Spidey* Posted July 16, 2010 Share Posted July 16, 2010 Hello Mxc, Here is a share that already shared in the past by Realtek but never worked With this Modification you can select different Maximum Enchant at Normal Scrolls, at Blessed Scrolls and at Crystal Scrolls How it work? -You select if you want to enable the system or not -You choose the maximum enchant for Normal Scrolls -You choose the maximum enchant for Blessed Scrolls -You choose the maximum enchant for Crystal Scrolls Here is the Code: Index: java/net/sf/l2j/Config.java =================================================================== --- java/net/sf/l2j/Config.java (revision 159) +++ java/net/sf/l2j/Config.java (working copy) @@ -319,7 +319,15 @@ public static String GM_ADMIN_MENU_STYLE; public static boolean JAIL_IS_PVP; public static boolean JAIL_DISABLE_CHAT; public static boolean JAIL_SET_PARA; + public static int ENCHANT_MAX_WEAPON_CRYSTAL; + public static int ENCHANT_MAX_ARMOR_CRYSTAL; + public static int ENCHANT_MAX_JEWERLY_CRYSTAL; + public static int ENCHANT_MAX_WEAPON_BLESSED; + public static int ENCHANT_MAX_ARMOR_BLESSED; + public static int ENCHANT_MAX_JEWERLY_BLESSED; + public static boolean ENCHANT_SCROLL_CRYSTAL_SYSTEM; + public static boolean ENCHANT_SCROLL_BLESSED_SYSTEM; public static boolean DISALLOW_POTION_PVP; @@ -1606,6 +1614,14 @@ JAIL_IS_PVP = Boolean.valueOf(Other.getProperty("JailIsPvp", "True")); JAIL_DISABLE_CHAT = Boolean.valueOf(Other.getProperty("JailDisableChat", "True")); JAIL_SET_PARA = Boolean.valueOf(Other.getProperty("JailParaPlayer", "False")); + ENCHANT_MAX_JEWERLY_CRYSTAL = Integer.parseInt(Other.getProperty("EnchantMaxJewelryCrystal", "100")); + ENCHANT_MAX_ARMOR_CRYSTAL = Integer.parseInt(Other.getProperty("EnchantMaxArmorCrystal", "100")); + ENCHANT_MAX_WEAPON_CRYSTAL = Integer.parseInt(Other.getProperty("EnchantMaxWeaponCrystal", "100")); + ENCHANT_MAX_JEWERLY_BLESSED = Integer.parseInt(Other.getProperty("EnchantMaxJewelryBlessed", "100")); + ENCHANT_MAX_ARMOR_BLESSED = Integer.parseInt(Other.getProperty("EnchantMaxArmorBlessed", "100")); + ENCHANT_MAX_WEAPON_BLESSED = Integer.parseInt(Other.getProperty("EnchantMaxWeaponBlessed", "100")); + ENCHANT_SCROLL_CRYSTAL_SYSTEM = Boolean.parseBoolean(Other.getProperty("EnchantCrystalCustom", "False")); + ENCHANT_SCROLL_BLESSED_SYSTEM = Boolean.parseBoolean(Other.getProperty("EnchantBlessedCustom", "False")); DEATH_PENALTY_CHANCE = Integer.parseInt(Other.getProperty("DeathPenaltyChance", "20")); } catch (Exception e) @@ -2665,6 +2681,12 @@ else if (pName.equalsIgnoreCase("EnchantMaxWeapon")) ENCHANT_MAX_WEAPON = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("EnchantMaxArmor")) ENCHANT_MAX_ARMOR = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("EnchantMaxJewelry")) ENCHANT_MAX_JEWELRY = Integer.parseInt(pValue); + else if (pName.equalsIgnoreCase("EnchantMaxJewelryCrystal")) ENCHANT_MAX_JEWERLY_CRYSTAL = Integer.parseInt(pValue); + else if (pName.equalsIgnoreCase("EnchantMaxArmorCrystal")) ENCHANT_MAX_ARMOR_CRYSTAL = Integer.parseInt(pValue); + else if (pName.equalsIgnoreCase("EnchantMaxWeaponCrystal")) ENCHANT_MAX_WEAPON_CRYSTAL = Integer.parseInt(pValue); + else if (pName.equalsIgnoreCase("EnchantMaxJewelryBlessed")) ENCHANT_MAX_JEWERLY_BLESSED = Integer.parseInt(pValue); + else if (pName.equalsIgnoreCase("EnchantMaxArmorBlessed")) ENCHANT_MAX_ARMOR_BLESSED = Integer.parseInt(pValue); + else if (pName.equalsIgnoreCase("EnchantMaxWeaponBlessed")) ENCHANT_MAX_WEAPON_BLESSED = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("EnchantSafeMax")) ENCHANT_SAFE_MAX = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("EnchantSafeMaxFull")) ENCHANT_SAFE_MAX_FULL = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("HpRegenMultiplier")) HP_REGEN_MULTIPLIER = Double.parseDouble(pValue); Index: Settings/General/Other.properties =================================================================== --- Settings/General/Other.properties (revision 167) +++ Settings/General/Other.properties (working copy) @@ -102,6 +102,32 @@ EnchantMaxArmor = 25 EnchantMaxJewelry = 25 +# ====================== # +# Crystal Scroll System # +# ====================== # +# Enable Crystal Scroll System? +# Default: False +# Credits: Spidey* +EnchantCrystalCustom = False + +# Enchant limit [Crystal Scrolls] +EnchantMaxWeaponCrystal = 50 +EnchantMaxArmorCrystal = 50 +EnchantMaxJewelryCrystal = 50 + +# ====================== # +# Blessed Scroll System # +# ====================== # +# Enable Blessed Scroll System? +# Default: False +# Credits: Spidey* +EnchantBlessedCustom = False + +# Enchant limit [blessed Scrolls] +EnchantMaxWeaponBlessed = 50 +EnchantMaxArmorBlessed = 50 +EnchantMaxJewelryBlessed = 50 + # If EnchantSafeMax is set to for ex '8' the item will be safly enchanted to '8' # regardless of enchant chance(default = 3 for EnchantSafeMax and default = 4 for EnchantSafeMaxFull) # EnchantSafeMaxFull is for full body armor (upper and lower) Index: java/net/sf/l2j/gameserver/network/clientpackets/RequestEnchantItem.java =================================================================== --- java/net/sf/l2j/gameserver/network/clientpackets/RequestEnchantItem.java (revision 331) +++ java/net/sf/l2j/gameserver/network/clientpackets/RequestEnchantItem.java (working copy) @@ -212,6 +212,7 @@ break; } } + maxEnchantLevel = Config.ENCHANT_MAX_WEAPON_CRYSTAL; for (int scrollId : CRYSTAL_SCROLLS) { if (scroll.getItemId() == scrollId) @@ -221,6 +222,7 @@ break; } } + maxEnchantLevel = Config.ENCHANT_MAX_WEAPON_BLESSED; for (int scrollId : BLESSED_SCROLLS) { if (scroll.getItemId() == scrollId) @@ -241,6 +243,7 @@ break; } } + maxEnchantLevel = Config.ENCHANT_MAX_ARMOR_CRYSTAL; for (int scrollId : CRYSTAL_SCROLLS) { if (scroll.getItemId() == scrollId) @@ -249,6 +252,7 @@ break; } } + maxEnchantLevel = Config.ENCHANT_MAX_ARMOR_BLESSED; for (int scrollId : BLESSED_SCROLLS) { if (scroll.getItemId() == scrollId) @@ -269,6 +273,7 @@ break; } } + maxEnchantLevel = Config.ENCHANT_MAX_JEWERLY_CRYSTAL; for (int scrollId : CRYSTAL_SCROLLS) { if (scroll.getItemId() == scrollId) @@ -277,6 +282,7 @@ break; } } + maxEnchantLevel = Config.ENCHANT_MAX_JEWERLY_BLESSED; for (int scrollId : BLESSED_SCROLLS) { if (scroll.getItemId() == scrollId) @@ -290,24 +296,135 @@ if (item.getEnchantLevel() < Config.ENCHANT_SAFE_MAX || (item.getItem().getBodyPart() == L2Item.SLOT_FULL_ARMOR && item.getEnchantLevel() < Config.ENCHANT_SAFE_MAX_FULL)) chance = 100; + // Weapon if (item.getItem().getType2() == L2Item.TYPE2_WEAPON && item.getEnchantLevel() >= Config.ENCHANT_MAX_WEAPON) + for (int scrollId : ENCHANT_SCROLLS) + { + if (scroll.getItemId() == scrollId) + { + activeChar.sendMessage("You have been reached the maximum enchant. You cannot enchant more !"); + return; + } + } + if (Config.ENCHANT_SCROLL_CRYSTAL_SYSTEM) { - activeChar.sendMessage("You have been reached the maximum enchant. You cannot enchant more !"); - return; + if (item.getItem().getType2() == L2Item.TYPE2_WEAPON && item.getEnchantLevel() >= Config.ENCHANT_MAX_WEAPON_CRYSTAL) + for (int scrollId : CRYSTAL_SCROLLS) + { + if (scroll.getItemId() == scrollId) + { + activeChar.sendMessage("You have been reached the maximum enchant. You cannot enchant more !"); + return; + } + } } - + if (Config.ENCHANT_SCROLL_BLESSED_SYSTEM) + { + if (item.getItem().getType2() == L2Item.TYPE2_WEAPON && item.getEnchantLevel() >= Config.ENCHANT_MAX_WEAPON_BLESSED) + for (int scrollId : BLESSED_SCROLLS) + { + if (scroll.getItemId() == scrollId) + { + activeChar.sendMessage("You have been reached the maximum enchant. You cannot enchant more !"); + return; + } + } + } + // Armor if (item.getItem().getType2() == L2Item.TYPE2_SHIELD_ARMOR && item.getEnchantLevel() >= Config.ENCHANT_MAX_ARMOR) + for (int scrollId : ENCHANT_SCROLLS) + { + if (scroll.getItemId() == scrollId) + { + activeChar.sendMessage("You have been reached the maximum enchant. You cannot enchant more !"); + return; + } + } + if (Config.ENCHANT_SCROLL_CRYSTAL_SYSTEM) { - activeChar.sendMessage("You have been reached the maximum enchant. You cannot enchant more !"); - return; + if (item.getItem().getType2() == L2Item.TYPE2_SHIELD_ARMOR && item.getEnchantLevel() >= Config.ENCHANT_MAX_ARMOR_CRYSTAL) + for (int scrollId : CRYSTAL_SCROLLS) + { + if (scroll.getItemId() == scrollId) + { + activeChar.sendMessage("You have been reached the maximum enchant. You cannot enchant more !"); + return; + } + } } - + if (Config.ENCHANT_SCROLL_BLESSED_SYSTEM) + { + if (item.getItem().getType2() == L2Item.TYPE2_SHIELD_ARMOR && item.getEnchantLevel() >= Config.ENCHANT_MAX_ARMOR_BLESSED) + for (int scrollId : BLESSED_SCROLLS) + { + if (scroll.getItemId() == scrollId) + { + activeChar.sendMessage("You have been reached the maximum enchant. You cannot enchant more !"); + return; + } + } + } + // Jewerly if (item.getItem().getType2() == L2Item.TYPE2_ACCESSORY && item.getEnchantLevel() >= Config.ENCHANT_MAX_JEWELRY) + for (int scrollId : ENCHANT_SCROLLS) + { + if (scroll.getItemId() == scrollId) + { + activeChar.sendMessage("You have been reached the maximum enchant. You cannot enchant more !"); + return; + } + } + if (Config.ENCHANT_SCROLL_CRYSTAL_SYSTEM) { - activeChar.sendMessage("You have been reached the maximum enchant. You cannot enchant more !"); - return; + if (item.getItem().getType2() == L2Item.TYPE2_ACCESSORY && item.getEnchantLevel() >= Config.ENCHANT_MAX_JEWERLY_CRYSTAL) + for (int scrollId : CRYSTAL_SCROLLS) + { + if (scroll.getItemId() == scrollId) + { + activeChar.sendMessage("You have been reached the maximum enchant. You cannot enchant more !"); + return; + } + } } + if (Config.ENCHANT_SCROLL_BLESSED_SYSTEM) + { + if (item.getItem().getType2() == L2Item.TYPE2_ACCESSORY && item.getEnchantLevel() >= Config.ENCHANT_MAX_JEWERLY_BLESSED) + for (int scrollId : BLESSED_SCROLLS) + { + if (scroll.getItemId() == scrollId) + { + activeChar.sendMessage("You have been reached the maximum enchant. You cannot enchant more !"); + return; + } + } + } + else if ((!Config.ENCHANT_SCROLL_BLESSED_SYSTEM) && (!Config.ENCHANT_SCROLL_CRYSTAL_SYSTEM)) + { + if (item.getItem().getType2() == L2Item.TYPE2_WEAPON && item.getEnchantLevel() >= Config.ENCHANT_MAX_WEAPON) + { + activeChar.sendMessage("You have been reached the maximum enchant. You cannot enchant more !"); + return; + } + } + else if ((!Config.ENCHANT_SCROLL_BLESSED_SYSTEM) && (!Config.ENCHANT_SCROLL_CRYSTAL_SYSTEM)) + { + if (item.getItem().getType2() == L2Item.TYPE2_SHIELD_ARMOR && item.getEnchantLevel() >= Config.ENCHANT_MAX_ARMOR) + { + activeChar.sendMessage("You have been reached the maximum enchant. You cannot enchant more !"); + return; + } + } + + else if ((!Config.ENCHANT_SCROLL_BLESSED_SYSTEM) && (!Config.ENCHANT_SCROLL_CRYSTAL_SYSTEM)) + { + if (item.getItem().getType2() == L2Item.TYPE2_ACCESSORY && item.getEnchantLevel() >= Config.ENCHANT_MAX_JEWELRY) + { + activeChar.sendMessage("You have been reached the maximum enchant. You cannot enchant more !"); + return; + } + } + if (Rnd.get(100) < chance) { synchronized(item) _____________________________________________________________________ Tested and Working 100% Credits: Spidey* Edit: RequestEnchantItem.Java Patch Problem Fixed Link to comment Share on other sites More sharing options...
Vegas Posted July 16, 2010 Share Posted July 16, 2010 Gamise Pali Spidey!!! [GR] Link to comment Share on other sites More sharing options...
Spidey* Posted July 16, 2010 Author Share Posted July 16, 2010 Gamise Pali Spidey!!! [GR] Kalitera vaze tags... giati tha s kanoun paratirisi btw ty! Link to comment Share on other sites More sharing options...
Realtek2 Posted July 18, 2010 Share Posted July 18, 2010 Realy strange... I think that I coded this for a user of L2J-Infinity and i posted it in the forum... Link to comment Share on other sites More sharing options...
SkyNet Posted July 18, 2010 Share Posted July 18, 2010 Realy strange... I think that I coded this for a user of L2J-Infinity and i posted it in the forum... right ^^ http://www.maxcheaters.com/forum/index.php?topic=140062.0 Hello Mxc, Here is a share that already shared in the past by Realtek but never worked _____________________________________________________________________ Tested and Working 100% Credits: Spidey* so u should change a bit the credits ? even the other one wasn't 100% working ;) Link to comment Share on other sites More sharing options...
removed_001 Posted July 18, 2010 Share Posted July 18, 2010 {GR} gamatoooooooooo {ENG} fuckeroooooooooo xD Link to comment Share on other sites More sharing options...
Spidey* Posted July 18, 2010 Author Share Posted July 18, 2010 Realy strange... I think that I coded this for a user of L2J-Infinity and i posted it in the forum... 100% NO WORK.. Is your idea.. but don't work.. Here is a share that already shared in the past by Realtek but never worked Your topic got locked :S Link to comment Share on other sites More sharing options...
Realtek2 Posted July 18, 2010 Share Posted July 18, 2010 100% NO WORK.. Is your idea.. but don't work.. Here is a share that already shared in the past by Realtek but never worked Your topic got locked :S well i dont see alot of changes in that one... lets see when some one test it what will happend. good luckk.. Link to comment Share on other sites More sharing options...
Spidey* Posted July 18, 2010 Author Share Posted July 18, 2010 EDIT: PROBLEM AT REQUESTENCHANTITEM.JAVA FIXED Link to comment Share on other sites More sharing options...
RainWalker Posted July 19, 2010 Share Posted July 19, 2010 awesome work Spidey* well done dude thnx! Link to comment Share on other sites More sharing options...
+cs.tribal Posted July 19, 2010 Share Posted July 19, 2010 Awesome! It's great idea...it may not yours....but you made the code! +1karma for your work! Link to comment Share on other sites More sharing options...
Coyote™ Posted July 19, 2010 Share Posted July 19, 2010 Wonderful how easily people nowadays abuse karma for fixing 2 strings =] The share is useless and the way it's coded is bad.. Anyway, thanks for sharing, I guess. Link to comment Share on other sites More sharing options...
Fanky Posted July 19, 2010 Share Posted July 19, 2010 Wonderful how easily people nowadays abuse karma for fixing 2 strings =] The share is useless and the way it's coded is bad.. Anyway, thanks for sharing, I guess. Well i have to agree for karma,I think it dont need here. But i dont agree with you,share is helpful :D good job. Link to comment Share on other sites More sharing options...
Spidey* Posted July 19, 2010 Author Share Posted July 19, 2010 Well i have to agree for karma,I think it dont need here. But i dont agree with you,share is helpful :D good job. Thanks Link to comment Share on other sites More sharing options...
dimas19 Posted January 31, 2011 Share Posted January 31, 2011 Can anyone help me? i cant find the line <<for (int scrollId : CRYSTAL_SCROLLS)>> in java/net/sf/l2j/gameserver/network/clientpackets/RequestEnchantItem.java I have gracia final l2j how can i find it? Link to comment Share on other sites More sharing options...
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