hello my friends ;).. i have question how the importing system works ? like for example for buffer first lines in __init__ file you add something like this
from com.l2jfree.gameserver.model.actor.instance import L2PcInstance
so that means he look the information about that code in these folders
com.l2jfree.gameserver.model.actor.instance
com/l2jfree/gameserver/model/actor/instance
but if i don't have that kind of folder in my server folders?
Siege Reward
Start PM Msg
Rework Config root
BossDieAnnounce and BossDieSound in the L24Team.properties and Config.java files for global raid boss death notifications and sounds. Adds a new reward_list table to the DB.sql file to track castle rewards.
Improves character creation logic for thread safety and validation.
Adds extensive state checks to the RequestEnchantItem method to prevent enchantments during inappropriate player states.
Fixed auto-attack animation bug (there was no attack animation, only damage animation)
Clean Code
Other fixes I forgot to list!
Java 14
Fixed issue where deleting a character would prevent it from leaving the screen or being removed, or even after a delete CD (it would only exit when re-logging in or creating a new character).
Added Premium System from the other C2 project (Needs testing and improvement).
Added the "Improved" Community Board (incomplete).
Question
millers
hello my friends ;).. i have question how the importing system works ? like for example for buffer first lines in __init__ file you add something like this
from com.l2jfree.gameserver.model.actor.instance import L2PcInstance
so that means he look the information about that code in these folders
com.l2jfree.gameserver.model.actor.instance
com/l2jfree/gameserver/model/actor/instance
but if i don't have that kind of folder in my server folders?
or he reads them from .jar files?
1 answer to this question
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