Jump to content

Recommended Posts

Posted

this is an addaption from l2j to l2jfrozen.

@Author coyote.

 

in com.l2jfrozen.gameserver.handler. open ItemHandler.java

find this

import com.l2jfrozen.gameserver.handler.itemhandlers.ChristmasTree;

and add below this

import com.l2jfrozen.gameserver.handler.itemhandlers.ClanRepsItem;

 

then find this

	registerItemHandler(new ChestKey());

 

and add bellow this

	registerItemHandler(new ClanRepsItem());

 

save it and close it.

 

in com.l2jfrozen.gameserver.handler.itemhandlers create new file Called ClanRepsItem.java

 

open it and add this

/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.handler.itemhandlers;

/**
* 
* 
* @author Coyote
* Adapted by Strike
*/


import com.l2jfrozen.Config;
import com.l2jfrozen.gameserver.handler.IItemHandler;
import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PlayableInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.network.serverpackets.MagicSkillUser;

public class ClanRepsItem implements IItemHandler
{
    private static final int ITEM_IDS[] =
    {
       Config.CR_ITEM_REPS_ITEM_ID
    };

    public void useItem(L2PlayableInstance playable, L2ItemInstance item)
    {
            if (!(playable instanceof L2PcInstance))
            {
                return;
            }

            L2PcInstance activeChar = (L2PcInstance)playable;

            if (!activeChar.isClanLeader())
            {
                activeChar.sendMessage("This can be used only by Clan Leaders!");
                return;
            }
           
            else if (!(activeChar.getClan().getLevel() >= Config.CR_ITEM_MIN_CLAN_LVL))
            {
               activeChar.sendMessage("Your Clan Level is not big enough to use this item!");
               return;
            }
            else
            {
               activeChar.getClan().setReputationScore(activeChar.getClan().getReputationScore()+Config.CR_ITEM_REPS_TO_BE_AWARDED, true);
               activeChar.sendMessage("Your clan has earned "+ Config.CR_ITEM_REPS_TO_BE_AWARDED +" rep points!");
               MagicSkillUser  MSU = new MagicSkillUser(activeChar, activeChar, 2024, 1, 1, 0);
               activeChar.broadcastPacket(MSU);
              playable.destroyItem("Consume", item.getObjectId(), 1, null, false);
            }
        }

    public int[] getItemIds()
    {
        return ITEM_IDS;
    }
}

save it and close it.

then in com.l2jfrozen open Config.java and find this

	public static String PVP2_CUSTOM_MESSAGE;

add bellow this

	
/**
 * Clan Reputation Item
 * Adapted By Strike
 */
public static boolean USE_CR_ITEM;
public static int CR_ITEM_MIN_CLAN_LVL;
public static int CR_ITEM_REPS_TO_BE_AWARDED;
public static int CR_ITEM_REPS_ITEM_ID;

 

then find this

		PVP2_CUSTOM_MESSAGE = L2ScoriaSettings.getProperty("PvP2CustomMeesage", "You have been teleported to PvP Zone 2!");

and add bellow this

		/** Clan reputation Item**/
		USE_CR_ITEM = Boolean.parseBoolean(L2ScoriaSettings.getProperty("EnableTheClanRepPointsItem", "False"));
		CR_ITEM_MIN_CLAN_LVL = Integer.parseInt(L2ScoriaSettings.getProperty("ClanLevelNeededForCR", "5"));
		CR_ITEM_REPS_TO_BE_AWARDED = Integer.parseInt(L2ScoriaSettings.getProperty("HowManyClanRepsToGive", "500"));
		CR_ITEM_REPS_ITEM_ID = Integer.parseInt(L2ScoriaSettings.getProperty("CRItemID", "6673"));

save it and close it.

 

then to config/fuctions/l2jfrozen.prop

find

# -----------------------------------------------------
# Hero Custom Item Configuration -
# -----------------------------------------------------
# When ActiveChar will use this item will gain Hero Status.
EnableHeroCustomItem = False
# Id Itemn Need's 
HeroCustomItemId = 3481
# Hero for X days, 0 forever.
HeroCustomDay = 0

and add below this

# -------------------------------------------------------
# Clan Reputation Custom Item Configuration
# -------------------------------------------------------
# Would you like to enable the Clan Reputation points item?
# Default: False
EnableTheClanRepPointsItem = False
# What's the Min Level in which clan leaders will be able to use the item?
# Default 5
MinClanLevelNeededForCR = 5
# How many rep points will be rewarded to the clan?
# Default 500
HowManyClanRepsToGive = 500
# Set the ID of the Clan Rep Points Item
# Default = 6673 (Festival Adena)
CRItemID = 6673

 

end of story :D

 

 

 

PS. Versus or any mod,

i think you must add to section rules the [ADDAPTION] tag in order to help more the members with any serverpack addaptions.

 

 

 

 

  • 1 month later...
Posted

I never thought that you gonna do a share like this one , is just an organize on imports nothing else even on configs

i won't tell you to stop sharing things , but you should share something which is cool.

Posted

Can you help me to make it for L2J_Server Freya?

 

Lol

 

DB

 

### Eclipse Workspace Patch 1.0
#P L2J_DataPackUpdate14-03-2011
Index: data/scripts/handlers/MasterHandler.java
===================================================================
--- data/scripts/handlers/MasterHandler.java	(revision 7827)
+++ data/scripts/handlers/MasterHandler.java	(working copy)
@@ -154,6 +154,8 @@
import handlers.itemhandlers.BeastSpiritShot;
import handlers.itemhandlers.BlessedSpiritShot;
import handlers.itemhandlers.Book;
+import handlers.itemhandlers.balloni;
+import handlers.itemhandlers.ClanRepsItem;
import handlers.itemhandlers.Disguise;
import handlers.itemhandlers.Elixir;
import handlers.itemhandlers.EnchantAttribute;
@@ -447,6 +449,8 @@
		ItemHandler.getInstance().registerItemHandler(new EnchantScrolls());
		ItemHandler.getInstance().registerItemHandler(new ExtractableItems());
		ItemHandler.getInstance().registerItemHandler(new Book());
+		ItemHandler.getInstance().registerItemHandler(new ClanRepsItem());
		ItemHandler.getInstance().registerItemHandler(new SevenSignsRecord());
		ItemHandler.getInstance().registerItemHandler(new ItemSkills());
		ItemHandler.getInstance().registerItemHandler(new ItemSkillsTemplate());
Index: data/scripts/handlers/itemhandlers/ClanRepsItem.java
===================================================================
--- data/scripts/handlers/itemhandlers/ClanRepsItem.java	(revision 0)
+++ data/scripts/handlers/itemhandlers/ClanRepsItem.java	(revision 0)
@@ -0,0 +1,77 @@
+/*
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2, or (at your option)
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+ * 02111-1307, USA.
+ *
+ * http://www.gnu.org/copyleft/gpl.html
+ */
+package handlers.itemhandlers;
+
+/**
+ * 
+ * 
+ * @author Coyote
+ * Adapted by Strike
+ */
+
+
+import com.l2jserver.Config;
+import com.l2jserver.gameserver.handler.IItemHandler;
+import com.l2jserver.gameserver.model.L2ItemInstance;
+import com.l2jserver.gameserver.model.actor.L2Playable;
+import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
+import com.l2jserver.gameserver.network.serverpackets.MagicSkillUse;
+
+public class ClanRepsItem implements IItemHandler
+{
+    private static final int ITEM_IDS[] =
+    {
+       Config.CR_ITEM_REPS_ITEM_ID
+    };
+
+    public void useItem(L2Playable playable, L2ItemInstance item, boolean forceUse)
+    {
+            if (!(playable instanceof L2PcInstance))
+            {
+                return;
+            }
+
+            L2PcInstance activeChar = (L2PcInstance)playable;
+
+            if (!activeChar.isClanLeader())
+            {
+                activeChar.sendMessage("This can be used only by Clan Leaders!");
+                return;
+            }
+           
+            else if (!(activeChar.getClan().getLevel() >= Config.CR_ITEM_MIN_CLAN_LVL))
+            {
+               activeChar.sendMessage("Your Clan Level is not big enough to use this item!");
+               return;
+            }
+            else
+            {
+               activeChar.getClan().setReputationScore(activeChar.getClan().getReputationScore()+Config.CR_ITEM_REPS_TO_BE_AWARDED, true);
+               activeChar.sendMessage("Your clan has earned "+ Config.CR_ITEM_REPS_TO_BE_AWARDED +" rep points!");
+               MagicSkillUse  MSU = new MagicSkillUse(activeChar, activeChar, 2024, 1, 1, 0);
+               activeChar.broadcastPacket(MSU);
+              playable.destroyItem("Consume", item.getObjectId(), 1, null, false);
+            }
+        }
+
+    public int[] getItemIds()
+    {
+        return ITEM_IDS;
+    }
+}

 

Core

 

### Eclipse Workspace Patch 1.0
#P L2J_Server
Index: java/com/l2jserver/gameserver/model/L2Clan.java
===================================================================
--- java/com/l2jserver/gameserver/model/L2Clan.java	(revision 4514)
+++ java/com/l2jserver/gameserver/model/L2Clan.java	(working copy)
@@ -1664,7 +1664,8 @@
						setReputationScore(getReputationScore() - Config.ROYAL_GUARD_COST, true);
					else
						setReputationScore(getReputationScore() - Config.KNIGHT_UNIT_COST, true);
+					//Check
+						setReputationScore(getReputationScore()- Config.CR_ITEM_REPS_TO_BE_AWARDED, true);
				}
Index: java/config/Feature.properties
===================================================================
--- java/config/Feature.properties	(revision 4514)
+++ java/config/Feature.properties	(working copy)
@@ -133,7 +133,23 @@
ClanHallFrontPlatformFunctionFeeLvl1 = 1300
ClanHallFrontPlatformFunctionFeeLvl2 = 4000

+# -------------------------------------------------------
+# Clan Reputation Custom Item Configuration
+# -------------------------------------------------------
+# Would you like to enable the Clan Reputation points item?
+# Default: False
+EnableTheClanRepPointsItem = False
+# What's the Min Level in which clan leaders will be able to use the item?
+# Default 5
+MinClanLevelNeededForCR = 5
+# How many rep points will be rewarded to the clan?
+# Default 500
+HowManyClanRepsToGive = 500
+# Set the ID of the Clan Rep Points Item
+# Default = 6673 (Festival Adena)
+CRItemID = 6673

+
# ---------------------------------------------------------------------------
# Fortress
# ---------------------------------------------------------------------------
Index: java/com/l2jserver/Config.java
===================================================================
--- java/com/l2jserver/Config.java	(revision 4514)
+++ java/com/l2jserver/Config.java	(working copy)
@@ -81,6 +81,15 @@
	public static final String GRANDBOSS_CONFIG_FILE = "./config/Grandboss.properties";
	public static final String GRACIASEEDS_CONFIG_FILE = "./config/GraciaSeeds.properties";
	public static final String CHAT_FILTER_FILE = "./config/chatfilter.txt";
+
+	/**
+	 * Clan Reputation Item
+	 * Adapted By Strike
+	 */
+	public static boolean USE_CR_ITEM;
+	public static int CR_ITEM_MIN_CLAN_LVL;
+	public static int CR_ITEM_REPS_TO_BE_AWARDED;
+	public static int CR_ITEM_REPS_ITEM_ID;


	//--------------------------------------------------
@@ -1017,6 +1026,7 @@

	//chatfilter
	public static ArrayList<String>	FILTER_LIST;
+

	/**
	 * This class initializes all global variables for configuration.<br>
@@ -1251,6 +1261,12 @@
					CH_FRONT1_FEE = Integer.parseInt(Feature.getProperty("ClanHallFrontPlatformFunctionFeeLvl1", "1300"));
					CH_FRONT2_FEE = Integer.parseInt(Feature.getProperty("ClanHallFrontPlatformFunctionFeeLvl2", "4000"));

+					/** Clan reputation Item**/
+					USE_CR_ITEM = Boolean.parseBoolean(Feature.getProperty("EnableTheClanRepPointsItem", "False"));
+					CR_ITEM_MIN_CLAN_LVL = Integer.parseInt(Feature.getProperty("ClanLevelNeededForCR", "5"));
+					CR_ITEM_REPS_TO_BE_AWARDED = Integer.parseInt(Feature.getProperty("HowManyClanRepsToGive", "500"));
+					CR_ITEM_REPS_ITEM_ID = Integer.parseInt(Feature.getProperty("CRItemID", "6673"));
+					
					CL_SET_SIEGE_TIME_LIST = new ArrayList<String>();
					SIEGE_HOUR_LIST_MORNING = new ArrayList<Integer>();
					SIEGE_HOUR_LIST_AFTERNOON = new ArrayList<Integer>();

 

Useless shit :P

Posted

I never thought that you gonna do a share like this one , is just an organize on imports nothing else even on configs

i won't tell you to stop sharing things , but you should share something which is cool.

as you can see i never said that it's a difficult part or something difficult to make it.

also i dont share things here not because i dont want to share with the forum community but because i dont make  special things,

i made this addaption for a member of l2jfrozen forum and in order to help the mxc forum i shared it here too.

I Dont really know what is the case to tell if something is good or not but in your case the things that you can easily make are the things that you cant tell them good.

always friendly

Posted

Lol

 

DB

 

### Eclipse Workspace Patch 1.0
#P L2J_DataPackUpdate14-03-2011
Index: data/scripts/handlers/MasterHandler.java
===================================================================
--- data/scripts/handlers/MasterHandler.java	(revision 7827)
+++ data/scripts/handlers/MasterHandler.java	(working copy)
@@ -154,6 +154,8 @@
import handlers.itemhandlers.BeastSpiritShot;
import handlers.itemhandlers.BlessedSpiritShot;
import handlers.itemhandlers.Book;
+import handlers.itemhandlers.balloni;
+import handlers.itemhandlers.ClanRepsItem;
import handlers.itemhandlers.Disguise;
import handlers.itemhandlers.Elixir;
import handlers.itemhandlers.EnchantAttribute;
@@ -447,6 +449,8 @@
		ItemHandler.getInstance().registerItemHandler(new EnchantScrolls());
		ItemHandler.getInstance().registerItemHandler(new ExtractableItems());
		ItemHandler.getInstance().registerItemHandler(new Book());
+		ItemHandler.getInstance().registerItemHandler(new ClanRepsItem());
		ItemHandler.getInstance().registerItemHandler(new SevenSignsRecord());
		ItemHandler.getInstance().registerItemHandler(new ItemSkills());
		ItemHandler.getInstance().registerItemHandler(new ItemSkillsTemplate());
Index: data/scripts/handlers/itemhandlers/ClanRepsItem.java
===================================================================
--- data/scripts/handlers/itemhandlers/ClanRepsItem.java	(revision 0)
+++ data/scripts/handlers/itemhandlers/ClanRepsItem.java	(revision 0)
@@ -0,0 +1,77 @@
+/*
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2, or (at your option)
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+ * 02111-1307, USA.
+ *
+ * http://www.gnu.org/copyleft/gpl.html
+ */
+package handlers.itemhandlers;
+
+/**
+ * 
+ * 
+ * @author Coyote
+ * Adapted by Strike
+ */
+
+
+import com.l2jserver.Config;
+import com.l2jserver.gameserver.handler.IItemHandler;
+import com.l2jserver.gameserver.model.L2ItemInstance;
+import com.l2jserver.gameserver.model.actor.L2Playable;
+import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
+import com.l2jserver.gameserver.network.serverpackets.MagicSkillUse;
+
+public class ClanRepsItem implements IItemHandler
+{
+    private static final int ITEM_IDS[] =
+    {
+       Config.CR_ITEM_REPS_ITEM_ID
+    };
+
+    public void useItem(L2Playable playable, L2ItemInstance item, boolean forceUse)
+    {
+            if (!(playable instanceof L2PcInstance))
+            {
+                return;
+            }
+
+            L2PcInstance activeChar = (L2PcInstance)playable;
+
+            if (!activeChar.isClanLeader())
+            {
+                activeChar.sendMessage("This can be used only by Clan Leaders!");
+                return;
+            }
+           
+            else if (!(activeChar.getClan().getLevel() >= Config.CR_ITEM_MIN_CLAN_LVL))
+            {
+               activeChar.sendMessage("Your Clan Level is not big enough to use this item!");
+               return;
+            }
+            else
+            {
+               activeChar.getClan().setReputationScore(activeChar.getClan().getReputationScore()+Config.CR_ITEM_REPS_TO_BE_AWARDED, true);
+               activeChar.sendMessage("Your clan has earned "+ Config.CR_ITEM_REPS_TO_BE_AWARDED +" rep points!");
+               MagicSkillUse  MSU = new MagicSkillUse(activeChar, activeChar, 2024, 1, 1, 0);
+               activeChar.broadcastPacket(MSU);
+              playable.destroyItem("Consume", item.getObjectId(), 1, null, false);
+            }
+        }
+
+    public int[] getItemIds()
+    {
+        return ITEM_IDS;
+    }
+}

 

Core

 

### Eclipse Workspace Patch 1.0
#P L2J_Server
Index: java/com/l2jserver/gameserver/model/L2Clan.java
===================================================================
--- java/com/l2jserver/gameserver/model/L2Clan.java	(revision 4514)
+++ java/com/l2jserver/gameserver/model/L2Clan.java	(working copy)
@@ -1664,7 +1664,8 @@
						setReputationScore(getReputationScore() - Config.ROYAL_GUARD_COST, true);
					else
						setReputationScore(getReputationScore() - Config.KNIGHT_UNIT_COST, true);
+					//Check
+						setReputationScore(getReputationScore()- Config.CR_ITEM_REPS_TO_BE_AWARDED, true);
				}
Index: java/config/Feature.properties
===================================================================
--- java/config/Feature.properties	(revision 4514)
+++ java/config/Feature.properties	(working copy)
@@ -133,7 +133,23 @@
ClanHallFrontPlatformFunctionFeeLvl1 = 1300
ClanHallFrontPlatformFunctionFeeLvl2 = 4000

+# -------------------------------------------------------
+# Clan Reputation Custom Item Configuration
+# -------------------------------------------------------
+# Would you like to enable the Clan Reputation points item?
+# Default: False
+EnableTheClanRepPointsItem = False
+# What's the Min Level in which clan leaders will be able to use the item?
+# Default 5
+MinClanLevelNeededForCR = 5
+# How many rep points will be rewarded to the clan?
+# Default 500
+HowManyClanRepsToGive = 500
+# Set the ID of the Clan Rep Points Item
+# Default = 6673 (Festival Adena)
+CRItemID = 6673

+
# ---------------------------------------------------------------------------
# Fortress
# ---------------------------------------------------------------------------
Index: java/com/l2jserver/Config.java
===================================================================
--- java/com/l2jserver/Config.java	(revision 4514)
+++ java/com/l2jserver/Config.java	(working copy)
@@ -81,6 +81,15 @@
	public static final String GRANDBOSS_CONFIG_FILE = "./config/Grandboss.properties";
	public static final String GRACIASEEDS_CONFIG_FILE = "./config/GraciaSeeds.properties";
	public static final String CHAT_FILTER_FILE = "./config/chatfilter.txt";
+
+	/**
+	 * Clan Reputation Item
+	 * Adapted By Strike
+	 */
+	public static boolean USE_CR_ITEM;
+	public static int CR_ITEM_MIN_CLAN_LVL;
+	public static int CR_ITEM_REPS_TO_BE_AWARDED;
+	public static int CR_ITEM_REPS_ITEM_ID;


	//--------------------------------------------------
@@ -1017,6 +1026,7 @@

	//chatfilter
	public static ArrayList<String>	FILTER_LIST;
+

	/**
	 * This class initializes all global variables for configuration.<br>
@@ -1251,6 +1261,12 @@
					CH_FRONT1_FEE = Integer.parseInt(Feature.getProperty("ClanHallFrontPlatformFunctionFeeLvl1", "1300"));
					CH_FRONT2_FEE = Integer.parseInt(Feature.getProperty("ClanHallFrontPlatformFunctionFeeLvl2", "4000"));

+					/** Clan reputation Item**/
+					USE_CR_ITEM = Boolean.parseBoolean(Feature.getProperty("EnableTheClanRepPointsItem", "False"));
+					CR_ITEM_MIN_CLAN_LVL = Integer.parseInt(Feature.getProperty("ClanLevelNeededForCR", "5"));
+					CR_ITEM_REPS_TO_BE_AWARDED = Integer.parseInt(Feature.getProperty("HowManyClanRepsToGive", "500"));
+					CR_ITEM_REPS_ITEM_ID = Integer.parseInt(Feature.getProperty("CRItemID", "6673"));
+					
					CL_SET_SIEGE_TIME_LIST = new ArrayList<String>();
					SIEGE_HOUR_LIST_MORNING = new ArrayList<Integer>();
					SIEGE_HOUR_LIST_AFTERNOON = new ArrayList<Integer>();

 

Useless shit :P

 

Thanks you, I will try

Posted

I have a error with :

+              activeChar.getClan().setReputationScore(activeChar.getClan().getReputationScore()+Config.CR_ITEM_REPS_TO_BE_AWARDED, true);

[/Quote]

Posted

I have a error with :

 

so?

 

it will show you the solution... f2

 

L2Clan.java

 

//Check

setReputationScore(getReputationScore()- Config.CR_ITEM_REPS_TO_BE_AWARDED, true);

 

Posted

as you can see i never said that it's a difficult part or something difficult to make it.

also i dont share things here not because i dont want to share with the forum community but because i dont make  special things,

i made this addaption for a member of l2jfrozen forum and in order to help the mxc forum i shared it here too.

I Dont really know what is the case to tell if something is good or not but in your case the things that you can easily make are the things that you cant tell them good.

always friendly

 

here always discredits the work being done for interlude, as clear as it is not l2jserver...

Posted

so?

 

it will show you the solution... f2

 

L2Clan.java

 

//Check

setReputationScore(getReputationScore()- Config.CR_ITEM_REPS_TO_BE_AWARDED, true);

 

 

I used :

              activeChar.getClan().addReputationScore(Config.CR_ITEM_REPS_TO_BE_AWARDED, true);

Thanks for all!

  • 1 month later...
Posted

[GR] Ela re file, ton strike ton 8imame gyro sta 3 xronia prin pou pernouse ta NPCs kai eftiaxne ta htmls, ti lete twra. 8imame akoma, ton prwto m server autos prpei na to eixe ftiaxei Gracia part 1 tote.

Posted

[GR] Ela re file, ton strike ton 8imame gyro sta 3 xronia prin pou pernouse ta NPCs kai eftiaxne ta htmls, ti lete twra. 8imame akoma, ton prwto m server autos prpei na to eixe ftiaxei Gracia part 1 tote.

[GR]Proton dn ekane aftos to code, kai deuteron einai 5 grames code stin ousia.[/GR]

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Posts

    • @Mobius I only asked you one question! All your previous versions are sh*t and the last version is the best ? Because this is what you said.
    • Close that LOLserver. And change name to L2Wipe&Money.
    • Open Beta January 17th & 21:00 UTC +2 Launch Date January 24th & 21:00 UTC +2 Click Here to Explore Vanilla Gracia Final Low-Rate Server. Join our Discord Community     Following the success of our Vanilla project, we decided to launch it again as Last PlayINERA’s Server! Core Settings *Vanilla will have Strict Botting & Client Limitation Rules and Chronicle Progression from Gracia Final to Gracia Epilogue to H5 in Long term! XP: x4 SP: x4 Adena: x2 Drop: x2 Spoil: x3 Manor: x0.4 (60% reduction) - Festive sweeper enabled! Seal Stones: x2 Herbs: x1 Safe Enchant: +3 Maximum Enchant: Retail Enchant Rate: Dynamic General Settings Auto-loot Can be toggled Buffs Adventurer Guide buffs are free, retail level limit removed. Buff Slots: 20 (+ 4) Summon buffs will remain on re-summoning & on death while Noblesse blessing is applied! (Olympiad excluded) Pet buffs will be saved on relog but not during summon/unsummon. Event Buffer [NEW] Event Buffer is enabled and will spawn randomly between 18:00 ~ 23:00 in Giran for 10 minutes, it will apply Farm Only buffs that are cancelled in PvP, Siege / Epic PvP zones & while in a chaotic state! Duration: 1-hour! Territory Wars every two weeks on Saturday. Castle sieges every two weeks on Sunday Class Transfer 1st Class Transfer: Available for purchase with either Adena or iCoin 2nd Class Transfer: Available for purchase with either Adena or iCoin 3rd Class Transfer: Quest or iCoin (the 3rd class transfer will become available for purchase with iCoin as soon as someone has entered the Hall of Fame for completing the 3rd class transfer quest for the class in question) Hellbound Hellbound Lv. 0-6: ATOD x1 Hellbound Lv. 7-12: ATOD x2 Tiat & Ekimus will become available at Stage 12 Hellbound can only be leveled up by killing monsters. No quests or raids are needed To open Hellbound, a party must kill Baylor in the Crystal Caverns The following items are now tradable: Ancient Tome of the Demon  Hidden First Page  Hidden Second Page  Demon Contract Fragment INERA Hub Library Clan Recruitment System Options Services Milestone Rewards Earn rewards for reaching various daily/one-time goals Client Limit: 1 (+1 with Standard Premium) Shift + Click Information on Monsters SP are required to learn new skills Offline shops Lasts for 15 days Olympiad Olympiad period: 1st and 15th day of the month (14th & Last day of month is the last day) 3 Vs. 3 match disabled Class-based matches will be held over the weekends One registration per HWID (PC) Minimum participants: 9 Party Matching System Earn bonuses for finding a group via the Party Matching system Vote Reward System World Chat No limits for first day! Available from level 20 Raid Bosses Epic Raid Boss zones will turn into a PvP zone while the Epic Raid Boss is alive ( + means Random) Server will start with all grand raids dead. Normal Raids: 12h (+6 hours random). Subclass raids, respawn 12h (+6 hours random). Noblesse Barakiel 12h (+6 hours random, PvP zone). Anakim & Lilith are static 24 hours respawn. Queen Ant: 24 hours (+2 hours random). Core: 40 hours (+2 hours random). Orfen: 32 hours (+2 hours random). Antharas Respawn: 8 Days. Randomly spawns at 19:00 ~ 21:00 Boosted to level 83 on Hellbound stage 7. Valakas Respawn: 10 Days. Randomly spawns at 19:00 ~ 21:00 Baium Respawn: 5 Days. Randomly spawns at 21:00 ~ 23:00 Boosted to level 83 on Hellbound stage 7. Frintezza Respawn: 2 Days. Randomly spawns at 21:00 ~ 23:00 Instanced Zaken Zaken (Day): Monday, Wednesday, Friday at 6:30. Zaken (Day): 9 players, LvL 55-65, 1hr max. Zaken (Night): Wednesday at 6:30 Zaken (Night): 18-45 players, LvL 55-65, 6hr max. Tiat: Saturday at 6:30, 18-36 players, 2 hrs max. Boosted to level 85. Ekimus: 24h at 6:30, 18-27 players, 1hr max. Tully’s Workshop (Darion & Tully): 24h +-1h. Tower of Naia (Beleth): 5 days, 18 min. & 36 max.
  • Topics

×
×
  • Create New...