Rootware
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Posts posted by Rootware
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What you did for fix it?
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You need to rewrite Script Loader. I think you don't have enough knowledge for it. Just find or rewrite necessary java scripts in Python version.
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If you don't have knowledge for this work then just hire somebody who can to do this job. I said to you enough for starting do something from your side. I see you have the Copy/Paste skill only.
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Make item with usage ItemaHandler. After consuming add subclass possibility. Check the quest for SubClas for it.
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Your code exploitable. You need store player's level and compage with new. If above then reward. Otherwise via delevel possible get many times for each level the reward.
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The idiotic question. Why you tries to delete killed NPC? You have a problems with decaying killed NPCs?
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Because ADENA and ITEM drop multipliers it difference variables. Possible in your code missed the part of code for applying ITEM multiplier for Champions. You need check part of code where calculates drop.
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You will never compile any *.u script file without all dependencies what uses as imports inside the scripts. UCC compiler checks all external calls. In your errors says this.
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The answer for this error can be found in first few results in Google. Very weird what person write to english in PM and posting errors with russian locale.
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Check Z height. Teleport to all this zones and check Z height. Cruma's Tower floors works corrent and they use the same pattern.
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The next columns after Zone Name uses only for minimap. Delete them and use the Cruma Tower floors as pattern. Matter only region X/Y and Z min/max.
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If you talking about one region with the same coords then it's impossible. Client will display the first name found in the list with zone's names by coords, even if zones will specified more than one. Zones must have no collisions in geometry. E.g. Cruma Tower floors. The same coords but have different Z position of blocks.
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Use Java 8 only w/o *.bat files. Or recompile l2tool for necessary Java version and use then.
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Unpacked from Themida the Engine.dll and IDA Pro enough for changing login port in any client.
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Quote
NoClassDefFoundError
This error means what you uses bad compiled JAR. Try to compile gameserver one more time.
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You need to check the original files chargrp.dat and armorgrp.dat with this server files for detecting the new textures pack(s) what was used.
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You can try to use the Auto Combat Point program. It's better than Interface scripts anyway.
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No time. Maybe when aCis applied the new Spawn Manager i add some new features for export all spawns from L2OFF to L2J.
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Ask @Trance about this feature. He did it.
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I doubt that problems like this can be fixed with a single line of code.
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Try this one:
CREATE TABLE `spawnlist_tmp` SELECT DISTINCT * FROM `spawnlist`; DROP TABLE `spawnlist`; RENAME TABLE `spawnlist_tmp` TO `spawnlist`;
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The pointless to make something what already exists in L2.
Item:
<item id="9589" type="Armor" name="Iron Bracelet"> <set name="icon" val="icon.etc_rbracelet_c_i00" /> <set name="default_action" val="EQUIP" /> <set name="bodypart" val="rbracelet" /> <set name="immediate_effect" val="true" /> <set name="crystal_count" val="72" /> <set name="crystal_type" val="C" /> <set name="material" val="SILVER" /> <set name="weight" val="150" /> <set name="price" val="216000" /> <set name="item_skill" val="3322-1" /> </item>
Skill:
<skill id="3322" levels="1" name="Brass Bracelet"> <!-- Confirmed CT2.5 --> <set name="icon" val="icon.etc_rbracelet_c_i00" /> <set name="magicLvl" val="20" /> <set name="operateType" val="P" /> <set name="targetType" val="SELF" /> <for> <effect name="TalismanSlot"> <param slots="1" /> </effect> </for> </skill>
If you really need new one item with one slot then make new item by posted example and specify this skill ID.
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There is possible to make it in original files?
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Make backup database with runned server it's stupid idea. Backup will always is outdated. Better add to bat/sh scripts the dump task for saving database snapshot with relevant data.
Level Reward aCis
in Server Shares & Files [L2J]
Posted
CAN, not DID. I already told him elegant solution for avoid exploit.