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MiraDBZ

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  1. These variables can only be changed by server administrators after putting in the rcon password using the rcon_password command. To use the commands below on a remote server, you will have to use the following form: rcon "command" [value]. For example, rcon mp_startmoney 16000 mp_startmoney [value] This controls the amount of money that players start with at the beginning of a new map or when they join a server. 800 is the default and the minimum value, and 16000 is the maximum. mp_playerid [value] This controls what players see when they put their crosshair over an enemy, a hostage, or a teammate. At 0 (default), the player see's all popups with team colors. At 1, the player sees their teammates and hostages, with team colors. At 2, players see no popups. mp_logdetail [value] Use this bitwise svar to control the depth of your logs. Be warned, these options can eat away hard drive space and CPU cycles. Use 0, the default, to log no attacks, 1 to log enemy attacks, 2 to log teammate attacks, and 3 to log both. mp_forcechasecam [value] This is to help stop ghosting (giving enemy locations to your alive teammates while dead over ventrilo or teamspeak). 0 disables it (default), 1 locks the player's chasecam onto teammates only (players lose the ability to roam), 2 doesn't like the player move or spectate while dead. They stay near their dead corpse. mp_fadetoblack [value] 0 will have no affect on the game, while 1 will disable chasecam and any sort of death cam at all. The client's screen fades to black instantly after death. One boon of this setting is that corpses stay around for the entire round. Useful for matches/scrims. mp_roundtime [value] This determines the round time in minutes. After this amount of minutes has passed, a scenario win is awarded (e.g., hostages weren't rescued or the bomb was not planted). This is also a decimal value, but most server admins use integers. The minimum value is 1 minute, the maximum is 9. The default is 5 minutes. mp_buytime [value] A decimal value to determine the buy time in minutes. E.g., '1.75' equals 1 minute and 45 seconds of buy time (this is not the pause, but the time where it is legal to purchase stuff). The minimum value is 0.25 and there is no maximum. mp_timelimit [value] This is also a floating point value. It's the same as the above option, only it applies to the map and not the round. The default 20 minutes. mp_maxrounds [value] This is a whole number. When a two teams finish playing this amount of rounds (before the timelimit or the winlimit is reached) the map ends. 0, or disabled, is the default. mp_winlimit [value] This is an whole number. When a team reaches this amount of wins (before the timelimit or the roundlimit is reached), the map changes. 0, or disabled, is the default. allow_spectators [value] Setting to 1 will allow spectators, while 0 will disallow them. These are non-playing spectators, not dead people. mp_autokick [value] This is defaulted to 1. Toggles automatic team-killer banning and kicking of idle clients - Setting of 1 = 'on', and 0 = 'off'. mp_autoteambalance [value] This is defaulted to 1. Toggles the forcing of clients to join teams to make it balanced - Setting of 1 = 'on', and 0 = 'off'. mp_c4timer [value] This is defaulted to 45. Sets the amount of time in between C4 placement and its explosion - ranges between 15 and 90 seconds. mp_flashlight [value] This is defaulted to 1. Toggles the use of flashlights by clients - Setting of 1 = 'on', and 0 = 'off'. mp_footsteps [value] This is defaulted to 1. Toggles footstep sounds - Setting of 1 = 'on', and 0 = 'off'. mp_freezetime [value] This is defaulted to 6. Sets the amount of "freeze" time at the beginning of each round to buy weapons and equipment - Use a setting of '0' to disable. mp_hostagepenalty [value] Sets the number of hostages a player can kill before they are booted from the server. 0 is disabled mp_limitteams [value] This is defaulted to 2. Sets the maximum number of players that one team can have more than the other team - Use a setting of '0' to completely disable the team limiting. mp_friendlyfire [value] This is defaulted to 0. Toggles friendly fire - Setting of 1 = 'on', and 0 = 'off'. mp_logmessages [value] (Not available for Source) This is defaulted to 1. Toggles logging of chat messages in the log files - Setting of 1 = 'on', and 0 = 'off'. mp_falldamage [value] 1 enables falling damage, 0 disables it. mp_mapvoteratio [value] (Not available for Source) This is defaulted to 0.6. Set the ratio of players required to vote on the same map before a map will change. The default is 0.6 , which means that 60% of the players on a server must vote on the same map in order for the server to change to that map. The range is 0.0-1.0. mp_kickpercent [value] (Not available for source) This is defaulted to 0.66. Set the ratio of players on someone's team required to vote to kick the player. The default is 0.66, which means that 66% (2/3rds) of the players on his team must vote him/her off in order for him to be kicked. The range is 0.0-1.0. mp_tkpunish [value] This is defaulted to 1. Toggles the forcing of a player to be killed the next round if he has just killed a teammate - Setting of 1 = 'on', and 0 = 'off'. sv_restart [value] or sv_restartround [value] or mp_restartgame [value] for CSS This is defaulted to 0. Sets the amount of time in seconds before resetting the game, including frags, money, and the amount of time left. Use setting of '0' to disable these restarts. Setting this to 2 would restart the game in 2 seconds and reset the variable to 0. Usefull Player Commands and Variables cl_crosshaircolor [value] (Source Only) Color of the crosshair. Default: 0 - 0=green, 1=red, 2=blue, 3=yellow, 4=light blue cl_crosshairscale [value] (Source Only) This command sets the size of the crosshair. Default is 768. Lower number is a Larger crosshair. Higher value is a smaller. cl_allowdownload [value] (Source Only) Client downloads custom files. Values of 0 (off) or 1 (on). Default: 1 fps_max [value] (Source Only) This command limits the frame rate for the player. drawradar [value] (1.6 only) This command turns the radar on or off. cl_hidefrags [value] (1.6 only) Toggles hiding everyone else's scores except your own - Value of 1 = 'on', and 0 = 'off'. lefthand [value] (1.6 only) Moves the weapon between the left and right hand of the player model. Setting of 1 = 'left hand', and 0 = 'right hand' Source : http://www.counterstrikestrats.com
  2. Gameplay: Played in first person, players take control of the four main characters of the game, known as the Survivors. If four human players are not available to play, the remaining Survivors can be AI-controlled bots. They play through the levels fighting off the Infected, which are living humans (not traditional undead zombies, although they are referred to as such by the characters), who have been infected with a mutated rabies virus.[8] The game is focused on cooperation and team play; coloured outlines of teammates are visible through walls to help players stick together and coordinate their movement, and Survivors can be knocked down by the Infected and only helped up by another player. If a teammate is knocked down after being helped up twice, without tending to his wounds in between, the player will experience distorted black-and-white vision, and the next takeout will kill the player, forcing them to wait until the survivors find a safe room or a closet before respawning. There are respawn areas scattered around the map that can be opened to find respawned survivors. "Boss Infected" also command special attacks, such as a Hunter's pounce, Boomer's vomit, the Smoker's tongue-choke, and the Tank's throw (usually throws cars or boulders), and Witches who can incapacitate or kill a survivor with one hit depending on difficulty. All of these require assistance from a teammate to get out of or to get back up after being knocked down. Survivors can also share first-aid kits and help each other heal. Left 4 Dead has full friendly fire during the Normal, Advanced and Expert modes, increasing the need for caution around other Survivors. It is disabled in Easy mode. The Survivors communicate by voice commands that are accessed by quick menus, and some will also sound off automatically when doing such things as reloading or spotting Infected. Over 1000 unique lines have been recorded for each Survivor. Additional communication of player actions is conveyed through character lights. Also, weapon-mounted flashlights and muzzle flashes help the players in determining whether their companions are shooting, performing melee attacks, reloading or moving. Due to control issues and to the fact that players will probably be using a LIVE headset, the Xbox 360 version of Left 4 Dead will omit the quick phrases feature. The game is experienced through four scenarios that take place in various urban and rural locales, such as a hospital, an airport and a murky countryside. Each scenario is divided into several shorter sections marked by safehouse checkpoints, where players can heal, re-arm, and revive players who were killed. Specifically, the four phases of the campaign mode are: No Mercy (urban setting), Death Toll (small town/countryside setting), Dead Air (airport setting), and Blood Harvest (woodland/nature setting). The levels are essentially linear, with distinct beginnings and ends, but there are a number of alternate routes to follow with more supplies and alternate objectives, as well as create a sense of non-linearity. At the end of each scenario, the players must defend a position from an onslaught of Infected until rescue arrives. Each scenario lasts between 45 and 75 minutes. -Wikipedia.com
  3. I am thinking of starting WoW too because most of my friends got bored of l2 and started WoW :P Seems like after Interlude some pll lost their interest for the game
  4. http://www.maxcheaters.com/forum/index.php?topic=40641.new#new galanosk He spams the whole l2 client mods section ! He should be banned. ====================================== http://www.maxcheaters.com/forum/index.php?topic=14228.0 It is almost 2 years old topic
  5. Good share josso nice colour combination. will be reported
  6. Which patch did you use it on ? I have v28 digital zone and it works.
  7. Nice toshkabg it is usefull for pll who have a server but they aren't expierenced enough.
  8. No it is not the best game. It is becoming worse and worse.
  9. http://www.maxcheaters.com/forum/index.php?topic=40500.0 I hate those sites... minicities ...bitefights such things
  10. Ok , alla den 8eloume kai leptomereies =D
  11. Προτείνω duo με γεύση τραχανά .
  12. Looking for some C4 OFF. Throw me a message, please. "All the men with hearts of war, ride the path of mighty Thor!"
  13. Hello Pwnz0r November 30, 2008, 02:21:10 PM * Show unread posts since last visit. Show new replies to your posts. Total time logged in: 3 days, 17 hours and 27 minutes. 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  14. i hate those mini cities -.-
  15. MiraDBZ

    Lesbians issue

    I agree that such subjects like sexual lif etc must be teached at school . But there is a problem . The problem is some students. Ex : They will make fun of this subject ( most of the students won't take it serious) Some students see the word sex and they laugh , that's kind of retarded . That's why i believe that such subjects won't be teached . It is our fault BTW : From Lesbians Issues --> Whores --> Sexual Life etc.. We own dudes =D ============================== About skaros : I have nothing with you . I just believe that watching porn , hentais is not right. You have to face the reality , and the reality is different . Go and find a girl ( i don't prefer whores ) and make sex to her ( mm for you : show her your 101% healthy sperm xD ) Personal opinion : Im sick of any kind of porn , it is retarded d00ds.
  16. MiraDBZ

    Lesbians issue

    Some guys here got no life out there :/
  17. There are no such things as miracles.
  18. I swear im gonna ..... Hackz0r x0a0xa0xa00ax0a0xa0a00x0ax0a0a00xx
  19. MiraDBZ

    No Sound

    i reinstalled the drivers but nothing -,-
  20. MiraDBZ

    No Sound

    From today i have not sound on my pc. I dont know what happened. Can you help me ? because im not g00d with pcz
  21. kl eiste poly kamenoi mono gia to forum grafete grafte kai tpt allo :S
  22. It has been posted 2 times.... No one replied xD Btw i have seen the 1st part and i believed into it , many truths are revealed.
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