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Posted

Xereto olous tous member tou maxcheaters.com

kano ayto to topic gia 2 logous

o protos einai oti 8elw na eyxaristisw ta paidia ta opia me voi8isan me ta guid tous na kano ton diko m lineage2 server kai kirios papaditsa...

o deyteros logos einai oti ekana ton server  ala den exw atoma :P giayto sas proskalo olous ston server m (gracia Final) (item kai tetia den dino gt 8a einai adikia)

ton server mporite na ton katevasete apo edw http://www.4shared.com/file/dejsVSDh/_2__system.html

 

 

isterografo o server den exei olokliro8i akoma.. lipoun ta exis (Gatekeeper,prepei na fix ta mp pot,kai ta sub pou xriazonte quest) ayta den 3erw pws na ta kano akoma psaxno ama mpori kapios na me help 8a tou eimai ypoxreos!! eyxaristo gia to xrono sas :) By [DEV]Jimas*

Posted

File mou akoma thelei douleia o server sou.

Ostoso yparxei section opou mporeis na diafimiseis ton server sou (edw sto maxcheaters)

An xreiazesai voitheia sxetika me ton server sou mporeis na kaneis ena topic sto help section twn moderators.

Kai se parakalw, prin apo opoio dipote post/topic kaneis diavase tous kanones (rulles)!

Thanks! kai good luck me ton server sou.

  • 1 month later...
Posted

Συγγνωμη φιλε μου αλλα βρισκεσαι σε λαθος μερος. Αν θες μπορεις να διαφημησεις τον σερβερ σου εδω   Lineage II Private Servers

Posted

nai file apla as diagrapsoun afto to topic kai ksanakanto edo http://www.maxcheaters.com/forum/index.php?board=6.0 oxi tpt allo gt ginete kai to forum Mp00rd3L0.. episeis dose mas kai alles plirofories gia ton server kai an exeis kai site valto kai afto.. afta apo emena gl aderfe!!

Posted

«  on: June 07, 2010, 18:03:11 »

 

Λετε ακομα να φτιαχνει τα mana pot?

 

Efoson dn ine akoma etimos o server s dn 8a mpi kns.

Efoson mas to les oti o server ine apo t spiti s pali dn 8a mpi kns

Efoson den exi ka8olou kosmo pali dn 8a mpi kns.

+1
Posted

Όπως φένεται αυτός είναι άλλος ένα σέρβερ από το σπίτι,

δηλαδή για ποιό λόγο κάνετε έναν σέρβερ από το σπίτι,για να κρατήσει 10 άτομα και μετά τι θα καταλάβετε?

τέλος πάντων,

καλή τύχη.

Posted

Όπως φένεται αυτός είναι άλλος ένα σέρβερ από το σπίτι,

δηλαδή για ποιό λόγο κάνετε έναν σέρβερ από το σπίτι,για να κρατήσει 10 άτομα και μετά τι θα καταλάβετε?

τέλος πάντων,

καλή τύχη.

afto p me eknevrizei einai oti oloi oi servers apo to spiti exoun 10-20 atoma active ta opoia me to endexomeno oti tha ginoun toumpana afinoun allous server p aksizei na paizeis kai vlepeis pleon Imb@ servers me 200 atoma on.. megali adikia tespa...
Posted

Όπως φένεται αυτός είναι άλλος ένα σέρβερ από το σπίτι,

δηλαδή για ποιό λόγο κάνετε έναν σέρβερ από το σπίτι,για να κρατήσει 10 άτομα και μετά τι θα καταλάβετε?

τέλος πάντων,

καλή τύχη.

+1

Xriazete Doulia amma ton ftiaxis tha mpoume na ton doume pos einai.

dld esi tr m les oti otn t pedi ftia3i tn gk k ta mana pots 8a mpis?

ase mas re ..

 

Posted

+1dld esi tr m les oti otn t pedi ftia3i tn gk k ta mana pots 8a mpis?

ase mas re ..

 

 

Gt na min mpw re kai an dn m aresoune ta gracia na dw pos ton Estise se xalase?

Posted

Όπως φένεται αυτός είναι άλλος ένα σέρβερ από το σπίτι,

δηλαδή για ποιό λόγο κάνετε έναν σέρβερ από το σπίτι,για να κρατήσει 10 άτομα και μετά τι θα καταλάβετε?

τέλος πάντων,

καλή τύχη.

τίποτα περισσότερο από αυτό που είπε ο Akazel.

...

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    • Hello everyone, here's a simple and useful idea for any type of server.   This code applies a discount when a player makes a purchase inside a clan’s castle or clan hall, offering a benefit to clan members who own a castle or clan hall. Important: Merchant transactions must be handled through multisell, not buylist. The discount is directly applied within the multisell, so the price shown is already reduced.   "For example, if a scroll costs 1000 Adena and you set a 20% discount in the config, the final price when purchasing inside a castle or clan hall will be 800 Adena."   This code is developed on the public aCis 401 revision.   public static int CLAN_BASE_OWNERSHIP_MERCHANT_DISCOUNT; CLAN_BASE_OWNERSHIP_MERCHANT_DISCOUNT = clans.getProperty("ClanBaseOwnershipMechantDiscount", 20); # If clan owns a clan hall or castle, all members have a discount of X% at merchant transactions (multisell). # Discount applies only inside the base (castle or clan hall). ClanBaseOwnershipMechantDiscount = 20   /** diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/data/xml/MultisellData.java b/aCis_gameserver/java/net/sf/l2j/gameserver/data/xml/MultisellData.java index 556e111..bbf8e69 100644 --- a/aCis_gameserver/java/net/sf/l2j/gameserver/data/xml/MultisellData.java +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/data/xml/MultisellData.java @@ -101,7 +101,7 @@ do { // send list at least once even if size = 0 - player.sendPacket(new MultiSellList(list, index)); + player.sendPacket(new MultiSellList(list, index, player)); index += PAGE_SIZE; } while (index < list.getEntries().size()); diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/MultiSellChoose.java b/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/MultiSellChoose.java index 7c82c5b..1654abc 100644 --- a/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/MultiSellChoose.java +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/MultiSellChoose.java @@ -6,6 +6,7 @@ import net.sf.l2j.Config; import net.sf.l2j.gameserver.enums.FloodProtector; import net.sf.l2j.gameserver.enums.StatusType; +import net.sf.l2j.gameserver.enums.ZoneId; import net.sf.l2j.gameserver.enums.items.CrystalType; import net.sf.l2j.gameserver.model.Augmentation; import net.sf.l2j.gameserver.model.actor.Player; @@ -225,6 +226,20 @@ return; } + if (player.isInsideZone(ZoneId.CLAN_HALL) && player.getClan() != null && player.getClan().hasClanHall()) + { + e.setItemCount(e.getItemCount() * (100 - Config.CLAN_BASE_OWNERSHIP_MERCHANT_DISCOUNT) / 100); + if (e.getItemCount() == 0) + e.setItemCount(1); + } + + if (player.isInsideZone(ZoneId.CASTLE) && player.getClan() != null && player.getClan().hasCastle()) + { + e.setItemCount(e.getItemCount() * (100 - Config.CLAN_BASE_OWNERSHIP_MERCHANT_DISCOUNT) / 100); + if (e.getItemCount() == 0) + e.setItemCount(1); + } + if (Config.BLACKSMITH_USE_RECIPES || !e.getMaintainIngredient()) { // if it's a stackable item, just reduce the amount from the first (only) instance that is found in the inventory diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/network/serverpackets/MultiSellList.java b/aCis_gameserver/java/net/sf/l2j/gameserver/network/serverpackets/MultiSellList.java index 9269b06..c6102a0 100644 --- a/aCis_gameserver/java/net/sf/l2j/gameserver/network/serverpackets/MultiSellList.java +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/network/serverpackets/MultiSellList.java @@ -2,6 +2,9 @@ import static net.sf.l2j.gameserver.data.xml.MultisellData.PAGE_SIZE; +import net.sf.l2j.Config; +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.model.actor.Player; import net.sf.l2j.gameserver.model.multisell.Entry; import net.sf.l2j.gameserver.model.multisell.Ingredient; import net.sf.l2j.gameserver.model.multisell.ListContainer; @@ -15,7 +18,9 @@ private boolean _finished; - public MultiSellList(ListContainer list, int index) + private Player _player; + + public MultiSellList(ListContainer list, int index, Player player) { _list = list; _index = index; @@ -28,6 +33,8 @@ } else _finished = true; + + _player = player; } @Override @@ -74,7 +81,14 @@ { writeH(ing.getItemId()); writeH(ing.getTemplate() != null ? ing.getTemplate().getType2() : 65535); - writeD(ing.getItemCount()); + + if (_player.isInsideZone(ZoneId.CLAN_HALL) && _player.getClan() != null && _player.getClan().hasClanHall()) + writeD((ing.getItemCount() * (100 - Config.CLAN_BASE_OWNERSHIP_MERCHANT_DISCOUNT) / 100) < 1 ? 1 : ing.getItemCount() * 80 / 100); + else if (_player.isInsideZone(ZoneId.CASTLE) && _player.getClan() != null && _player.getClan().hasCastle()) + writeD((ing.getItemCount() * (100 - Config.CLAN_BASE_OWNERSHIP_MERCHANT_DISCOUNT) / 100) < 1 ? 1 : ing.getItemCount() * 80 / 100); + else + writeD(ing.getItemCount()); + writeH(ing.getEnchantLevel()); writeD(0x00); // TODO: i.getAugmentId() writeD(0x00); // TODO: i.getManaLeft()  
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