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[Disscusion]Some things concerning dagger classes


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Today,i was browsing PMfun forum

 

i found one 'similar' topic,that got me into thoughts,cause,i don't know,am i so wrong?

 

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Answer my following questions:

 

 

1)Evasion affects blow miss rate?

2)Dynasty or Vesper in GE(this is lame)

3)Accuracy is needed for a dagger?

4)Critical Rate is needed?

5)What Critical blow rly does?

6)Evasion VS Pdef

and some mine questions

 

7)doesMORTAL STRIKE buff of gh/wr affects the chance of skills succeed or lethal?

8)++ STR dyes on GE increase lethal possibility+damage?

9)Are reflect buffs meant to give damage back to blows?

 

 

In many servers they are different,as chronicles

 

answer me as better as you can.You will learn what i think for these too soon

 

 

 

 

 

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Today,i was browsing PMfun forum

i found one 'similar' topic,that got me into thoughts,cause,i don't know,am i so wrong?

 

Answer my following questions:

 

1)Evasion affects blow miss rate?  No

2)Dynasty or Vesper in GE(this is lame)  depend on server, as far as i know u cant put atri on vesper. :) so depend what class rule

3)Accuracy is needed for a dagger?        yes, for farm.

4)Critical Rate is needed?                      yes, for farm.  say what? crit rate dont increase the succes of a crit on skill since all ur skils are now critical (not as in C4 when u pray to god for a critical) but lethal, yes it depend on crit rate as well.

5)What Critical blow rly does?                With an increased chance of success, you attempt an extremely deadly attack on your foes. Lethal Strike is possible. Requires a dagger. Power 1832. Effect 1.  if u speak about the skill from TH .

6)Evasion VS Pdef                              depend vs wich class u fight, vs one that use most skills, as GL u should choose Pdef, but vs archers for example you should choose Evasion.

and some mine questions

 

7)doesMORTAL STRIKE buff of gh/wr affects the chance of skills succeed or lethal?      Temporarily increases your chances of making a critical strike. Requires a dagger. Effect 1.      so no

8)++ STR dyes on GE increase lethal possibility+damage          i dont know about GE, yes increas lethal possibility in IL and yes increas STR for normal hit in any chronicle

 

about th, and rest of the daggers it depend on wich place its the battle.

 

In many servers they are different,as chronicles

answer me as better as you can.You will learn what i think for these too soon

 

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btw added one more question

you can put attri at vesper

by accuracy,ofc i mean for pvp

same for crit rate

(something about it,all skills are critical,and there is double crit,affected by str)

Since when lethal depends on crit rate?

I wanna tell me what practically critical blow and mortal strikes does.Not the description

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also, could someone explain us what does each enchancement make when you enchant mortal strike?

NCsoft makes things hard to understand.

tell me what is writed there.

 

 

@Q9  = u mean buffs that give reflect dmg, not reflect other buffs :))  those reflect only dmg made by malee weapons, NO BOWS , NO SKILLS , NO MAGIC.

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tell me what is writed there.

 

 

@Q9  = u mean buffs that give reflect dmg, not reflect other buffs :))  those reflect only dmg made by malee weapons, NO BOWS , NO SKILLS , NO MAGIC.

there are 4 enchant options for mortal strike. the ones what modifies the critical's are hard to understand, if you could be so dear to explain, what does they do, I would be a happy being.

 

@the reflects, the only skill reflecting buff is the mirrors what the two human tank have.

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there are 4 enchant options for mortal strike. the ones what modifies the critical's are hard to understand, if you could be so dear to explain, what does they do, I would be a happy being.

 

@the reflects, the only skill reflecting buff is the mirrors what the two human tank have.

lol,i am reffering to take dmg back by BLOWS(when someone has song of vangeance,freezing skin etc)

 

@Sido

there are some more things i wanna answer,check my post above

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there are 4 enchant options for mortal strike. the ones what modifies the critical's are hard to understand, if you could be so dear to explain, what does they do, I would be a happy being.

 

@the reflects, the only skill reflecting buff is the mirrors what the two human tank have.

as i said , show me exactly what is writed there. i dont play gracia , nor L2 anymore from a wile .

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as i said , show me exactly what is writed there. i dont play gracia , nor L2 anymore from a wile .

Mortal Strike Enchant Add Critical: Critical power is increased - critical power of the skill prolly.

Mortal Strike Enchant Add Critical: Critical rate is increased - rate of what? succeding a double crit, or just the blow in any mean?

Mortal Strike Enchant Chance: The success rate is increased - what is this good for?

Mortal Strike Enchant Time: Duration is increased - I know that(I hope).

 

p.s.: sorry, I thought you are asking what I wrote in the question. I thought, I misspelled something, or my grammar went offroad.

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No, those buffs don't reflect back dmg from blows, only from normal meele dmg.

Also every skill from a dagger needs to be enchanted for crit dmg/ crit rate ( crit rate is no need in a PvP server just because most of them have setup max 500 crit rate and and you make that only from buffs ).

Few days ago i was playing on a server with a PW and i made every skill that was available on ++ crit dmg, i was something like 1 blow = death.

 

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No, those buffs don't reflect back dmg from blows, only from normal meele dmg.

Also every skill from a dagger needs to be enchanted for crit dmg/ crit rate ( crit rate is no need in a PvP server just because most of them have setup max 500 crit rate and and you make that only from buffs ).

Few days ago i was playing on a server with a PW and i made every skill that was available on ++ crit dmg, i was something like 1 blow = death.

 

Is crit rate needed for dagger?
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No, those buffs don't reflect back dmg from blows, only from normal meele dmg.

Also every skill from a dagger needs to be enchanted for crit dmg/ crit rate ( crit rate is no need in a PvP server just because most of them have setup max 500 crit rate and and you make that only from buffs ).

Few days ago i was playing on a server with a PW and i made every skill that was available on ++ crit dmg, i was something like 1 blow = death.

 

what skills you enchanted to crit dmg? as far I know there aren't any option for crit dmg.

 

oh and, on l2j freya, crit dmg sa on freya dagger, and vicious stance is not working, even if it's enchanted. tested it.

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Mortal Strike Enchant Add Critical: Critical power is increased - critical power of the skill prolly.

Mortal Strike Enchant Add Critical: Critical rate is increased - rate of what? succeding a double crit, or just the blow in any mean?

Mortal Strike Enchant Chance: The success rate is increased - what is this good for?

Mortal Strike Enchant Time: Duration is increased - I know that(I hope).

 

p.s.: sorry, I thought you are asking what I wrote in the question. I thought, I misspelled something, or my grammar went offroad.

my grammar did for sure :)

 

ok  prolly u miss smth. and that is:

 

now since all skills from dagger are critical  (since IL , or C5 not sure since i didnt played C5 much)  you could make more the difference between the critical means in this aspect.

 

There is the normal Crit, that is growed by Focus tipe buffs (focus from Prophet), the one now u have 100% with every skill, and archer pray for it in normal hit.

 

Critical Blow, representing the maximum dmg u can give with a respective skill, in C4 used to be a success landed skill.

 

and Lethal. that till HB let u with 1hp if he land, and now with half hp.

 

 

 

so  by this, ur enchants should grow the critical blow power/chance/success/duration :)

 

 

Is crit rate needed for dagger?

as far as i know it should, for crit blow chance.

 

No, those buffs don't reflect back dmg from blows, only from normal meele dmg.

Also every skill from a dagger needs to be enchanted for crit dmg/ crit rate ( crit rate is no need in a PvP server just because most of them have setup max 500 crit rate and and you make that only from buffs ).

Few days ago i was playing on a server with a PW and i made every skill that was available on ++ crit dmg, i was something like 1 blow = death.

 

depend on class, PW is a lucky bastard talking about land skills, belive me what u did there was like a man with no weapon wanna tank vs a lion, and u give him a pencil to fight with. since PW got no passive in crit dmg u made sh!t with ur enchants.

and ofc that crit is not about malee hit crit chance.

this make me belive ur server was faked up and daggers win vs every class.

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Mortal Strike Enchant Add Critical: Critical power is increased - critical power of the skill prolly.

Mortal Strike Enchant Add Critical: Critical rate is increased - rate of what? succeding a double crit, or just the blow in any mean?

Mortal Strike Enchant Chance: The success rate is increased - what is this good for?

Mortal Strike Enchant Time: Duration is increased - I know that(I hope).

 

I'm sure those questions are a joke, right ? If not those are questions for comming from a 3 year old ... or idk, but i can't believe my eyes ....

 

1. true, crit power of the skills 100% sure

2. crit rate of any skills, similar to any fighter that needs crit rate. Assuming that 500 crit gives you 100% crit chance, that means you will make a critical hit on all your blows. If an archer has 100% crit chance than all his normal hits = crit.

3. Yes, isn't that obvious in the description of the skill when you enchant it ?

4. Yes, that's right 100%.

 

And Sido, i over reacted when i said i was 1 hit = death, as you know PW has the biggest DEX in the game, and dex gives crit dmg + crit rate ( now put yourself a question, why did they removed crit power from the passive skills ? as long as i know was just because PW was something like 1 skill charr, in fact 2 , mortal strike + lethal blow = win ) You can test it yourself, add at PW passive skill crit power lvl 1-2-3. And maybe that server was faked up, i don't rly know, i didn't asked the devs, but use a little math.

Crit dmg from dagger skill + all the crit dmg from enchanted skills = ?

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if this questions were jokes , what u are then ?

 

btw are u brother with TJ ? he was the only one saying (ofc knowing from his lol brother , ofc factor since he was in a factor clan) , as i said saying dex give crit dmg :))

 

 

but its clear writed here with white .

 

DEX

Increases attack speed, physical skill speed, accuracy, evasion, critical hit probability, success rate of dagger skills (such as Deadly Blow), shield defense success rate, and movement speed.

 

i see no critical power there, do you ?

 

source: http://lineage.pmfun.com/list/tattoo

 

now take ur douchebag ass and atitude and go be pro in lol servers, ok ?

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