Jump to content

[SHARE]Noble maker + Subclass full and explained


Recommended Posts

As rejvr aka rej222 aka rey is sharing my code as yours(if only he can made a hello world), i'll share lot of my stuff, things that i made by myself and reading other AI files.

 

as my 1st share here is the full noble maker that i made for my server.

 

the .rar file contains:

 

noble_cannot.htm

noble_maker.nasc

noble_maker_for_dummies.nasc

noble_maker001.htm

noble_success.htm

subclass_finish.htm

subclass_no.htm

 

Q: what is noble_maker_for_dummies.nasc?

A: it is noble_maker.nasc fully explained so you can see, and know what thing do what, and how to mod it.

 

Q: how to open .nasc files?

A: you can open this files with NASC GUI, Notepad++, notepad, dreamweaver, start->run->cmd->edit file_name.nasc or whatevah.

 

Q: will you share more things?

A: yes I will.

 

Q: hey renobizarro, I want to do this and this thing, how to do it?

A: you have 2 ways, the 1st is transfer some money to my paypal acc and i'll do it for you, and the second one is to decompile some AI and read.

 

 

http://rapidshare.com/files/400067150/noble_maker.rar.html

MD5: 067C7075BB914254141312274CB3C3A5

rar password: www.maxcheaters.com

 

Credits:

 

AI Code: renobizarro(me)

Smeli: decoded C4 AI

Sauron: AI compiler/decompiler

Forcer: NASC GUI.

Notepad++ team: Notepad++

 

 

C ya =)

Link to comment
Share on other sites

Great share mate, +1 karma from me.

AI Code: renobizarro(me)

Smeli: decoded C4 AI

Sauron: AI compiler/decompiler

Forcer: NASC GUI.

karma fixed. Also nice reason for + karma. (1) -> you didn't know what's this?

Link to comment
Share on other sites

i know what the karma is and what it does ingame, but i don't know what it is for here on forums... and some hours ago i had 1 karma and now i have 0 o.O

 

i don't get it :S

 

and maxicroma, i used NASC Gui from Forcer.

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.


  • Posts

    • Thank you for your reply. I have removed it from the L2Server.exe file, but the L2Server still crashes. It doesn't crash if I don't start l2npc, otherwise it will crash within a few days at the latest.
    • Welcome to my store :  https://topestore.mysellix.io/fr/ 2015-2022 Aged Discord Account 2015 Discord Account : 50.99 $ 2016 Discord Account : 10$ 2017 Discord Account :3.99 $ 2018 Discord Account : 3.50$ 2019 Discord Account : 2.70 $ 2020 Discord Account :1.50$ 2021 Discord Account :0.99$ 2022 Discord Account :0.70$ Warranty :Lifetime Payment Methods : Crypto/ PayPal Contact Me On Discord Or Telegram Discord : @ultrasstore11 Telegram : https://t.me/ultrastore1 Welcome to my store :  https://topestore.mysellix.io/fr/ 2015-2022 Aged Discord Account 2015 Discord Account : 50.99 $ 2016 Discord Account : 10$ 2017 Discord Account :3.99 $ 2018 Discord Account : 3.50$ 2019 Discord Account : 2.70 $ 2020 Discord Account :1.50$ 2021 Discord Account :0.99$ 2022 Discord Account :0.70$ Warranty :Lifetime Payment Methods : Crypto/ PayPal Contact Me On Discord Or Telegram Discord : @ultrasstore11
    • L2 ArenaWar: Low Rate PvP Server with Free Buffs & Autofarm [PVP]⚔️ [Free]🆓 Classic Interlude with  3x XP rates! Free starter pack(no grade) to kickstart your adventure! Autofarm for convenient grinding! Free buffs to keep you fighting fit! (2 job buffs) No experience loss on death! (Except with Karma) Clear Karma system to keep things fair! ⚖️ Active community of 800-1k players! Join our Discord to learn more! >> Discord <<     Server website: https://l2arenawar.com/en/    
    • This is dedication! 2 years working on a problem. Congratulations!
    • You indeed have to save player position over Enterworld to properly clean it up later (if you don't, even trying to delete packet content would eventually keep it up), that's what we do with debug packet (which is a reusable Map of ExServerPrimitive packets) on aCis.   It doesn't solve the FPS stuttering - more you draw/delete lines, more your client becomes laggy. It's like if client wasn't deleting drawn points/lines properly, but instead simply hide them and redrawn content above.   If you got a solution, I would happy to integrate it.   You should check aCis#Player _debug packet integration, it allows very big amount of lines/points to be drawn, it is also reusable.   https://gitlab.com/Tryskell/acis_public/-/blob/master/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/Player.java?ref_type=heads https://gitlab.com/Tryskell/acis_public/-/blob/master/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java?ref_type=heads  
  • Topics

×
×
  • Create New...