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Θα θέλατε τον L2DeathWhisper πίσω? Ψηφίστε για το client eπίσης!  

261 members have voted

  1. 1. Θα θέλατε τον L2DeathWhisper πίσω? Ψηφίστε για το client eπίσης!

    • Ναι! Interlude!
      171
    • Ναι! Gracia Epilogue
      14
    • Ναι! Gracia Epilogue με Interlude χαρακτηριστικά!
      17
    • Όχι, δεν θέλω τον DeathWhisper πίσω!
      59


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Posted

Όσον αφορά το site, έχουμε κάποια προβλήματα γιατί μπλέξαμε με ανεύθυνα άτομα. Τέλος πάντων, σύντομα θα έχουμε site και forum...Απλά κάντε λίγο υπομονή παιδιά. Βάζω maximum όριο 10 μέρες μέχρι να ανοίξει ο server!

Posted

ρε φίλε τι χαρακτηρίζεις τον άνθρωπο τον ξέρεις και από εχθές?καλύτερα να αργήσει ο σερβερ κάποιες μέρες παρα να ανοίξει νωρίτερα και να έχει προβλήματα

Posted

ρε φίλε τι χαρακτηρίζεις τον άνθρωπο τον ξέρεις και από εχθές?καλύτερα να αργήσει ο σερβερ κάποιες μέρες παρα να ανοίξει νωρίτερα και να έχει προβλήματα

Opoios paei na anoixei server tetoio glipsimo trwei apo auton ton stoko ?

Posted

Re blaka mas eipes pali mesa septembriou tha anoiksei sigoura kai twra mas to pas guro stis 25 ??

 

Po ti anikanoi pou eiste

Vrizeis ton frank? dropi ftou sou:

Πάντως μέχρι το καλοκαίρι θα έχει ανοίξει...

:S

Otan eixe klisei o death eixe pei afto :

Hello,

 

I am sure that many players were expecting this. L2DeathWhisper was opened on Fabruary of 2009, as you can see 8 months have already passed...8 Months full of adventures, full of activity, full of fame...We were a completed server, a server with full of players...I can't forget the day when we reached 550 players online...That was a great day for me, for Versus, for DeathWhisper in general. We were proud of ourselves and our project, cause...you know, it's not the easiest thing in the world...Anyway, as the months passed, things were getting worse and worse...new bugs and exploits were coming out,players who wanted to do bad things on our server started to give free items (bugged items)...We had only one option...A 2 days wipe!...Finally that was the worst thing for deathwhisper. From then, everything was going against us...More bugs, exploits, lag, crushes, players were leaving...Before the wipe we had 400+ players and after that 150-200...But that didn't stop us...We tried to revive our server, with a lot of updates, modifications, and a BIG wipe which came 1 month ago...After the wipe, server was not restored, was not revived, it was the same shit...100-150 players online every day, but we were a team at least. We were XxRxX and Versus, both of us means DeathWhisper. DeathWhisper can't stand with one of us alone...I can't handle DeathWhisper alone, and Versus can't handle DeathWhisper alone. Don't worry, the problem is not the money...We have enough money to keep this server online but we are not team anymore.

 

Versus left L2DeathWhisper 3-4 days ago...I won't say that it was his fault and I won't blame him, it was his decision. As I said before, DeathWhisper can't exist without its team.

 

So, I am really sorry but I have to announce that L2DeathWhisper closed. I would like to thank everyone who supported us and played on our server. A very special thanks to all donators, with their money they kept our server alive! I am not sure about DeathWhisper, I am not sure if we will come back one day or if it is the end of DeathWhisper, it doesn't depend on me but on Versus too...

 

But if we don't open it again, you can open it by yourself, you can open your own DeathWhisper.(PM me for more info.)

 

 

I don't know about Versus, but I will not stop here. I will continue the l2j shit. This time I will be with a different team, with some friends (real life friends). So, if you want, you can support my new project too. Its name is Lineage][Demonik.

 

 

Thanks for everything,

 

Yours,

 

Frank (XxRxX)

 

Locked N' Unsticked.

 

 

Twra gia ton frank milame oxi gia kseno, paidia beite afova sta8eros server kai an lew an enas server pou pezeis klinei kai einai tou frank sou dinei katef8ian kavatza allon server opws edw :This time I will be with a different team, with some friends (real life friends). So, if you want, you can support my new project too. Its name is Lineage][Demonik opote kai an klisei leme twra den klinei pote o sta8eros l2 deathwhisper tote amesa benetai ston  new server tou frank einai aplo :)

Posted

Re pri3arxidia poly 8elw na petyxei o srv gia na to voulwsete merikoi.Ama dn goustarete to interlude apla mhn kanete spam.

An katalaves mesa apo afto oti den mas aresei to interlude ti na pw to ekana na fenetai diskolo alla esi eisai Σαίνης
Posted

Σταματήστε τα wars. O καθένας εδώ μέσα έχει την άποψη του και πρέπει να την σεβόμαστε. Για αυτό υπάρχουν τα forums. Όσον αφορά τα comments παραπάνω, δεν μου φαίνεται παράξενο που κάποιοι μας έχουν πάρει με στραβό μάτι. Απλά όπως έχω ξαναπεί άλλη φάση τότε και άλλη φάση τώρα. Δεν θα μείνουμε μόνο στον DeathWhisper! Θα επεκταθούμε με τον καιρό σε πολλά πράγματα και θα το δείτε. Έχουμε σκοπό να χτίσουμε κάτι μεγάλο και μέσα στα πλάνα μας βρίσκεται και ο Deathwhisper! Όσοι δεν μας πιστεύετε για τον οποιοδήποτε λόγο, δεν έχω να σας πω κάτι, οι πράξεις θα μιλήσουν και όχι τα λόγια. Πάντως να ξέρετε πως δεν θα ρίσκαρα ούτε εγώ αλλά ούτε και ο Versus το όνομα μας και την φήμη μας με το να ανοίξουμε κάτι μη σταθερό ή κάτι που κλείσει σε 1 μήνα. Αυτά από μένα, τα συμπεράσματα δικά σας!

Posted

Σταματήστε τα wars. O καθένας εδώ μέσα έχει την άποψη του και πρέπει να την σεβόμαστε. Για αυτό υπάρχουν τα forums. Όσον αφορά τα comments παραπάνω, δεν μου φαίνεται παράξενο που κάποιοι μας έχουν πάρει με στραβό μάτι. Απλά όπως έχω ξαναπεί άλλη φάση τότε και άλλη φάση τώρα. Δεν θα μείνουμε μόνο στον DeathWhisper! Θα επεκταθούμε με τον καιρό σε πολλά πράγματα και θα το δείτε. Έχουμε σκοπό να χτίσουμε κάτι μεγάλο και μέσα στα πλάνα μας βρίσκεται και ο Deathwhisper! Όσοι δεν μας πιστεύετε για τον οποιοδήποτε λόγο, δεν έχω να σας πω κάτι, οι πράξεις θα μιλήσουν και όχι τα λόγια. Πάντως να ξέρετε πως δεν θα ρίσκαρα ούτε εγώ αλλά ούτε και ο Versus το όνομα μας και την φήμη μας με το να ανοίξουμε κάτι μη σταθερό ή κάτι που κλείσει σε 1 μήνα. Αυτά από μένα, τα συμπεράσματα δικά σας!

 

An omws sto telos kleisei o server s na 3ereis se olo to maxcheaters 8a peseis pollu..kai oti dn 8a 3ana bei kanenas se kanenan sou server otan 3ana anoi3eis gt opws oloi 3eroOme epernes lefta kai eleges ekleise gia enan sovvaro logo.!!!!

Posted

Κάποια reply διαγράφτηκαν. Όποιος συνεχίσει το σπαμ τρώει dekarma. Όταν ο server είναι έτοιμος θα σας ειδοποιήσει ο Frank δεν είναι ανάγκη να ρωτάτε συνέχεια. Επίσης frank εάν έχεις οτιδήποτε πρόβλημα μπορείς να με κάνεις πμ να καθαρίσω το τόπικ.

Posted

koitakste pedia sas parakalw mhn kathgoreite tn frank epeidh ekleise o server....den einai toso aplo na kratas enan server zwntano. osoi hostaran to kseroun kala auto...to an tha kleisei h oxi dn borei na to kserei apo twra kai sthn telikh kiolas pedia an den thelete mhn benete etC? den sas upoxrewnei kaneis na beite :)

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+import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.network.serverpackets.MagicSkillUse; + +/** + * Handles the voice command for exiting the Solo Zone with delay and effects. + * + * @author MarGaZeaS + */ +public class VoiceExitSoloZone implements IVoiceCommandHandler +{ + private static final String[] VOICE_COMMANDS = + { + "exit" + }; + + // Default location to teleport players when exiting the Solo Zone + private static final Location EXIT_LOCATION = new Location(81318, 148064, -3464); // Replace with your desired coordinates + + // Προσθήκη της μεθόδου για να πάρουμε την τοποθεσία εξόδου + public static Location getExitLocation() { + return EXIT_LOCATION; + } + + @Override + public void useVoiceCommand(Player player, String command) + { + if (command.equalsIgnoreCase("exit")) + { + if (!player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You are not inside the Solo Zone."); + return; + } + + // Notify the player about the delay + player.sendMessage("You will be teleported out of the Solo Zone in 2 seconds."); + + // Cast skill effect (Skill ID: 2100, Level: 1) + player.broadcastPacket(new MagicSkillUse(player, player, 2100, 1, 2000, 0)); + + // Schedule the teleportation after a 2-second delay + ThreadPool.schedule(() -> { + // Teleport the player to the designated exit location + player.teleportTo(EXIT_LOCATION.getX(), EXIT_LOCATION.getY(), EXIT_LOCATION.getZ(), 0); + + // Inform the player + player.sendMessage("You have exited the Solo Zone."); + }, 2000); // Delay in milliseconds (2000ms = 2 seconds) + } + } + + @Override + public String[] getVoiceCommandList() + { + return VOICE_COMMANDS; + } +} diff --git a/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java b/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java public class VoiceCommandHandler { private final Map<String, IVoiceCommandHandler> _entries = new HashMap<>(); protected VoiceCommandHandler() { ............ ............ + registerHandler(new VoiceExitSoloZone()); } public void registerHandler(IVoiceCommandHandler handler) { for (String command : handler.getVoiceCommandList()) _entries.put(command, handler); } diff --git a/java/net/sf/l2j/gameserver/model/actor/Npc.java b/java/net/sf/l2j/gameserver/model/actor/Npc.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/actor/Npc.java else if (command.startsWith("Chat")) { int val = 0; try { val = Integer.parseInt(command.substring(5)); } catch (final IndexOutOfBoundsException ioobe) { } catch (final NumberFormatException nfe) { } showChatWindow(player, val); + ) + else if (command.startsWith("solopvp")) + { + SoloZoneTaskManager.getInstance(); + player.teleportTo(SoloZoneTaskManager.getCurrentZone().getLoc(), 25); + } else if (command.startsWith("Link")) { final String path = command.substring(5).trim(); if (path.indexOf("..") != -1) return; final NpcHtmlMessage html = new NpcHtmlMessage(getObjectId()); html.setFile("data/html/" + path); html.replace("%objectId%", getObjectId()); player.sendPacket(html); } diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java b/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java // Fixed. - else if (_requestType == 4) - { - if (!player.isGM() && !player.isFestivalParticipant()) - return; - - loc = player.getPosition(); - } + if (_requestType == 4) + { + // Έλεγχος αν ο παίκτης δεν είναι GM, δεν είναι μέρος του φεστιβάλ και δεν είναι στην Solo Zone + if (!player.isGM() && !player.isFestivalParticipant() && !player.isInsideZone(ZoneId.SOLO)) + { + return; + } + + SoloZoneTaskManager.getInstance(); + SoloZone currentZone = SoloZoneTaskManager.getCurrentZone(); + if (currentZone != null && currentZone.getLoc() != null) + { + // Αν υπάρχει ζώνη και οι τοποθεσίες δεν είναι κενές, χρησιμοποιούμε τυχαία τοποθεσία από την ζώνη + loc = currentZone.getLoc(); + } else + { + // Διαφορετικά, κάνουμε respawn στην τρέχουσα θέση του παίκτη + loc = player.getPosition(); + } + } diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java b/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java if (player.isFestivalParticipant() && FestivalOfDarknessManager.getInstance().isFestivalInitialized()) { player.sendPacket(SystemMessageId.NO_RESTART_HERE); sendPacket(RestartResponse.valueOf(false)); return; } + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + sendPacket(RestartResponse.valueOf(false)); + return; + } player.removeFromBossZone(); diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java b/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java player.removeFromBossZone(); player.logout(true); } } + + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot logout or restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + player.sendPacket(ActionFailed.STATIC_PACKET); + return; + } + player.removeFromBossZone(); player.logout(true); } } diff --git a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java b/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java +package net.sf.l2j.gameserver.model.zone.type; + +import java.util.ArrayList; +import java.util.List; +import java.util.Random; + +import net.sf.l2j.commons.random.Rnd; + +import net.sf.l2j.Config; +import net.sf.l2j.gameserver.enums.MessageType; +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.handler.voicecommandhandlers.VoiceExitSoloZone; +import net.sf.l2j.gameserver.model.World; +import net.sf.l2j.gameserver.model.actor.Creature; +import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.model.zone.type.subtype.ZoneType; +import net.sf.l2j.gameserver.network.SystemMessageId; +import net.sf.l2j.gameserver.network.serverpackets.EtcStatusUpdate; +import net.sf.l2j.gameserver.taskmanager.PvpFlagTaskManager; +import net.sf.l2j.gameserver.taskmanager.SoloZoneTaskManager; + +/** + * @author MarGaZeaS + * + */ +public class SoloZone extends ZoneType +{ + private String _name; + private List<Location> _locations = new ArrayList<>(); + + public SoloZone(int id) + { + super(id); + } + + @Override + public void setParameter(String name, String value) + { + if (name.equals("name")) + _name = value; + else if (name.equals("locs")) + { + for (String locs : value.split(";")) + { + String[] coordinates = locs.split(","); + if (coordinates.length == 3) + { + int x = Integer.parseInt(coordinates[0]); + int y = Integer.parseInt(coordinates[1]); + int z = Integer.parseInt(coordinates[2]); + _locations.add(new Location(x, y, z)); + } + else + { + LOGGER.warn("Invalid location format: " + locs); + } + } + } + } + + + @Override + protected void onEnter(Creature character) + { + if (character instanceof Player) + { + final Player player = (Player) character; + + if ((player.getClassId().getId() == 15 || player.getClassId().getId() == 16 || player.getClassId().getId() == 97)) + { + Location respawnLocation = VoiceExitSoloZone.getExitLocation(); + player.instantTeleportTo(respawnLocation, 20); + player.sendMessage("Your class is not allowed in this zone."); + return; + } + + String randomName = SoloZoneTaskManager.getInstance().getAName(); + if (randomName == null || randomName.isEmpty() || !isValidName(randomName)) + { + randomName = generateRandomName(); + } + if (isNameAlreadyTaken(randomName)) + { + randomName = generateRandomName(); + } + player.setFakeName(randomName); + player.sendMessage("Welcome to the Solo Zone, your random name is: " + randomName); + player.sendPacket(SystemMessageId.ENTERED_COMBAT_ZONE); + character.setInsideZone(ZoneId.SOLO, true); + character.setInsideZone(ZoneId.NO_STORE, true); + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, true); + + if (player.getParty() != null) + { + player.getParty().removePartyMember(player, MessageType.DISCONNECTED); + } + + if (player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().remove(player, true); + + player.updatePvPStatus(); + player.broadcastUserInfo(); + } + } + + private static boolean isValidName(String name) { + return name.matches("[a-zA-Z0-9_]+"); + } + + private static String generateRandomName() { + Random rand = new Random(); + int nameLength = rand.nextInt(12) + 4; + StringBuilder nameBuilder = new StringBuilder(); + + for (int i = 0; i < nameLength; i++) { + char randomChar = (char) (rand.nextInt(26) + 'a'); + nameBuilder.append(randomChar); + } + + return nameBuilder.toString(); + } + + private static boolean isNameAlreadyTaken(String name) { + return World.getInstance().getPlayers().stream().anyMatch(player -> player.getFakeName().equals(name)); + } + + @Override + protected void onExit(Creature character) + { + character.setInsideZone(ZoneId.SOLO, false); // Solo zone + character.setInsideZone(ZoneId.NO_STORE, false); // Allow making a store + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, false); // Allow summon + + if (character instanceof Player) + { + final Player player = (Player) character; + + if (player.getFakeName() != null) + { + player.setFakeName(null); + } + + player.sendPacket(SystemMessageId.LEFT_COMBAT_ZONE); + { + if(!player.isInObserverMode() && player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().add(player, Config.PVP_NORMAL_TIME); + + player.sendPacket(new EtcStatusUpdate(player)); + player.broadcastUserInfo(); + } + } + } + + public String getName() + { + return _name; + } + + public Location getLoc() + { + if (_locations.isEmpty()) + { + return null; // Αν η λίστα είναι κενή, επιστρέφουμε null + } + return _locations.get(Rnd.get(0, _locations.size() - 1)); // Επιλέγουμε τυχαία τοποθεσία + } +} diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/GameServer.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/GameServer.java if (Config.ALLOW_FISH_CHAMPIONSHIP) FishingChampionshipManager.getInstance(); + StringUtil.printSection("Custom Features"); + SoloZoneTaskManager.getInstance(); StringUtil.printSection("Handlers"); LOGGER.info("Loaded {} admin command handlers.", AdminCommandHandler.getInstance().size()); diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/Shutdown.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/Shutdown.java // disconnect players try { disconnectAllPlayers(); LOGGER.info("All players have been disconnected."); } catch (Exception e) { // Silent catch. } + // Restore real names for players in SoloZone + restoreRealNamesInSoloZone(); // stop all threadpolls ThreadPool.shutdown(); try { LoginServerThread.getInstance().interrupt(); } catch (Exception e) { // Silent catch. } // avoids new players from logging in if (_secondsShut <= 60 && LoginServerThread.getInstance().getServerType() != ServerType.DOWN) LoginServerThread.getInstance().setServerType(ServerType.DOWN); _secondsShut--; Thread.sleep(1000); } } catch (InterruptedException e) { } } + // This method restores the real names of players in SoloZone + private static void restoreRealNamesInSoloZone() + { + for (Player player : World.getInstance().getPlayers()) + { + // Check if player is inside the SoloZone + if (player.isInsideZone(ZoneId.SOLO)) + { + // Restore the real name by removing the fake name + if (player.getFakeName() != null) + { + player.setFakeName(null); // Restore the real name + LOGGER.info("Player {}'s fake name has been removed and real name restored.", player.getName()); + } + } + } + } private static void sendServerQuit(int seconds) { World.toAllOnlinePlayers(SystemMessage.getSystemMessage(SystemMessageId.THE_SERVER_WILL_BE_COMING_DOWN_IN_S1_SECONDS).addNumber(seconds)); } diff --git a/java/net/sf/l2j/gameserver/enums/ZoneId.java b/java/net/sf/l2j/gameserver/enums/ZoneId.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/enums/ZoneId.java public enum ZoneId { PVP(0), PEACE(1), SIEGE(2), MOTHER_TREE(3), CLAN_HALL(4), NO_LANDING(5), WATER(6), JAIL(7), MONSTER_TRACK(8), CASTLE(9), SWAMP(10), NO_SUMMON_FRIEND(11), NO_STORE(12), TOWN(13), HQ(14), DANGER_AREA(15), CAST_ON_ARTIFACT(16), NO_RESTART(17), SCRIPT(18), - BOSS(19), + BOSS(19), + SOLO(20); private final int _id; private ZoneId(int id) { _id = id; } diff --git a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java b/java/net/sf/l2j/gameserver/network/serverpackets/Die.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java if (creature instanceof Player) { Player player = (Player) creature; - _allowFixedRes = player.getAccessLevel().allowFixedRes(); + _allowFixedRes = player.getAccessLevel().allowFixedRes() || player.isInsideZone(ZoneId.SOLO); _clan = player.getClan(); } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver//model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java // Attacker or spectator logging into a siege zone will be ported at town. if (player.isInsideZone(ZoneId.SIEGE) && player.getSiegeState() < 2) player.teleportTo(TeleportType.TOWN); + if (player.isInsideZone(ZoneId.SOLO)) + { + ThreadPool.schedule(() -> { + Location exitLocation = VoiceExitSoloZone.getExitLocation(); + + if (exitLocation != null) + { + player.teleportTo(exitLocation.getX(), exitLocation.getY(), exitLocation.getZ(), 0); + player.sendMessage("You have been moved to the exit of the SoloZone."); + } + }, 5000); // 5000 milliseconds (5sec) + } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver/model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/actor/Player.java @Override public void doRevive() { super.doRevive(); stopEffects(EffectType.CHARM_OF_COURAGE); sendPacket(new EtcStatusUpdate(this)); getStatus().setCpHpMp(getStatus().getMaxCp(), getStatus().getMaxHp(), getStatus().getMaxMp()); _reviveRequested = 0; _revivePower = 0; if (isMounted()) startFeed(_mountNpcId); + if (isInsideZone(ZoneId.SOLO)) + { + // Give Nobless (1323 ID) + L2Skill no = SkillTable.getInstance().getInfo(1323, 1); + no.getEffects(this, this); + sendMessage("You have received the Nobless status in the Solo Zone."); + } + }   If anyone thinks the code is wrong, please make an update and upload it here so I can update the post. A part was edited with chatgpt
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