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HARDECORE

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Everything posted by HARDECORE

  1. Does it work on L2JSunrise H5? Can anyone help me adapt?
  2. Does anyone have the updated "Server Ranking/Museum" like this one in the photo and can share it with us? I have this one, but it's out of date and has some errors. in other forum have this share free. if anyone wants it, here is the link: https://www.mediafire.com/file/k7zdr5n55bg7nvm/Museum_Manager_Lire_L2JBrasil.zip/file
  3. I highly recommend it. Trusted seller and also a great programmer!
  4. Can someone help me? I'm trying to use this interface but I can't. I put all the files inside the client, open the game, enter login and password, see the character, but when I start the game it loads and critical. below I will leave a print of the files that I am putting inside the system and the critical print that happens. the selected files shown in the system were the ones I put in my client. (the ones I didn't put, are the ones I edited with my customs) this is the critical that appears when the game will start: help pls !!
  5. it worked, thank you very much! <3 Now take a doubt? these two files is only for the interface or is it linked to some custom or something? because if it's just for the interface, I'm going to remove them from my patch.
  6. There is a file inside "systextures" responsible for making the client look "square" I wanted to take it out, does anyone know the name? ps: I know it is a file that is inside the "systextures", because when replacing the complete folder this appearance is removed. NOTE: I don't want to replace my entire "systextures" folder, I just want to remove that appearance. Can someone help me? thank you in advance to anyone who can help me!
  7. how do I reduce the chance of debuf enchanted in cost? debuff enchanted in "Cost" are chance more than when enchanted in "Chance". can someone please help me? what is causing the most trouble is the Curse Fear enchanted in "Cost". (besides it lasts 60 seconds, it is get very easy)
  8. went through a big problem at TW! I will try to explain it in an easy and simple way so that everyone can understand and help me. Some people told me that it is not a BUG. But I don't know so I came to look for support here. Now I will explain what happened: There is 3 clan on my server. the AAAAA Clan owns the castle of RUNE. Clan 11111 Has no castle, but is ally of the AAAAA clan (rune owner) the BBBBB Clan owns Gludio's castle. Clan 22222 Has no castle, but is ally of the BBBBB clan (owner of Gludio) then TW begins and both clans fight to try to get the Wards to their castles. then clan 22222 registered with npc Mercenary Captain to defend clan AAAAA (owner of RUNE castle) and then at the time of the fight to take the ward of the castle of Gludio the clan AAAAA is not able to attack the players of clan 22222. a message appears when the AAAAA clan tries to attack clan 22222. "You cannot force attack a member of the same territory." is this right or is it a bug?
  9. what exactly is this configuration for? what can happen if i disable it? < if I disable it will I have a better performance in my service? # Setting False can improve server performance on high rate/population servers. # Default: True PreciseDropCalculation = True
  10. I did not understand !
  11. how do i block a passive skil inside olympiad? I've tried bluquear by XML and it didn't work. <set name = "blockedInOlympiad" val = "true" />
  12. looking for developer with experience in java to program on h5 server
  13. Can someone help me with a code that forbids clans that are not registered for the siege in a certain castle is prevented from participating? this will help me avoid Zerg. pls!
  14. Thank you! can you close the topic please.
  15. I managed to solve it. Thank you !
  16. Yes sql version shared version
  17. Can anyone tell me why this error happens in my gameserver all the time? and when it happens it causes a little lag on the server. and how to fix? PS: L2JSunrise
  18. I have one DEDICATE with: 2x Intel Xeon L5420, 16GB RAM, SSD: 2X 240GB, Traffic: 10TB, Up Link: 100Mb, UpPort: 1000Mb, Windows Server 2012 and when have 200 to 300 players online everyone is lagg. I use L2JSunrise Can someone help me? I set up my gameserver.bat like this: @echo off title Game Server Console color 0B :start echo Starting L2J Game Server. echo. java -server -Dfile.encoding=UTF-8 -Xmx8G -cp config/xml;./../libs/*;core.jar l2r.gameserver.GameServer REM NOTE: If you have a powerful machine, you could modify/add some extra parameters for performance, like: REM -Xms1536m REM -Xmx3072m REM -XX:+AggressiveOpts REM Use this parameters carefully, some of them could cause abnormal behavior, deadlocks, etc. REM More info here: http://www.oracle.com/technetwork/java/javase/tech/vmoptions-jsp-140102.html if ERRORLEVEL 2 goto restart if ERRORLEVEL 1 goto error goto end :restart echo. echo Admin Restarted Game Server. echo. goto start :error echo. echo Game Server Terminated Abnormally! echo. :end echo. echo Game Server Terminated. echo. pause
  19. why only 6? could stand how many players online without lag? Shouldn't I use half? = 8?
  20. I have a dedicated (really dedicated. Not VPS) with the following configurations: 2x Intel Xeon L5420, 16GB RAM, HD: 2X 1Tb, Traffic: 10TB, Usable IP: 1 or 5 Free, Up Link: 100Mb, UpPort: 1000Mb, Anti-DDOS Protection, Windows Server 2012. I plan to run a High Five (H5) L2JSunrise server. My question is: How should I allocate and configure my memory for gameserver to support as many players as possible? and how many online players will it support without lag or crashes ?? Note: I will use Full GEODATA here is my GameServer.bat settings: @echo off title Game Server Console color 0B :start echo Starting L2J Game Server. echo. java -server -Dfile.encoding=UTF-8 -Xmx3G -cp config/xml;./../libs/*;core.jar l2r.gameserver.GameServer REM NOTE: If you have a powerful machine, you could modify/add some extra parameters for performance, like: REM -Xms1536m REM -Xmx3072m REM -XX:+AggressiveOpts REM Use this parameters carefully, some of them could cause abnormal behavior, deadlocks, etc. REM More info here: http://www.oracle.com/technetwork/java/javase/tech/vmoptions-jsp-140102.html if ERRORLEVEL 2 goto restart if ERRORLEVEL 1 goto error goto end :restart echo. echo Admin Restarted Game Server. echo. goto start :error echo. echo Game Server Terminated Abnormally! echo. :end echo. echo Game Server Terminated. echo. pause Help me !!
  21. Looking for an experienced java developer to work on a h5 project.
  22. Can help adapt it to H5?
  23. with source code can you modify? what you need? I can provide access to my source source. can i call you in private?
  24. How to set this event to happen more than 1x per day? <?xml version='1.0' encoding='utf-8'?> <list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="./xsd/configs.xsd"> <config ENABLED="false" DURATION="10" NOTIFY_DELAY ="5" DAILY="true" DAY="0" HOUR="00" MINUTE="00" RANDOM_MINUTE="5"/> </list> <!-- ENABLED option is global that means if it is false Raid event will be disabled --> <!-- DURATION option is the time that boss will be spawned in world --> <!-- NOTIFY_DELAY option is a schedule time that will send notification of raid location --> <!-- DAILY if this option is true raid event will be daily, make sure DAY option is 0 --> <!-- DAY option is to set which day of month boss will spawn, make sure if this is higher than 0 DAILY option must be false --> <!-- HOUR option is a 24 hour format about the time boss will spawn --> <!-- MINUTE option is the minute of hour boss will spawn --> <!-- RANDOM_MINUTE option is to add a random time in minutes so time won't be the same. -->
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