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Everything posted by Rolo
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https://cloud.mail.ru/public/B2Qs/57iJQtXMC
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Share [HF5] Totem from Fafurion (SkillEffect)
Rolo replied to Rolo's topic in Client Development Discussion
If your file is modified, then you know how to do the effects yourself. ) Here are the classes: https://cloud.mail.ru/public/C8rv/EPv6zTKQB you can get the texture you need from the archive in the thread. -
Violet Green skilgrp.dat: violet 2214 1 5 0 0 -1 1 20.00000000 0 D Rolo_violet_TP icon.skill0000 0 0 0 a,none\0 0 8 10 0 a,none\0 green 2588 1 5 0 0 -1 1 20.00000000 0 G Rolo_green_TP icon.skill0000 0 0 0 a,none\0 0 8 10 0 a,none\0 Rolo_violet_TP Rolo_green_TP Download: https://cloud.mail.ru/public/msJ8/6TJxvrA2z
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Video npcgrp.dat: 22724 RoloMob_Storm_Isle.queen_of_spirit_toas RoloMob_Storm_Isle_Queen.queen_of_spirit_toas_m00 3 RoloMob_Storm_Isle_Queen.queen_of_spirit_toas.queen_of_spirit_toas_t00 RoloMob_Storm_Isle_Queen.queen_of_spirit_toas.queen_of_spirit_toas_t01 RoloMob_Storm_Isle_Queen.queen_of_spirit_toas.queen_of_spirit_toas_t02 0 4 4416 3 4414 3 1.70000005 0 1 4 MonSound.Hit_Wet_4 MonSound.Hit_normal_12 MonSound.Hit_Wood_5 MonSound.Hit_Bone_3 3 MonSound.harpy_dmg_1 MonSound.harpy_dmg_2 MonSound.harpy_dmg_3 0 1 0 1 0 LineageEffect.p_u002_a 0 50.00000000 250.00000000 70.00000000 0 1 0 0 <set name="collision_height" value="52.5" /> <set name="collision_radius" value="24.0" /> Download: https://cloud.mail.ru/public/F3Wp/Ek9M86JGr
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Bear Spirit Totem Wolf Spirit Totem Ogre Spirit Totem Puma Spirit Totem Bison Spirit Totem Rabbit Spirit Totem Hawk Spirit Totem skillsoundgrp.dat 76 1 SkillSound.war_cry_cast SkillSound5.totem_bear 250.00000000 80.00000000 250.00000000 80.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 250.00000000 50.00000000 83 1 SkillSound.war_cry_cast Rolo_Totem.cry_wolf 250.00000000 80.00000000 250.00000000 80.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 250.00000000 50.00000000 109 1 SkillSound.war_cry_cast Rolo_Totem.cry_orge 250.00000000 80.00000000 250.00000000 80.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 250.00000000 50.00000000 282 1 SkillSound.war_cry_cast Rolo_Totem.cry_puma 250.00000000 80.00000000 250.00000000 80.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 250.00000000 50.00000000 292 1 SkillSound.war_cry_cast Rolo_Totem.cry_bison 250.00000000 80.00000000 250.00000000 80.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 250.00000000 50.00000000 298 1 SkillSound.war_cry_cast Rolo_Totem.cry_rabbit 250.00000000 80.00000000 250.00000000 80.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 250.00000000 50.00000000 425 1 SkillSound.war_cry_cast Rolo_Totem.cry_hawk 250.00000000 80.00000000 250.00000000 80.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 250.00000000 50.00000000 skillgrp.dat 76 1 2 1 25 -1 1 2.00000000 0 X Totem_bear icon.skill0076 0 0 0 a,none\0 0 8 10 0 a,none\0 83 1 2 1 19 -1 1 2.00000000 0 X Totem_wolf icon.skill0083 0 0 0 a,none\0 0 8 10 0 a,none\0 109 1 2 1 41 -1 1 2.00000000 0 X Totem_Ogre icon.skill0109 0 0 0 a,none\0 0 8 10 0 a,none\0 282 1 2 1 35 -1 1 2.00000000 0 X Totem_puma icon.skill0282 0 0 0 a,none\0 0 8 10 0 a,none\0 292 1 2 1 32 -1 1 2.00000000 0 X Totem_bison icon.skill0292 0 0 0 a,none\0 0 8 10 0 a,none\0 298 1 2 1 58 -1 1 2.00000000 0 X Totem_rabbit icon.skill0298 0 0 0 a,none\0 0 8 10 0 a,none\0 425 1 2 1 68 -1 1 2.00000000 0 X Totem_eagle icon.skill20294 0 0 0 a,none\0 0 8 10 0 a,none\0 Download:https://cloud.mail.ru/public/5ufw/S4xDk5KZM
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Tool UE2004 for Split9 textures (No problem with RGBA8RawData)
Rolo replied to Rolo's topic in Client Development Discussion
NevesOma, Yes, this feature is in the lordfest editor, but after saving it, you will get thousands of warnings like: Warning: Property RGBA8RawData of Class Engine.Texture not found No such problems in this one. -
Tool UE2004 for Split9 textures (No problem with RGBA8RawData)
Rolo replied to Rolo's topic in Client Development Discussion
Ofc! I said it in the title and attached screenshots - Split9 support. )) My contribution is only engine.u, the rest of the "base" is taken just from the editor at your link. -
Sorry, missed the theme. ))
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https://drive.google.com/file/d/1_5TwH4nO-oq--rhqs2yXcQ8nI1dqco-S/view?usp=sharing
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Share New animated button for all chronicles!
Rolo replied to Rolo's topic in Client Development Discussion
Unfortunately, I don't have any saved videos left and my YouTube channel where they were uploaded was removed by NCSoft for copyright infringement . )) -
Share Window frame and new buttons Community Board, Interlude
Rolo replied to Rolo's topic in Client Development Discussion
Unfortunately, all my videos are not working right now, my YouTube channel has been banned. -
Request Critical error (Class Engine.ShadowBitmapMaterial ShadowActo
Rolo replied to arm4729's topic in [Request] Client Dev Help
In square 22_22 (Giran town) is what's causing this error, most likely a npc with a custom effect, or a weapon. -
How do I add actions and abilities to a new summon?
Rolo replied to Kusaty's topic in [Request] Client Dev Help
In actionname-e.dat, for an ability to be added to a summoned servant, select category 5. Also remember to add server-side processing of the new skill/action for a specific servant. -
Tool Compiler Collection for Interface.u
Rolo replied to Akar0's topic in Client Development Discussion
What exactly is your problem? I checked, all the files seem to be in place. Maybe there is a problem with the hosting itself? In any case, try downloading from Google: https://drive.google.com/file/d/1ob2k3DoD4ZX3AA2tclLpVYCzxIbFKaSE/view password: itrface -
For HF chronicles use class'UIDATA_ITEM'.static.GetItemTextureName(GetItemID( X )), where Х is your int. Upd: I'm sorry, I didn't read to the end of the thread and there was already an answer. )))
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Help [H5] What Files Control Actions, Pet Actions, Macro Icons
Rolo replied to YulRun's topic in [Request] Client Dev Help
I removed unnecessary actions through the interface in the ActionWnd class. But you can also do this in actionname-e.dat. New icons for macros must be added via the MacroListWnd functionality in interface.u. -
Share Fix for Female DE [HF5] sets sticking out from under cloak
Rolo replied to Rolo's topic in Client Development Discussion
Yes, it's just a trimmed mesh, you need a server-side implementation to make it all work properly. -
I will not add all the screenshots, who are interested, I suppose, examine yourself, the essence is clear and so. Note: "fix" will have to do the substitution of the displayed object when wearing a cloak (the client is only able to change the texture of the lowbody, if I'm not stupid and not confused). Substitute in the set-substitution datanick: DarkElf.FDarkElf_m009_l - Rolo_4_FDE.FDarkElf_m109_l DarkElf.FDarkElf_m005_l - Rolo_4_FDE.FDarkElf_m105_l DarkElf.FDarkElf_m006_l - Rolo_4_FDE.FDarkElf_m106_l DarkElf.FDarkElf_m008_l - Rolo_4_FDE.FDarkElf_m108_l DarkElf.FDarkElf_m010_l - Rolo_4_FDE.FDarkElf_m110_l The pack is not covered in anything, dig in, see. I do not provide sensors, unfortunately, my structure will not suit you, and write to me too lazy, I think, who decides to bother, sensors to replace without me, but in case of what - tell me, I'll help what I can. ) download: https://drive.google.com/file/d/11zwvzio4T8PeahhrKHRoUmPK7XNvC63B/view?usp=sharing Password:[Hidden Content]
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I will not add all the screenshots, who are interested, I suppose, examine yourself, the essence is clear and so. - Fix will have to do substitution displayed object when wearing a cloak (the client is able to only change the texture of the lowbody, if I am not stupid and do not confuse anything); - The fix with the mesh looks like this: replace DakrElf.MDarkElf_m00X_l by Rolo_4_Cloak.MDarkElf_m10X_l for the sets you need (I hope it is clear, that you should do this in the visual display with the cloak on, not in all defaults With the help of meshes some sets are fixed very ugly, such as appel, dk, nm robes - for them added textures (dk - for pants, note that I put him a mesh from dino pants, not dodnoy, nm and appel - for the top). Dk is Rolo_4_Cloak.MDarkElf_m001_t76_l; Nm - Rolo_4_Cloak.MDarkElf_m006_t82_u. Appel - Rolo_4_Cloak.MDarkElf_m006_t1006_u The pack is not covered in anything, dig in, see. Gauges do not provide, unfortunately, my structure will not suit you, and write to me too lazy, I think who decides to bother, sensors to replace without me, but in case of what - tell me, I'll help what I can. ) download: https://drive.google.com/file/d/1ZtetnuUf0vqeSsU8aYstng3sGCoKa5VU/view?usp=sharing Password:[Hidden Content]
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Share New hairstyles from the GOD Chronicle (Interlude)
Rolo replied to Rolo's topic in Client Development Discussion
I have plans to port these hairstyles to HF5, because rewriting armor.grp won't help here. ) But I can't say when I'll get to it. ) -
Judging by the text of the error, the problem is in the Community Board, not the html window. These files were not tested in CB, they are designed for normal html dialogs.