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L2 Folder with Editor
Here is the folder with the files.
I've searched extensively on the internet to find a good solution, and I have around ten different UnrealEd clients. However, they all behave the same way—constantly crashing for no apparent reason.
The funny thing is, I’m not even trying to do anything complex—just adding some simple building objects. Yet, UnrealEd still crashes every time. Pretty frustrating, honestly.
Your l2editor can't access the 'Textures' folder, nor the 'Sounds' folder, and probably none of the others. Send a pic of your client's root folder so I can see exactly how you're using it
This particular version can't build sunlight properly, your TerrainInfos will look black.
There are other versions of it (the prelude/interlude versions) but they also have their own problems (fucked up map geometry, problems with movers, having to manually turn on the collision of every staticmesh in order for them to generate shadows, etc.)
i doubt you'll ever find any guides anywhere about how to use these editors properly, because it'd be just way too tedious to explain; tldr you're gonna have to experiment with them on your own and figure out how to use them, while they're not perfect it's definitely possible to make/port maps with them to any client.
Or, you can try to figure out if some shady russian is selling a proper unrealed for L2 in some other forum 😛
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