Hi, I have seen in l2gold.in that there is an item that when clicked spawns a mob/raid_boss ramdom, this is edited from the ai or you have to create a mod in extender?, I am using the Dandiarena datapack.
I have seen the skill to spawn a pet with an item (dragon flaute) and I have seen the s_skill to spawn the unicorns (elemental summoner), I tried to create a s_summon of a raid boss but it threw error, for this reason I decided to come here to ask, this can help many people.
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SPAWN CAT: skill_begin skill_name=[s_summon_blackcat1] /* [쀜뀼 삣 끔 삣] */ skill_id=1111 level=1 operate_type=A1 magic_level=20 effect={{i_summon;[cat_the_cat_a];70;[crystal_d];0}} operate_cond={{can_summon}} is_magic=1 mp_consume1=8 mp_consume2=31 item_consume={[crystal_d];3} cast_range=-1 effective_range=-1 skill_hit_time=15 skill_cool_time=0 skill_hit_cancel_time=0.5 reuse_delay=21600 attribute=attr_none effect_point=0 target_type=self affect_scope=single affect_limit={0;0} next_action=none ride_state={@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
SPAWN ITEM (DB +10): skill_begin skill_name=[s_en_draconic_bow_focus_10_box] /* [Box with Draconic Bow Focus + 10] */ skill_id=10043 level=1 operate_type=A1 magic_level=1 effect={{i_add_enchanted_item;7577;10}} is_magic=0 mp_consume2=0 item_consume={[en_draconic_bow_focus_10_box];1} cast_range=-1 effective_range=-1 skill_hit_time=0.2 skill_cool_time=0 skill_hit_cancel_time=0 reuse_delay=0 attribute=attr_none effect_point=0 target_type=self affect_scope=single affect_limit={0;0} next_action=none ride_state={@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
DRAGON FLAUTE: skill_begin skill_name=[s_wolf_collar] /* [Modified 15 May 2009 18:44] */ skill_id=2046 level=1 operate_type=A1 magic_level=1 effect={{i_summon_pet}} operate_cond={{can_summon_pet};{op_not_territory;{{51341;218103;-3252;-2932};{53341;218103;-3252;-2932};{53341;220103;-3252;-2932};{51341;220103;-3252;-2932}}}} is_magic=0 mp_consume2=0 cast_range=-1 effective_range=-1 skill_hit_time=5 skill_cool_time=0 skill_hit_cancel_time=0.5 reuse_delay=0 attribute=attr_none effect_point=0 target_type=self affect_scope=single affect_limit={0;0} next_action=none ride_state={@ride_none} skill_end
ITEM WITH RAMDOM DROP (GIFT/BOX): skill_begin skill_name=[s_ingredient_box_1] /* [샜쁽쁘 상삐] */ skill_id=2175 level=1 operate_type=A1 magic_level=1 effect={{i_restoration_random;{{{{[blood_root];2}};20};{{{[sulfur];2}};20};{{{[infernium_ore];1}};35};{{{[demons_blood];2}};25}}}} is_magic=2 mp_consume2=0 item_consume={[ingredient_box];1} cast_range=-1 effective_range=-1 skill_hit_time=0 skill_cool_time=0 skill_hit_cancel_time=0 reuse_delay=0 attribute=attr_none effect_point=0 target_type=self affect_scope=single affect_limit={0;0} next_action=none ride_state={@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
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SPAWN RAID BOSS/MOB W/ ITEM: ??? HELP!
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UPDATES:
i have found valuable information (UPDATE)
In the ai.obj I found the quest of Baium, in which one is to talk to the holy arks, these spawn a npc/mob/miniboss, what I did was to go to the ai of this quest to see what kind of function it is, the following is to search in the ai the s_effects.
ai.obj image: