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007florin

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Everything posted by 007florin

  1. Update with L2jServer BETA 8927 on June 16 Fixed in this BETA: - Ill post the changelog later.
  2. Update moved to 16.06.2012 since i'm kinda busy. Have Fun.
  3. No need for wipe, since they can trac gold or anything else. Today is another maintenance and I'm pretty sure they will start to ban accounts.
  4. The following days on EU server's there will be a rain with banned account's and people will start to cry on forum. :)
  5. Update with L2jServer BETA 8913 on June 12 Fixed in this BETA: - BETA: Update for core read-me file by FBIagent. - BETA: Other changes. - BETA: Other minor changes. - BETA: TerritoryWarManager? thread-safe - BETA: Updated Enchant Skill Chances. - BETA: SP required for acquiring some of the skills of the Third Class is reduced in H5. - BETA: Admin Siege command handler rework: - Added Javadocs. - Replaced if/else statement with ternary operations. - Replaced if/else if statements for string comparison with switch statement. - Replaced try/catch statement for numbers with Util.isDigit(String). - Fixed faulty logic that, which was flagged with possible null pointer access. - Fixed other redundant pieces of code. - BETA: Minor update for pcBaseStats.xml.
  6. Stop making request's because i don't work at L2jServer Project.
  7. Update with L2jServer BETA 8909 on June 10 Fixed in this BETA: - BETA: TerritoryWarManager? thread-safe - BETA: Minor fix for [5392] - BETA: Fixed mReuse and pReuse formulas. - BETA: Fix for Ticket #4887. - BETA: Unhardcoded and Improved Fishing Monsters by nonom. - BETA: DP-Part for ​[L5412]. - BETA: Typo fix for Skill transfer validator, thanks d!g0. - BETA: Updated Spawn Position for NPC 32568 to H5, thanks Katako.
  8. Update with L2jServer BETA 8906 on June 08 Fixed in this BETA: - BETA: Retail-like Support for Weight Limit and Weight Penalty - Using Retail-Like formula for max weight limit. - Added new effect weightPenalty to calculate point at which a weight penalty is applied. - Updated effect maxLoad now called weightPenalty. - Removed _LOAD field from char_templates.sql. - Now each Character will have proper weightLimit depending of CON amount. Thanks MELERIX, UnAfraid? and Zoey76 for help. - BETA: Some npe fixes - BETA: L2TradeList is now thread-safe thanks Tavo22 for report. - BETA: Fixed BeanShellEngine? lib. - BETA: Missing Cleanup for [L5403]. - BETA: Minor change for database_installers and few skill fixes. - BETA: Minor fix for Skill 1542, thanks Tavo22 for report.
  9. Update with L2jServer BETA 8903 on June 06 Fixed in this BETA: - Ill post changelog later.
  10. Update with L2jServer BETA 8898 on June 4 Fixed in this BETA: - BETA: Fix for RecipeController?.java (with Zoey76's Improvements). - BETA: Retail-Like isMagic Support - Using Retail-Like enums for isMagic. - Now all Magic Skills will consume SPS/BSPS by default. - Fixed Cast Time bonus for SPS/BSPS. - Updated isMagic values for all skills (thx UnAfraid?). - Removed isPotion & staticHitTime boolean from skills (skills with isMagic = 2 will have staticReuse & staticHitTime by default). - Removed isDance boolean from skills (now using isMagic = 3). - Removed nextDanceCost from Dance/Song? skills (now is calculated internally). Thanks MELERIX for help. - BETA: Fix for: Couple actions works fine from player A to B, but when couple finished and player B tries to request couple to player A it says "player is already doing a couple action always", until players A re-login. - Reported and tested by MELERIX. The problem: Player A request player B. Player B answer, player A's "couple data" is cleaned only if player B cancel. So when couple action is accepted player A has player B as target of couple action. The fix: "Clean" (set to 0) the player A's "couple data" for any answer from player B. - BETA: The ConnectionCloser? threads at L2DatabaseFactory should better be canceled when L2DatabaseFactory.close(con) is called. - BETA: Removed skillTypes BUFF/PASSIVE from passive skills. - BETA: Output location message for undefined regions.
  11. Update with L2jServer BETA 8891 on June 01 Fixed in this BETA: - BETA: If skillType is not present in a skill, it will be DUMMY skillType by default (thanks BiggBoss? for help). - BETA: Replacing FastList? with ArrayList? in L2Skill for non-shared maps. - Thanks Tryskell to bring this to my attention. - JavaDocs? for L2ExtractableSkill. - BETA: Some changes for [5384]: - Renamed EnchantGroupsTable? to EnchantGroupsData?. - Added JavaDocs?. - Minor change in the order of the methods. - BETA: Fixing some triggered skills due it require support for conditions in effects (added TODO notes). - BETA: DP-Part for ​[L5388]. - BETA: Fixing 511_AwlUnderFoot NPCs htmls, thanks digunan for report and Arantir for the fix. - BETA: Using same warning settings than core and fixed some related warnings. - Other warnings will be fixed later.
  12. Update with L2jServer BETA 8886 on May 30 Fixed in this BETA: - BETA: Some skill defaults. - BETA: Reworking SkillGroupsTable? to xml thanks Micr0 Also unhardcoded cost multipliers to configs - BETA: Core cleanup: - Enabling "Redundant argument type" warning. - Respective fixes. - BETA: Broadcast.toSelfAndKnownPlayersInRadius() method rework radius now is no longer 2 - BETA: Reverted [8885] (except skill fixes). - BETA: The rest of [8883] and some skill fixes. - BETA: Updated XSD for [8881]. - BETA: Cleanup for ​[L5385] (DUMMY skillTypes will be removed later after review skills). - BETA: Changed some "triggered/OverTime" effects to skilltype BUFF, otherwise they can't be stolen/dispelled/shared with summon. - BETA: Fixed Spawn for NPC 31653, also updated warning settings for [8878]. - BETA: Minor typo fix for [8840], thanks FullMetal? for report. - Closing #5304 - BETA: Datapack fixes: - Avoiding synthetic access. - Avoiding potential NPEs. - Minor JavaDocs? fixes. - Added some TODO tasks. - BETA: Missing abnormalVisualEffect in some disarm effects. - BETA: Fixing Frintezza instance bug when a monster self-destruct should trigger onKill thanks tukune
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