Look mate mby i do something wrong? case 0: // upgrade to 1
if (player.getSp() >= 30000 && player.reduceAdena("ClanLvl", 150, player.getTarget(), true))
{
player.removeExpAndSp(0, 30000);
increaseClanLevel = true;
}
break;
case 1: // upgrade to 2
if (player.getSp() >= 150000 && player.reduceAdena("ClanLvl", 250, player.getTarget(), true))
{
player.removeExpAndSp(0, 150000);
increaseClanLevel = true;
}
break;
case 2:// upgrade to 3
if (player.getSp() >= 500000 && player.destroyItemByItemId("ClanLvl", 57, 1000, player.getTarget(), true))
{
player.removeExpAndSp(0, 500000);
increaseClanLevel = true;
}
break;
case 3: // upgrade to 4
if (player.getSp() >= 1400000 && player.destroyItemByItemId("ClanLvl", 57, 1500, player.getTarget(), true))
{
player.removeExpAndSp(0, 1400000);
increaseClanLevel = true;