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CriticalError

L2Client Developer
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Everything posted by CriticalError

  1. LINKIN PARK - In The End http://www.youtube.com/watch?v=sjG8qWZCVCs&hd=1
  2. mine criticalerror@cgmodel.cn :)
  3. xaxax lol you have this code because she from Japon and maybe use this client think don't know, and about armor I remember add lines without problems man
  4. check the tile man Gracia Final e Epilogue
  5. omg this is really good man love this, is perfect thank you
  6. is good template.. lilke backgrounds.. thx a lot
  7. lol nice no bad.. thx a lot really nice design keep sharing
  8. well old!!!! patch CT2.3 for see lvl movs,drop,stats and other interesting things but already shared a lot times mate please use search before posting anyway thx
  9. buff Epilogue no added just he adapted this buffer without adding new Epilogue
  10. take a look pictures are added man, please read before make next reply o you get -1 karma again
  11. wtf you make LOL sorry bro is ugly modify xaxa anyway keep working bro.. gratz for first work :)
  12. well only think can told you is make the book with rhand and just move object in max to see it's works, if not well really don't know whats problem can't change weapon hand good luck
  13. first of all put in correct axis xyz and next check UVMAP its ok before exporting, you try and have same error with UV ok export file to .3DS and fix with Zmodeler ;)
  14. lol for change book of your hand is in DB when inject SQL row named boydpart, you want in left just put rhand and done your problem solved man
  15. youtube.com rock ;) anyway try how to say before.. o try fixing UVMAP with Zmodeler exporting with max tot .3DS and import this file with Zmodeler go to export again and save .3DS now import max make UV again and enjoy your model see fine fixing normals and done ;)
  16. just stay there.. no animation :(
  17. well it's ok anyway I donwload it and don't have animation added :( but well I try make 1 :P xaxa cya
  18. lol xD crazy idea mate thx a lot downloading!!!
  19. very good NPC anyway think is to big xD maybe can rezize it :P and make pet o.O jojoj nice idea keep sharing mate
  20. very funny man but put copyright of author man anyway thx
  21. ok take a look I show you a example texture is correct o not for model. Correct Texture in model watch difference 1 for second texture
  22. lol your problem is UVMAP no utx file check this before export your file to make UKX, this is not work well so try Zmodeler fix that
  23. nice job ofc really cool effect thx a lot contiues workign!!!!!
  24. nice patch really good work mate thx a lot keep working
  25. well is so simple bro take a lot.. when put lines in itemname-e no add in the end of file just put lines in begining of file for example when opened .dat file your first line is so put up of there and done your problems are solved hope understand bb
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