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[League Of Legends][Guide]Nunu, The Yeti Rider


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Posted
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The Freljord is an unforgiving place, a mountainous land covered in snow and ice. Travel, especially in the winter, can be very dangerous. The elements often claim even those who have spent their entire lives there. The boy known as Nunu is one of those who fell prey to such tragedy. One day when he was a young child, Nunu rode on his father's back as they returned from a trapping expedition in the mountains. An unexpected blizzard came upon them, forcing them to seek refuge in a cave. The tempest lasted for days. Nunu's father had to leave to find food, but never returned. Eventually the blizzard cleared and the young child lay dying on the mountainside. Fortunately, this was the land of the yetis, powerful beasts with whom Nunu's father had secured an arrangement for safe passage. A young yeti boy named Willump found Nunu and brought him home. From then on, Nunu was raised by the yetis. When the League of Legends was formed, the yetis knew they needed a champion. Riding his brother Willump, Nunu became that champion.

 

''Imagine what Nunu will be like when he grows up!''


Nunu Abilities:


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Visionary

Nunu can cast a spell for free after 7 attacks.


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Consume

The Yeti takes a bite out of target minion, dealing heavy damage to it and restoring his own health.

Takes a bite out of target minion, dealing 500/600/700/800/900 true damage and restoring 125/180/235/290/345 (+1) health.


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Blood Boil

Invigorates an allied unit and Nunu by heating their blood, increasing attack speed and movement speed.

Increases an allied unit's attack speed by 25/35/45/55/65% and movement speed by 11/12.5/13/14.5/15% for 15 seconds. Nunu also gains the effects of Bloodboil if casted on an allied unit.


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Ice Blast

Nunu throws a ball of ice at an enemy unit, dealing damage and slowing their movement speed for 4 seconds.

Nunu throws a ball of ice at an enemy unit, dealing 85/130/175/225/275 (+1) magic damage and slowing their movement speed by 40/45/50/55/60% and attack speed by 25% for 4 seconds.


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Absolute Zero

Nunu begins to sap the area of heat, gradually slowing all nearby enemies. When the ability ends, he deals massive damage to all enemies caught in the area.

While channeling for 3 seconds, slows nearby enemy units' attack speed and movement speed. After channeling, enemies caught in the area are dealt 625/875/1125 (+2.5) magic damage.


 


Recommended Items

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1:Doran's Ring

+120 Health +5 Mana Regen per 5 sec +10 Ability Power


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2:Mercury's Treads

+25 Magic Resist UNIQUE Passive: Enhanced Movement 2 Reduces the duration of stuns, slows, taunts, fears, snares, sleeps, and immobilizes by 35%.


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3:Guardian Angel

+68 Armor +38 Magic Resistance UNIQUE Passive: Revives your Champion upon death, restoring 40% of their Health and Mana, this effect can only occur once every 5 minutes.


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4:Sunfire Cape

+450 Health +45 Armor Passive: Deals 40 Magic Damage a second to nearby enemies.


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5:Banshee's Veil

+450 Health +400 Mana +57 Magic Resist UNIQUE Passive: Blocks one negative spell every 30 seconds.


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6:Rod of Ages

+380 Health +425 Mana +50 Ability Power Passive: Your Champion gains 18 Health, 20 Mana, and 2 Ability Power every 1 min. Bonuses cap at +270 Health, +300 Mana, and +30 Ability Power.


Recommended Items If You Want Make Nunu The Best Tank In The Game:


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1:Ninja Tabi

+25 Armor +12% Dodge Chance UNIQUE Passive: Enhanced Movement 2


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2:Guardian Angel

+68 Armor +38 Magic Resistance UNIQUE Passive: Revives your Champion upon death, restoring 40% of their Health and Mana, this effect can only occur once every 5 minutes.


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3:Frozen Heart

+99 Armor +500 Mana UNIQUE Passive: Reduces ability cooldowns by 25% and reduces the attack speed of nearby enemies by 20%.


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4:Warmog's Armor

+770 Health +30 Health Regen per 5 sec Passive: Permanently gain 3.6 Health and .5 Health Regen per 5 sec per minion kill. Champion kills grant 36 Health and 5 Health Regen per 5 sec. Bonuses cap at +450 Health, and +62.5 Health...


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5:Randuin's Omen

+300 Health +90 Armor +25 Health Regen per 5 sec. UNIQUE Passive: 15% Cooldown Reduction and 20% chance on being hit to slow the attacker's movement and attack speeds by 25% for 3 seconds. UNIQUE Active: Slows movement speeds...


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6:Thornmail

+100 Armor UNIQUE Passive: On being hit by standard attacks, returns 30% of damage taken as magic damage.


Spells:


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1:Heal

Restores 140 + 20 x level health to your Champion and 50% of that to nearby allies.

Cooldown 270 seconds


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2:Exhaust

Blinds the target (100% miss chance) and slows its Movement Speed by 40% for 3 seconds.

Cooldown 210 seconds


Skills Build:


Level 1:Consume

Level 2:Ice Blast

Level 3:Consume

Level 4:Blood Boil

Level 5:Consume

Level 6:Absolute Zero

Level 7:Consume

Level 8:Ice Blast

Level 9:Consume

Level 10:Ice Blast

Level 11:Blood Boil

Level 12:Absolute Zero

Level 13:Ice Blast

Level 14:Blood Boil

Level 15:Ice Blast

Level 16:Blood Boil

Level 17:Blood Boil

Level 18:Absolute Zero


Masteries:

Click Me


Posted

lol man.. you use ghost run on your enemies and all enemies automatically slowed from ulti's effect

Ghost run lol?and alsowhy to learn it at 16 if i make the frozen heart first the cooldown is going to 80 seconds also i have the blood boil and ice blast ice blast hit's 275 DMG
Posted

LOL guides are fail guides//

you are clearly making a wrong conection here, gj

 

About the guide: this is obviously not ap nunu, which I'm very fond of. I think you should build Guardian Angel later in the game. If you'd start with building Rod of Ages, which provides massive health, mana and ability power, I think you have a good base for Nunu. From there you can choose what to build depending on your opponents: banshees veil/force of nature vs mages, Thornail/sunfire cape/randui's omen vs fighters. Then you can build Guardian angel, and getting late-game you can buy some other interesting stuff, I think.

 

Anyway, thanks for the guide, and perhaps you can update it if you try new tactics :)

Posted

rod of ages is not a good item cause it cost too many gold and its only usefull if 30mins or more passed

Which is very likely, if you have normal teams. I'd take it over Guardian angel, which basically does nothing, but make you die twice if you get ganked...

 

But what else you build then to get some AP? nothing? then Nunu is just a chunky npc waiting to be killed, cause he'll just be ignored in team fights, perhaps except for his ulti which is cancelled with 1 cc.

Posted

If you like to play him that way, as pure tank, I prefer other champions

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