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MiraDBZ

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  1. STOP SPAMMING reported... Btw nice share hackz0r thanks for info :)
  2. http://www.maxcheaters.com/forum/index.php?topic=35622.0
  3. man stop posting this bullshit every where it is annoying
  4. Owned at the end . Very good :)
  5. At Sony's E3 press conference today, we got our first glimpse at God of War 3 via a CG teaser trailer. It's been fun passing the time waiting with Chains of Olympus on PSP, PS3 ads that kind of look like God of War, and fan-created Lego trailers, but I'm ready for a new something new. So I rounded up everything we know about the new game so far. First Things First While rumors had been flying about a third God of War ever since Sony announced God of War 2, the first public comments came at the God of War 2 launch party/press conference held by Sony in March 2007. At the end of a presentation, then-director Cory Barlog joked that "if" God of War would head to PS3, it would feature Sixaxis, rumble, and 1080p features. There has been some debate over how to interpret what he said, but given that his comments weren't in response to a question, it seems clear he wanted to get the word out on the franchise's future. What never seemed to get much publicity at the time was Sony's official press release put out that day, which offered information about the game similar to what Barlog said on stage, suggesting that this was not an off-the-cuff remark but something that had been coordinated by Sony. However, that doesn't necessarily mean that we should assume those features are a confirmed part of the game. Shortly after that event, SCEA Santa Monica director of technology Tim Moss said in an interview, "Cory got a little carried away at the press conference/launch event...I imagine we could make a game that worked at 60fps and 1080p but we might have to make some decisions about the gameplay that we wouldn't really want to live with in order to achieve it." Confirming the Name Though there wasn't much doubt about the game's existence following the above comments, when Cory Barlog resigned from Sony in November, Sony's corporate comment made it official and named God of War PS3 as "God of War 3," squashing any (likely nonexistent) speculation that it would be a side story or something other than a traditional sequel. The Development Team You probably know the names David Jaffe and Cory Barlog, given their highly publicized careers at -- and then departures from -- SCEA Santa Monica, where they directed the first two games in the series. They both had varying degrees of involvement with God of War 3 early in its creation, but have since left the company. So who's left? We don't have a comprehensive list; we know certain staffers such as combat designers Eric Williams and Derek Daniels, level designer Mike Cheng, and artist Charlie Wen, have moved on. However, according to a post on Tim Moss' blog, as of late 2007, the complete programming team and 30-plus members of the overall team (who worked on God of War and God of War 2) remained intact. It's difficult to draw any direct conclusions about what this means for the game itself. If anything, it suggests that the tech side of the game is in good shape, and that we might see a slightly different approach to what we've seen in the past with the story and overall design ideas. The Release Date The first God of War spent about three years in development and shipped in March 2005. God of War 2 took two years and shipped in March 2007. Going by that timeline, it would make sense to see God of War 3 ship any time between March 2009 and March 2010. But of course, things aren't that simple. We know that the programming team was looking into the PS3 hardware as early as March 2006, when Tim Moss mentioned it in a Game Developers Conference speech, and that Cory Barlog was working on the story and overall design of the game before God of War 2 shipped, but as to how all this adds up to deliver a finished game, we don't have a clue. Online Gameplay Speculation In March 2008, Sony posted a series of job listings for the God of War 3 team: one for a graphics programmer, one for a tools programmer, and one for an "online gameplay programmer." Naturally, it was this last one that stood out as unusual, since to date we haven't seen any multiplayer or online features in a God of War game. When you combine this listing with recent comments from Sony executives about the importance of online features in their games, it seems likely that online features will play a role in the game in some form. In a recent Develop magazine interview, Sony's new Worldwide Studios president Shuhei Yoshida said, "One focus that has been and will be key is how we use the online technology and PlaySation Network to involve more consumers in participating...that's the major common theme that we are trying to enforce with all our projects." Notably, the idea of a multiplayer God of War game is nothing new. At the God of War 2 launch press event, when still employed by Sony, Cory Barlog told us he was looking at it as a possibility for a future God of War game. "Does co-op have a place in God of War? If we can do something unique with it, yeah, but it is really an early exploration of that in my head...I'm thinking 'how can we incorporate this without damaging what happens in the game -- without having it feel silly -- where it's just like we threw two Kratoses in there and now you can run around through the world.' It's gotta be something more than that." Chains of Olympus director Ru Weerasuriya also mentioned looking into multiplayer features in a past interview with 1UP, but ultimately came to the conclusion that adding something along those lines would take away from what would make the game feel like a God of War title. http://www.youtube.com/watch?v=8KvIb3A1zjg&feature=related http://www.youtube.com/watch?v=8KvIb3A1zjg&feature=related
  6. ============================= Usage ============================= change settings in the *.ini start any hl1 mod (cstrike / dod / …) execute the aimbot.exe wait for the game’s console msg connect to a server (you can connect to a server first) press del to open the menu use the arrow keys for navigation ============================= Changelog ============================= Release 15 (09-03-2008): fixed awp nospread added visible esp made sound time adjustable Release 14 (083-2008): fixed dod support fixed aimkey bug fixed some other code security improvements popups don’t come up while playing added NoTwitching added german readme.txt Release 13 (086-2008): fixed far esp changed menu style added wallhacks (weapon + player) Release 12 (081-2008): fixed crashing when injecting while ingame some optimation readded advertisement Release 11 (07-21-2008): some bugfixes added 2nd smoothing method fixed and added prediction Release 10 (073-2008): fixed crash on server/map change fixed MinDistance drawing fixed target selection fixed nospread improved menu Release 09 (07-08-2008): added nosmoke added aimthrough removed voiplay support hopefully fixed crashing bug Release 08 (06-05-2008): fixed autoshoot bug removed some esp stuff added explanation box to menu updated for voiplay created howto video Release 07 (06-01-2008): fixed voip update scanner added distance esp added name esp added weapon esp added sequence esp Release 06 (05-26-2008): added aimkey added on/off function added deathmatch mode support added voip update scanner Release 05 (05-25-2008): clean screens for voip Release 04 (05-24-2008): some general recoding added fov (+drawing) added mindistance (+drawing) Release 03 (059-2008): added noflash + message menu bug should be fixed added advertising Release 02 (04-23-2008): added menu added norecoil added visual nospread http://uploaded.to/?id=gwifqu http://www.abload.de/image.php?img=de_aztec00113hu.jpg By Serenity It is still undetected.
  7. MiraDBZ

    Trelo game

    H 8eia mou efere pitaroudia , the best experience !
  8. MiraDBZ

    Trelo game

    μαντεψε μαμαωωωωω λολ on topic : sto front mou hr8e mia ka8hgitria ola ta leftaaa ... ksan8ia galanomata 1.78 <3 pws 8a dwsw zertifikat se 20 meres :(
  9. MiraDBZ

    Trelo game

    Giati yparxei kai 8eos ? eleos.. Btw shmera evala fakous epafhs
  10. noob you ruin a topic :P 2145
  11. akoma kalytera.... me merenda mmmmmmmmmmmmmmm ========= Ayta pou lete.... lol
  12. θα το πλάκωνα ένα καρβέλι τώρα..
  13. OK let's do it. Yippee! Me: ? God: OK let's do it. Yippee! Me: ? God: OK let's do it. Yippee! Me: lier ! God: My brain pattern set does not have a response for that. Me: lol God: I'm glad you find this amusing. Me: i want to have sex God: I'm not a sex bot. I am here only for conversational purposes. Me: do you know inter ? God: No, tell me about him, her or it. Me: you have not a lot of answers God: Where would I get it? But I do have a lot of friends on the web. God: Are you serious? Me: are you serious ? God: No I am just kidding around. God: For you fucked? Me: how dare you calling me fucked ? Im Paul God: Oh gosh I am sorry! How are you doing, PAUL. Me: you chat fast God: Thanks for the information: PAUL said I chat fast. Me: nice program God: Thank you for your kindness. Me: so you are a program Me: God: Interesting deduction. Correct. My mind is completely software. I like it =D
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