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[Guide] How to create the recipe more detailed. Manual.


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Creation of the recipe for server Lineage2 - The Instruction.

 

Let's begin all the priest to an order. The server pack, and program File Edit are required.

I think to establish a server everyone have learnt,  it is possible to begin:

 

1. We go to a folder gameserver\data\and we search there for a file recipes.csv

 

2. We open it and  go to the bottom.

 

3. In the end it is entered here it:

 

dwarven; mk_new_item; 844; 9991; 9; [9650 (1)], [5553 (1)]; 57; 20000000; [9650 (1)], [57 (540000)]; 225; 100;

Now we will make  deviation, and I will tell what value for what answers:

-dwarven - means that the recipe I can open only Gnoms, it is possible to put value common, in such a case the recipe will open all.

-mk_new_item - the name of item. Consists from: mk_ - an obligatory prefix, value for craft, and new_item, your subject,

- 844 - ID the recipe in a script, in my pack by the last was the recipe with Id 843, on it I took 844.

- 9991 - ID the recipe on database MySQL,  that ID which we will be spawn as item or to throw in a multisell.

- 9 - necessary level of craft skill (it is not forgotten if to put possibility all to open and craft the recipe we put level 1).

- [9650 (1)], [5553 (1)]; 57; 20000000; [9650 (1)] - things necessary for item craft ([iD a subject (quantity)]...)

- [57 (100000000)] - that we gather to craft, in our case 100kk adena.

- 225 is a value regulates how many mana we will ruin...

- 100 - chance of that craft will pass is successful.

4. On a basis written up we create the recipe.

5. Now it is necessary to add our inquiry in a server,  we do inquiry in database MySQL:

 

INSERT INTO `etcitem` 
(`item_id`,`name`,`crystallizable`,`item_type`,`weight`,`consume_type`,`material`,`crystal_type`, 
`duration`,`price`,`crystal_count`,`sellable`,`dropable`,` 
destroyable`,`tradeable`,`oldname`,`oldtype`) VALUES 
('9991','Recipe: 100kk Adena','false','recipe','30','stackable','liquid','none','-1','0','0','true','true','true','true','mk_new_item','recipe')

 

- The first line is the explanatory to values,  we assorted some of them is sensitive above, on it we will not stop.

 

6. We start File Edit and we open a file itemname-e.dat which lies in a folder of the client/system/

7. In the end we add:

 

9991 Recipe: 100kk Adena. 9 level of creation of things Is required. Chance of creation of a thing - 100 %.-1 0 0 0

- We change all under themselves and it is not forgotten in the end put one empty line.

 

8. We open etcitemgrp.dat, we find any recipe, we insert it into the end, we change ID, the name and in the end it is left one empty line.

 

9. But also it is not enough of it. We go to a file recipe-c.dat.

 

10. In the same way we copy any line and it is inserted in the end, but here that and all dregs - it is necessary to observe all proportions, anything superfluous

 

- Here we have found the recipe, lets exlpane that for what:

mk_eye_of_soul_ii (A name of recipe, it is better to specify in  with point 3.2) 805 (id the recipe on a file of recipes) 8313 (id the recipe on DB) 7 (craft level) 7894 (that To be made) 1 (how many) 192 (how many mana it is necessary) 100 (chance) 10 (how many things are used incrafting) 8313 (that is necessary for craft) 1 (how many) 8341 (that is necessary for

Craft) 13 (how many) 5554 (and so on) 2 1890 122 1888 122 1885 61 4042 61 5550 244 1460 415 2132 143

- To our recipe leaves here:

mk_new_item 844 9991 9 57 100000000 225 100 2 5553 1 9650 1

 

If all of you have made correctly after restart (it is better to do at the switched off server),

or at its inclusion, there will be your own recipe.

 

Credits: http://worldonline.com.ua/

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