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Posted

work only for c4 server?

thx for share dude :)

 

I guess if you have enough Codding skills, you can do it, or even put it in more than 1 extender, but i doubt you have them, so downloading it will be something like, filling space in your hard drive for nothing.

 

Btw sandeagle, you got +1 karma for this share, for me its very helpful.

Posted

I guess if you have enough Codding skills, you can do it, or even put it in more than 1 extender, but i doubt you have them, so downloading it will be something like, filling space in your hard drive for nothing.

 

Btw sandeagle, you got +1 karma for this share, for me its very helpful.

 

Such coding skills as opening the source and seeing clear plain text comments about hooks for dvamp exe and "native openpp" exe side by side?

 

 

Posted

I guess if you have enough Codding skills, you can do it, or even put it in more than 1 extender, but i doubt you have them, so downloading it will be something like, filling space in your hard drive for nothing.

 

Btw sandeagle, you got +1 karma for this share, for me its very helpful.

 

+1 karma because it is something else you can sell and palm off as your own work?

  • 3 weeks later...
  • 1 month later...
  • 2 months later...
Posted

i expected it to leak out when i put my l2 shit on sale. anyhow its old c4. who cares :] nabs wont be able to use it anyway. oh it also crashes sometimes :D

  • 1 year later...
  • 2 months later...
  • 2 weeks later...
Posted

include windows.inc

 

 

 

.DATA

 

EXTRN ?CanSellItem@COfflineShop@@SA_NPEAVCItem@@@Z:PROC

.CODE

 

ManagePrivateStoreFilterHook proc

    mov rax, [rcx+30h]

    cmp dword ptr[rax+70h], 39h

    jnz @F

    ret

  @@:

    push rax

    push rcx

    sub rsp, 20h

    call ?CanSellItem@COfflineShop@@SA_NPEAVCItem@@@Z

    add rsp, 20h

    cmp rax, 0

    pop rcx

    pop rax

    ret

ManagePrivateStoreFilterHook endp

 

END

 

for compile im ML64

  • 1 year later...
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  • Posts

    • Good luck my friend! 😃
    • try this one instead. The one he shared affects every single NPC/player character in the game, the one I posted only affects player characters  https://drive.google.com/file/d/1UtccbD9e50x3WEnQBab2PTZnBHwpcGYM/view?usp=sharing or perhaps i misunderstood; if you could please post a full explanation of the problem you're having with the files, unfortunately i think whatever you're using to translate to english is a bit bad nevermind, i got what you mean, here's the fix   https://drive.google.com/file/d/1av7OHaGSdnVQtcBgb9MhtiIkxVXy3P2y/view?usp=sharing   CanIngnoreCollision=True CanBeIngnoredCollision=True  
    • <dailyReward days="28" autoOpen="true" minimumOnlineTimeSeconds="30" oneRewardPerIP="true" resetIfMissDay="true">   For now, I have these settings in the XML—this is the V1 version I created, though I plan to make further improvements over time. Of course, I’ll also add more protections—MAC, HWID, and perhaps others like account-based restrictions—to make it more secure. We can also implement non-tradable items to further enhance the system's security. I’ll keep posting updates and refining both the system and the interface. I might make a video tomorrow; if you look at the top, you'll see the "auto-open" feature can be toggled on or off, allowing users to rely solely on the `.daily` command. Cheers! Note: If I sell it in this state, I’ll provide support and roll out updates to users. I’m not forcing anyone to buy anything; I’d even provide the patch files so that anyone with the necessary skills can add features, modify it, or improve it further.
    • If the problem is that the target is lost, the action of aiming at another character, upon losing collision, does not allow aiming.   This one works as it should, allowing you to target characters
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