Jump to content

Recommended Posts

Posted

Nikoludos....dose m ena kalo logo na mn se briso meneis Ellada auto eine to fusiko Mpatsoi+poloitikoi=An8ropoi emas mas 8eoroun zoa kai tis tous enia3e p skotosan?edw to xoune kanei polles fores gia autous eine san na patisane mia gata g emas omos...

ΑΧ ΕΝΑΝ ΠΑΠΑΔΟΠΟΥΛΟ ΧΡΕΙΑΖΟΜΑΣΤΕ ΑΛΛΑ...

Posted

POSES XRISTOPANAGIES KAI 8EOTITES XRIAZESTE? EU8ANASIA KAI BALE!

sumfonw apeira me ton Vazelo gt einai kai ta mona logika sxoleia!

 

1on

eisai me mixani ok? sou stamataei enas malakas kokalo mprosta sou me ntalika.

i moni sou epilogi einai:

i xwnese kai ginese ena me ti lamarina apo katw i stribeis de3ia i aristera gia na sw8eis.

2on

to koritsaki DEN itan se diabasi pezwn opote kai den uparxei logo fulakiseis OPOIOUDIPOTE estw kai an itan kai me diki tou pro8esi.

 

ASTUNOMIKOS BENZINAS NTALIKERIS XOREUTIS bre den pa na einai opoios kai na einai o nomos leitourgi isa3ia!

Posted

POSES XRISTOPANAGIES KAI 8EOTITES XRIAZESTE? EU8ANASIA KAI BALE!

sumfonw apeira me ton Vazelo gt einai kai ta mona logika sxoleia!

 

1on

eisai me mixani ok? sou stamataei enas -beep- kokalo mprosta sou me ntalika.

i moni sou epilogi einai:

i xwnese kai ginese ena me ti lamarina apo katw i stribeis de3ia i aristera gia na sw8eis.

2on

to koritsaki DEN itan se diabasi pezwn opote kai den uparxei logo fulakiseis OPOIOUDIPOTE estw kai an itan kai me diki tou pro8esi.

 

ASTUNOMIKOS BENZINAS NTALIKERIS XOREUTIS bre den pa na einai opoios kai na einai o nomos leitourgi isa3ia!

nomika exeis apoluto dikio SoFaKi,alla gia skepsou auto to mikro koritsaki na itan i mikri s aderfi..
Posted

nomika exeis apoluto dikio SoFaKi,alla gia skepsou auto to mikro koritsaki na itan i mikri s aderfi..

kai gia skepsou o Astinomos na itan aderfos s oO

 

enta3i krima kai t koritsaki kai i ikogenia tis ala to palikari den eftege..

Posted

kai gia skepsou o Astinomos na itan aderfos s oO

 

enta3i krima kai t koritsaki kai i ikogenia tis ala to palikari den eftege..

συμφωνω,δεν ειπαμε οτι εφταιξε ο ανθρωπος..Ετυχε και ηταν οργανο ο φιλος,καθενας να ηταν στην θεση του θα ηταν αθωος σε αυτη την περιπτωση.μπαιδεγουει τι θα γινοταν αμα ηταν αδερφος μου ο αστυνομικος?
Posted

Το κοριτσάκι τα κάλαντα πήγαινε να πει από ότι διάβασα

nai ontos kala diabases,en to meta3i monh tis?,to organo re mlkes me poso pigaine?

btw den exei simasia an einai omada tou DIA,apo tin el astunomia h apo tin tourkia h kai kanonikos poliths,ta idia 8a tou kanoun

8umaste mia palia istoria me ton alexh stin a8hna?(dn 8umame pou alla stin a8hna nomizw)pou ton skotose astunomikos?gt ton ebalan fulakh 8a ton eixan afisei?

sto kuriws 8ema o forthgatzis p eixe xwthei?den eida pos egine mono m to eipan

alla kai eseis kai ligo mualo na eixe h politia, polla 8a allazan edw afrikh den 8a ginoume!

Posted

POSES XRISTOPANAGIES KAI 8EOTITES XRIAZESTE? EU8ANASIA KAI BALE!

sumfonw apeira me ton Vazelo gt einai kai ta mona logika sxoleia!

 

1on

eisai me mixani ok? sou stamataei enas -beep- kokalo mprosta sou me ntalika.

i moni sou epilogi einai:

i xwnese kai ginese ena me ti lamarina apo katw i stribeis de3ia i aristera gia na sw8eis.

2on

to koritsaki DEN itan se diabasi pezwn opote kai den uparxei logo fulakiseis OPOIOUDIPOTE estw kai an itan kai me diki tou pro8esi.

 

ASTUNOMIKOS BENZINAS NTALIKERIS XOREUTIS bre den pa na einai opoios kai na einai o nomos leitourgi isa3ia!

συμφωνώ...όλλη η ευθήνη πάει στους γονείς από το κοριτσάκι οι οποίοι δεν το προσέχαν...
Posted

συμφωνώ...όλλη η ευθήνη πάει στους γονείς από το κοριτσάκι οι οποίοι δεν το προσέχαν...

 

akribos! oi monoi eglimaties kai dolofonoi einai oi goneis! mikro koritsaki 7 xronwn na paei na pei ta kalanta mono tou? imarton dld!

Posted

re plka kanete?

esas xrisoygena kai protoxronia ta pedakia me ton kidemonas tous ir8an na poun ta kalanta?

afiste tis mlkies..

nomika ftene i gonis...

 

Aν ζεις σε χωριό όχι.

Σε μια πόλη όμως, οι κίνδυνοι είναι παραπάνω από ένας. Σίγουρα δεν πας βέβαια αγκαζέ με τον πατέρα σου από γειτονιά σε γειτονιά.

Όταν είχα προτοαρχίσει να πηγαίνω για τα κάλαντα με φίλους (όχι 15 ή 16 ετών, μιλάμε για 9-10), θυμάμαι πως πηγαίναμε οι 3 μας, και ο πατέρας του 1ος μας είχε από κοντά, διότι μπορεί να μην σε πατάει αυτοκίνητο κάθε μέρα, όμως υπάρχουν κι άλλοι κίνδυνοι, όπως το να σε κλέψουν (φέτος ας πούμε, πόσα παιδάκια έκλαιψαν;).

Posted

Πριν 6-7 χρονια που λεγαμε εμεις τα καλαντα ηταν σχεδον αδηνατο να σε κλεψουν γιατι οσο να πεις γιοτρες ειναι.

φετος ναι και εγω το ακουσα οτι κλεψαν πολλα παιδακι και βασικα φετος δεν βγηκαν πολλα παιδια να πουν τα καλαντα.

 

 

και παλι οπως ειπε ο φινιτο αν αυτος που χτυπησε το κοριτσακη ηταν ενας απλος πολιτης δεν θα το συζητουσαμε τωρα.

Posted

Ενταξει μην νομιζεις και στα χωρια ειναι πολυ καλυτερα,αυτην την εποχη

ta pedakia me ton kidemonas tous ir8an na poun ta kalanta?

Aν ζεις σε χωριό όχι.

 

?

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
    • ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
    • Siege Reward Start PM Msg Rework Config root BossDieAnnounce and BossDieSound in the L24Team.properties and Config.java files for global raid boss death notifications and sounds. Adds a new reward_list table to the DB.sql file to track castle rewards. Improves character creation logic for thread safety and validation. Adds extensive state checks to the RequestEnchantItem method to prevent enchantments during inappropriate player states. Fixed auto-attack animation bug (there was no attack animation, only damage animation) Clean Code Other fixes I forgot to list! Java 14 Fixed issue where deleting a character would prevent it from leaving the screen or being removed, or even after a delete CD (it would only exit when re-logging in or creating a new character). Added Premium System from the other C2 project (Needs testing and improvement). Added the "Improved" Community Board (incomplete).
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock