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Everything posted by ^Wyatt
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[Important] Upcoming reorganization in l2jserver/dp?
^Wyatt replied to Zeeyo's topic in General Discussion [English]
Moved to Lineage II General Discussion [English]... -
L2java faction Community Board
^Wyatt replied to infectted's question in Request Server Development Help [L2J]
Moved to [Request] Dev Help [L2J] En, i'ts not client side. -
Auto Announce online p. + fake p. + crit. announce for L2PS
^Wyatt replied to Андрей's topic in Server Shares & Files [L2J]
Locked. -
And who cares if the creator of the event participates? The result of the event comes from a poll where normal users vote for their most liked signature. I guess when someone requests a signature what only obtains is the signature, not the render, without render -> no participation. Otherwise yes can be tricky D:
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Internet Protocol Configuration
^Wyatt replied to RazRazvan's question in Request Server Development Help [L2J]
Locked. -
Ty dude. I hope these tears are tears of happiness and not tears of sadness :' ( : D
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Well this code is so simple to understand... with this code you can use admin commands through e-mails. You must choose a password that will be the subject of the email; without this password if someone knows the commands and the e-mail you use as "receptor", he won't be able to use it. You can also specify an e-mail sender that will be used to send you back a feedback email with the players on-line, but it's not necessary, you can use it from any e-mail. This feature should be only used if the admin is being, for example, on holidays, so remember to "Enabled = False" if you are at home, to feel safer. I don't really know if this needs more explanation, but here you have and old video. P.S: I know some guys can think that it's not so safe to enable this, OK I know it, I don't need replies 'bout that, if you don't feel safe using it, just don't even look at the topic. Credits: Mhoska & Wyatt Index: dist/game/config/MailController.properties =================================================================== --- dist/game/config/MailController.properties (revision 0) +++ dist/game/config/MailController.properties (revision 0) @@ -0,0 +1,43 @@ +# ----------------------------------------------------------------------------------------------------------- +# MailController +# Developed by Mhoska & Wyatt +# ----------------------------------------------------------------------------------------------------------- +# This tool it's used to land admin commands via e-mail +# ----------------------------------------------------------------------------------------------------------- +# Available commands Information Target Status +# ----------------------------------------------------------------------------------------------------------- +# Restart 120 Restart Time - +# Shutdown 120 Shutdown Time - +# Kick Wyatt Kick PlayerName - +# Ban_Char Wyatt Ban_Char PlayerName Both +# Ban_Acc L2jHidden Ban_Acc PlayerName Both +# Unban_Char Wyatt Unban_Char PlayerName - +# Unban_Acc L2jHidden Unban_Acc PlayerName - +# Jail Wyatt 60 Jail PlayerName Time Both +# UnJail Wyatt UnJail PlayerName Both +# Announce blablabla Announce Text Text... - +# Repair Wyatt Repair PlayerName Must be Offline +# GiveItem Wyatt 57 10 GiveItem PlayerName ItemId ItemCount Must be Online +# GiveItemAll 57 10 GiveItemAll ItemId ItemCount Must be Online +# GetOnlineCount (Gives you a feedback of online players) - +# ----------------------------------------------------------------------------------------------------------- +# Configs +# Note: Recommended to se a new e-mail that will only be used for this script. +# ----------------------------------------------------------------------------------------------------------- +# Enable/Disable the system. +Enabled = True + +# Here you must especify your GMAIL e-mail. +Email = 123456@gmail.com + +# Here you must especify your GMAIL e-mail password. +EmailPassword = 123456 + +# IMPORTANT: Here you must especify your personal password that you'll have to put as Subject +# in every e-mail that you send. +SystemPassword = DumbHoe + +# Here you must especify your personal e-mail that will get a feedback after some commands use. +# Just to get the feedback, you can use commands no matter which email you use. +EmailSender = 654321@gmail.com Index: java/com/l2jserver/gameserver/model/email/Logger.java =================================================================== --- java/com/l2jserver/gameserver/model/email/Logger.java (revision 0) +++ java/com/l2jserver/gameserver/model/email/Logger.java (revision 0) @@ -0,0 +1,118 @@ +/* + * This program is free software: you can redistribute it and/or modify it under + * the terms of the GNU General Public License as published by the Free Software + * Foundation, either version 3 of the License, or (at your option) any later + * version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more + * details. + * + * You should have received a copy of the GNU General Public License along with + * this program. If not, see <http://www.gnu.org/licenses/>. + */ +package com.l2jserver.gameserver.model.email; + +import java.io.*; +import java.util.*; +import javax.mail.*; +import javax.mail.Flags.Flag; +import javax.mail.search.AndTerm; +import javax.mail.search.FlagTerm; +import javax.mail.search.SearchTerm; +import javax.mail.search.SubjectTerm; +import com.sun.mail.imap.IMAPFolder; + +/** + * + * @author Mhoska + * @rework Wyatt + * + */ + +public class Logger +{ + public static String emailpass = ""; + public static String email = ""; + public static String pass = ""; + public static String content = ""; + public static String to = ""; + public static boolean enabled = false; + + public static void main(String[] args) throws MessagingException, IOException + { + IMAPFolder folder = null; + Store store = null; + @SuppressWarnings("unused") + String subject = null; + @SuppressWarnings("unused") + Flag flag = null; + @SuppressWarnings("unused") + String nonsense = "restart"; + + try + { + content = ""; + Properties props = System.getProperties(); + props.setProperty("mail.store.protocol", "imaps"); + Session session = Session.getDefaultInstance(props, null); + store = session.getStore("imaps"); + store.connect("imap.googlemail.com", email, emailpass); + folder = (IMAPFolder) store.getFolder("INBOX"); // This works for the whole inbox + + if(!folder.isOpen()) + { + folder.open(Folder.READ_WRITE); + } + Flags seen = new Flags(Flags.Flag.SEEN); + FlagTerm unseenFlagTerm = new FlagTerm(seen, false); + Flags recent = new Flags(Flags.Flag.RECENT); + @SuppressWarnings("unused") + FlagTerm recentFlagTerm = new FlagTerm(recent, true); + SearchTerm dumb = new SubjectTerm(pass); + SearchTerm searchTerm = new AndTerm(unseenFlagTerm, dumb); + Message[] messages = folder.search(searchTerm); + + for (int i=0; i < messages.length;i++) + { + Message msg = messages[i]; + content = ""+msg.getContent(); + } + } + finally + { + if (folder != null && folder.isOpen()) + { + folder.close(true); + } + if (store != null) + { + store.close(); + } + } + + if (!content.equals("")) + { + Log.Load(content); + } + } + + public static void loadConfigs() + { + try + { + Properties prop = new Properties(); + prop.load(new FileInputStream(new File("./config/MailController.properties"))); + to = prop.getProperty("EmailSender", "123456@gmail.com"); + emailpass = prop.getProperty("EmailPassword", "123456"); + email = prop.getProperty("Email", "123456@gmail.com"); + pass = prop.getProperty("SystemPassword", "DumbHoe"); + enabled = Boolean.parseBoolean(prop.getProperty("Enabled", "True")); + } + catch(Exception e) + { + e.printStackTrace(); + } + } +} \ No newline at end of file Index: java/com/l2jserver/gameserver/GameServer.java =================================================================== --- java/com/l2jserver/gameserver/GameServer.java (revision 5822) +++ java/com/l2jserver/gameserver/GameServer.java (working copy) @@ -117,8 +117,10 @@ import com.l2jserver.gameserver.model.L2World; import com.l2jserver.gameserver.model.PartyMatchRoomList; import com.l2jserver.gameserver.model.PartyMatchWaitingList; +import com.l2jserver.gameserver.model.email.Log; import com.l2jserver.gameserver.model.entity.Hero; import com.l2jserver.gameserver.model.entity.TvTManager; @@ -306,11 +308,13 @@ CursedWeaponsManager.getInstance(); printSection("Scripts"); + Log.getInstance(); QuestManager.getInstance(); TransformationManager.getInstance(); BoatManager.getInstance(); Index: java/com/l2jserver/gameserver/model/email/Packet.java =================================================================== --- java/com/l2jserver/gameserver/model/email/Packet.java (revision 0) +++ java/com/l2jserver/gameserver/model/email/Packet.java (revision 0) @@ -0,0 +1,69 @@ +/* + * This program is free software: you can redistribute it and/or modify it under + * the terms of the GNU General Public License as published by the Free Software + * Foundation, either version 3 of the License, or (at your option) any later + * version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more + * details. + * + * You should have received a copy of the GNU General Public License along with + * this program. If not, see <http://www.gnu.org/licenses/>. + */ +package com.l2jserver.gameserver.model.email; + +import java.util.Properties; +import javax.mail.Address; +import javax.mail.Message; +import javax.mail.Session; +import javax.mail.Transport; +import javax.mail.internet.InternetAddress; +import javax.mail.internet.MimeMessage; +import com.l2jserver.gameserver.model.L2World; +import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; + +/** + * + * @author Wyatt + * + */ + +public class Packet +{ + + public static void send() + { + try + { + Properties props = new Properties(); + props.put("mail.smtps.host", "smtp.gmail.com"); + props.put("mail.smtps.auth", "true"); + props.put("mail.transport.protocol", "smtp"); + props.put("mail.debug", "false"); + Session mailSession = Session.getDefaultInstance(props); + Transport transport = mailSession.getTransport("smtps"); + InternetAddress fromAddress = new InternetAddress(Logger.email); + InternetAddress toAddress = new InternetAddress(Logger.to); + Message simpleMessage = new MimeMessage(mailSession); + simpleMessage.setFrom(fromAddress); + simpleMessage.setRecipient(Message.RecipientType.TO, toAddress); + simpleMessage.setSubject("Feedback Player Online Count Report"); + String text = "Players Online("+L2World.getInstance().getAllPlayersCount()+"):"; + + for (L2PcInstance onlinePlayer : L2World.getInstance().getAllPlayers().values(new L2PcInstance[0])) + { + text = text+" "+onlinePlayer.getName()+","; + } + simpleMessage.setText(text); + transport.connect("smtp.gmail.com", Logger.email, Logger.emailpass); + transport.sendMessage(simpleMessage, new Address[] { toAddress }); + transport.close(); + } + catch (Exception e) + { + e.printStackTrace(); + } + } +} \ No newline at end of file Index: java/com/l2jserver/gameserver/model/email/Log.java =================================================================== --- java/com/l2jserver/gameserver/model/email/Log.java (revision 0) +++ java/com/l2jserver/gameserver/model/email/Log.java (revision 0) @@ -0,0 +1,483 @@ +/* + * This program is free software: you can redistribute it and/or modify it under + * the terms of the GNU General Public License as published by the Free Software + * Foundation, either version 3 of the License, or (at your option) any later + * version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more + * details. + * + * You should have received a copy of the GNU General Public License along with + * this program. If not, see <http://www.gnu.org/licenses/>. + */ +package com.l2jserver.gameserver.model.email; + +import java.io.IOException; +import java.sql.Connection; +import java.sql.PreparedStatement; +import java.sql.ResultSet; +import java.sql.SQLException; +import java.util.StringTokenizer; +import java.util.concurrent.ScheduledFuture; +import javax.mail.MessagingException; +import com.l2jserver.L2DatabaseFactory; +import com.l2jserver.gameserver.Announcements; +import com.l2jserver.gameserver.LoginServerThread; +import com.l2jserver.gameserver.ThreadPoolManager; +import com.l2jserver.gameserver.communitybbs.Manager.RegionBBSManager; +import com.l2jserver.gameserver.datatables.ItemTable; +import com.l2jserver.gameserver.Shutdown; +import com.l2jserver.gameserver.model.L2World; +import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; +import com.l2jserver.gameserver.model.items.L2Item; + +/** + * + * @author Wyatt + * + */ + +public class Log +{ + private static int time = 0; + private static String player = ""; + private static String text = ""; + private static L2PcInstance plyr = null; + private static L2PcInstance targetPlayer = null; + private static int itemid = 0; + private static int itemcount = 0; + private static ScheduledFuture<?> checkemail = null; + + public Log() + { + Logger.loadConfigs(); + + if(Logger.enabled) + { + checkemail = ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new LogController(),/* 5 * 60000*/60000, /*5 * 60000*/60000);// Test 1 minute, live +-5 minutes + } + } + + private static void cancelTask() + { + if(checkemail != null) + { + checkemail.cancel(false); + checkemail = null; + } + } + + private static void intialize() + { + time = 0; + player = ""; + text = ""; + plyr = null; + targetPlayer = null; + itemid = 0; + itemcount = 0; + } + + public static void Load(String command) + { + intialize(); + + if(command.toLowerCase().startsWith("restart")) + { + StringTokenizer st = new StringTokenizer(command); + + if (st.hasMoreTokens()) + { + st.nextToken(); + time = Integer.parseInt(st.nextToken()); + + if (time <= 0) + { + return; + } + } + else + { + return; + } + cancelTask(); + Shutdown.getInstance().startShutdown(null, time, true); + } + else if(command.toLowerCase().startsWith("shutdown")) + { + StringTokenizer st = new StringTokenizer(command); + + if (st.hasMoreTokens()) + { + st.nextToken(); + time = Integer.parseInt(st.nextToken()); + + if (time <= 0) + { + return; + } + } + else + { + return; + } + cancelTask(); + Shutdown.getInstance().startShutdown(null, time, false); + } + else if (command.toLowerCase().startsWith("kick")) + { + StringTokenizer st = new StringTokenizer(command); + + if (st.countTokens() > 1) + { + st.nextToken(); + player = st.nextToken(); + plyr = L2World.getInstance().getPlayer(player); + + if (plyr != null) + { + plyr.logout(); + } + } + } + else if (command.toLowerCase().startsWith("ban_char")) + { + StringTokenizer st = new StringTokenizer(command); + st.nextToken(); + + if (st.hasMoreTokens()) + { + player = st.nextToken(); + targetPlayer = L2World.getInstance().getPlayer(player); + } + changeCharAccessLevel(targetPlayer, player, -100); + } + else if (command.toLowerCase().startsWith("ban_acc")) + { + StringTokenizer st = new StringTokenizer(command); + st.nextToken(); + + if (st.hasMoreTokens()) + { + player = st.nextToken(); + targetPlayer = L2World.getInstance().getPlayer(player); + } + + if (targetPlayer != null) + { + targetPlayer.setPunishLevel(L2PcInstance.PunishLevel.ACC, 0); + targetPlayer.logout(); + } + else + { + LoginServerThread.getInstance().sendAccessLevel(player, -100); + } + } + else if (command.toLowerCase().startsWith("unban_char")) + { + StringTokenizer st = new StringTokenizer(command); + st.nextToken(); + + if (st.hasMoreTokens()) + { + player = st.nextToken(); + targetPlayer = L2World.getInstance().getPlayer(player); + } + + if (targetPlayer == null) + { + LoginServerThread.getInstance().sendAccessLevel(player, 0); + changeCharAccessLevel(null, player, 0); + } + } + else if (command.toLowerCase().startsWith("unban_acc")) + { + StringTokenizer st = new StringTokenizer(command); + st.nextToken(); + + if (st.hasMoreTokens()) + { + player = st.nextToken(); + targetPlayer = L2World.getInstance().getPlayer(player); + } + + if (targetPlayer == null) + { + LoginServerThread.getInstance().sendAccessLevel(player, 0); + } + } + else if (command.toLowerCase().startsWith("jail")) + { + StringTokenizer st = new StringTokenizer(command); + st.nextToken(); + + if (st.hasMoreTokens()) + { + player = st.nextToken(); + targetPlayer = L2World.getInstance().getPlayer(player); + + if (st.hasMoreTokens()) + { + try + { + time = Integer.parseInt(st.nextToken()); + } + catch (NumberFormatException nfe) + { + nfe.printStackTrace(); + } + } + } + + if (targetPlayer != null) + { + if (targetPlayer.isFlyingMounted()) + { + targetPlayer.untransform(); + } + targetPlayer.setPunishLevel(L2PcInstance.PunishLevel.JAIL, time); + } + else + { + jailOfflinePlayer(player, time); + } + } + else if (command.toLowerCase().startsWith("getonlinecount")) + { + Packet.send(); + } + else if (command.toLowerCase().startsWith("unjail")) + { + StringTokenizer st = new StringTokenizer(command); + st.nextToken(); + + if (st.hasMoreTokens()) + { + player = st.nextToken(); + targetPlayer = L2World.getInstance().getPlayer(player); + } + + if (targetPlayer != null) + { + targetPlayer.setPunishLevel(L2PcInstance.PunishLevel.NONE, 0); + } + else + { + unjailOfflinePlayer(player); + } + } + else if (command.toLowerCase().startsWith("announce")) + { + StringTokenizer st = new StringTokenizer(command); + st.nextToken(); + + while (st.hasMoreTokens()) + { + text = text+" "+st.nextToken(); + } + Announcements.getInstance().announceToAll(text, false); + } + else if (command.toLowerCase().startsWith("giveitemall")) + { + StringTokenizer st = new StringTokenizer(command); + st.nextToken(); + + if (st.hasMoreTokens()) + { + itemid = Integer.parseInt(st.nextToken()); + itemcount = Integer.parseInt(st.nextToken()); + } + L2Item template = ItemTable.getInstance().getTemplate(itemid); + + for (L2PcInstance onlinePlayer : L2World.getInstance().getAllPlayers().values(new L2PcInstance[0])) + { + onlinePlayer.addItem("Admin Reward", itemid, itemcount, onlinePlayer, true); + + if (template != null) + { + onlinePlayer.sendMessage("Admin rewarded you with "+itemcount+" "+template.getName()+" in your inventory."); + } + } + Announcements.getInstance().announceToAll("Admin rewarded all online players, check your inventory.", false); + } + else if (command.toLowerCase().startsWith("giveitem")) + { + StringTokenizer st = new StringTokenizer(command); + st.nextToken(); + + if (st.hasMoreTokens()) + { + player = st.nextToken(); + targetPlayer = L2World.getInstance().getPlayer(player); + } + + if (targetPlayer != null) + { + itemid = Integer.parseInt(st.nextToken()); + itemcount = Integer.parseInt(st.nextToken()); + targetPlayer.addItem("Admin Reward", itemid, itemcount, targetPlayer, true); + targetPlayer.sendMessage("Admin rewarded you, check your inventory."); + } + } + else if (command.toLowerCase().startsWith("repair")) + { + StringTokenizer st = new StringTokenizer(command); + st.nextToken(); + + if (st.hasMoreTokens()) + { + handleRepair(st.nextToken()); + } + } + } + + private static void changeCharAccessLevel(L2PcInstance targetPlayer, String player, int lvl) + { + if (targetPlayer != null) + { + targetPlayer.setAccessLevel(lvl); + targetPlayer.sendMessage("Your character has been banned. Goodbye."); + targetPlayer.logout(); + RegionBBSManager.getInstance().changeCommunityBoard(); + } + else + { + try + { + Connection con = L2DatabaseFactory.getInstance().getConnection(); + PreparedStatement statement = con.prepareStatement("UPDATE characters SET accesslevel=? WHERE char_name=?"); + statement.setInt(1, lvl); + statement.setString(2, player); + statement.execute(); + statement.close(); + con.close(); + } + catch (SQLException se) + { + se.printStackTrace(); + } + } + return; + } + + private static void jailOfflinePlayer(String name, int delay) + { + try + { + Connection con = L2DatabaseFactory.getInstance().getConnection(); + PreparedStatement statement = con.prepareStatement("UPDATE characters SET x=?, y=?, z=?, punish_level=?, punish_timer=? WHERE char_name=?"); + statement.setInt(1, -114356); + statement.setInt(2, -249645); + statement.setInt(3, -2984); + statement.setInt(4, L2PcInstance.PunishLevel.JAIL.value()); + statement.setLong(5, (delay > 0 ? delay * 60000L : 0)); + statement.setString(6, name); + statement.execute(); + statement.close(); + con.close(); + } + catch (SQLException se) + { + se.printStackTrace(); + } + } + + private static void unjailOfflinePlayer(String name) + { + try + { + Connection con = L2DatabaseFactory.getInstance().getConnection(); + PreparedStatement statement = con.prepareStatement("UPDATE characters SET x=?, y=?, z=?, punish_level=?, punish_timer=? WHERE char_name=?"); + statement.setInt(1, 17836); + statement.setInt(2, 170178); + statement.setInt(3, -3507); + statement.setInt(4, 0); + statement.setLong(5, 0); + statement.setString(6, name); + statement.execute(); + statement.close(); + con.close(); + } + catch (SQLException se) + { + se.printStackTrace(); + } + } + + private static void handleRepair(String charname) + { + + String cmd = "UPDATE characters SET x=-84318, y=244579, z=-3730 WHERE char_name=?"; + + try + { + Connection connection = L2DatabaseFactory.getInstance().getConnection(); + PreparedStatement statement = connection.prepareStatement(cmd); + statement.setString(1, charname); + statement.execute(); + statement.close(); + statement = connection.prepareStatement("SELECT charId FROM characters where char_name=?"); + statement.setString(1, charname); + ResultSet rset = statement.executeQuery(); + int objId = 0; + + if (rset.next()) + { + objId = rset.getInt(1); + } + rset.close(); + statement.close(); + + if (objId == 0) + { + connection.close(); + return; + } + statement = connection.prepareStatement("DELETE FROM character_shortcuts WHERE charId=?"); + statement.setInt(1, objId); + statement.execute(); + statement.close(); + statement = connection.prepareStatement("UPDATE items SET loc=\"INVENTORY\" WHERE owner_id=?"); + statement.setInt(1, objId); + statement.execute(); + statement.close(); + connection.close(); + } + catch (Exception e) + { + e.printStackTrace(); + } + } + + public class LogController implements Runnable + { + @Override + public void run() + { + try + { + Logger.main(null); + } + catch (MessagingException e) + { + e.printStackTrace(); + } + catch (IOException e) + { + e.printStackTrace(); + } + } + } + + public static Log getInstance() + { + return SingletonHolder._instance; + } + + public static class SingletonHolder + { + protected static final Log _instance = new Log(); + } +} \ No newline at end of file
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Np, well that wasnt trully a problem, I just forgot to add the message on reward ^^".
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done
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K, locked.
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Internet Protocol Configuration
^Wyatt replied to RazRazvan's question in Request Server Development Help [L2J]
Btw did you add the "cupulamare.servegame.com" inside ipconfig.xml? Or there isn't such a file? I can't recognise the pack that are u using... -
Internet Protocol Configuration
^Wyatt replied to RazRazvan's question in Request Server Development Help [L2J]
Topic moved to [Request] Dev Help [L2J] En. P.S: change the topic's prefix ^^ -
Looking for a good vote reward system hi5
^Wyatt replied to Extreamer's question in Request Server Development Help [L2J]
Np, locked. -
[Event] XFactorEvent. Full/Manager/teleporter.
^Wyatt replied to Kràtos's topic in Server Shares & Files [L2J]
He asked for testers so I guess it isn't tested. @ ◦Cobra◦ I had a fast look over this code and I think this: "net.sf.l2j.gameserver.model.entity.XFactorEvent;" is missing in the patch. It seems so. -
k
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Locked then. But keep in mind, this is a help section, not a section where u can have people coding for you by the face. Tryskell and xdem gave u more than clues to do it.
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Try with MaxZoomingDist=65535 MinZoomingDist=-20000 I guess the Minimum is the biggest range, but not sure. If it doesn't work for you, try with this one (mine).
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If every server is crap, what then?
^Wyatt replied to l2temper's topic in General Discussion [English]
Assuming that what Devs want is to have a l2 server with people and/or get money. I personally enjoy more when I code something, and test if it works, and knowing why that error appeared, and solving it, than seeing how the players use it, or opening my own server. Other "devs" what only want is to make money and can do what u just said about reopening thousand of times the same server just to get money... that for me... isn't a "dev"... -
I liked it too till I started looking the others x'D :(
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Dammit... I should probably need the event to have 10 winners in order to have a little chance D: fu! the others are damm good :(
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MultiFunctionZone Problem
^Wyatt replied to skuzajlc's question in Request Server Development Help [L2J]
Solved via teamviewer, topic locked. -
Looking for a good vote reward system hi5
^Wyatt replied to Extreamer's question in Request Server Development Help [L2J]
I guess it will work... SET FOREIGN_KEY_CHECKS=0; -- ---------------------------- -- Table structure for `votes` -- ---------------------------- DROP TABLE IF EXISTS `votes`; CREATE TABLE `votes` ( `id` int(6) NOT NULL, `vote` int(6) NOT NULL, PRIMARY KEY (`id`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; -- ---------------------------- -- Records of votes -- ---------------------------- INSERT INTO `votes` VALUES ('1', '0'); -
Here's mine! Q_Q
