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Kelrzher

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Everything posted by Kelrzher

  1. L2Jattacker fixed? you sure?
  2. Scammers do not dare to add me rofl
  3. how much for 3 sets of world of warcraft armors?
  4. Hello , i prefer a good greek coder to code me a mod that its endless to me haha I pay via bank , i first get the mod working and then pay ... so if you like me add : kelrzhel i will make an exception only if brutus wants to code it for me i will pay him first cause i know him and worked with him before some years
  5. stop the non topic shits please...
  6. i dont know what tryskell mean or wtf to do it .. also i i did not understand what and how to implement.. i m a noob as we said ^_^
  7. neither do i , so to be honest i wait someone to give me de solution
  8. thanks for the code guys .. perfect working
  9. my mind became chorcoal... idk... i deleted everything rofl
  10. sendPacket(CharCreateOk.STATIC_PACKET); L2World.getInstance().addObject(newChar); if (newChar.getRace() == Race.Dwarf && newChar.getRace() == Race.Elf && newChar.getRace() == Race.Human) { newChar.setGood(true); newChar.sendMessage("Litourgo"); } if (newChar.getRace() == Race.DarkElf && newChar.getRace() == Race.Orc) { newChar.setEvil(true); newChar.sendMessage("Ime evil"); } on charcreate file ot work
  11. how the heck i will write the code on race.java looool
  12. i tottaly killed it , i moved the code to the onplayerenter for now to test,,
  13. i made it through pc instance but i am sure its totally wrong .. well 2008 styling makes me happy for now hahah :D check , so bad but maybe will work? //faction start public boolean isGood() { if (getRace() == Race.Dwarf && getAppearance().getSex() && getRace() == Race.Elf && getRace() == Race.Human) { setGood(true); } Connection connection = null; try { connection = L2DatabaseFactory.getInstance().getConnection(); PreparedStatement statement = connection.prepareStatement("SELECT obj_Id FROM characters where char_name=?"); statement.setString(1, getName()); ResultSet rset = statement.executeQuery(); int objId = 0; if (rset.next()) { objId = rset.getInt(1); } rset.close(); statement.close(); if (objId == 0) { connection.close(); return false; } statement = connection.prepareStatement("UPDATE characters SET good=1 WHERE obj_Id=?"); statement.setInt(1, objId); statement.execute(); statement.close(); connection.close(); } catch (Exception e) { _log.info("could not set good status of char:"); } finally { try { connection.close(); } catch (Exception e) { } } return _isGood; } public boolean isEvil() { if (getRace() == Race.Dwarf && !getAppearance().getSex() && getRace() == Race.DarkElf && getRace() == Race.Orc) { setEvil(true); } Connection connection = null; try { connection = L2DatabaseFactory.getInstance().getConnection(); PreparedStatement statement = connection.prepareStatement("SELECT obj_Id FROM characters where char_name=?"); statement.setString(1, getName()); ResultSet rset = statement.executeQuery(); int objId = 0; if (rset.next()) { objId = rset.getInt(1); } rset.close(); statement.close(); if (objId == 0) { connection.close(); return false; } statement = connection.prepareStatement("UPDATE characters SET evil=1 WHERE obj_Id=?"); statement.setInt(1, objId); statement.execute(); statement.close(); connection.close(); } catch (Exception e) { _log.info("could not set evil status of char:"); } finally { try { connection.close(); } catch (Exception e) { } } return _isEvil; } public void setGood(boolean value) { _isGood = value; } public void setEvil(boolean value) { _isEvil = value; }
  14. I want to put if Human , Elf , Dwarf female setGood(true) and if Orc , delf, male dwarf setEvil(true) i made the code but doesnt work correctly , thinking to delete setevil and change the setGood retail code here:http://pastebin.com/0wdWBjT5 generally i deleted the setevil and changed the setgood to setdestiny i want just to press the button and check if race suits then go to the faction.. Goods : human , elf , female dwarf evil : orc, d.elf , male dwarf package net.sf.l2j; import java.sql.Connection; import java.sql.PreparedStatement; import java.sql.ResultSet; import java.util.StringTokenizer; import java.util.logging.Logger; import net.sf.l2j.commons.random.Rnd; import net.sf.l2j.gameserver.ai.CtrlIntention; import net.sf.l2j.gameserver.model.L2World; import net.sf.l2j.gameserver.model.actor.instance.L2NpcInstance; import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance; import net.sf.l2j.gameserver.model.actor.template.NpcTemplate; import net.sf.l2j.gameserver.network.serverpackets.ActionFailed; import net.sf.l2j.gameserver.network.serverpackets.MyTargetSelected; import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage; import net.sf.l2j.gameserver.network.serverpackets.SocialAction; import net.sf.l2j.gameserver.network.serverpackets.ValidateLocation; public class L2FactionInstance extends L2NpcInstance { public L2FactionInstance(int objectId, NpcTemplate template) { super(objectId, template); } private final static Logger _log = Logger.getLogger(L2FactionInstance.class.getName()); @Override public void onBypassFeedback(L2PcInstance player, String command) { player.sendPacket(ActionFailed.STATIC_PACKET); StringTokenizer st = new StringTokenizer(command, " "); String actualCommand = st.nextToken(); @SuppressWarnings("unused") String val = ""; if (st.countTokens() >= 1) { val = st.nextToken(); } else if (actualCommand.equalsIgnoreCase("setdestiny")) { setTarget(player); if (player.isGood()) { player.sendMessage("You already are in " + Config.FACTION_NAME_TEAM_GOOD + " faction "); player.sendPacket(new ActionFailed()); } if(player.getRace blabla bla { player.setGood(true); Connection connection = null; try { connection = L2DatabaseFactory.getInstance().getConnection(); PreparedStatement statement = connection.prepareStatement("SELECT obj_Id FROM characters where char_name=?"); statement.setString(1, player.getName()); ResultSet rset = statement.executeQuery(); int objId = 0; if (rset.next()) { objId = rset.getInt(1); } rset.close(); statement.close(); if (objId == 0) { connection.close(); return; } statement = connection.prepareStatement("UPDATE characters SET good=1 WHERE obj_Id=?"); statement.setInt(1, objId); statement.execute(); statement.close(); connection.close(); } catch (Exception e) { _log.info("could not set good status of char:"); } finally { try { connection.close(); } catch (Exception e) { } } if (player.isGood()) { player.broadcastUserInfo(); player.sendMessage("You Are fighiting Now for" + Config.FACTION_NAME_TEAM_GOOD + " Faction "); player.getAppearance().setNameColor(Config.FACTION_COLOR_NAME_GOOD); player.teleToLocation(Config.GOODX, Config.GOODY, Config.GOODZ); player.setTitle(Config.FACTION_NAME_TEAM_GOOD); } } } } } else if(player.getRace() == Race.Orc() bla bla bla { player.setEvil(true); Connection connection = null; try { connection = L2DatabaseFactory.getInstance().getConnection(); PreparedStatement statement = connection.prepareStatement("SELECT obj_Id FROM characters where char_name=?"); statement.setString(1, player.getName()); ResultSet rset = statement.executeQuery(); int objId = 0; if (rset.next()) { objId = rset.getInt(1); } rset.close(); statement.close(); if (objId == 0) { connection.close(); return; } statement = connection.prepareStatement("UPDATE characters SET evil=1 WHERE obj_Id=?"); statement.setInt(1, objId); statement.execute(); statement.close(); connection.close(); } catch (Exception e) { _log.info("could not set evil status of char:"); } finally { try { connection.close(); } catch (Exception e) { } } if (player.isEvil()) { player.broadcastUserInfo(); player.sendMessage("You Are fighiting Now for " + Config.FACTION_NAME_TEAM_EVIL + " Faction "); player.getAppearance().setNameColor(Config.FACTION_COLOR_NAME_EVIL); player.teleToLocation(Config.EVILX, Config.EVILY, Config.EVILZ); player.setTitle(Config.FACTION_NAME_TEAM_EVIL); } } } else if (actualCommand.equalsIgnoreCase("setnobless")) { L2PcInstance activeChar = player; if (activeChar.isNoble()) activeChar.sendMessage("You Are Already A Noblesse!."); else { activeChar.setNoble(true, true); activeChar.sendMessage("You Are Now a Noble,You Are Granted With Noblesse Status , And Noblesse Skills."); activeChar.broadcastUserInfo(); activeChar.getInventory().addItem("Tiara", 7694, 1, activeChar, null); } } else { super.onBypassFeedback(player, command); } } @Override public String getHtmlPath(int npcId, int val) { return "data/html/mods/faction/main.htm"; } }
  15. Pms closed, if it is something i am capable of doing i am up to it
  16. hello , yea it is easy , buffer isnt shared though i made it just it is simple .. the pain in the ass was to make fences work (with tryskell enlightment though) and the 3 sets to have the same stats all hand by hand.. the source is ran on many servers and proved how much stable is as the record was 210 real online plays ! on l2athena (not zoumhs) Zoumhs works his server on my previous version .. and generally zoumhs servers are created by me though , he made some npc changes only. Anyway yea to the main subject .. it is easy .. so i offer this to people that have hard times to make or are bored. :) So eventually i sell my time wasting to create this... And i still work on it .. Only varka silenos left to be finished.. trying to make it special combined with ketra for the "epic" pvps if someone get it and be successfull
  17. up , i made a marketplace topic ... Just wondering if people want this to be up , reply and i will lock the marketplace
  18. Hello i want to sell L2Quantium Files http://www.maxcheaters.com/topic/207979-l2j-lquantium/ i can provide test server When you buy the files you buy my support too on anything you wish Compiled Version + My support for fixes 20 euro Compiled Version + Sources 30 Euro Compiled Version + Sources + My Support for fixes 50Euro My support will be until your server is done / die Note: i will support only of what i am capable of doing... my skype: kelrzhel i first get money then give files .. so Do not break my balls or attempt to scam me, people know me here if i am trusted or no :)
  19. how it works on my L2Athena and any other server i sold my files? >.< woot?
  20. int _barakielId = 25325; if (getNpcId() == _barakielId && player.getParty() != null) { for (final L2PcInstance member : player.getParty().getPartyMembers()) { if (member.isSubClassActive() && member.getLevel() >= 75 && !member.isNoble()) { member.setNoble(true); member.broadcastPacket(new SocialAction( player.getObjectId(), 15)); member.sendMessage("You have received nobless status by killing Flame of Splendor Barakiel!"); } else if (!member.isSubClassActive() && member.getLevel() <= 75) { member.sendMessage("You don't meet the required criteria. Your level is too low, you aren't on an active subclass or you are already nobless."); } } } if (player.getParty() != null) { for (final L2PcInstance member : player.getParty().getPartyMembers()) { RaidBossPointsManager.addPoints(member, getNpcId(), (getLevel() / 2) + Rnd.get(-5, 5)); } } else...................
  21. This is still up .. so bumb .. seeeking for more people / suggestions/ interest
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