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Posted

With this guide, learn to put icons on your NPCs htm, icons of weapons, armor or even created by yourself.

 

Things needed:

"A html editor, or notepad.

-L2ViewUTX "Download it from 4Shared!

-Basic knowledge of html

 

 

- Searching icon

sinttulo2sm.jpg

To found your icon

Here you found any guide who you need like how to encrypt your utx and etc List L2 Client Mod Guides - Newbies start here

To find the icon you only need to open the L2ViewUTX:

sinttulo2sm.jpg

Here we will see the following:

sinttulo2sm.jpg

UTX click on Open, and go to the folder systextures of our Lineage II.

Select the icon.utx

 

Then we deploy on the right side of the screen lsita many names, and the right one as we move from one image to another.

 

What the left are the names of the selected item, and the right is the image of that item.

sinttulo3jb.jpg

We will work with another item, your name on the list will appear as "Quest_TarotCard_Knowledge_t00." (See picture)

sinttulo24y.jpg

This will be the image in our npc, now comes the part in html.

 

 

2 - Adding icon

To add the icon we just have to open the html of our NPC. In our case is as follows:

 

<html>

Made by <title> Your Name</ title>

<body>

Text Here

</ Body>

</ Html>

 

Html From that, we'll add the image we want to use this code to add images that we normally use:

 

<Img src = "image name"width =Width height =top>

 

 

And knowing that, we can put the image, for it put the image code within the html that we already had, and stay this:

 

<html>

Made by <title> Your Name </ title>

<body>

Text Here

<center> <img src = "image name"width =Width height =top>

</ Center>

</ Body>

</ Html>

Also I have added "center" that serves to focus the image.

 

Once we have that, and just left put the name of the image, for this, we put the name of utx but the name of the item:

 

Texture Name: icon.utx

 

Name of item: Quest_TarotCard_Knowledge_t00

Results: icon. Quest_TarotCard_Knowledge_t00

 

That would be the result of the direction of the image, so would all, as seen in the typical image that NPCs are:

 

"L2UI_CH3.herotower_deco"

This would be the end result of our html to image:

 

<html>

Made by <title> Your Name </ title>

<body>

Text Here

<img <center> src="icon.Quest_TarotCard_Knowledge_t00" width=64 height=128> </ center>

</ Body>

</ Html>

 

Now save it and prove it is, this would give us this result html inside the game:

aaaahj.png

Hope i help all ya if you have any problem post here to solve it :)

Credits : Mordex , Me edited

sinttulo24y.jpg

Posted

Should to be

 

<html>
<title>Made by  Your Name </ title>
<body>
Text Here
<center><img src="icon.Quest_TarotCard_Knowledge_t00" width=64 height=128> </ center>
</ Body>
</ Html>

not

<html>
Made by <title> Your Name </ title>
<body>
Text Here
<img <center> src="icon.Quest_TarotCard_Knowledge_t00" width=64 height=128> </ center>
</ Body>
</ Html>

Posted

With this guide, learn to put icons on your NPCs htm, icons of weapons, armor or even created by yourself.

 

Things needed:

"A html editor, or notepad.

-L2ViewUTX "Download it from 4Shared!

-Basic knowledge of html

 

 

- Searching icon

sinttulo2sm.jpg

To found your icon

Here you found any guide who you need like how to encrypt your utx and etc List L2 Client Mod Guides - Newbies start here

To find the icon you only need to open the L2ViewUTX:

sinttulo2sm.jpg

Here we will see the following:

sinttulo2sm.jpg

UTX click on Open, and go to the folder systextures of our Lineage II.

Select the icon.utx

 

Then we deploy on the right side of the screen lsita many names, and the right one as we move from one image to another.

 

What the left are the names of the selected item, and the right is the image of that item.

sinttulo3jb.jpg

We will work with another item, your name on the list will appear as "Quest_TarotCard_Knowledge_t00." (See picture)

sinttulo24y.jpg

This will be the image in our npc, now comes the part in html.

 

 

2 - Adding icon

To add the icon we just have to open the html of our NPC. In our case is as follows:

 

<html>

Made by <title> Your Name</ title>

<body>

Text Here

</ Body>

</ Html>

 

Html From that, we'll add the image we want to use this code to add images that we normally use:

 

<Img src = "image name"width =Width height =top>

 

 

And knowing that, we can put the image, for it put the image code within the html that we already had, and stay this:

 

<html>

Made by <title> Your Name </ title>

<body>

Text Here

<center> <img src = "image name"width =Width height =top>

</ Center>

</ Body>

</ Html>

Also I have added "center" that serves to focus the image.

 

Once we have that, and just left put the name of the image, for this, we put the name of utx but the name of the item:

 

Texture Name: icon.utx

 

Name of item: Quest_TarotCard_Knowledge_t00

Results: icon. Quest_TarotCard_Knowledge_t00

 

That would be the result of the direction of the image, so would all, as seen in the typical image that NPCs are:

 

"L2UI_CH3.herotower_deco"

This would be the end result of our html to image:

 

<html>

Made by <title> Your Name </ title>

<body>

Text Here

<img <center> src="icon.Quest_TarotCard_Knowledge_t00" width=64 height=128> </ center>

</ Body>

</ Html>

 

Now save it and prove it is, this would give us this result html inside the game:

aaaahj.png

Hope i help all ya if you have any problem post here to solve it :)

Credits : Mordex , Me edited

sinttulo24y.jpg

OMG AWSOME I was searching for one guide like this for 2 days in google :D Ty!
Posted

aaaahj.png

 

lol >.>

what?

 

just that

 

 

<html>

Made by <title> Your Name </ title>

<body>

Text Here

<img <center> src="icon.Quest_TarotCard_Knowledge_t00" width=64 height=128> </ center>

</ Body>

</ Html>

 

  • 2 weeks later...

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