Jump to content

[League of Legends] Your thoughts regarding the new champion, Lux.


Recommended Posts

Posted

Well, I bought Lux right after she came out. Played 3 games. A practice game, a 3v3 normal and a 5v5 normal.

 

My most common build on her goes like...

 

1. Mejai's Soulstealer

2. Sorcerer's Boots

3. Rod of Ages

4. Deathfire Grasp

5. Rylai's Crystal Scepter

6. Zhonya's Ring

 

Also, I think that Lich Bane would be a cool item on her since her passive would synergize well with that item.

 

However, even if I haven't tried her a lot yet, I could say that I'm pretty dissapointed by her. I mean... she is so similar to Morgana, why would anyone pick her over Morgana? The only reasons I could think of are double snare, a great finishing ulti for low HP running targets. and a spell that can shield multiple targets if used right. Morgana can aoe slow too, using her ulti (which is not often used for that reason) or getting Rylai's and just use Tormented Soil, which also decreases enemies' Magic Resist. Needless to say that Morgana's AP ratios are so much higher and her shield blocks CC and magic attacks and lasts hell of longer if it doesn't break.

 

What I'm thinking apart from trying a Lich Bane on her is playing her as a support, even if she is not tagged as one. I believe that her utility counts for much more than her damage.

 

 

 

So what do YOU think?

Posted

stupid champion in my opinion

 

4th ulti copied from Ezreal oO [laser or another thing, its same after all  :D]

 

I really cannot understand why so many people say that it's a copy of ezreal Ulti's....

 

1. Ezreal's Ulti is global, while Lux's is not, though it has a huge range

2. Ezreal's Ulti is much slower than Lux's, whose is almost instant and much harder to dodge.

3. Ezreal's Ulti has a bigger width than Lux's.

4. Ezreal's ulti weakens as it passes through enemy units, while Lux's ulti strikes with the same force every enemy it passes through.

5. Finally Ezreal's ulti doesn't have a 24 sec CD with proper items...

 

Having played more matches with her, I could say that she is pretty viable. Her utility is great for a team, and her ulti can be used for pushing late game since its cooldown can be so damn short.

 

I will never forget that Lux + Fiddle lane combo. We were against Garen and another Lux, and they simply couldn't touch our creeps. Every time they were trying to get close they were being Fear+Drain+Rooted by me (as Lux) resulting to a complete drain cast from fiddlesticks. Another good one was when playing with my friend (Miss Fortune). Coordinating our ultis on skype was so pwnsome :D

Posted

Nothing interesting on Lux.Reminds me of Sona on skin.

 

She's awesome, now that I've gotten more into her.  She actually has some advantages over Morgana

 

Light Binding's (Lux) advantages over Dark Binding (Morgana)

 

1. Fires faster, making it harder to dodge.

2. Snares 2 enemy units.

3. Even if you hit a creep instead of the enemy you want to snare, there's still a chance that he gets snared, since the effect applies to two targets.

 

Prismatic Barrier's (Lux) advantages over Black Shield (Morgana)

 

1. Can shield multiple targets at once.... Just that.

 

 

Lucent Singularity's (Lux) advantages over Tormented Soil (Morgana)

 

1. Can be used for scouting, since it reveals areas hidden by fog of war. Great spell for avoiding ganks or safely checking bushes.

2. Can be used for escaping, since it slows anyone who passes through its range.

 

Can't think of anything else... Tormented Soil is a much better farming tool, since it can OS creeps really early in the game. They are about the same good at zoning your enemies away from XP range. Both good harassing spells, however Tormented Soil can be much more effective for harassing if your enemies are careless. Finally, both Tormented Soil and Lucent Singularity synergize well with Morgana's and Lux' passives respectively. Even so, I believe that Morgana's spell vamp in combination with Tormented Soil is by far better than 2 hitting creeps at mid game, plus you have to be fast to do it effectively. Why spell vamp is much better? Cause it lets you stay in a lane forever... Low on HP? Use a few good Tormented Soils and you're back at almost full HP soon...

 

 

 

Finally their ultimates are much different, so I want bother comparing them.  

Posted

Actually it isn't so difficult to avoid her ulti with flash.

 

and generally on foot you can still avoid it , it's predictable if you run away with low HP you will know that she will do ulti , just watch her movement

Posted

and generally on foot you can still avoid it , it's predictable if you run away with low HP you will know that she will do ulti , just watch her movement

Indeed if you notice it just in time you can avoid it.

Posted

Indeed if you notice it just in time you can avoid it.

you have much time to avoid it ,lol

Actually it isn't so difficult to avoid her ulti with flash.

flash=300 sec CD

ulti=30 sec

lol

Posted

She's definitely different from morgana. I've bought her a few days ago, still have a lot to learn as she has only skillshots and a lot of tricky things, like her ult and the E skill that can work as a temporary ward.

 

I think she will get a little boost/tweaks in the next patch, but overall a fine nuke/support champ.

 

About your build; remember that builds can always vary depending on your team and your opponents team. Like last game I was against a team with Garen, Vladimir and a Cho'gath, so I rushed Deathfire Grasp, then build Lich Bane (works fine on her, not tested a lot though) and after that more ap, like Zhonya's ring, and would have gone for the Void staff to penetrate the Negatron cloaks they built, but we won the game already. Against high burst damage teams I rush Rod of ages, and might even go for Rylai's sceptre. Against high CC teams I always go mercury treads etc.

 

according to elementz

lux=>tier 5

Hard to place on a team: Lux, ...
http://www.leagueoflegends.com/board/showthread.php?t=109533

 

 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • Lineage2 Freya High Five @ Reshade with fog and rain etc @ Gracia final epilogue atmosphere   this reshade will eat lots of GPU power 50% or more of an RTX 3060 so be carefull depending on what effects are activated and their settings will eat even more GPU recomended 60hz monitor settings and via nvidia panel in Lineage2 game profile vsync settings to on effects are set up till film deck and the rest are not used but still working again this can eat alot of GPU Don't overheat GPU this is for freya high five but might work on others too copy in the  System  folder the folder  reshade-shaders  and the files  d3d9.dll  ReShade.ini  ReShadePreset.ini  ReShade.log  CccDddCcc.ini insert opens the menu and delete is on and of some settings need  ctrl + left click  to be changed   making another profile will reset the not activated effects to their default values so just copy the profile  CccDddCcc  and rename if needed also something needs to be closed from settings in game menu, the blur at distance and advanced shaders but keeping the advanced water effects all reflections   for those that don't like the h5 look of the sky and the red fog and rain and ambien red at night on all maps well if we want the cool gracia final epilogue back then we need to do this rename the  Maps  folder to Mapsretail or whatever copy the  Maps  folder from gracia final epilogue to h5 also we need the  L2_Skies.utx  from gracia final epilogue  Textures  folder to be replaced and also we need to do the same to the files  timeenv0.int  timeenv1.int  timeenv2.int  timeenv3.int  found in  system  folder   another setting that will probably be needed but not really tested out is to open file  option.ini  from  system  folder and add cachesize like this   [FirstRun] FirstRun=2   [Engine.GameEngine] CacheSizeMegs=512   also maybe is good to change those to 4.000000   [ClippingRange] Terrain=4.000000 Actor=4.000000 StaticMesh=4.000000 StaticMeshLod=4.000000 Pawn=4.000000       sorry bad english   https://mega.nz/file/aRNXxDrQ#mbxrNERBtW0XEEezK6w8-86oZWuX1k6NgtR6RZWKRVM   the compression on the video is kinda bad but meh    
    • Thanks, tho if possible let's lock the topic. I decided to finish up myself as I only created this to save up my time, but seems that while waiting for prop dev. finished myself.
    • Plus he have Discord where using Celestine, Nightwolf and others names to ensure that he is legit, what a looser, that's why mxc have bad reputation, coming here is like 50/50 get scammed.
    • Greetings, MaxCheaters community! We are the development team behind projects like AdenLand, Classic GvE, TinyEssence, PvPEssence, and several others. Over the years of managing high-traffic servers, we’ve built our own ecosystem of tools for datapack and client editing, simply because standard software often failed to meet our production needs or was too slow. Today, we are opening access to these professional solutions for our colleagues in the dev scene. You can explore our suite of editors and utilities here: 👉 https://la2.tools/ Why choose our tools? Battle-Tested: This software is used daily to maintain and update our own live projects. Efficiency: Designed to automate routine tasks that usually take hours or even days. Stability: Built to handle complex client/server structures where generic tools often crash. We are ready to provide consultations on integrating these tools into your development workflow to make your process faster and more secure.  
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..