, also a new configuration option OfflineModeInPaceZone?. - BETA: GameTimeController? iteration fix. - BETA: Minor update on Inquisitor Stances by osiride, also fixing [8250] due should be commented not deleted.
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Update with L2jServer BETA 8253 Fixed in this BETA: - BETA: AI Scripts cleanup & update - BETA: AdminEditNpc? typo fix - BETA: Hekaton Prime's spawn is managed by Quest. - BETA: AdminEditNpc? source format fix - BETA: Updating H5 Olympiad Stadium Zones. - BETA: New equipment reward items are now available for purchase with Olympiad Tokens at the Olympiad Manager: * Vesper Armor Sets, Sigils and Shields * Noble Enhancement Stones * Vorpal Armor Sets, Sigils and Shields The items available for Noblesse Gate Pass have been removed. - BETA: Updating Summer Squash Event Skills. - BETA: Fix for "object: Tutorial Guide(5588)[xxxxxxxxx] already exist in OID map!" thanks VlLight? - BETA: aggroPoints not increase during enchant skill - BETA: Support for Quest class to accept addTalkId(1, 2, 3, 4) instead of adding multiple times addTalkId and leave old declarations because of jython it converts them as int[] - BETA: Using xml filter in zones and skill trees - BETA: HtmCache?'s map should be synchronized only if lazycache is running. - BETA: L2TIntObjectHashMap at GameTimeController?, L2Manor, L2Attackable, L2ZoneType. Can't think of any more places where i can use this, except knownlist (im still testing this rework). - BETA: MailManager? using L2TIntObjectHashMap - BETA: HtmCache? using L2TIntObjectHashMap - BETA: Cleanup all useless commends like //synchronized (blabla) - BETA: L2PcInstance _reuseTimeStamps and _cubics use L2TIntObjectHashMap instead of shared fastmap - BETA: L2TIntObjectHashMap for _disabledSkills @ L2Character too... - BETA: More usage of L2TIntObjectHashMap - character skills. - BETA: Creating a L2TIntObjectHashMap which is a synchrinized TIntObjectHashMap via ReentrantReadWriteLock? and cleaning up L2World.java from the synchronizers, since we are using L2TIntObjectHashMap. - BETA: L2World maps(_allPlayers, _allObjects, _petsInstance) reworked. They are now TIntObjectHashMap surrounded by ReentrantReadWriteLock? working as synchronization. Keep in mind that FastMap?<K,V>.shared() drains a lot of CPU usage, because the whole map is filled with synchronizations. ReentrantLock? is much faster than synchronized and it does the same job, even better. Generally this change is to optimize CPU Usage, memory usage and prevent some deadlocks. Big servers will easily notice the change. - BETA: ItemAuction? SystemMessage? typo fix - BETA: Fix for L2JMod Offline Shops, now players won't remain standing after disconnect if they aren't in shop mode. - BETA: Fix for double store for Combat flag: * Based in VlLight?'s code. * Thanks UnAfraid? for testing. - BETA: Fixes & Cleanup in builders.
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Update with L2jServer BETA 8241 Fixed in this BETA: - BETA: Javadocs for some utils thanks FBIagent - BETA: Core & DP Support for DebuffImmunity? - BETA: Fix for JDK7 Requirement in builders (now using "java.lang.AutoCloseable?" which is introduced in JDK7), thanks FBIagent. - BETA: Minor Fixes for /loc in RespawnZones? by Nyaran - BETA: TOI Teleport Fixes by plim (thanks pmq for report).
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[Share] L2jPortugal High Five Project
007florin replied to monaliza's topic in Server Development Discussion [L2J]
test what? project is dead -
[Share]Custom Icons Vol.2 By Shady
007florin replied to ucko1991's topic in Client Development Discussion
good work. -
Update with L2jServer BETA 8234 Fixed in this BETA: - BETA: Pet exploit fix, by UnAfraid?'s request. - BETA: Inquisitor: The character level required to learn this skill has decreased from 44 to 40. - BETA: H5 Skill Tree Changes... * Weapon Blockade: This skill is now available from Skill Trainers at level 80. * Vanguard: This character level required to learn this skill has decreased from 43 to 40. * Shadow Step: The required character level to learn this skill has decreased to 40. * Soul of Sagittarius: The character level required to learn this skill has decreased from 46 to 40. * Quiver of Arrow - A - Grade: The character level required to learn this skill has decreased from 66 to 60. * Anchor: The character level required to learn this skill has decreased from 44 to 40. * Bless the Body: The character level required to learn this skill has decreased from 72 to 70. * Song of Hunter: The character level required to learn this skill has decreased from 49 to 40. * Song of Warding: The character level required to learn this skill has increased from 40 to 43. * Song of Invocation: The character level required to learn this skill has increased from 43 to 49. * Greater Heal: This skill can now be acquired up to the highest level equal to the Bishop class. Likewise, the initial acquisition level is changed from level 48 to level 40. * Chant of Predator: This character level required to learn this skill has decreased from 48 to 40. * Critical Sense: This character level required to learn this skill has decreased from 43 to 40. - BETA: Typo fix for [8167] reported on #5567 thanks ANTIKLAN.
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as MELERIX said you miss svnversion. Necessary software to download and install: * Eclipse Classic 3.7 (Stream Build): http://download.eclipse.org/eclipse/downloads/drops/M20110729-1400/index.php * Java JDK 7: http://www.oracle.com/technetwork/java/javase/downloads/index.html * Subclipse 1.6.18: http://subclipse.tigris.org/servlets/ProjectProcess?pageID=p4wYuA * Subversion 1.6.17: http://subversion.apache.org/packages.html Note: If you are using Windows download: * win32svn (for 32 bits only): http://sourceforge.net/projects/win32svn/ * SlikSVN (for 32 & 64 bits): http://www.sliksvn.com/en/download
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Update with L2jServer BETA 8230 Fixed in this BETA: - BETA: Fix for wrong parameter count. - BETA: CharEffectList? getAllEffects() cache (based on DrHouse?'s code). - BETA: Cleanup of CharEffectList? - BETA: Warnings cleanup - BETA: Fix for Ticket #4873, thanks thedarkknight for report. - BETA: MapRegion?.xsd update. - BETA: Static Tables to MyISAM & Dynamic Tables to InnoDB, some other minor fixes included. - BETA: Update Baium.java thanks UnAfraid? ;)
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Update with L2jServer BETA 8225 Fixed in this BETA: - BETA: Retail Like "Respawn Zones" by Nyaran. * Reworked MapRegion? system. Moved to xml, an put in spawn locations. Can add banned race for map regions. * Added respawn_zones.xml. Respawn locations are defined per race and link to MapRegion? by name. * Added support for banish respawn locations for Clan Halls, Fortress and Castles * Added retail support for other respawn locs (for siege towns) * Modified teleToLocation functions for add support to variable randomOffset. (booleans functions use config values, can be replaced with an integer value) * Added enum for castles * Added function for get random point in area * Added retail support for Residence zones (for mass teleporter). Only for castles now. * Enabled castle_teleport_zones and removed custom_castle_teleport_zones. * If player is in respawn zone, when dies, only appear To Village button NOTE: Require DataPack? [DP8225] - BETA: Possible Deadlock fix - BETA: Other minor update for builders. - BETA: Updating builders for Java 7.
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To village/unstuck error
007florin replied to dani007's question in Request Server Development Help [Greek]
use english if you want help. -
[Share] CraftHelper light version [C3-H5]
007florin replied to sakaszli's topic in Client Development Discussion
Nice share sakaszli -
[share] Goddess os Destruction Weapons for Interlude
007florin replied to johnscott's topic in Client Development Discussion
Thanks for adaptation.
