Jump to content

CriticalError

L2Client Developer
  • Posts

    6,519
  • Credits

  • Joined

  • Last visited

  • Days Won

    58
  • Feedback

    0%

Everything posted by CriticalError

  1. LINKIN PARK - In The End http://www.youtube.com/watch?v=sjG8qWZCVCs&hd=1
  2. xaxax lol you have this code because she from Japon and maybe use this client think don't know, and about armor I remember add lines without problems man
  3. omg this is really good man love this, is perfect thank you
  4. well old!!!! patch CT2.3 for see lvl movs,drop,stats and other interesting things but already shared a lot times mate please use search before posting anyway thx
  5. buff Epilogue no added just he adapted this buffer without adding new Epilogue
  6. take a look pictures are added man, please read before make next reply o you get -1 karma again
  7. wtf you make LOL sorry bro is ugly modify xaxa anyway keep working bro.. gratz for first work :)
  8. well only think can told you is make the book with rhand and just move object in max to see it's works, if not well really don't know whats problem can't change weapon hand good luck
  9. first of all put in correct axis xyz and next check UVMAP its ok before exporting, you try and have same error with UV ok export file to .3DS and fix with Zmodeler ;)
  10. lol for change book of your hand is in DB when inject SQL row named boydpart, you want in left just put rhand and done your problem solved man
  11. youtube.com rock ;) anyway try how to say before.. o try fixing UVMAP with Zmodeler exporting with max tot .3DS and import this file with Zmodeler go to export again and save .3DS now import max make UV again and enjoy your model see fine fixing normals and done ;)
  12. well it's ok anyway I donwload it and don't have animation added :( but well I try make 1 :P xaxa cya
  13. lol xD crazy idea mate thx a lot downloading!!!
  14. very good NPC anyway think is to big xD maybe can rezize it :P and make pet o.O jojoj nice idea keep sharing mate
  15. very funny man but put copyright of author man anyway thx
  16. ok take a look I show you a example texture is correct o not for model. Correct Texture in model watch difference 1 for second texture
  17. lol your problem is UVMAP no utx file check this before export your file to make UKX, this is not work well so try Zmodeler fix that
  18. nice job ofc really cool effect thx a lot contiues workign!!!!!
  19. well is so simple bro take a lot.. when put lines in itemname-e no add in the end of file just put lines in begining of file for example when opened .dat file your first line is so put up of there and done your problems are solved hope understand bb
×
×
  • Create New...