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Rootware

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Posts posted by Rootware

  1. 3 minutes ago, Lineage II Arvaz said:

    Thanks for the informations you shared, so you think it would be possible somehow to convert the XML think to sql tables or is that something that requires skills or lot of time?

     

    You can add converter inside target pack for making SQL version of data while XML files is parsing. And after to use in your project processed data via SQL dump. You should add sql query for saving parsed data into SQL table (in requires format) in the ending each parsing iterations.

     

    There is no difficult for implementation. Around 30-40 new lines of code.

    • Like 1
  2. 8 minutes ago, Lineage II Arvaz said:

    I'm wondering why they choosed to implement such methods for droplist, spawnlist, etc? (I mean they use XML instead of sql) I also noticed that the droplist doesn't work as intented.. the min, max values having issues for me (max value isn't equal as the XML value I setted it)

    While the pack comes with ton of Mods, it lacks many classic features. 

     

     

    1. Because XML data better storage for static data.

    2. If drop rate over than x1 you will get higher min and max drop item count in result. Check the method where caclucates drop reward.

     

    L - logic.

  3. You need next tools:

    • L2Tool (Author: acmi) for export UTX package to Unreal format.
    • Unreal ED or Postal ED for managing textures inside UTX packages.

    All these programms you can download here:

     

    https://www.4shared.com/file/eRlWldIuea/L2Tool.html

    https://www.4shared.com/file/3t306ntaea/UE2Runtime-22261903__UT2003_.html

    https://www.4shared.com/file/sMmzktCuea/PostED.html

     

    P.S. For L2Tool need installed in system Java 8u20 or 8u40 ONLY. If will installed few versions of Java then the program will not start.

    P.S.S. How works with this tools a lot guides here or in Google.

    • Upvote 1
  4. 2 hours ago, MoNsT3ReN4RgY said:

    Dude i am trying to make it work ..i dont know to code it so good as you do..for you might be 2-3 mins work but for me it's hour/hours :embarrassed: 

     

    Not need special knowledge except simply logic and basic Java lessons. Special knowledge by L2J architecture we will tips you.

  5. On 10/3/2020 at 3:48 PM, Seongeun said:

    Can you describe in more detail please?

     

    1. Create in characters table 2 new string rows for storing name and title colors with default values for setup and reset colors.
    2. Add 2 new fields in Player class for storing color properties.
    3. Add into Appearance class 2 new field for usage custom colors (temporary for event or another cases w/o saving in DB). If colors in Appearance matches with defauls then call Player's class colors otherwise use Appearance color.
    4. Add usage in CharInfo and UserInfo colors via Appearance class.
    5. Add Color manager.
    6. Profit.
    • Like 1
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