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Posted

Using the same kind of script for the Monster Derby Track teleporter, you can add a secure teleporter to go to visit jailed players. It will cost 5 millions to go to the jail, but the return will be free.

 

Assuming you know a bit adding a quest, I'll forgive some details and I'll will no offer any kind of support. Take this share as it is...

 

Make sure to have a correct zone definition, and check that players can not escape from jail when they are just in this zone (not //jail by GM, just teleported).

 

Working fine on L2J-Free.

 

Make a new NPC named with ID 9997 and every NPC template_id you want.

Make a new html file in the data/html/default folder named 9997.html :

<html><body>
Jail teleporter:<br>
Now you want to exit this room ? There is no problem for me, but remember one thing : respect our server rules !<br>
<center>
<a action="bypass -h npc_%objectId%_Quest 9997_teleport_to_jail">Exit</a><br>
</center>
</body></html>

 

Create a new folder in the quest folder : 9997_teleport_to_jail

Put this script into _init_.py :

#
# Created by Shaigan on 2007.11.25.
# Based on the Derby Track teleporter.
#
import sys

from net.sf.l2j.gameserver.model.actor.instance import L2PcInstance
from net.sf.l2j.gameserver.model.quest          import State
from net.sf.l2j.gameserver.model.quest          import QuestState
from net.sf.l2j.gameserver.model.quest.jython   import QuestJython as JQuest
qn = "9997_teleport_to_jail"

JAIL_EXIT_NPC = 9997

TELEPORTERS = {
    30059:3,    # TRISHA
    30080:4,    # CLARISSA
    30177:6,    # VALENTIA
    30233:8,    # ESMERALDA
    30256:2,    # BELLA
    30320:1,    # RICHLIN
    30848:7,    # ELISA
    30899:5,    # FLAUEN
    31320:9,    # ILYANA
    31275:10,   # TATIANA
    30727:11,   # VERONA
    30836:12,   # MINERVA
    31964:13    # BILIA
}

RETURN_LOCS = [[-80826,149775,-3043],[-12672,122776,-3116],[15670,142983,-2705],[83400,147943,-3404], \
              [111409,219364,-3545],[82956,53162,-1495],[146331,25762,-2018],[116819,76994,-2714], \
              [43835,-47749,-792],[147930,-55281,-2728],[85335,16177,-3694],[105857,109763,-3202], \
              [87386,-143246,-1293]]

class Quest (JQuest) :

def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)

def onTalk (self,npc,player):
   st = player.getQuestState(qn)
   npcId = npc.getNpcId()
   if not st: return
   if st.isInJail(): return
   ###################
   # Start Locations #
   ###################
   if TELEPORTERS.has_key(npcId) :
     st.takeItems(57,5000000)
     st.getPlayer().teleToLocation(-114356,-249645,-2984)
     st.setState(STARTED)
     st.set("id",str(TELEPORTERS[npcId]))     
   ########
   # Jail #
   ########
   elif st.getState() == STARTED and npcId == JAIL_EXIT_NPC:
     # back to start location
     return_id = st.getInt("id") - 1
     st.getPlayer().teleToLocation(RETURN_LOCS[return_id][0],RETURN_LOCS[return_id][1],RETURN_LOCS[return_id][2])
     st.exitQuest(1)
   return

QUEST       = Quest(9997,qn,"Teleports")
CREATED     = State('Start',      QUEST)
STARTED     = State('Started',    QUEST)

QUEST.setInitialState(CREATED)

for npcId in TELEPORTERS.keys() :
    QUEST.addStartNpc(npcId)
    QUEST.addTalkId(npcId)

QUEST.addTalkId(JAIL_EXIT_NPC)

 

Open all the concerned GK html files ( data/html/teleporter/ ) and add the folowing line just after the line wich permit to go to the derby track. You have the concerned GK's ID in the script above.

<a action="bypass -h npc_%objectId%_Quest 9997_teleport_to_jail" msg="811;Jail">Move to Jail</a><br>

 

Open the _init_.py in the quest teleporter folder and add the line, don't forget the coma...

'9997_teleport_to_jail'

 

Spawn the NPC ID 9997 into jail, go to speak to a GK in town, spend 5 millions and enjoy.

  • 2 weeks later...
Posted

Thanks shaigan but remember u have to do ur share easier because for a newbie this is a very hard work.Anyways nice work  :P

  • 11 months later...
  • 4 months later...
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