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Everything posted by Morian
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Gropacas and HaCkz0r
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WTF? Warnings mono oi Mod den mporoun na dosoun? BTW paidia exete kana tragoudaki opos ena video pou eixe postari o K4rma? { to Runtime Error }(kala fobero polli gamato) An exete kanena tetio paromio kante to post edw :D
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Oxi, Se exei tsibisei Fidi? :S
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Se kano BAN epidei i Makedonia einai elliniki.
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Banned One Time I want back my old acc... :'(
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Se kano BAN gt to pokemon sou einai 132 lvl
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Pws na pareis eukola points stin olympiad .
Morian replied to RightHandMan's topic in Hacks and Cheats [Greek]
Gia na ginei ayto prepei na exeis kai to zoom Patch... Pos alios tha pareis target ton allon mesa sto oly? BTW tnx for share, palio alla kalo. -
H arxi tou telous - Arxizoumai na paithenoumai..
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oxi, Exeis dei anthropo na xezei? axaxaax
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Se kano BAN gt se lene Cobra kai oxi Anakonda :D @Offtopic Topic Stickied?
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Ksereis tora esy gt se kano BAN... Den xreiazete na leme ta idia :D
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Rates: - Exp:x45 - SP:x50 - Adena:x200 - Spoil:x5 - Drop:x2 Custom Features: - C6 Client Supporting. - 3-skills bar. - Augementation . - Max level 80 . - Duel System, One Vs One / Party Vs Party . - Clan System . - New levels 6/7/8 by Reputation Points. - New Academies and Loyals. - Ranks Reputation Points gained by Raid Bosses, Clan members PvPs, Members classes. - Interlude skills. (98%) . Only Summoner's skills remaining. - Hero Skills . - Custom Skills. - Interlude Geodata. - Auto-learn skills. - Plenty of custom areas. - C6 Clan Ranks. - Zariche/Akahaman and Cursed Weapon System. - Working C5 Backstab, Gladiator Skills, Cancel and more. - Tattoos. - Epic Acessories. - No Clan Penalties. - Custom 1x1 peace zones in spawns to avoid spawnkilling. - Improved custom raid bosses with custom drops. - C4/C5/Interlude skills. - Subclasses. - Noblesse. - Olympiad fully working. - Hero System and hero skills. - Seven signs working 100%. - Retail-like Clan Halls. - Fishing works 100%. - Recommendations 100%. - Sieges 100%. - GM Shops. - Skills Modifications: All buffs[PP/SE/EE/WC/OL] last 1 hours. Dances/Songs last 30 Minutes. Prophecies / CoV / VoP / War Chant / Earth Chant last 20 Minutes. Gift of Queen / Blessing of Queen last 10 Minutes. - NPC buffers in Giran and Aden. - 2nd Class Buffs/Dances/Songs Buffs in NPC buffers. - Aden and Giran Towns are Shopping zones. - 28 Buff Slots Visit us on www.l2demigodz.net SERVER IS ONLINE
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Koita file ola ayta einai ena psema... ola ginodai toso grigora pou den katalabeinis tpt...
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[SHARE] Icarus Weapons For INTERLUDE L2J
Morian replied to Stefoulis15's topic in Client Development Discussion
Omg very nice stefoulis15, Very good job, gratz! -
Tnx man axax, Polli kalo alla polli gnosto. Anyway tnx.
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Loipon auto to bug einai ligo palio ala dulebei akoma s arketous servers! Lipon pate sthn 9h h 10h mpara h genika mia adeia mpara! Sto prwto slot vazete thn flogera(auth p kanei spawn to strider) Sto deutero vazete to weapon Kai sto 3o to eikonidio tou mount/Dismount! lipon apo dw k pera einai thema timing! kanete spawn to strider! Meta kratate pathmeno to F2 me to inventory anixto h to 2(analoga an pezete me F-Lock h kanonika) O char arxizi k vazo-vgazei to oplo tu! Ka8ws vlepete auth th diadikasia prospathiste me to mati na sudonisete peripu to xrono anamesa stis 2 kinhsis (equip k unequip oplu) Ka8ws o char paei na bali to oplo(ine analoga tou timing sas epanalambanw) pathste to F3(gia na anebite ston drako) UPENTHIMIZW auta me anixto inventory! An to pathsete thn swsth stigmh tha eiste panw sto strider me oplo equipped!(deite to sto inventory)
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[Share]hLaPex , Packets for hLaPex and Guide for hLaPex
Morian replied to Morian's topic in Hacks & Cheats [English]
Are you talking to me for spam? WTF??? -
XAXA very nice theme, but i have one question... How you make it?
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Step 1 Download "Decal Concverter 1.3" from here Step 2 Open "DECAL CONVERTER". Select "File>Open Picture>[Find your picture]"(Make sure not to make it too detailed if you want transparent background; unfortunately this might give poor results.) Step 3 Press REPLACE [if you want a color to be Transparent] Adjust the size on your Picture Step 4 Select "Decal>Make decal>in the "Games Folder" you select "add">DESKTOP>Ok" A message will appear, Press "OK" Step 5 The Image you made will now be placed on the Desktop as a WAD-File. Right-Click it> Properties> (Name it: TEMPDECAL) and make it "Read-Only" Step 6 Find your "Cstrike" Folder. Often: C:\Program Files\Steam\Steamapps\"Your steam Username"\Counter-Strike\Cstrike Replace the "tempdecal" that is already there with your own, and voila! Start the game, Select a server, Spray on! -Let me know if you got any problems Give me feedback
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If you login as your gm or admin account "min account lvl 3" and type ingame: .command It will list what commands you can do, or.... All users commands .acct Display the access level of your account. .commands Display a list of available commands for your account level. .dismount Dismount you, if you are mounted. .info Display the number of connected players. .gmlist Display a list of available Game Masters. .help $command Display usage instructions for the given $command. .showhonor Display your honor ranking. .save Saves your character. .start Teleport you to the starting area of your character. .taxicheat #flag Hide or reveal all taxi routes for the selected character. If no character is selected, hide or reveal all routes to you. Use a #flag of value 1 to reveal, use a #flag value of 0 to hide all routes. Moderator's commands .announce $MessageToBroadcast Send a global message to all players online. .gmoff Disable the <GM> prefix for your character. .gmon Enable the <GM> prefix for your character. .goname $charactername Teleport to the given character. Either specify the character name . or click on the character's portait, e.g. when you are in a group .gps Display the position information for a selected character or creature. Position information includes X, Y, Z, and orientation, map Id and zone Id .modify $parameter $value Modify the value of various parameters. Use .help modify $parameter to get help on specific parameter usage. Supported parameters include hp, mana, rage, energy, gold, level, speed, swim, scale, bit, bwalk, aspeed, faction, and spell. .modify aspeed #speed modify aspeed Modify all speeds -run,swim,run back- of the selected player. If no player is selected, modify your speed. #speed may range from 0 to 50. .modify bit #field #bit Toggle the #bit bit of the #field field for the selected player. If no player is selected, modify your character. If no player is selected, modify your speed. #speed may range from 0 to 50. .modify bwalk #speed Modify the speed of the selected player while running backwards. .modify energy #energy Modify the energy of the selected player. If no player is selected, modify your energy. .modify faction #factionid #flagid #npcflagid #dynamicflagid Modify the faction and flags of the selected creature. Without arguments, display the faction and flags of the selected creature. .modify money #amount in copper Add or remove money to the selected player. If no player is selected, modify your money. #amount can be negative to remove money. .modify hp #newhp Modify the hp of the selected player. If no player is selected, modify your hp. .modify mana #newmana Modify the mana of the selected player. If no player is selected, modify your mana. .modify rage #newrage Modify the rage of the selected player. If no player is selected, modify your rage. .modify scale #newscale 1-3 works 1 is normal 3 is bigest .modify speed #speed Modify the running speed of the selected player. If no player is selected, it will modify your speed. #speed may range from 0 to 50. .modify spell !!! Need informations here !!! .modify swim #speed Modify the swim speed of the selected player. If no player is selected, it will modify your speed. #speed may range from 0 to 50. .namego $charactername Teleport the given character to you. Either specify the character name or click on the player's portrait, e.g. when you are in a group. .recall $place Teleport you to various towns around the world. $place defines the target location. Available places include sunr, thun, cross, ogri, neth, thel, storm, iron, under, and darr. .whispers on|off Enable/disable accepting whispers by GM from players. By default use mangosd.conf setting. .goobject #object_guid Teleport your character to gameobject with guid #creature_guid .searchtele $substring Search and output all .tele command locations with provide $substring in name. Gamemaster's Commands .addmove [#waittime] Add your current location as a waypoint for the selected creature. And optional add wait time. .addspw #creatureid Spawn a creature by the given template id of #creatureid. .changelevel #level Change the level of the selected creature to #level. #level may range from 1 to 63. .delete Delete the selected creature from the world. .demorph Demorph the selected player. .displayid #displayid Change the model id of the selected creature to #displayid. .factionid #factionid Set the faction of the selected creature to #factionid. .guid Display the GUID for the selected character. .item #guid #amount Add the given amount #amount of the item with a GUID of #guid to the selected vendor. .itemmove #sourceslotid #destinationslotid Move an item from slots #sourceslotid to #destinationslotid in your inventory Not yet implemented .itemrmv #guid Remove the given item with a GUID of #guid from the selected vendor. .kick $charactername Kick the given character from the world. .name $name Change the name of the selected creature or character to $name. Command disabled. .random #flag Enable or disable random movement for the selected creature. Use a #flag of value 1 to enable, use a #flag value of 0 to disable random movement. Not yet implemented. .npcflag #npcflag Set the NPC flags of the selected creature to #npcflag. .ticket on .ticket off .ticket #num .ticket $character_name on/off for GMs to show or not a new ticket directly, $character_name to show ticket of this character, #num to show ticket #num. .delticket all .delticket #num .delticket $character_name all to delete all tickets at server, $character_name to delete ticket of this character, #num to delete ticket #num. .prog Teleport you to Programmers Island. .run #flag Enable or disable running movement for a selected creature. Use a #flag of value 1 to enable, use a #flag value of 0 to disable running. Not yet implemented. .subname $Name Change the subname of the selected creature or player to $Name. Command disabled. .gocreature #creature_guid Teleport your character to creature with guid #creature_guid. .targetobject [#go_id|#go_name_part] Locate and show position nearest gameobject. If #go_id or #go_name_part provide then loacate and show position of neares gameobject with gameobject tempalte id #go_id or name included #go_name_part as part. .delobject #go_guid Delete gameobject with guid #go_guid. Administrator's commands .addgo #id Add a game object from game object templates to the world at your current location using the #id. Note: this is a copy of .gameobject. .addgrave (any|alliance|horde) Add a graveyard at your current location for any or specific faction. If in radius 50f already exist graveyard then instead creating new this graveyard coordinates, orientation and faction updated. Current zone automaticly linked to created graveyard. .additem #itemid [#itemcount] or .additem 0 #itemcount $itemname Adds the specified number of items of id #itemid to your or selected character inventory. If #itemcount is omitted, only one item will be added. With the second syntax you can add an item with exact (!) name $itemname. .additemset #itemsetid Add items from itemset of id #itemsetid to your or selected character inventory. Will add by one sample each item from itemset. .addsh Add a spirit healer to your current location. Not yet implemented. .addspirit Spawns the spirit healer for the current location, if there is one defined for the current location. Command disabled. .addweapon Not yet implemented. .allowmove Enable or disable movement for the selected creature. .anim #emoteid Play emote #emoteid for your character. .aura #spellid Add the aura from spell #spellid to your character. .bank Show your bank inventory. .createguild $GuildName $GuildLeaderName Create a guild named $GuildName with the player $GuildLeaderName? as leader. .die Kill the selected player or creature. If no player or creature selected, it will kill you. .distance Display the distance from your character to the selected creature. .emote #emoteid Make the selected creature emote with an emote of id #emoteid. .explorecheat #flag Reveal or hide all maps for the selected player. If no player is selected, hide or reveal maps to you. Use a #flag of value 1 to reveal, use a #flag value of 0 to hide all maps. .gameobject #id Add a game object from game object templates to the world at your current position using the #id. .getvalue #field #isInt Get the field #field of the selected creature. If no creature is selected, get the content of your field. Use a #isInt of value 1 if the expected field content is an integer. .go #position_x #position_y #position_z #mapid Teleport to the given coordinates on the specified map. .hidearea #areaid Hide the area of #areaid to the selected character. If no character is selected, hide this area to you. .hover #flag Enable or disable hover mode for your character. Use a #flag of value 1 to enable, use a #flag value of 0 to disable hover. .learn #parameter Selected character learn a spell of id #parameter. A GM can use : .learn all, if he wants to learn all default spells for Game Masters .learn all_lang, to learn all langauges .learn all_myclass, to learn all spells available for his class (Character selection in these cases ignored). .learnsk #skillId #level #max Learn a skill of id #skill with a current skill value of #level and a maximum value of #max for the selected character. If no character is selected, you learn the skill. .levelup #numberoflevels Increase the level of the selected character by #numberoflevels. If #numberoflevels is omitted, the level will be increase by 1. If no character is selected, increase your level. .linkgrave #graveyard_id Link current zone to graveyard. This let character ghost from zone teleport to graveyard after die if graveyard is nearest from linked to zone and accept ghost of this faction. From instance ghosts teleported to nearest linked graveyard with ignoring ghost faction. .loadscripts $scriptlibraryname Unload current and load the script library $scriptlibraryname or reload current if $scriptlibraryname omitted, in case you changed it while the server was running. .Mod32Value #field #value Add #value to field #field of your character. .morph #displayid Change your current model id to #displayid. .neargrave [any|alliance|horde] Find nearest graveyard linked to zone (or only nearest from accepts any, alliance, horde faction ghosts). .NewMail? #flag Send a new mail notification with flag #flag. .npcinfo Display a list of details for the selected creature. The list includes : * GUID, Faction, NPC flags, Entry ID, Model ID * Level, - Health (current/maximum) * Field flags, dynamic flags, faction template * Position information * and the creature type, e.g. if the creature is a vendor. .npcinfoset TODO: Write me. .object #displayid $save Add a new object of type mailbox with the display id of #displayid to your current position. If $save is set to 'true', save the object in the database. .QNM #flag Query next mail time with flag #flag. reload Not yet implemented. .revive Revive the selected player. If no player is selected, it will revive you. .security $name #level Set the security level of player $name to a level of #level. #level may range from 0 to 5 (even if no command exist for levels 4 and 5). .setvalue #field #value #isInt Set the field #field of the selected creature with value #value. If no creature is selected, set the content of your field. Use a #isInt of value 1 if #value is an integer. .showarea #areaid Reveal the area of #areaid to the selected character. If no character is selected, reveal this area to you. .standstate #emoteid Change the emote of your character while standing to #emoteid. .transport Not yet implemented. .unaura #spellid Remove aura due to spell #spellid from your character. .unlearn #startspell #endspell Unlearn for selected player the range of spells between id #startspell and #endspell. If no #endspell is provided, just unlearn spell of id #startspell. .unlearnsk #parameter Unlearn a skill of id #parameter for the selected character. If no character is selected, you unlearn the skill. .update #field #value Update the field #field of the selected character or creature with value #value. If no #value is provided, display the content of field #field. .wchange #weathertype #status Set current weather to #weathertype with an intensitiy of #status. #weathertype can be 1 for rain, 2 for snow, and 3 for sand. #status can be 0 for disabled(light, e.g. light rain), and 1 for enabled(heavy, e.g. heavy snow). .worldport #map #position_x #position_y #position_z Teleport to the given coordinates on the specified continent (map). .shuttdown seconds .cshuttdown Cancels shuttdown .reset stats Resets all stats of the targeted player to their orginal values at level 1. Please unequip all items and debuff all auras from the player before using. .reset talents Removes all talents of the targeted player. .maxskill Sets all skills of the targeted player to their maximum values for its current level
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The MxC stay alive for ever!!!
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In this guide i will show you how to: 1. Download an AC-Repack! 2. Start your Server! 3. How to connect and play on your server! 4. How to make your server public without Hamachi! Okay First lets start with how to download your AC-Repack, (in this guide i will be using AC Web Ultimate Repack 5.0) First of all download: HTML Code: http://rapidshare.com/files/39743778/AC_Web_Ultimate_Repack.exe also download .Net Framework if you dont have it: HTML Code: http://www.microsoft.com/downloads/details.aspx?FamilyID=0856EACB-4362-4B0D-8EDD-AAB15C5E04F5&displaylang=en Ok once the repack is installed, A install box (or whatever there called) will appear which should say “Thank you for using AC Web Ultimate Repack 5.0, for more info visit www.ac-web.org ” in a big white box. Below the big white box you should see: Destination Folder C:\ If you have this as your destination folder click next if not change it to the above and click next After clicking Next the folders will be Extracted into your destination folder which may take a while but only a little while After the extraction is complete the installation box should automatticaly dissapear and its not time to open the destination folder ‘C:\AC Web Ultimate Repack’ once opened look for these folders: Map Extractor enUS ; Map Extractor enGB Now listen here if you live in the EU extract the folder ‘Map Extracor enGB’ into your WoW Directory but if you live in the US extract the folder ‘Map Extractor enUS’ into your WoW Directory Code: Your WoW Directory is normally is normally located in ‘C:\Program Files\World of Warcraft’ Once extracted open your WoW Directory and run ‘ad.exe’ (this takes ages go watch TV for a bit or do homework or whatever ) Once this is complete the window should automaticaly shutdown. Now take folder called ‘maps’ from your WoW Directory and place it in ‘C:\AC Web Ultimate Repack\Antrix’. Congratulations you have now downloaded AC-Web Ultimate Repack. Now i will teach you how to start your server this is very very simple. Start by opening AC Repack Control Panel located in ‘C:\AC Web Ultimate Repack’ Now a small box should come up which says ‘Thank you for using the AC Web Ultimate Repack! First go to SQL Options, Start MySQL, then the restarter, then the website. *note* Repack should be located in C:\AC Web Ultimate Repack’ Make sure the repack is in ‘C:\AC Web Ultimate Repack’ and not in ‘C:\AC Web\AC Web Ultimate Repack’ (move the folder ‘AC Web Ultimate Repack’ into your desktop then delete the folder ‘AC Web’ and them move ‘AC Web Ultimate Repack’ back into your C Drive aka ‘C:\’) Now this is easy part in the AC Repack Control Panel go to the tab ‘SQL Options’ and click ‘Start MySQL’ and wit until it ends with ‘‘ Leave this window open (you can minimize it) and now go back to the AC Repack Control Panel and go to the tab ‘Server Options’ then click ‘Restarter’ and a small box should appear with 2 Start buttons and Antrix and Logonserver next to each one. Click the bottom start button first (logonserver) and another window should appear wait for it to end with ‘Hooking Signals…’ then go back to the Restarter and click the top Start button with ‘Antrix’ next to it now yet another window should appear and end in ‘>> ping test: #ms’ and LEAVE these windows open Congratulations you have now started your server! We will now learn how to connect and play on your server! This is very very simple just go to your WoW Directory and find the folder Realmlist.wtf and open it with Notepad and change where it says ‘Set realmlist whatever it says here’ to ‘Set realmlist 127.0.0.1′ now save notepad and exit it and now start world of warcraft! and login with the Account name: Admin and the Account Password: Admin. Congratulations you have now learnt how to connect and play on your server! You will now learn how to make your server public without Hamachi! Use the guide on: HTML Code: http://www.ac-web.org/forum/tutorials/142-tutorial-video-how-make-your-ascent-server-public-without-having-use-hamachi.html Credits : Thorz
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Hi paidia se afto to topic tha sas disko pos mporoumai na bgaloumai to GameGuard apo Hellbound servers. 1)Diagrapsteton fakelo GameGuard apo edw [glow=red,2,300]C:/Program Files/Lineage II/system /GameGuard[/glow] 2)Kante download afto http://rapidshare.com/files/145461106/hellbound-nogg.rar.html 3)Mesa se afto pou tha katebasete tha brite 2 arxeia to core.dll kai to engine.dll tha ta kanete Copy mesa ston system 4)Meta trexete to Lineage II xoris GameGuard! Enjoy To programa to exw kanei download apo edw http://mfyyre.narod.ru/hellbound-nogg.rar alla to exw kanei egw upload sto rapidshare gia pio eykolia :P
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//Hold Reload / Cover Me Script (For 1.6)// by: submitted by: Vindexus Description: This script will ask for cover when you reload, and requires you to hold your reload button. That way, if you get jumped on when reloading, you let go and it'll bring you back to your weapon. This script also won't say "Reloading, cover me" when you press "R" while typing a message. alias +reloadCover "+reload; coverme; say_team Reloading, cover me" alias -reloadCover "-reload; weapon_knife; wait; wait; wait; lastinv" alias reloadOFF "" alias teamChat "bind r reloadOFF; messagemode2" alias pubChat "bind r reloadOFF; messagemode" alias +enter "+attack" alias -enter "bind r +reloadCover" bind r "+reloadCover" bind ENTER "+enter" bind y "pubChat" bind r "teamChat" //Hold Reload Script// by: submitted by: MathiasRav Description: This script requires you to hold r (or what key you use for reloading) instead of just pressing it, so if you meet an enemy while you're reloading, just release R to stop reloading! This script assumes that you have fastswitch off. If you don't, just remove "hud_fastswitch 0" from the alias. // Regular wait aliases alias w "wait" alias w3 "w; w; w" alias +holdreload "+reload; hud_fastswitch 1" alias -holdreload "-reload; slot3; w3; slot1" bind "R" "+holdreload" //Hostage Rescue Jump Script// by: The Counter-Script Crew Description: This Script combines your jump with the +use command, so all you have to do is jump near a hostage to rescue them. alias +jumpres "+jump; wait; +use" alias -jumpres "-jump; wait; -use" bind "enter" "+jumpres" //Jump Clear Script// by: The Counter-Script Crew Description: This Script combines your jump with the a clear menu command, so all you have to do is jump when one of your menus doesn't close. alias +jumpclr "+jump; mclr" alias -jumpclr "-jump" alias "mclr" "slot10; wait; wait; slot10" bind "space" "+jumpclr" //Jump Duck Toggle// by: submitted by: JayMan2889 Description: Bind the 2 keys that are ? one to toggle the jump-duck script, the other to your regular jump key (showed by the binds just incase you miss this or dont understand). Turn on the script, it will duck-jump for you, turn it off, it will be normal jumping. alias w "wait" alias w2 "w; w" alias d1 "developer 1" alias d0 "developer 0" alias djtog "djson" alias djson "d1; echo Duck-Jump Toggle *ON*; w; djon" alias djsoff "d1; echo Duck-Jump Toggle *OFF*; w; djoff" alias djon "alias +rjump +djump; alias -rjump -djump; alias djtog djsoff" alias djoff "alias +rjump +jump; alias -rjump -jump; alias djtog djson" alias +rjump "+jump" //Normal Jump...bind ur jump key to this. alias -rjump "-jump" alias +djump "+jump; +duck; w" alias -djump "-jump; -duck" bind "?" "+rjump" //Jump...(change ? to your jump key bind "?" "djtog" //Turn toggle on/off //Low Sensitivity Fire// by: submitted by: elmoy Description: This script will set down your sensitivity when you press fire, but only when you press fire. You can toggle this on and off by binding the "lov" alias. //You can change the sensitivity to your playing style alias myse "sensitivity 4.0" alias +lov "sensitivity 3.0; w; +attack" alias -lov "myse; w; -attack" alias lov "lov1" alias lov1 "bind mouse1 +lov; d1; echo LOW SENSITIVITY ON; d0; alias lov lov2" alias lov2 "bind mouse1 +attack; d1; echo LOW SENSITIVITY OFF; d0; alias lov lov1" alias w "wait" alias d1 "developer 1" alias d0 "developer 0" bind "z" "lov" //Mouse Run// by: submitted by: Miro Description: You hold down your mouse3 button...when your holding it, it takes out your knife so you run faster, then when you let go it pulls out your pistol then your rifle...so your pistol is in your lastinv. Great if some1 jumps out at you. alias w2 "wait; wait" alias qknif "weapon_knife" alias qwpn "weapon_mp5navy; weapon_p90; weapon_tmp; weapon_ump45; weapon_mac10; weapon_ak47; weapon_sg552; weapon_m4a1; weapon_aug; weapon_m3; weapon_xm1014; weapon_scout; weapon_awp; weapon_g3sg1; weapon_sg550; weapon_m249" alias qpist "weapon_glock18; weapon_usp; weapon_deagle; weapon_p228; weapon_elite; weapon_fiveseven" alias +run "qknif" alias -run "qpist; w2; qwpn" bind mouse3 "+run" //MouseWheel Weapon Cycler// by: The Counter-Script Crew Description: This Script is a very basic script that allows you to cycle to your next or previous weapon with your MouseWheel. alias nextweap "invnext; w3; +attack; w2; -attack" alias prevweap "invprev; w3; +attack; w2; -attack" bind "mwheelup" "nextweap" bind "mwheeldown" "prevweap" //Movement Stopper Script// by: submitted by: Fat4ssAntFarm Description: This script will stop all directional movement instantly, in order to provide better accuracy while avoiding attackers. Replace your normal movement keys with these aliases. alias w3 "wait; wait; wait" alias w9 "w3; w3; w3" alias +runleft "+moveleft" alias -runleft "-moveleft; +moveright; w9; -moveright" alias +runright "+moveright" alias -runright "-moveright; +moveleft; w9; -moveleft" alias +runforward "+forward" alias -runforward "-forward; +back; w9; -back" alias +runback "+back" alias -runback "-back; +forward; w9; -forward" bind w "+runforward" bind s "+runback" bind a "+runleft" bind d "+runright" //One Button Reload/Stop Reloading Toggle// by: submitted by: PepperMill Description: Reload and stop reloading with the same button. alias "+ar" "alias +togreload +togreload1; wait; +attack" alias "-ar" "-attack" alias "rslot1" "alias +togreload +togreload1; slot1" alias "rslot2" "alias +togreload +togreload1; slot2" alias "+togreload" "+togreload1" alias "-togreload" "-togreload1" alias "+togreload1" "+reload; alias -togreload -togreload1; alias +togreload togreload2" alias "-togreload1" "-reload" alias "togreload2" "weapon_knife; wait; lastinv; alias -togreload ; alias +togreload +togreload1" bind "1" "rslot1" bind "2" "rslot2" bind "g" "alias +togreload +togreload1; drop" bind "q" "alias +togreload +togreload1; lastinv" bind "r" "+togreload" bind "MOUSE1" "+ar" bind "MWHEELDOWN" "alias +togreload +togreload1; invnext" bind "MWHEELUP" "alias +togreload +togreload1; invprev" //Quick Slash Script// by: The Counter-Script Crew Description: When the key that you bind to +qslash is held down, this alias will pull out your knife and start slashing. When you release the key, it will bring out your last weapon. alias +qslash "weapon_knife; wait; +attack" alias -qslash "-attack; lastinv" bind "alt" "+qslash" //Quick Stab Script// by: The Counter-Script Crew Description: When the key that you bind to +qstab is held down, this alias will pull out your knife and start stabbing. When you release the key, it will bring out your last weapon. alias +qstab "weapon_knife; wait; +attack2" alias -qstab "-attack2; wait; lastinv" bind "alt" "+qstab" //Reload and Cover Script// by: The Counter-Script Crew Description: *Updated for CS1.6* This reloads your weapon and asks for cover. alias +recov "+reload; wait; coverme; say_team cover me I'm reloading" alias -recov "-reload" bind "r" "+recov" //Reload Stop Script// by: The Counter-Script Crew Description: This Script stops your current weapon from reloading and switches back to it quickly. alias reload_stop "weapon_knife; wait; wait; wait; lastinv" bind "q" "reload_stop" //Run/Walk/Crouch Toggle Script// by: submitted by: EmbraceThePing Description: Crouch when your walking and normally you'd have to switch back to "run" to move. Switch back to standing and you'd be running instead of sneaking up on someone. This script handles it all for you! If you are walking just hit couch and you're still moving, hit it again and you're straight back into a walk. Note: This script is set to "Q" walk/run toggle and "C" to crouch/stand toggle if you have other prefs then change the appropriate binds. alias walk "+speed; -duck; bind q run; bind c crouchwalk; dv1; echo Walking; dv0" alias run "-speed; -duck; bind q walk; bind c crouch; dv1; echo Running; dv0" alias crouchwalk "+duck; -speed; bind c walk; bind q crouch; dv1; echo Crouching Ready to Run; dv0" bind "q" "walk" alias crouch "+duck; -speed; bind c stand; bind q walkcrouch; dv1; echo Crouching; dv0" alias stand "-duck; -speed; dv0; bind c crouch; bind q walk; dv1; echo Standing" alias walkcrouch "+duck; -speed; bind c walk; bind q crouch; dv1; echo Crouching Ready to Walk; dv0" bind "c" "crouch" //ScouT WhorE// by: submitted by: NumB-nUTz Description: Uses simple walk command infront before firing to greatly improve accuracy with the scout while on the move. alias d1 "developer 1" alias d0 "developer 0" alias +whore "+speed;+attack" alias -whore "-attack;-speed" alias whoreon "bind mouse1 +whore;d1;echo ::ScouT WhorE: 0n::;d0;alias whore_switch whoreoff" alias whoreoff "bind mouse1 +attack;d1;echo ::ScouT Whore: 0ff::;d0;alias whore_switch whoreon" alias whore_switch "pwnon" bind END "whore_switch" //Scoutzknivez Keyboard Strafe Script// by: submitted by: FatAssAntFarm Description: Using this script you can strafe using the keyboard instead of the mouse! Easy off and on button - all controls are default until you turn it on, and go back to default when you turn it off! :D You have to bind +gostrafe and +nostrafe to different keys in order for this to work (e.g. bind mouse4 +gostrafe and bind mouse5 +nostrafe). When you press the +gostrafe key you can strafe, and then press the +nostrafe key to stop strafing. Yawspeed is what affects the keyboard turning speed - a higher yawspeed means a higher turning speed (all this is done without using the mouse). Change it if you feel the need. alias +stra "+left; +moveleft" alias -stra "-left; -moveleft" alias +straf "+right; +moveright" alias -straf "-right; -moveright" alias +gostrafe "-left; -right; -moveleft; -moveright; -forward; unbind a; unbind d; bind a +stra; bind d +straf" alias -gostrafe "bind a +stra; bind d +straf" alias +nostrafe "-left; -right; -moveleft; -moveright; -forward; unbind a; unbind d; bind a +moveleft; bind d +moveright" alias -nostrafe "bind a +moveleft; bind d +moveright" cl_yawspeed 450 //Speed Attack Script// by: submitted by: NoVa Description: With this script you can slow down when you attacking to increase shot accuracy. alias +speedatk "+speed; +attack" alias -speedatk "-speed; -attack" bind "x" "+speedatk" //Stop Reload Advanced Script// by: submitted by: elmoy Description: When you reload, if somebody attacks you, press mouse1 (will stop reload) and attack! alias rld1 "bind mouse1 rld3; rld2" alias rld2 "+reload; w10; -reload; mouse1a" alias rld3 "weapon_knife; w3; lastinv; mouse1a" alias mouse1a "bind mouse1 +attack" alias "w3" "wait; wait; wait" alias "w5" "w3; wait; wait" alias "w10" "w5 ; w5" bind "shift" "rld1" //Strafe Shoot Script// by: The Counter-Script Crew Description: This Script allows you to strafe and shoot as you move. It alternates between left and right while firing. alias +ss_left "+attack; +moveleft; alias +strafeshoot +ss_right" alias +ss_right "+attack; +moveright; alias +strafeshoot +ss_left" alias +strafeshoot "+ss_left" alias -strafeshoot "-attack; -moveleft; -moveright" bind "mouse3" "+strafeshoot" //Suicide Script// by: The Counter-Script Crew Description: This script warns your team of your impending death; then kills you so the enemy doesn't get the money for the kill. alias +suicide "say_team I'm being overrun; radio1; menuselect 6; slot10" alias -suicide "slot10; wait; wait; slot10; kill" bind "SPACE" "+suicide" //Ultimate Fast Weapon Switch// by: submitted by: monkey fist Description: THIS SCRIPT WILL ALLOW YOU TO SELECT WHAT SORT OF SWITCHING YOU WANT TO DO. FOR EXAMPLE, IF YOU WANT TO GO FROM NORMAL GUN TO PISTOL, SELECT IT (IT IS DEFAULT) AND THEN PRESS YOUR KEY (MOUSE3 IN THIS CASE) AND IT SWITCHES TO THE PISTOL, THEN HITTING MOUSE3 AGAIN GOES BACK TO MAIN GUN. YOU CAN SELECT IF YOU WANT TO CANGE THIS, FOR EXAMPLE IF YOU HAVE A PISTOL AND WANT TO SWITCH TO KNIFE AND NOT USE MAIN GUN AT ALL, OR SWITCH BETWEEN ALL WEAPONS. "l" SELECTS WHAT TYPE OF SWITCHING IS PERFORMED. alias go_slot1 "weapon_ak47; weapon_aug; weapon_g3sg1; weapon_m249; weapon_m4a1; weapon_m3; weapon_mac10; weapon_mp5navy; weapon_p90; weapon_scout; weapon_sg552; weapon_sg550; weapon_ump45; weapon_tmp; weapon_xm1014; weapon_awp" alias go_slot2 "weapon_deagle; weapon_usp; weapon_glock18; weapon_p228; weapon_elite; weapon_fiveseven" alias go_slot3 "weapon_knife" alias pist_kni_gun "gun_pist_pist_on" alias switchweapmsg1 "developer 1; echo FastSwitch Mode:: Gun-Pistol; developer 0" alias switchweapmsg2 "developer 1; echo FastSwitch Mode:: Pistol-Knife; developer 0" alias switchweapmsg3 "developer 1; echo FastSwitch Mode:: Gun-Pistol-Knife; developer 0" alias selectswitch "pist_knife" alias gun_pist "alias pist_kni_gun gun_pist_pist_on; alias selectswitch pist_knife; go_slot1; switchweapmsg1" alias pist_knife "alias pist_kni_gun pist_knife_pist_on; alias selectswitch gun_pist_knife; go_slot2; switchweapmsg2" alias //Walk Toggle Script// by: The Counter-Script Crew Description: This Script allows you to walk without holding a key. Press it once to walk and again to run. alias walk_t "walk_on" alias walk_on "alias walk_t walk_off; +speed; developer 1; echo Walking enabled; developer 0" alias walk_off "alias walk_t walk_on; -speed; developer 1; echo Running enabled; developer 0" bind "w" "walk_t" //Walktoggle Enhanced Script// by: submitted by: Luis Cypher Description: This script is a normal walktoggle script but it also automatically resumes running when you start firing (or if you press the button again). You do not have to have a finger on the walk toggle key all the time any more... alias "walktoggle" "walk" alias run "-speed; bind mouse1 +attack; alias walktoggle walk" alias walk "+speed; bind mouse1 +wakeup; alias walktoggle run" alias +wakeup "+attack; -speed" alias -wakeup "-attack; bind mouse1 +attack; alias walktoggle walk" bind "yourkey" "walktoggle" //Walktoggle Plus Script// by: submitted by: Vanquish Description: Walktoggle that stops when jump, duck, or fire. alias "walktoggle" "walk" alias run "-speed; bind mouse1 +attack; alias walktoggle walk" alias walk "+speed; bind mouse1 +wakeup; alias walktoggle run" alias +wakeup "+attack; -speed" alias -wakeup "-attack; bind mouse1 +attack; alias walktoggle walk" alias "+SpeedDuck" "-speed; +duck" alias "-SpeedDuck" "-duck; alias walktoggle walk" alias "+SpeedJump" "-speed;+jump" alias "-SpeedJump" "-jump; alias walktoggle walk" bind "your jump key" "+SpeedJump" bind "your duck key" "+SpeedDuck" bind "your walk key" "walktoggle" //Weapon Mousecycle Attack Script// by: The Counter-Script Crew Description: This script allows you to cycle through your weapons with the mousewheel when on, and will rebind your MWHEELUP to +attack2 and MWHEELDOWN to +reload when off. MOUSE3 is used in this example to toggle it on and off. alias "wpn1" "invprev; +attack; wait; -attack" alias "wpn2" "invnext; +attack; wait; -attack" alias "toggle1" "bind MWHEELUP +attack2; bind MWHEELDOWN +reload; bind MOUSE3 toggle2" alias "toggle2" "bind MWHEELUP wpn1; bind MWHEELDOWN wpn2; bind MOUSE3 toggle1" bind "MOUSE3" "toggle1" bind "MWHEELUP" "wpn1" bind "MWHEELDOWN" "wpn2" Source http://www.counter-script.net/index.php?id=92#2
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//Advanced Coverme-Reload Script// by: submitted by: Vindexus Description: Asks for your team for cover when you reload, but doesn't do it when you type the letter it's bound to. alias +reloadScript "+reload; coverme; say_team Reloading, cover me" alias reloadOFF "" alias teamChat "bind r reloadOFF; messagemode2" alias pubChat "bind r reloadOFF; messagemode" alias +enter "+attack" alias -enter "-attack; bind r +reloadScript" bind "r" "+reloadScript" bind "Enter" "+enter" bind "u" "teamChat" bind "y" pubChat" //Advanced Strafe Fire// by: submitted by: EDGEY Description: An extension of the strafe fire script. While walking or running you strafe alternating right and left with each press of the fire button. While ducking you do not strafe, for those long distance shots. Great on pistol round. alias strafe_toggle_on "bind ctrl +newduck; bind rightarrow +newright; bind leftarrow +newleft; bind end strafe_toggle_off; bind mouse1 +strafeshoot; developer 1; echo Strafe_On; developer 0" alias strafe_toggle_off "bind ctrl +duck; bind rightarrow +moveright; bind leftarrow +moveleft;bind end strafe_toggle_on; bind mouse1 +coloratk; developer 1; echo Strafe_Off; developer 0" alias no_strafe "bind mouse1 +attack; Echo Strafe Fire Off; adjust_crosshair" alias do_strafe "bind mouse1 +strafeshoot; echo Strafe Fire On; adjust_crosshair" alias +ss_left "+attack; +moveleft; alias +strafeshoot +ss_right; adjust_crosshair" alias +ss_right "+attack; +moveright; alias +strafeshoot +ss_left; adjust_crosshair" alias +strafeshoot "+ss_left" alias -strafeshoot "-attack; -moveleft; -moveright" alias +newduck "+duck; no_strafe; adjust_crosshair" alias -newduck "-duck; do_strafe; adjust_crosshair" alias +newleft "+ //Amazing Movement Script// by: submitted by: FatAssAntFarm Description: A marriage between the Crouch Jump Script and the Run/Walk/Crouch Toggle Script with a little bit extra thrown in. It is now possible to execute a jump crouch without screwing up the walk/crouch toggle script. Also, if you are walking and execute a jump crouch and keep holding the jump crouch button to maintain a crouch, you will move at crouching, and not walk+crouching speed! With this script, you will always move in the way best suited to the situation at hand. To use, replace mouse4 with whatever your walk button is, space with whatever your crouch button is, and alt with your jump button. bind "ALT" "+cjumpw" alias walk "+speed; -duck; bind mouse4 run; bind space walkcrouch; bind ALT +cjumpr;" alias run "-speed; -duck; bind mouse4 walk; bind space crouch; dv1; bind ALT +cjumpw;" bind "mouse4" "walk" alias crouch "+duck; -speed; bind space run; bind mouse4 walkcrouch; dv1; bind ALT +cjumpw;" alias walkcrouch "+duck; -speed; bind space walk; bind mouse4 crouch; dv1; bind ALT +cjumpr;" bind "space" "crouch" alias +cjumpw "+jump; +duck" alias -cjumpw "-jump; -duck; bind mouse4 walk;" alias +cjumpr "+jump; +duck; -speed;" alias -cjumpr "-jump; -duck; +speed; bind mouse4 run;" //Bomb Jump Script// by: submitted by: |EHK|Sibling Description: Makes you do very funny jump as have the bomb and pistol out. alias w2 "wait; wait" alias w3 "w2; wait" alias w4 "w2; w2" alias w5 "w3; w2" alias qpist "slot2; w2; +attack; w2; -attack" alias +bombjump "qpist; w5; +attack; w5; w5; +reload; w5; w5; w5; weapon_c4; w5; w5; +jump" alias -bombjump "-attack; w5; w5; w5; w5;-reload; w5; w5; w5; w5; w5; w5; w5; -jump" bind "x" "+bombjump" //Bomb Plant Script // by: The Counter-Script Crew Description: *Updated for CS1.6* This Script plants the bomb and tells your team to Cover you. You bind a key to +bomb. alias +bomb "weapon_c4; +duck; +attack; coverme; say_team Cover me I'm planting the bomb" alias -bomb "-duck; -attack" bind "b" "+bomb" //Buy-ammo-and-move-script// by: submitted by: Miro Description: Buy you ammo for both your guns when you move, so you can buy faster when your at spawn. alias fullprim "buyammo1: buyammo1" alias fullpist "buyammo2; buyammo2; buyammo2" alias ammo "fullprim; fullpist" alias +cforward "+forward; ammo" alias -cforward "-forward; ammo" alias +cback "+back; ammo" alias -cback "-back; ammo" alias +cmoveleft "+moveleft; ammo" alias -cmoveleft "-moveleft; ammo" alias +cmoveright "+moveright; ammo" alias -cmoveright "-moveright; ammo" bind w "+cforward" bind s "+cback" bind a "+cmoveleft" bind d "+cmoveright" (Edited by SxRxRnR - Added Toggle Option) alias ammot_tog "ammo_off" alias ammo_off "bind w +forward; bind s +back; bind a +moveleft; bind d +moveright; ammo_tog ammon_on" alias ammo_on "bind w +cforward; bind s +cback; bind a +cmoveleft; bind d +cmoveright; ammo_tog ammon_off" bind l "ammo_tog" //Chooseteam Script// by: submitted by: Carl-cox- Description: This script will automatically select a random model for which team you want to join. Now all you have to do is hit one key. Just bind one key for joining Terrorists and one for joining CT's. alias tclr "slot10; wait; wait; slot10" alias auto_t "chooseteam; wait; menuselect 1; wait; menuselect 5; wait; tclr" alias auto_ct "chooseteam; wait; menuselect 2; wait; menuselect 5; wait; tclr" bind "z" "auto_t" bind "x" "auto_ct //CrossHair Color Attack// by: The Counter-Script Crew Description: This script changes the crosshair color every time you press Attack. Useful for maps where the map's colors might interfere with the crosshair color, and also it is a good visual cue. alias +coloratk "+attack; adjust_crosshair" alias -coloratk "-attack" bind "MOUSE1" "+coloratk" //Crouch Jump & Fire Script// by: The Counter-Script Crew Description: This Script executes a crouch jump while firing. alias cjumpfire "cjumpfireon" alias cjumpfireon "bind mouse1 +fire; alias cjumpfire cjumpfireoff" alias cjumpfireoff "bind mouse1 +attack; alias cjumpfire cjumpfireon" alias +fire "+cjump; wait; wait; wait; +attack" alias -fire "-attack; -cjump; bind mouse1 +attack1" bind "kp_enter" "cjumpfire" //Crouch Jump Clear Script// by: submitted by: Simoski Description: This script is a combination of the jump/crouch/clear menus off screen script-very handy for that quick getaway from spawn. alias +cjumpclr "+jump; wait; +duck; mclr" alias -cjumpclr "-jump; wait; -duck" alias "mclr" "slot10; wait; wait; slot10" bind "ctrl "+cjumpclr" //Crouch Jump Modified Script// by: The Counter-Script Crew Description: This is a modification to the widely used Crouch Jump Script. This one is supposed to be more reliable. Try them out and pick the one that is best for you. alias +cduck "-jump; wait; bind shift +jump; wait; +duck" alias -cduck "-duck; wait; bind shift +cjump" bind "space" "+cduck" //Crouch Jump Script// by: The Counter-Script Crew Description: This is a widely used Script to Crouch Jump instead of standard jump, for added height. alias +cjump "+jump; +duck" alias -cjump "-jump; -duck" bind "space" "+cjump" //Crouch Reload & Cover Script// by: The Counter-Script Crew Description: *Updated for CS1.6* Similar to others like the normal Reload & Cover Script. This one simply ducks as you reload and asks for cover. alias +ducrecov "+duck; wait; +reload; coverme; say_team Cover me I'm reloading" alias -ducrecov "-duck; wait; -reload" bind "x" "+ducrecov" //Crouch Toggle Enhanced Script// by: The Counter-Script Crew Description: This script, when activated will make you duck and stay in a crouch without holding a key; and you will immediately stand up when you fire or de-activate it. This example uses "enter" as the key to activate and de-activate. alias "ctoggle" "crouch" alias stand "-duck; bind mouse1 +attack; alias ctoggle crouch" alias crouch "+duck; bind mouse1 +release; alias ctoggle stand" alias +release "+attack; -duck" alias -release "-attack; bind mouse1 +attack; alias ctoggle crouch" bind "enter" "ctoggle" //Crouch Toggle Script// by: The Counter-Script Crew Description: This Script allows you to crouch without holding a key. Press it once to crouch and again to stand. alias duck_t "duck_on" alias duck_on "alias duck_t duck_off; +duck; developer 1; echo Ducking enabled; developer 0" alias duck_off "alias duck_t duck_on; -duck; developer 1; echo Standing enabled; developer 0" bind "x" "duck_t" //CS1.6 Fast Shield by Dodgy Embalmer// by: submitted by: Dodgy Description: This small script allows you to drop shield fire a shot and raise shield with just the fire button. // Basic Aliases alias "wt" "wait" alias "wt2" "wt;wt" alias "wt3" "wt2;wt" alias "wt4" "wt2;wt2" alias "wt5" "wt4;wt" alias "wt6" "wt4;wt2" alias "wt10" "wt5;wt5" alias "wt15" "wt10;wt5" alias "d1" "developer 1" alias "d0" "developer 0" // Fast Shield Bind a Key "fshield" alias "fshield" "fshield1" alias "fshield1" "d1; echo -=FAST SHIELD ON=-; d0; bind mouse1 shatk; alias fshield fshield0" alias "fshield0" "d1; echo -=FAST SHIELD OFF=-; d0; bind mouse1 +attack; alias fshield fshield1" alias "shatk" "+attack2; wt15; -attack2; wt15; +attack; wt15; -attack; wt15; +attack2; wt15; -attack2" //Cyanide Pill Script// by: submitted by: S9ilentscope Description: This script drops your gun so enemies only get ammo in the gun (none for reload),throws any he grenade, and kills yourself so enemies don't get cash for your dead body. alias +cyanide "weapon_mp5navy; weapon_p90; weapon_tmp; weapon_ump45; weapon_mac10; weapon_ak47; weapon_sg552; weapon_m4a1; weapon_aug; weapon_m3; weapon_xm1014; weapon_scout; weapon_awp; weapon_g3sg1; weapon_sg550; weapon_m249; drop; weapon_glock18; weapon_usp; weapon_deagle; weapon_p228; weapon_elite; weapon_fiveseven; drop; he_grenade; wait; wait; +attack" alias -cyanide "-attack; wait; wait; kill" bind "F12" "+cyanide" //Defuse & Cover Script// by: The Counter-Script Crew Description: *Updated for CS1.6* This Script tells your team to Cover you as you defuse the bomb. You bind a key to +defuse. alias +defuse "+use; coverme; say_team Cover me I'm defusing the bomb" alias -defuse "-use" bind "d" "+defuse" //Drop C4 Script// by: submitted by: GibSG Description: One button that switches to the C4, drops it and returns to your original gun. alias +dbomb "weapon_c4; wait; drop" alias -dbomb "lastinv" bind "x" "+dbomb" //Duck, Slow down and Aim// by: submitted by: skyd1v3r Description: This script will tune your mouse sensitivity down while you duck and return you back to your original setting after you release the bound key. Remember to set the sensitivity to what you use. alias +duckslow "+duck; sensitivity 4" alias -duckslow "-duck; sensitivity 9" bind shift "+duckslow" //Enemy Down Spray Script// by: The Counter-Script Crew Description: *Updated for CS1.6* This Script sprays your Spraypaint and says the "Enemy Down" Radio Call when the key is pressed. alias +killspray "impulse 201" alias -killspray "enemydown" bind "k" "+killspray" //Enemy Spotted Fire - Enhanced// by: The Counter-Script Crew Description: This script will execute the radio call "Enemy Spotted" every 5th time you fire using the MOUSE1 button. This makes it so you are not spamming the radio call on every button press. alias +attack3 "+attack; enemyspot" alias -attack3 "-attack; bind MOUSE1 +attack4" alias +attack4 "+attack" alias -attack4 "-attack; bind MOUSE1 +attack5" alias +attack5 "+attack" alias -attack5 "-attack; bind MOUSE1 +attack6" alias +attack6 "+attack" alias -attack6 "-attack; bind MOUSE1 +attack7" alias +attack7 "+attack" alias -attack7 "-attack; bind MOUSE1 +attack3" bind "MOUSE1" "+attack3" //Enemy Spotted Fire Script// by: The Counter-Script Crew Description: This Script is an alternate fire script that gives the radio call "Enemy Spotted" as you fire. This would normally replace your normal +attack (MOUSE1). alias +attack3 "+attack; enemyspot" alias -attack3 "-attack" bind "MOUSE1" "+attack3" //EZ Jump, Duck & Speed Script// by: submitted by: ItchEtrigR Description: A full "No Conflict" Jump, duck & speed script with a speed toggle that inverts the speed key to run or walk depending on the speed toggle. alias +nc.jump "-speed; alias d.spd; alias +spd; alias dnc.spd; nc.duck; nc.wait; +jump; +duck; wait; -jump; alias d.duck" alias -nc.jump "j.spd; alias d.spd spd; jnc.spd; alias dnc.spd alias +spd +speed; j.duck; alias d.duck -duck" alias +nc.duck "-speed; alias j.spd; alias +spd; alias jnc.spd; +duck; alias nc.duck -duck; alias nc.wait wait; alias j.duck" alias -nc.duck "d.spd; alias j.spd spd; dnc.spd; alias jnc.spd alias +spd +speed; d.duck; alias j.duck -duck" alias +nc.speed "speed.on" alias -nc.speed "speed.off" alias speed.on "+spd; alias spd +speed" alias speed.off "-speed; alias spd" alias nc.speed.tog "nc.speed.on" alias nc.speed.on "speed.on; alias +nc.speed speed.off; alias -nc.speed speed.on; d1; echo *** Walk Activated ***; d0; alias nc.speed.tog nc.speed.off" alias nc.speed.off "speed.off; alias +nc.speed speed.on; alias -nc.speed speed.off; d1; echo *** Walk Deactivated ***; d0; alias nc.speed

