Jump to content

rekuraab

Members
  • Posts

    1,119
  • Credits

  • Joined

  • Last visited

  • Feedback

    0%

Everything posted by rekuraab

  1. Lol cant you read?! i said stop! Some mod lock the topic.
  2. Ok ty for your answers. @And1enes 1st of all you are right about the vista bcuz vista eat many ram , but for a server the optimal operating system is windows server 2003 or 2008(personally i vote 2008 since i test them both). Anyway i did what i wanted to do and listened enought opinions , so stop.
  3. i dont feel any difference either,maybe you can feel difference if your pc is very old :P And you can use progs that can actually help you do that.
  4. Kai gt na to parete se trial?? VirtualDj Pro V.5.0 rev.4 -----> x.x Sorry FTW!
  5. Dex+4 Con-5/Str+4 Con-5 Same for th Wit+4 Men-5/Wit+4 Men-5/Int+4 Men-5 Thats tha best for me.
  6. Epic have its own id , i dont use another armor id. Here is the .xml file of epic <?xml version='1.0' encoding='utf-8'?> <list> <item id='9600' name="Epic_DK_Heavy_Armor"> <for> <add val='425' order='0x10' stat='pDef'/> <add val='1000' order='0x40' stat='maxHp'> <and> <using slotitem="9601;9"/> <using slotitem="9602;12"/> <using slotitem="9603;6"/> </and> </add> <mul val='1.20' order='0x40' stat='pDef'> <and> <using slotitem="9601;9"/> <using slotitem="9602;12"/> <using slotitem="9603;6"/> </and> </mul> <mul val='1.10' order='0x40' stat='pAtkSpd'> <and> <using slotitem="9601;9"/> <using slotitem="9602;12"/> <using slotitem="9603;6"/> </and> </mul> <mul val='1.10' order='0x40' stat='pAtk'> <and> <using slotitem="9601;9"/> <using slotitem="9602;12"/> <using slotitem="9603;6"/> </and> </mul> <enchant val='0' order='0x0C' stat='pDef'/> </for> </item> <item id='9601' name="Epic_DK_Heavy_Gloves"> <for> <add val='65' order='0x10' stat='pDef'/> <enchant val='0' order='0x0C' stat='pDef'/> </for> </item> <item id='9602' name="Epic_DK_Heavy_Boots"> <for> <add val='65' order='0x10' stat='pDef'/> <enchant val='0' order='0x0C' stat='pDef'/> </for> </item> <item id='9603' name="Epic_DK_Heavy_Helmet"> <for> <add val='93' order='0x10' stat='pDef'/> <enchant val='0' order='0x0C' stat='pDef'/> </for> </item> <item id='9604' name="Epic_DK_Light_Armor"> <for> <add val='325' order='0x10' stat='pDef'/> <add val='10' order='0x10' stat='rEvas'> </add> <mul val='1.12' order='0x10' stat='pAtkSpd'> <and> <using slotitem="9607;6"/> <using slotitem="9606;12"/> <using slotitem="9605;9"/> </and> </mul> <mul val='1.12' order='0x20' stat='pAtk'> <and> <using slotitem="9607;6"/> <using slotitem="9606;12"/> <using slotitem="9605;9"/> </and> </mul> <add val='500' order='0x30' stat='maxHp'> <and> <using slotitem="9607;6"/> <using slotitem="9606;12"/> <using slotitem="9605;9"/> </and> </add> <add val='500' order='0x40' stat='maxMp'> <and> <using slotitem="9607;6"/> <using slotitem="9606;12"/> <using slotitem="9605;9"/> </and> </add> <mul val='1.14' order='0x50' stat='pDef'> <and> <using slotitem="9607;6"/> <using slotitem="9606;12"/> <using slotitem="9605;9"/> </and> </mul> <enchant val='0' order='0x0C' stat='pDef'/> </for> </item> <item id='9605' name="Epic_DK_Light_Gloves"> <for> <add val='60' order='0x10' stat='pDef'/> <enchant val='0' order='0x0C' stat='pDef'/> </for> </item> <item id='9606' name="Epic_DK_Light_Boots"> <for> <add val='60' order='0x10' stat='pDef'/> <enchant val='0' order='0x0C' stat='pDef'/> </for> </item> <item id='9607' name="Epic_DK_Light_Helmet"> <for> <add val='85' order='0x10' stat='pDef'/> <enchant val='0' order='0x0C' stat='pDef'/> </for> </item> <item id='9608' name="Epic_DK_Robe_Armor"> <for> <add val='140' order='0x10' stat='pDef'/> <add val='500' order='0x40' stat='maxMp'> </add> <mul val='1.20' order='0x40' stat='mAtkSpd'> <and> <using slotitem="9612;6"/> <using slotitem="9610;9"/> <using slotitem="9611;12"/> <using slotitem="9609;11"/> </and> </mul> <mul val='1.10' order='0x50' stat='pDef'> <and> <using slotitem="9612;6"/> <using slotitem="9610;9"/> <using slotitem="9611;12"/> <using slotitem="9609;11"/> </and> </mul> <mul val='1.15' order='0x40' stat='mAtk'> <and> <using slotitem="9612;6"/> <using slotitem="9610;9"/> <using slotitem="9611;12"/> <using slotitem="9609;11"/> </and> </mul> <add val='1000' order='0x40' stat='maxMp'> <and> <using slotitem="9612;6"/> <using slotitem="9610;9"/> <using slotitem="9611;12"/> <using slotitem="9609;11"/> </and> </add> <enchant val='0' order='0x0C' stat='pDef'/> </for> </item> <item id='9609' name="Epic_DK_Robe_Legs"> <for> <add val='90' order='0x10' stat='pDef'/> <add val='50' order='0x40' stat='maxMp'/> <enchant val='0' order='0x0C' stat='pDef'/> </for> </item> <item id='9610' name="Epic_DK_Robe_Gloves"> <for> <add val='55' order='0x10' stat='pDef'/> <add val='25' order='0x40' stat='maxMp'> </add> <enchant val='0' order='0x0C' stat='pDef'/> </for> </item> <item id='9611' name="Epic_DK_Robe_Boots"> <for> <add val='55' order='0x10' stat='pDef'/> <add val='25' order='0x40' stat='maxMp'> </add> <enchant val='0' order='0x0C' stat='pDef'/> </for> </item> <item id='9612' name="Epic_DK_Robe_Hat"> <for> <add val='75' order='0x10' stat='pDef'/> <add val='25' order='0x40' stat='maxMp'> </add> <enchant val='0' order='0x0C' stat='pDef'/> </for> </item> </list> Can you see something can fix it?
  7. I have added epic armor to my server but i have this problem http://img149.imageshack.us/my.php?image=shot1zz9.jpg How can i turn it off?
  8. Kamael looks like gay,i have tested all the classes in multiple servers and the result is like.. Server1:Kamael overpowered Server2:Kamael sux Server1+2:Unbalanced classes bugs etc..
  9. No it doesnt work only for Gm/Admin. If you search a little bit in server configurations you can see the following... # Allows Players to Shift-click Mobs and view their Stats and Droplist AltGameViewNpc = False By turning that to true you allow the players do it.
  10. nice copy-paste http://www.maxcheaters.com/forum/index.php?topic=15069.0
  11. What i have to put in that line? Remember my purpose is the player can take more then 1 debuff, not just one debuff replace the other.
  12. <skill id="1099" levels="15" name="Seal of Slow" enchantLevels1="30" enchantLevels2="30" > <table name="#ench2MpConsume"> 81 80 79 78 77 76 75 74 73 72 71 70 69 68 67 66 65 65 64 63 62 61 60 59 58 57 56 55 54 53 </table> <table name="#ench2MpConsume_Init"> 20 20 19 19 19 19 18 18 18 18 17 17 17 17 16 16 16 16 16 15 15 15 15 14 14 14 14 13 13 13 </table> <table name="#ench1Power"> 40 40 41 41 41 42 42 42 43 43 43 44 44 44 45 45 45 46 46 46 47 47 47 48 48 48 49 49 49 50 </table> <table name="#Tab-runSpd"> 0.7 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 </table> <table name="#mpConsume_Init"> 9 11 12 13 14 16 16 17 18 18 19 19 20 20 21 </table> <table name="#mpConsume"> 36 42 47 52 56 61 64 66 69 71 74 76 78 80 82 </table> <table name="#magicLvl"> 35 40 44 48 52 56 58 60 62 64 66 68 70 72 74 </table> <set name="mpInitialConsume" val="#mpConsume_Init"/> <set name="mpConsume" val="#mpConsume"/> <set name="save" val="5"/> <set name="power" val="90"/> <set name="magicLvl" val="#magicLvl"/> <set name="lvlDepend" val="1"/> <set name="target" val="TARGET_AURA"/> <set name="skillRadius" val="200"/> <set name="hitTime" val="4000"/> <set name="reuseDelay" val="20000"/> <set name="skillTime" val="4000"/> <set name="skillType" val="DEBUFF"/> <set name="isMagic" val="true"/> <set name="operateType" val="OP_ACTIVE"/> <set name="buffDuration" val="30000"/> <set name="castRange" val="-1"/> <set name="effectRange" val="-1"/> <enchant1 name="power" val="#ench1Power"/> <enchant2 name="mpConsume" val="#ench2MpConsume"/> <enchant2 name="mpInitialConsume" val="#ench2MpConsume_Init"/> <for> <effect count="1" name="Buff" time="30" val="0" stackOrder="#Tab-runSpd" stackType="RunSpeedDown" > <mul order="0x30" stat="runSpd" val="#Tab-runSpd"/> </effect> </for> </skill> </list> What i have to change from that?
  13. http://rapidshare.com/files/86817205/Customs_Armors_and_Weapons__IL__by_CriticalError.rar.html
  14. Check www.la2crazy.com. L2Off C6 With x1,x4,x7 and x321pvp. The x4 have always 4k ppl on and never less then ~2(no donates). I played there and its a pretty good server. To see all info's visit the page i told ya.
  15. What i have to do so a player can take more then 1 debuff? I mean,i test my skills and when the player have a debuff like slow or something if another skill land succesfull it takes the place of the old one. Any idea how to fix it?
  16. Nvm forget it :P I learned to do that :)
  17. Sorry paidia dn to proseksa. Ok to ekana post sto english section Kapios mod na delete to topic. Sorry kai pali pou ekana 2plo post ala dn to eixa dei :P
×
×
  • Create New...